FEATURE: added the possibility toplay emotes
This commit is contained in:
parent
b57a9957a3
commit
a1d52b4265
@ -2,12 +2,12 @@ import {PointInterface} from "./Websocket/PointInterface";
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import {Group} from "./Group";
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import {User, UserSocket} from "./User";
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import {PositionInterface} from "_Model/PositionInterface";
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import {EntersCallback, LeavesCallback, MovesCallback} from "_Model/Zone";
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import {EmoteCallback, EntersCallback, LeavesCallback, MovesCallback} from "_Model/Zone";
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import {PositionNotifier} from "./PositionNotifier";
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import {Movable} from "_Model/Movable";
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import {extractDataFromPrivateRoomId, extractRoomSlugPublicRoomId, isRoomAnonymous} from "./RoomIdentifier";
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import {arrayIntersect} from "../Services/ArrayHelper";
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import {JoinRoomMessage} from "../Messages/generated/messages_pb";
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import {EmoteEventMessage, JoinRoomMessage} from "../Messages/generated/messages_pb";
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import {ProtobufUtils} from "../Model/Websocket/ProtobufUtils";
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import {ZoneSocket} from "src/RoomManager";
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import {Admin} from "../Model/Admin";
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@ -51,8 +51,9 @@ export class GameRoom {
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groupRadius: number,
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onEnters: EntersCallback,
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onMoves: MovesCallback,
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onLeaves: LeavesCallback)
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{
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onLeaves: LeavesCallback,
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onEmote: EmoteCallback,
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) {
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this.roomId = roomId;
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if (isRoomAnonymous(roomId)) {
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@ -74,7 +75,7 @@ export class GameRoom {
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this.minDistance = minDistance;
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this.groupRadius = groupRadius;
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// A zone is 10 sprites wide.
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this.positionNotifier = new PositionNotifier(320, 320, onEnters, onMoves, onLeaves);
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this.positionNotifier = new PositionNotifier(320, 320, onEnters, onMoves, onLeaves, onEmote);
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}
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public getGroups(): Group[] {
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@ -325,4 +326,8 @@ export class GameRoom {
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this.versionNumber++
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return this.versionNumber;
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}
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public emitEmoteEvent(user: User, emoteEventMessage: EmoteEventMessage) {
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this.positionNotifier.emitEmoteEvent(user, emoteEventMessage);
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}
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}
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@ -8,10 +8,12 @@
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* The PositionNotifier is important for performance. It allows us to send the position of players only to a restricted
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* number of players around the current player.
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*/
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import {EntersCallback, LeavesCallback, MovesCallback, Zone} from "./Zone";
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import {EmoteCallback, EntersCallback, LeavesCallback, MovesCallback, Zone} from "./Zone";
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import {Movable} from "_Model/Movable";
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import {PositionInterface} from "_Model/PositionInterface";
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import {ZoneSocket} from "../RoomManager";
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import {User} from "_Model/User";
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import {EmoteEventMessage} from "../Messages/generated/messages_pb";
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interface ZoneDescriptor {
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i: number;
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@ -24,7 +26,7 @@ export class PositionNotifier {
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private zones: Zone[][] = [];
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constructor(private zoneWidth: number, private zoneHeight: number, private onUserEnters: EntersCallback, private onUserMoves: MovesCallback, private onUserLeaves: LeavesCallback) {
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constructor(private zoneWidth: number, private zoneHeight: number, private onUserEnters: EntersCallback, private onUserMoves: MovesCallback, private onUserLeaves: LeavesCallback, private onEmote: EmoteCallback) {
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}
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private getZoneDescriptorFromCoordinates(x: number, y: number): ZoneDescriptor {
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@ -77,7 +79,7 @@ export class PositionNotifier {
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let zone = this.zones[j][i];
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if (zone === undefined) {
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zone = new Zone(this.onUserEnters, this.onUserMoves, this.onUserLeaves, i, j);
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zone = new Zone(this.onUserEnters, this.onUserMoves, this.onUserLeaves, this.onEmote, i, j);
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this.zones[j][i] = zone;
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}
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return zone;
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@ -93,4 +95,11 @@ export class PositionNotifier {
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const zone = this.getZone(x, y);
