2021-06-24 10:09:10 +02:00
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import { PointInterface } from "./Websocket/PointInterface";
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import { Group } from "./Group";
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import { User, UserSocket } from "./User";
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import { PositionInterface } from "_Model/PositionInterface";
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import { EmoteCallback, EntersCallback, LeavesCallback, MovesCallback } from "_Model/Zone";
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import { PositionNotifier } from "./PositionNotifier";
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import { Movable } from "_Model/Movable";
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import { EmoteEventMessage, JoinRoomMessage } from "../Messages/generated/messages_pb";
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import { ProtobufUtils } from "../Model/Websocket/ProtobufUtils";
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import { ZoneSocket } from "src/RoomManager";
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import { Admin } from "../Model/Admin";
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2020-04-07 10:08:04 +02:00
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2020-09-29 16:01:22 +02:00
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export type ConnectCallback = (user: User, group: Group) => void;
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export type DisconnectCallback = (user: User, group: Group) => void;
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2020-05-03 16:08:04 +02:00
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2020-10-06 15:37:00 +02:00
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export class GameRoom {
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2020-05-14 23:19:48 +02:00
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private readonly minDistance: number;
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private readonly groupRadius: number;
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2020-04-08 20:40:44 +02:00
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2020-04-07 10:08:04 +02:00
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// Users, sorted by ID
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2020-09-18 13:57:38 +02:00
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private readonly users: Map<number, User>;
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2020-12-11 12:23:50 +01:00
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private readonly usersByUuid: Map<string, User>;
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2020-06-29 22:13:07 +02:00
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private readonly groups: Set<Group>;
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2020-12-10 17:46:15 +01:00
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private readonly admins: Set<Admin>;
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2020-04-08 20:40:44 +02:00
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2020-05-14 23:19:48 +02:00
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private readonly connectCallback: ConnectCallback;
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private readonly disconnectCallback: DisconnectCallback;
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2020-04-07 10:08:04 +02:00
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2020-07-27 22:36:07 +02:00
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private itemsState: Map<number, unknown> = new Map<number, unknown>();
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2020-09-15 16:21:41 +02:00
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private readonly positionNotifier: PositionNotifier;
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2021-07-13 19:09:07 +02:00
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public readonly roomUrl: string;
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2021-06-24 10:09:10 +02:00
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private versionNumber: number = 1;
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2020-11-13 18:00:22 +01:00
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private nextUserId: number = 1;
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2020-10-14 16:00:25 +02:00
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2021-06-24 10:09:10 +02:00
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constructor(
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2021-07-13 19:09:07 +02:00
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roomUrl: string,
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2021-06-24 10:09:10 +02:00
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connectCallback: ConnectCallback,
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disconnectCallback: DisconnectCallback,
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minDistance: number,
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groupRadius: number,
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onEnters: EntersCallback,
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onMoves: MovesCallback,
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onLeaves: LeavesCallback,
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onEmote: EmoteCallback
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2021-03-31 11:21:06 +02:00
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) {
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2021-07-13 19:09:07 +02:00
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this.roomUrl = roomUrl;
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2020-10-22 16:15:30 +02:00
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2020-09-18 13:57:38 +02:00
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this.users = new Map<number, User>();
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2020-12-11 12:23:50 +01:00
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this.usersByUuid = new Map<string, User>();
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2020-12-10 17:46:15 +01:00
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this.admins = new Set<Admin>();
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this.groups = new Set<Group>();
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2020-04-07 10:08:04 +02:00
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this.connectCallback = connectCallback;
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this.disconnectCallback = disconnectCallback;
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2020-05-03 16:56:19 +02:00
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this.minDistance = minDistance;
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this.groupRadius = groupRadius;
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2020-09-15 16:21:41 +02:00
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// A zone is 10 sprites wide.