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zone.removeListener(call);
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}
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public emitEmoteEvent(user: User, emoteEventMessage: EmoteEventMessage) {
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const zoneDesc = this.getZoneDescriptorFromCoordinates(user.getPosition().x, user.getPosition().y);
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const zone = this.getZone(zoneDesc.i, zoneDesc.j);
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zone.emitEmoteEvent(emoteEventMessage);
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}
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}
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@ -3,21 +3,19 @@ import {PositionInterface} from "_Model/PositionInterface";
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import {Movable} from "./Movable";
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import {Group} from "./Group";
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import {ZoneSocket} from "../RoomManager";
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import {EmoteEventMessage} from "../Messages/generated/messages_pb";
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export type EntersCallback = (thing: Movable, fromZone: Zone|null, listener: ZoneSocket) => void;
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export type MovesCallback = (thing: Movable, position: PositionInterface, listener: ZoneSocket) => void;
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export type LeavesCallback = (thing: Movable, newZone: Zone|null, listener: ZoneSocket) => void;
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export type EmoteCallback = (emoteEventMessage: EmoteEventMessage, listener: ZoneSocket) => void;
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export class Zone {
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private things: Set<Movable> = new Set<Movable>();
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private listeners: Set<ZoneSocket> = new Set<ZoneSocket>();
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/**
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* @param x For debugging purpose only
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* @param y For debugging purpose only
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*/
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constructor(private onEnters: EntersCallback, private onMoves: MovesCallback, private onLeaves: LeavesCallback, public readonly x: number, public readonly y: number) {
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}
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constructor(private onEnters: EntersCallback, private onMoves: MovesCallback, private onLeaves: LeavesCallback, private onEmote: EmoteCallback, public readonly x: number, public readonly y: number) { }
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/**
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* A user/thing leaves the zone
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@ -41,9 +39,7 @@ export class Zone {
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*/
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private notifyLeft(thing: Movable, newZone: Zone|null) {
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for (const listener of this.listeners) {
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//if (listener !== thing && (newZone === null || !listener.listenedZones.has(newZone))) {
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this.onLeaves(thing, newZone, listener);
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//}
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this.onLeaves(thing, newZone, listener);
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}
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}
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@ -57,15 +53,6 @@ export class Zone {
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*/
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private notifyEnter(thing: Movable, oldZone: Zone|null, position: PositionInterface) {
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for (const listener of this.listeners) {
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/*if (listener === thing) {
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continue;
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}
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if (oldZone === null || !listener.listenedZones.has(oldZone)) {
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this.onEnters(thing, listener);
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} else {
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this.onMoves(thing, position, listener);
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}*/
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this.onEnters(thing, oldZone, listener);
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}
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}
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@ -85,28 +72,6 @@ export class Zone {
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}
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}
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/*public startListening(listener: User): void {
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for (const thing of this.things) {
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if (thing !== listener) {
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this.onEnters(thing, listener);
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}
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}
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this.listeners.add(listener);
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listener.listenedZones.add(this);
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}
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public stopListening(listener: User): void {
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for (const thing of this.things) {
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if (thing !== listener) {
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this.onLeaves(thing, listener);
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}
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}
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this.listeners.delete(listener);
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listener.listenedZones.delete(this);
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}*/
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public getThings(): Set<Movable> {
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return this.things;
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}
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@ -119,4 +84,11 @@ export class Zone {
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public removeListener(socket: ZoneSocket): void {
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this.listeners.delete(socket);
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}
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public emitEmoteEvent(emoteEventMessage: EmoteEventMessage) {
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for (const listener of this.listeners) {
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this.onEmote(emoteEventMessage, listener);
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}
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}
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}
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@ -5,6 +5,7 @@ import {
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AdminPusherToBackMessage,
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AdminRoomMessage,
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BanMessage,
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EmotePromptMessage,
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EmptyMessage,
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ItemEventMessage,
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JoinRoomMessage,
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@ -71,6 +72,8 @@ const roomManager: IRoomManagerServer = {
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socketManager.emitPlayGlobalMessage(room, message.getPlayglobalmessage() as PlayGlobalMessage);
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} else if (message.hasQueryjitsijwtmessage()){
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socketManager.handleQueryJitsiJwtMessage(user, message.getQueryjitsijwtmessage() as QueryJitsiJwtMessage);
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} else if (message.hasEmotepromptmessage()){
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socketManager.handleEmoteEventMessage(room, user, message.getEmotepromptmessage() as EmotePromptMessage);
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}else if (message.hasSendusermessage()) {
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const sendUserMessage = message.getSendusermessage();
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if(sendUserMessage !== undefined) {
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@ -26,7 +26,8 @@ import {
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GroupLeftZoneMessage,
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WorldFullWarningMessage,
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UserLeftZoneMessage,
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BanUserMessage, RefreshRoomMessage,
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EmoteEventMessage,
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BanUserMessage, RefreshRoomMessage, EmotePromptMessage,
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} from "../Messages/generated/messages_pb";
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import {User, UserSocket} from "../Model/User";
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import {ProtobufUtils} from "../Model/Websocket/ProtobufUtils";
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@ -73,6 +74,9 @@ export class SocketManager {
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clientEventsEmitter.registerToClientLeave((clientUUid: string, roomId: string) => {
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gaugeManager.decNbClientPerRoomGauge(roomId);
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});
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//zoneMessageStream.stream.subscribe(myMessage);
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}
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public async handleJoinRoom(socket: UserSocket, joinRoomMessage: JoinRoomMessage): Promise<{ room: GameRoom; user: User }> {
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@ -263,7 +267,8 @@ export class SocketManager {
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GROUP_RADIUS,
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(thing: Movable, fromZone: Zone|null, listener: ZoneSocket) => this.onZoneEnter(thing, fromZone, listener),
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(thing: Movable, position:PositionInterface, listener: ZoneSocket) => this.onClientMove(thing, position, listener),
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(thing: Movable, newZone: Zone|null, listener: ZoneSocket) => this.onClientLeave(thing, newZone, listener)
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(thing: Movable, newZone: Zone|null, listener: ZoneSocket) => this.onClientLeave(thing, newZone, listener),
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(emoteEventMessage:EmoteEventMessage, listener: ZoneSocket) => this.onEmote(emoteEventMessage, listener),
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);
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gaugeManager.incNbRoomGauge();
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this.rooms.set(roomId, world);
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@ -339,6 +344,14 @@ export class SocketManager {
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}
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}
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private onEmote(emoteEventMessage: EmoteEventMessage, client: ZoneSocket) {
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const subMessage = new SubToPusherMessage();
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subMessage.setEmoteeventmessage(emoteEventMessage);
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emitZoneMessage(subMessage, client);
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}
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private emitCreateUpdateGroupEvent(client: ZoneSocket, fromZone: Zone|null, group: Group): void {
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const position = group.getPosition();
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const pointMessage = new PointMessage();
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@ -751,6 +764,13 @@ export class SocketManager {
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recipient.socket.write(clientMessage);
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});
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}
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handleEmoteEventMessage(room: GameRoom, user: User, emotePromptMessage: EmotePromptMessage) {
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const emoteEventMessage = new EmoteEventMessage();
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emoteEventMessage.setEmote(emotePromptMessage.getEmote());
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emoteEventMessage.setActoruserid(user.id);
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room.emitEmoteEvent(user, emoteEventMessage);
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}
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}
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export const socketManager = new SocketManager();