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2021-03-31 11:21:06 +02:00
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this.positionNotifier = new PositionNotifier(320, 320, onEnters, onMoves, onLeaves, onEmote);
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2020-04-28 23:23:50 +02:00
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}
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public getGroups(): Group[] {
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2020-06-29 22:10:23 +02:00
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return Array.from(this.groups.values());
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}
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2020-09-18 13:57:38 +02:00
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public getUsers(): Map<number, User> {
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return this.users;
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}
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public getUserByUuid(uuid: string): User | undefined {
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return this.usersByUuid.get(uuid);
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}
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public getUserById(id: number): User | undefined {
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2021-06-01 15:35:25 +02:00
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return this.users.get(id);
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}
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2021-06-24 10:09:10 +02:00
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public join(socket: UserSocket, joinRoomMessage: JoinRoomMessage): User {
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2020-11-13 18:00:22 +01:00
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const positionMessage = joinRoomMessage.getPositionmessage();
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if (positionMessage === undefined) {
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2021-06-24 10:09:10 +02:00
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throw new Error("Missing position message");
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2020-11-13 18:00:22 +01:00
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}
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const position = ProtobufUtils.toPointInterface(positionMessage);
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const user = new User(
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this.nextUserId,
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2021-01-15 03:19:58 +01:00
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joinRoomMessage.getUseruuid(),
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joinRoomMessage.getIpaddress(),
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position,
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false,
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this.positionNotifier,
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socket,
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joinRoomMessage.getTagList(),
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joinRoomMessage.getVisitcardurl(),
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joinRoomMessage.getName(),
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ProtobufUtils.toCharacterLayerObjects(joinRoomMessage.getCharacterlayerList()),
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joinRoomMessage.getCompanion()
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);
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2020-11-13 18:00:22 +01:00
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this.nextUserId++;
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this.users.set(user.id, user);
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2020-12-11 12:23:50 +01:00
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this.usersByUuid.set(user.uuid, user);
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2020-09-25 15:25:06 +02:00
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this.updateUserGroup(user);
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2020-12-10 17:46:15 +01:00
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// Notify admins
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for (const admin of this.admins) {
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admin.sendUserJoin(user.uuid, user.name, user.IPAddress);
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2020-12-10 17:46:15 +01:00
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}
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2020-11-13 18:00:22 +01:00
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return user;
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2020-04-07 10:08:04 +02:00
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}
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2021-06-24 10:09:10 +02:00
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public leave(user: User) {
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2020-11-13 18:00:22 +01:00
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const userObj = this.users.get(user.id);
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2020-05-14 23:19:48 +02:00
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if (userObj === undefined) {
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2021-06-24 10:09:10 +02:00
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console.warn("User ", user.id, "does not belong to this game room! It should!");
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2020-05-14 23:19:48 +02:00
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}
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2021-06-24 10:09:10 +02:00
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if (userObj !== undefined && typeof userObj.group !== "undefined") {
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2020-05-14 23:19:48 +02:00
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this.leaveGroup(userObj);
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2020-04-29 23:18:42 +02:00
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}
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2020-11-13 18:00:22 +01:00
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this.users.delete(user.id);
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2020-12-11 12:23:50 +01:00
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this.usersByUuid.delete(user.uuid);
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2020-09-15 16:21:41 +02:00
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if (userObj !== undefined) {
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2020-09-28 18:52:54 +02:00
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this.positionNotifier.leave(userObj);
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2020-09-15 16:21:41 +02:00
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}
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2020-12-10 17:46:15 +01:00
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// Notify admins
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for (const admin of this.admins) {
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admin.sendUserLeft(user.uuid /*, user.name, user.IPAddress*/);
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2020-12-10 17:46:15 +01:00
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}
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2020-04-29 01:40:32 +02:00
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}
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2020-06-29 19:14:54 +02:00
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public isEmpty(): boolean {
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2020-12-10 17:46:15 +01:00
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return this.users.size === 0 && this.admins.size === 0;
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}
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public updatePosition(user: User, userPosition: PointInterface): void {
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user.setPosition(userPosition);
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2020-09-16 16:06:43 +02:00
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2020-09-25 15:25:06 +02:00
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this.updateUserGroup(user);
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}
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2020-09-15 16:21:41 +02:00
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2020-09-25 15:25:06 +02:00
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private updateUserGroup(user: User): void {
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2020-09-24 10:05:16 +02:00
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user.group?.updatePosition();
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2020-04-09 23:26:19 +02:00
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2020-08-31 14:03:40 +02:00
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if (user.silent) {
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return;
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}
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2020-09-16 16:06:43 +02:00
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if (user.group === undefined) {
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2020-04-09 23:26:19 +02:00
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// If the user is not part of a group:
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// should he join a group?