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@ -5,6 +5,7 @@ import {Group} from "../src/Model/Group";
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import {User, UserSocket} from "_Model/User";
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import {JoinRoomMessage, PositionMessage} from "../src/Messages/generated/messages_pb";
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import Direction = PositionMessage.Direction;
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import {EmoteCallback} from "_Model/Zone";
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function createMockUser(userId: number): User {
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return {
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@ -33,6 +34,8 @@ function createJoinRoomMessage(uuid: string, x: number, y: number): JoinRoomMess
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return joinRoomMessage;
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}
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const emote: EmoteCallback = (emoteEventMessage, listener): void => {}
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describe("GameRoom", () => {
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it("should connect user1 and user2", () => {
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let connectCalledNumber: number = 0;
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@ -43,7 +46,8 @@ describe("GameRoom", () => {
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}
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const world = new GameRoom('_/global/test.json', connect, disconnect, 160, 160, () => {}, () => {}, () => {});
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const world = new GameRoom('_/global/test.json', connect, disconnect, 160, 160, () => {}, () => {}, () => {}, emote);
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@ -72,7 +76,7 @@ describe("GameRoom", () => {
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}
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const world = new GameRoom('_/global/test.json', connect, disconnect, 160, 160, () => {}, () => {}, () => {});
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const world = new GameRoom('_/global/test.json', connect, disconnect, 160, 160, () => {}, () => {}, () => {}, emote);
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const user1 = world.join(createMockUserSocket(), createJoinRoomMessage('1', 100, 100));
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@ -101,7 +105,7 @@ describe("GameRoom", () => {
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disconnectCallNumber++;
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}
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const world = new GameRoom('_/global/test.json', connect, disconnect, 160, 160, () => {}, () => {}, () => {});
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const world = new GameRoom('_/global/test.json', connect, disconnect, 160, 160, () => {}, () => {}, () => {}, emote);
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const user1 = world.join(createMockUserSocket(), createJoinRoomMessage('1', 100, 100));
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@ -23,7 +23,7 @@ describe("PositionNotifier", () => {
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moveTriggered = true;
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}, (thing: Movable) => {
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leaveTriggered = true;
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});
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}, () => {});
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const user1 = new User(1, 'test', '10.0.0.2', {
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x: 500,
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@ -98,7 +98,7 @@ describe("PositionNotifier", () => {
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moveTriggered = true;
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}, (thing: Movable) => {
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leaveTriggered = true;
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});
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}, () => {});
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const user1 = new User(1, 'test', '10.0.0.2', {
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x: 500,
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BIN
front/dist/resources/emotes/pipo-popupemotes001.png
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front/dist/resources/emotes/pipo-popupemotes001.png
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front/dist/resources/emotes/pipo-popupemotes002.png
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front/dist/resources/emotes/pipo-popupemotes002.png
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front/dist/resources/emotes/pipo-popupemotes021.png
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front/dist/resources/emotes/pipo-popupemotes021.png
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front/dist/resources/emotes/taba-clap-emote.png
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front/dist/resources/emotes/taba-clap-emote.png
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After Width: | Height: | Size: 1.3 KiB |
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front/dist/resources/emotes/taba-thumbsdown-emote.png
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front/dist/resources/emotes/taba-thumbsdown-emote.png
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front/dist/resources/emotes/taba-thumbsup-emote.png
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front/dist/resources/emotes/taba-thumbsup-emote.png
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After Width: | Height: | Size: 1.9 KiB |
19
front/src/Connexion/EmoteEventStream.ts
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19
front/src/Connexion/EmoteEventStream.ts
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@ -0,0 +1,19 @@
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import {Subject} from "rxjs";
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interface EmoteEvent {
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userId: number,
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emoteName: string,
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}
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class EmoteEventStream {
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private _stream:Subject<EmoteEvent> = new Subject();
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public stream = this._stream.asObservable();
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onMessage(userId: number, emoteName:string) {
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this._stream.next({userId, emoteName});
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}
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}
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export const emoteEventStream = new EmoteEventStream();
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@ -27,6 +27,8 @@ import {
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SendJitsiJwtMessage,
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CharacterLayerMessage,
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PingMessage,
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EmoteEventMessage,
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EmotePromptMessage,
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SendUserMessage,
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BanUserMessage
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} from "../Messages/generated/messages_pb"
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@ -47,6 +49,7 @@ import {adminMessagesService} from "./AdminMessagesService";
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import {worldFullMessageStream} from "./WorldFullMessageStream";
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import {worldFullWarningStream} from "./WorldFullWarningStream";
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import {connectionManager} from "./ConnectionManager";
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import {emoteEventStream} from "./EmoteEventStream";
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const manualPingDelay = 20000;
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@ -124,7 +127,7 @@ export class RoomConnection implements RoomConnection {
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if (message.hasBatchmessage()) {
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for (const subMessage of (message.getBatchmessage() as BatchMessage).getPayloadList()) {
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let event: string;
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let event: string|null = null;
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let payload;
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if (subMessage.hasUsermovedmessage()) {
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event = EventMessage.USER_MOVED;
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@ -144,11 +147,16 @@ export class RoomConnection implements RoomConnection {
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} else if (subMessage.hasItemeventmessage()) {
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event = EventMessage.ITEM_EVENT;
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payload = subMessage.getItemeventmessage();
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} else if (subMessage.hasEmoteeventmessage()) {
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const emoteMessage = subMessage.getEmoteeventmessage() as EmoteEventMessage;
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emoteEventStream.onMessage(emoteMessage.getActoruserid(), emoteMessage.getEmote());
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} else {
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throw new Error('Unexpected batch message type');
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}
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this.dispatch(event, payload);
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if (event) {
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this.dispatch(event, payload);
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}
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}
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} else if (message.hasRoomjoinedmessage()) {
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const roomJoinedMessage = message.getRoomjoinedmessage() as RoomJoinedMessage;
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@ -599,4 +607,14 @@ export class RoomConnection implements RoomConnection {
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public isAdmin(): boolean {
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return this.hasTag('admin');
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}
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public emitEmoteEvent(emoteName: string): void {
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const emoteMessage = new EmotePromptMessage();
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emoteMessage.setEmote(emoteName)
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const clientToServerMessage = new ClientToServerMessage();
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clientToServerMessage.setEmotepromptmessage(emoteMessage);
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this.socket.send(clientToServerMessage.serializeBinary().buffer);
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}
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}
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@ -5,6 +5,9 @@ import Container = Phaser.GameObjects.Container;
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import Sprite = Phaser.GameObjects.Sprite;
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import {TextureError} from "../../Exception/TextureError";
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import {Companion} from "../Companion/Companion";
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import {getEmoteAnimName} from "../Game/EmoteManager";
|
||||
|
||||
const playerNameY = - 25;
|
||||
|
||||
interface AnimationData {
|
||||
key: string;
|
||||
@ -23,6 +26,7 @@ export abstract class Character extends Container {
|
||||
//private teleportation: Sprite;
|
||||
private invisible: boolean;
|
||||
public companion?: Companion;
|
||||
private emote: Phaser.GameObjects.Sprite | null = null;
|
||||
|
||||
constructor(scene: Phaser.Scene,
|
||||
x: number,
|
||||
@ -54,7 +58,7 @@ export abstract class Character extends Container {
|
||||
});
|
||||
this.add(this.teleportation);*/
|
||||
|
||||
this.playerName = new BitmapText(scene, 0, - 25, 'main_font', name, 7);
|
||||
this.playerName = new BitmapText(scene, 0, playerNameY, 'main_font', name, 7);
|
||||
this.playerName.setOrigin(0.5).setCenterAlign().setDepth(99999);
|
||||
this.add(this.playerName);
|
||||
|
||||
@ -225,7 +229,23 @@ export abstract class Character extends Container {
|
||||
this.scene.sys.updateList.remove(sprite);
|
||||
}
|
||||
}
|
||||
this.list.forEach(objectContaining => objectContaining.destroy())
|
||||
super.destroy();
|
||||
this.playerName.destroy();
|
||||
}
|
||||
|
||||
playEmote(emoteKey: string) {
|
||||
if (this.emote) return;
|
||||
|
||||
this.playerName.setVisible(false);
|
||||
this.emote = new Sprite(this.scene, 0, -40, emoteKey, 1);
|
||||
this.emote.setDepth(99999);
|
||||
this.add(this.emote);
|
||||
this.scene.sys.updateList.add(this.emote);
|
||||
this.emote.play(getEmoteAnimName(emoteKey));
|
||||
this.emote.on(Phaser.Animations.Events.SPRITE_ANIMATION_COMPLETE, () => {
|
||||
this.emote?.destroy();
|
||||
this.emote = null;
|
||||
this.playerName.setVisible(true);
|
||||
});
|
||||
}
|
||||
}
|
||||
|
@ -2,6 +2,10 @@ import LoaderPlugin = Phaser.Loader.LoaderPlugin;
|
||||
import type {CharacterTexture} from "../../Connexion/LocalUser";
|
||||
import {BodyResourceDescriptionInterface, LAYERS, PLAYER_RESOURCES} from "./PlayerTextures";