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2020-10-22 16:15:30 +02:00
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// If the user is moving, don't try to join
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if (user.getPosition().moving) {
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return;
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}
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2021-06-24 10:09:10 +02:00
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const closestItem: User | Group | null = this.searchClosestAvailableUserOrGroup(user);
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2020-04-09 23:26:19 +02:00
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2020-04-29 22:41:48 +02:00
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if (closestItem !== null) {
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if (closestItem instanceof Group) {
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// Let's join the group!
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closestItem.join(user);
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} else {
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const closestUser: User = closestItem;
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const group: Group = new Group(
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this.roomUrl,
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[user, closestUser],
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this.connectCallback,
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this.disconnectCallback,
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this.positionNotifier
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);
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2020-06-29 22:13:07 +02:00
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this.groups.add(group);
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2020-04-09 23:26:19 +02:00
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}
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}
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2020-04-28 23:23:50 +02:00
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} else {
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// If the user is part of a group:
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2020-04-29 23:12:55 +02:00
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// should he leave the group?
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2020-10-06 15:37:00 +02:00
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const distance = GameRoom.computeDistanceBetweenPositions(user.getPosition(), user.group.getPosition());
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2020-05-03 16:56:19 +02:00
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if (distance > this.groupRadius) {
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2020-04-29 23:12:55 +02:00
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this.leaveGroup(user);
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}
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}
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}
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2020-04-28 23:23:50 +02:00
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2020-11-13 18:00:22 +01:00
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setSilent(user: User, silent: boolean) {
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2020-08-31 14:03:40 +02:00
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if (user.silent === silent) {
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return;
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}
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user.silent = silent;
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if (silent && user.group !== undefined) {
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this.leaveGroup(user);
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}
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if (!silent) {
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// If we are back to life, let's trigger a position update to see if we can join some group.
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2020-11-13 18:00:22 +01:00
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this.updatePosition(user, user.getPosition());
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2020-08-31 14:03:40 +02:00
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}
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}
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2020-04-29 23:12:55 +02:00
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/**
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* Makes a user leave a group and closes and destroy the group if the group contains only one remaining person.
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*
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* @param user
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*/
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2020-09-16 16:06:43 +02:00
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private leaveGroup(user: User): void {
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const group = user.group;
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2020-09-21 11:24:03 +02:00
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if (group === undefined) {
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2020-04-29 23:12:55 +02:00
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throw new Error("The user is part of no group");
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}
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group.leave(user);
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if (group.isEmpty()) {
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2020-09-16 16:06:43 +02:00
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this.positionNotifier.leave(group);
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2020-04-29 23:12:55 +02:00
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group.destroy();
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2020-06-29 22:13:07 +02:00
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if (!this.groups.has(group)) {
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throw new Error(
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"Could not find group " + group.getId() + " referenced by user " + user.id + " in World."
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);
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2020-04-29 23:12:55 +02:00
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}
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2020-06-29 22:13:07 +02:00
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this.groups.delete(group);
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2020-10-30 15:23:50 +01:00
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//todo: is the group garbage collected?
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2020-05-08 00:35:36 +02:00
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} else {
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2020-09-25 13:48:02 +02:00
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group.updatePosition();
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//this.positionNotifier.updatePosition(group, group.getPosition(), oldPosition);
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2020-04-09 23:26:19 +02:00
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}
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}
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/**
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* Looks for the closest user that is:
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2020-05-03 16:56:19 +02:00
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* - close enough (distance <= minDistance)
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* - not in a group
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* - not silent
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2020-05-03 16:56:19 +02:00
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* OR
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* - close enough to a group (distance <= groupRadius)
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*/
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private searchClosestAvailableUserOrGroup(user: User): User | Group | null {
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let minimumDistanceFound: number = Math.max(this.minDistance, this.groupRadius);
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let matchingItem: User | Group | null = null;
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2020-05-03 16:56:19 +02:00
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this.users.forEach((currentUser, userId) => {
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2020-04-29 22:41:48 +02:00
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// Let's only check users that are not part of a group
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if (typeof currentUser.group !== "undefined") {
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2020-04-29 22:41:48 +02:00
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return;
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}
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if (currentUser === user) {
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2020-04-09 23:26:19 +02:00
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return;
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}
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2020-08-31 14:03:40 +02:00
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if (currentUser.silent) {
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return;
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}
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2020-04-09 23:26:19 +02:00
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2020-10-06 15:37:00 +02:00
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const distance = GameRoom.computeDistance(user, currentUser); // compute distance between peers.