|
||||
|
||||
export interface FrameConfig {
|
||||
frameWidth: number,
|
||||
frameHeight: number,
|
||||
}
|
||||
|
||||
export const loadAllLayers = (load: LoaderPlugin): BodyResourceDescriptionInterface[][] => {
|
||||
const returnArray:BodyResourceDescriptionInterface[][] = [];
|
||||
@ -26,7 +30,10 @@ export const loadAllDefaultModels = (load: LoaderPlugin): BodyResourceDescriptio
|
||||
export const loadCustomTexture = (loaderPlugin: LoaderPlugin, texture: CharacterTexture) : Promise<BodyResourceDescriptionInterface> => {
|
||||
const name = 'customCharacterTexture'+texture.id;
|
||||
const playerResourceDescriptor: BodyResourceDescriptionInterface = {name, img: texture.url, level: texture.level}
|
||||
return createLoadingPromise(loaderPlugin, playerResourceDescriptor);
|
||||
return createLoadingPromise(loaderPlugin, playerResourceDescriptor, {
|
||||
frameWidth: 32,
|
||||
frameHeight: 32
|
||||
});
|
||||
}
|
||||
|
||||
export const lazyLoadPlayerCharacterTextures = (loadPlugin: LoaderPlugin, texturekeys:Array<string|BodyResourceDescriptionInterface>): Promise<string[]> => {
|
||||
@ -36,7 +43,10 @@ export const lazyLoadPlayerCharacterTextures = (loadPlugin: LoaderPlugin, textur
|
||||
//TODO refactor
|
||||
const playerResourceDescriptor = getRessourceDescriptor(textureKey);
|
||||
if (playerResourceDescriptor && !loadPlugin.textureManager.exists(playerResourceDescriptor.name)) {
|
||||
promisesList.push(createLoadingPromise(loadPlugin, playerResourceDescriptor));
|
||||
promisesList.push(createLoadingPromise(loadPlugin, playerResourceDescriptor, {
|
||||
frameWidth: 32,
|
||||
frameHeight: 32
|
||||
}));
|
||||
}
|
||||
}catch (err){
|
||||
console.error(err);
|
||||
@ -69,15 +79,12 @@ export const getRessourceDescriptor = (textureKey: string|BodyResourceDescriptio
|
||||
throw 'Could not find a data for texture '+textureName;
|
||||
}
|
||||
|
||||
const createLoadingPromise = (loadPlugin: LoaderPlugin, playerResourceDescriptor: BodyResourceDescriptionInterface) => {
|
||||
export const createLoadingPromise = (loadPlugin: LoaderPlugin, playerResourceDescriptor: BodyResourceDescriptionInterface, frameConfig: FrameConfig) => {
|
||||
return new Promise<BodyResourceDescriptionInterface>((res) => {
|
||||
if (loadPlugin.textureManager.exists(playerResourceDescriptor.name)) {
|
||||
return res(playerResourceDescriptor);
|
||||
}
|
||||
loadPlugin.spritesheet(playerResourceDescriptor.name, playerResourceDescriptor.img, {
|
||||
frameWidth: 32,
|
||||
frameHeight: 32
|
||||
});
|
||||
loadPlugin.spritesheet(playerResourceDescriptor.name, playerResourceDescriptor.img, frameConfig);
|
||||
loadPlugin.once('filecomplete-spritesheet-' + playerResourceDescriptor.name, () => res(playerResourceDescriptor));
|
||||
});
|
||||
}
|
||||
|
83
front/src/Phaser/Game/EmoteManager.ts
Normal file
83
front/src/Phaser/Game/EmoteManager.ts
Normal file
@ -0,0 +1,83 @@
|
||||
import {BodyResourceDescriptionInterface} from "../Entity/PlayerTextures";
|
||||
import {createLoadingPromise} from "../Entity/PlayerTexturesLoadingManager";
|
||||
import {emoteEventStream} from "../../Connexion/EmoteEventStream";
|
||||
import {GameScene} from "./GameScene";
|
||||
|
||||
enum RegisteredEmoteTypes {
|
||||
short = 1,
|
||||
long = 2,
|
||||
}
|
||||
|
||||
interface RegisteredEmote extends BodyResourceDescriptionInterface {
|
||||
name: string;
|
||||
img: string;
|
||||
type: RegisteredEmoteTypes
|
||||
}
|
||||
|
||||
export const emotes: {[key: string]: RegisteredEmote} = {
|
||||
'emote-exclamation': {name: 'emote-exclamation', img: 'resources/emotes/pipo-popupemotes001.png', type: RegisteredEmoteTypes.short},
|
||||
'emote-interrogation': {name: 'emote-interrogation', img: 'resources/emotes/pipo-popupemotes002.png', type: RegisteredEmoteTypes.short},
|
||||
'emote-sleep': {name: 'emote-sleep', img: 'resources/emotes/pipo-popupemotes002.png', type: RegisteredEmoteTypes.short},
|
||||
'emote-clap': {name: 'emote-clap', img: 'resources/emotes/taba-clap-emote.png', type: RegisteredEmoteTypes.short},
|
||||
'emote-thumbsdown': {name: 'emote-thumbsdown', img: 'resources/emotes/taba-thumbsdown-emote.png', type: RegisteredEmoteTypes.long},
|
||||
'emote-thumbsup': {name: 'emote-thumbsup', img: 'resources/emotes/taba-thumbsup-emote.png', type: RegisteredEmoteTypes.long},
|
||||
};
|
||||
|
||||
export const getEmoteAnimName = (emoteKey: string): string => {
|
||||
return 'anim-'+emoteKey;
|
||||
}
|
||||
|
||||
export class EmoteManager {
|
||||
|
||||
constructor(private scene: GameScene) {
|
||||
|
||||
//todo: use a radial menu instead?
|
||||
this.registerEmoteOnKey('keyup-Y', 'emote-clap');
|
||||
this.registerEmoteOnKey('keyup-U', 'emote-thumbsup');
|
||||
this.registerEmoteOnKey('keyup-I', 'emote-thumbsdown');
|
||||
this.registerEmoteOnKey('keyup-O', 'emote-exclamation');
|
||||
this.registerEmoteOnKey('keyup-P', 'emote-interrogation');
|
||||
this.registerEmoteOnKey('keyup-T', 'emote-sleep');
|
||||
|
||||
|
||||
emoteEventStream.stream.subscribe((event) => {
|
||||
const actor = this.scene.MapPlayersByKey.get(event.userId);
|
||||
if (actor) {
|
||||
this.lazyLoadEmoteTexture(event.emoteName).then(emoteKey => {
|
||||
actor.playEmote(emoteKey);
|
||||
})
|
||||
}
|
||||
})
|
||||
}
|
||||
|
||||
private registerEmoteOnKey(keyboardKey: string, emoteKey: string) {
|
||||
this.scene.input.keyboard.on(keyboardKey, () => {
|
||||
this.scene.connection?.emitEmoteEvent(emoteKey);
|
||||
this.lazyLoadEmoteTexture(emoteKey).then(emoteKey => {
|
||||
this.scene.CurrentPlayer.playEmote(emoteKey);
|
||||
})
|
||||
});
|
||||
}
|
||||
|
||||
lazyLoadEmoteTexture(textureKey: string): Promise<string> {
|
||||
const emoteDescriptor = emotes[textureKey];
|
||||
if (emoteDescriptor === undefined) {
|
||||
throw 'Emote not found!';
|
||||
}
|
||||
const loadPromise = createLoadingPromise(this.scene.load, emoteDescriptor, {
|
||||
frameWidth: 32,
|
||||
frameHeight: 32,
|
||||
});
|
||||
this.scene.load.start();
|
||||
return loadPromise.then(() => {
|
||||
const frameConfig = emoteDescriptor.type === RegisteredEmoteTypes.short ? {frames: [0,1,2]} : {frames : [0,1,2,3,4,5,6,7]};
|
||||
this.scene.anims.create({
|
||||
key: getEmoteAnimName(textureKey),
|
||||
frames: this.scene.anims.generateFrameNumbers(textureKey, frameConfig),
|
||||
frameRate: 3,
|
||||
repeat: 2,
|
||||
});
|
||||
return textureKey;
|
||||
});
|
||||
}
|
||||
}
|
@ -91,6 +91,7 @@ import {touchScreenManager} from "../../Touch/TouchScreenManager";
|
||||
import {PinchManager} from "../UserInput/PinchManager";
|
||||
import {joystickBaseImg, joystickBaseKey, joystickThumbImg, joystickThumbKey} from "../Components/MobileJoystick";
|
||||
import {waScaleManager} from "../Services/WaScaleManager";
|
||||
import {EmoteManager} from "./EmoteManager";
|
||||
|
||||
export interface GameSceneInitInterface {
|
||||
initPosition: PointInterface|null,
|
||||
@ -189,6 +190,7 @@ export class GameScene extends DirtyScene implements CenterListener {
|
||||
private physicsEnabled: boolean = true;
|
||||
private mapTransitioning: boolean = false; //used to prevent transitions happenning at the same time.
|
||||
private onVisibilityChangeCallback: () => void;
|
||||
private emoteManager!: EmoteManager;
|
||||
|
||||
constructor(private room: Room, MapUrlFile: string, customKey?: string|undefined) {
|
||||
super({
|
||||
@ -226,6 +228,11 @@ export class GameScene extends DirtyScene implements CenterListener {
|
||||
this.load.image(joystickBaseKey, joystickBaseImg);
|
||||
this.load.image(joystickThumbKey, joystickThumbImg);
|
||||
}
|
||||
//todo: in an emote manager.
|
||||
this.load.spritesheet('emote-music', 'resources/emotes/pipo-popupemotes005.png', {
|
||||
frameHeight: 32,
|
||||
frameWidth: 32,
|
||||
});
|
||||
this.load.on(FILE_LOAD_ERROR, (file: {src: string}) => {
|
||||
// If we happen to be in HTTP and we are trying to load a URL in HTTPS only... (this happens only in dev environments)
|
||||
if (window.location.protocol === 'http:' && file.src === this.MapUrlFile && file.src.startsWith('http:') && this.originalMapUrl === undefined) {
|
||||
@ -509,6 +516,8 @@ export class GameScene extends DirtyScene implements CenterListener {
|
||||
}
|
||||
|
||||
document.addEventListener('visibilitychange', this.onVisibilityChangeCallback);
|
||||
|
||||
this.emoteManager = new EmoteManager(this);
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -66,6 +66,15 @@ message ReportPlayerMessage {
|
||||
string reportComment = 2;
|
||||
}
|
||||
|
||||
message EmotePromptMessage {
|
||||
string emote = 2;
|
||||
}
|
||||
|
||||
message EmoteEventMessage {
|
||||
int32 actorUserId = 1;
|
||||
string emote = 2;
|
||||
}
|
||||
|
||||
message QueryJitsiJwtMessage {
|
||||
string jitsiRoom = 1;
|
||||
string tag = 2; // FIXME: rather than reading the tag from the query, we should read it from the current map!
|
||||
@ -84,6 +93,7 @@ message ClientToServerMessage {
|
||||
StopGlobalMessage stopGlobalMessage = 10;
|
||||
ReportPlayerMessage reportPlayerMessage = 11;
|
||||
QueryJitsiJwtMessage queryJitsiJwtMessage = 12;
|
||||
EmotePromptMessage emotePromptMessage = 13;
|
||||
}
|
||||
}
|
||||
|
||||
@ -122,6 +132,7 @@ message SubMessage {
|
||||
UserJoinedMessage userJoinedMessage = 4;
|
||||
UserLeftMessage userLeftMessage = 5;
|
||||
ItemEventMessage itemEventMessage = 6;
|
||||
EmoteEventMessage emoteEventMessage = 7;
|
||||
}
|
||||
}
|
||||
|
||||
@ -247,6 +258,7 @@ message ServerToClientMessage {
|
||||
WorldFullMessage worldFullMessage = 16;
|
||||
RefreshRoomMessage refreshRoomMessage = 17;
|
||||
WorldConnexionMessage worldConnexionMessage = 18;
|
||||
EmoteEventMessage emoteEventMessage = 19;
|
||||
}
|
||||
}
|
||||
|
||||
@ -317,6 +329,7 @@ message PusherToBackMessage {
|
||||
QueryJitsiJwtMessage queryJitsiJwtMessage = 11;
|
||||
SendUserMessage sendUserMessage = 12;
|
||||
BanUserMessage banUserMessage = 13;
|
||||
EmotePromptMessage emotePromptMessage = 14;
|
||||
}
|
||||
}
|
||||
|
||||
@ -334,6 +347,7 @@ message SubToPusherMessage {
|
||||
ItemEventMessage itemEventMessage = 6;
|
||||
SendUserMessage sendUserMessage = 7;
|
||||
BanUserMessage banUserMessage = 8;
|
||||
EmoteEventMessage emoteEventMessage = 9;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -12,7 +12,8 @@ import {
|
||||
WebRtcSignalToServerMessage,
|
||||
PlayGlobalMessage,
|
||||
ReportPlayerMessage,
|
||||
QueryJitsiJwtMessage, SendUserMessage, ServerToClientMessage, CompanionMessage
|
||||
EmoteEventMessage,
|
||||
QueryJitsiJwtMessage, SendUserMessage, ServerToClientMessage, CompanionMessage, EmotePromptMessage
|
||||
} from "../Messages/generated/messages_pb";
|
||||
import {UserMovesMessage} from "../Messages/generated/messages_pb";
|
||||
import {TemplatedApp} from "uWebSockets.js"
|
||||
@ -330,6 +331,8 @@ export class IoSocketController {
|
||||
socketManager.handleReportMessage(client, message.getReportplayermessage() as ReportPlayerMessage);
|
||||
} else if (message.hasQueryjitsijwtmessage()){
|
||||
socketManager.handleQueryJitsiJwtMessage(client, message.getQueryjitsijwtmessage() as QueryJitsiJwtMessage);
|
||||
} else if (message.hasEmotepromptmessage()){