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2020-04-28 23:23:50 +02:00
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2021-06-24 10:09:10 +02:00
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if (distance <= minimumDistanceFound && distance <= this.minDistance) {
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2020-04-29 22:41:48 +02:00
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minimumDistanceFound = distance;
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matchingItem = currentUser;
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}
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});
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2020-05-03 16:56:19 +02:00
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this.groups.forEach((group: Group) => {
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2020-04-29 22:41:48 +02:00
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if (group.isFull()) {
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return;
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2020-04-08 20:40:44 +02:00
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}
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2020-10-06 15:37:00 +02:00
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const distance = GameRoom.computeDistanceBetweenPositions(user.getPosition(), group.getPosition());
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2021-06-24 10:09:10 +02:00
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if (distance <= minimumDistanceFound && distance <= this.groupRadius) {
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2020-04-29 22:41:48 +02:00
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minimumDistanceFound = distance;
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matchingItem = group;
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}
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});
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2020-04-08 20:40:44 +02:00
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2020-04-29 22:41:48 +02:00
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return matchingItem;
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2020-04-08 20:40:44 +02:00
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}
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2021-06-24 10:09:10 +02:00
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public static computeDistance(user1: User, user2: User): number {
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2020-09-25 15:25:06 +02:00
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const user1Position = user1.getPosition();
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const user2Position = user2.getPosition();
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2021-06-24 10:09:10 +02:00
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return Math.sqrt(
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Math.pow(user2Position.x - user1Position.x, 2) + Math.pow(user2Position.y - user1Position.y, 2)
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);
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2020-04-08 20:40:44 +02:00
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}
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2020-04-07 10:08:04 +02:00
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2021-06-24 10:09:10 +02:00
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public static computeDistanceBetweenPositions(position1: PositionInterface, position2: PositionInterface): number {
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2020-04-29 22:41:48 +02:00
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return Math.sqrt(Math.pow(position2.x - position1.x, 2) + Math.pow(position2.y - position1.y, 2));
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}
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|
2020-07-27 22:36:07 +02:00
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public setItemState(itemId: number, state: unknown) {
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this.itemsState.set(itemId, state);
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}
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public getItemsState(): Map<number, unknown> {
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return this.itemsState;
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}
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|
2020-11-13 18:00:22 +01:00
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public addZoneListener(call: ZoneSocket, x: number, y: number): Set<Movable> {
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return this.positionNotifier.addZoneListener(call, x, y);
|
2020-09-15 16:21:41 +02:00
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}
|
2020-10-14 16:00:25 +02:00
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|
2020-11-13 18:00:22 +01:00
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public removeZoneListener(call: ZoneSocket, x: number, y: number): void {
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return this.positionNotifier.removeZoneListener(call, x, y);
|
2020-10-14 16:00:25 +02:00
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}
|
2020-12-10 17:46:15 +01:00
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public adminJoin(admin: Admin): void {
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this.admins.add(admin);
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// Let's send all connected users
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|
|
|
for (const user of this.users.values()) {
|
2021-01-15 03:19:58 +01:00
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|
admin.sendUserJoin(user.uuid, user.name, user.IPAddress);
|
2020-12-10 17:46:15 +01:00
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}
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}
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|
|
public adminLeave(admin: Admin): void {
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|
|
this.admins.delete(admin);
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}
|
2021-06-24 10:09:10 +02:00
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|
2021-04-01 16:43:12 +02:00
|
|
|
public incrementVersion(): number {
|
2021-06-24 10:09:10 +02:00
|
|
|
this.versionNumber++;
|
2021-04-01 16:43:12 +02:00
|
|
|
return this.versionNumber;
|
|
|
|
}
|
2021-03-31 11:21:06 +02:00
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|
|
public emitEmoteEvent(user: User, emoteEventMessage: EmoteEventMessage) {
|
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|
|
this.positionNotifier.emitEmoteEvent(user, emoteEventMessage);
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|
|
|
}
|
2020-04-28 23:23:50 +02:00
|
|
|
}
|