|
||||
socketManager.handleEmotePromptMessage(client, message.getEmotepromptmessage() as EmotePromptMessage);
|
||||
}
|
||||
|
||||
/* Ok is false if backpressure was built up, wait for drain */
|
||||
|
@ -6,13 +6,11 @@ import {
|
||||
PointMessage, PositionMessage, UserJoinedMessage,
|
||||
UserJoinedZoneMessage, UserLeftZoneMessage, UserMovedMessage,
|
||||
ZoneMessage,
|
||||
EmoteEventMessage,
|
||||
CompanionMessage
|
||||
} from "../Messages/generated/messages_pb";
|
||||
import * as messages_pb from "../Messages/generated/messages_pb";
|
||||
import {ClientReadableStream} from "grpc";
|
||||
import {PositionDispatcher} from "_Model/PositionDispatcher";
|
||||
import {socketManager} from "../Services/SocketManager";
|
||||
import {ProtobufUtils} from "_Model/Websocket/ProtobufUtils";
|
||||
import Debug from "debug";
|
||||
|
||||
const debug = Debug("zone");
|
||||
@ -24,6 +22,7 @@ export interface ZoneEventListener {
|
||||
onGroupEnters(group: GroupDescriptor, listener: ExSocketInterface): void;
|
||||
onGroupMoves(group: GroupDescriptor, listener: ExSocketInterface): void;
|
||||
onGroupLeaves(groupId: number, listener: ExSocketInterface): void;
|
||||
onEmote(emoteMessage: EmoteEventMessage, listener: ExSocketInterface): void;
|
||||
}
|
||||
|
||||
/*export type EntersCallback = (thing: Movable, listener: User) => void;
|
||||
@ -184,6 +183,9 @@ export class Zone {
|
||||
userDescriptor.update(userMovedMessage);
|
||||
|
||||
this.notifyUserMove(userDescriptor);
|
||||
} else if(message.hasEmoteeventmessage()) {
|
||||
const emoteEventMessage = message.getEmoteeventmessage() as EmoteEventMessage;
|
||||
this.notifyEmote(emoteEventMessage);
|
||||
} else {
|
||||
throw new Error('Unexpected message');
|
||||
}
|
||||
@ -262,6 +264,15 @@ export class Zone {
|
||||
}
|
||||
}
|
||||
|
||||
private notifyEmote(emoteMessage: EmoteEventMessage) {
|
||||
for (const listener of this.listeners) {
|
||||
if (listener.userId === emoteMessage.getActoruserid()) {
|
||||
continue;
|
||||
}
|
||||
this.socketListener.onEmote(emoteMessage, listener);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Notify listeners of this zone that this group left
|
||||
*/
|
||||
|
@ -23,7 +23,8 @@ import {
|
||||
WorldConnexionMessage,
|
||||
AdminPusherToBackMessage,
|
||||
ServerToAdminClientMessage,
|
||||
UserJoinedRoomMessage, UserLeftRoomMessage, AdminMessage, BanMessage, RefreshRoomMessage
|
||||
EmoteEventMessage,
|
||||
UserJoinedRoomMessage, UserLeftRoomMessage, AdminMessage, BanMessage, RefreshRoomMessage, EmotePromptMessage
|
||||
} from "../Messages/generated/messages_pb";
|
||||
import {ProtobufUtils} from "../Model/Websocket/ProtobufUtils";
|
||||
import {JITSI_ISS, SECRET_JITSI_KEY} from "../Enum/EnvironmentVariable";
|
||||
@ -254,6 +255,15 @@ export class SocketManager implements ZoneEventListener {
|
||||
this.handleViewport(client, viewport.toObject())
|
||||
}
|
||||
|
||||
|
||||
|
||||
onEmote(emoteMessage: EmoteEventMessage, listener: ExSocketInterface): void {
|
||||
const subMessage = new SubMessage();
|
||||
subMessage.setEmoteeventmessage(emoteMessage);
|
||||
|
||||
emitInBatch(listener, subMessage);
|
||||
}
|
||||
|
||||
// Useless now, will be useful again if we allow editing details in game
|
||||
handleSetPlayerDetails(client: ExSocketInterface, playerDetailsMessage: SetPlayerDetailsMessage) {
|
||||
const pusherToBackMessage = new PusherToBackMessage();
|
||||
@ -578,6 +588,13 @@ export class SocketManager implements ZoneEventListener {
|
||||
|
||||
this.updateRoomWithAdminData(room);
|
||||
}
|
||||
|
||||
handleEmotePromptMessage(client: ExSocketInterface, emoteEventmessage: EmotePromptMessage) {
|
||||
const pusherToBackMessage = new PusherToBackMessage();
|
||||
pusherToBackMessage.setEmotepromptmessage(emoteEventmessage);
|
||||
|
||||
client.backConnection.write(pusherToBackMessage);
|
||||
}
|
||||
}
|
||||
|
||||
export const socketManager = new SocketManager();
|
||||
|
Loading…
Reference in New Issue
Block a user