transmit companion to remote players
This commit is contained in:
parent
2ad712807b
commit
c07079051a
@ -110,7 +110,8 @@ export class GameRoom {
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socket,
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joinRoomMessage.getTagList(),
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joinRoomMessage.getName(),
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ProtobufUtils.toCharacterLayerObjects(joinRoomMessage.getCharacterlayerList())
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ProtobufUtils.toCharacterLayerObjects(joinRoomMessage.getCharacterlayerList()),
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joinRoomMessage.getCompanion()
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);
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this.nextUserId++;
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this.users.set(user.id, user);
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@ -4,7 +4,7 @@ import {Zone} from "_Model/Zone";
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import {Movable} from "_Model/Movable";
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import {PositionNotifier} from "_Model/PositionNotifier";
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import {ServerDuplexStream} from "grpc";
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import {BatchMessage, PusherToBackMessage, ServerToClientMessage, SubMessage} from "../Messages/generated/messages_pb";
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import {BatchMessage, Companion, PusherToBackMessage, ServerToClientMessage, SubMessage} from "../Messages/generated/messages_pb";
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import {CharacterLayer} from "_Model/Websocket/CharacterLayer";
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export type UserSocket = ServerDuplexStream<PusherToBackMessage, ServerToClientMessage>;
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@ -23,7 +23,8 @@ export class User implements Movable {
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public readonly socket: UserSocket,
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public readonly tags: string[],
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public readonly name: string,
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public readonly characterLayers: CharacterLayer[]
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public readonly characterLayers: CharacterLayer[],
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public readonly companion?: Companion
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) {
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this.listenedZones = new Set<Zone>();
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@ -325,6 +325,7 @@ export class SocketManager {
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userJoinedZoneMessage.setCharacterlayersList(ProtobufUtils.toCharacterLayerMessages(thing.characterLayers));
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userJoinedZoneMessage.setPosition(ProtobufUtils.toPositionMessage(thing.getPosition()));
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userJoinedZoneMessage.setFromzone(this.toProtoZone(fromZone));
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userJoinedZoneMessage.setCompanion(thing.companion);
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const subMessage = new SubToPusherMessage();
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subMessage.setUserjoinedzonemessage(userJoinedZoneMessage);
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@ -634,6 +635,7 @@ export class SocketManager {
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userJoinedMessage.setName(thing.name);
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userJoinedMessage.setCharacterlayersList(ProtobufUtils.toCharacterLayerMessages(thing.characterLayers));
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userJoinedMessage.setPosition(ProtobufUtils.toPositionMessage(thing.getPosition()));
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userJoinedMessage.setCompanion(thing.companion);
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const subMessage = new SubToPusherMessage();
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subMessage.setUserjoinedzonemessage(userJoinedMessage);
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@ -88,9 +88,9 @@ class ConnectionManager {
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this.localUser = new LocalUser('', 'test', []);
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}
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public connectToRoomSocket(roomId: string, name: string, characterLayers: string[], position: PositionInterface, viewport: ViewportInterface): Promise<OnConnectInterface> {
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public connectToRoomSocket(roomId: string, name: string, characterLayers: string[], position: PositionInterface, viewport: ViewportInterface, companion: string|null): Promise<OnConnectInterface> {
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return new Promise<OnConnectInterface>((resolve, reject) => {
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const connection = new RoomConnection(this.localUser.jwtToken, roomId, name, characterLayers, position, viewport);
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const connection = new RoomConnection(this.localUser.jwtToken, roomId, name, characterLayers, position, viewport, companion);
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connection.onConnectError((error: object) => {
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console.log('An error occurred while connecting to socket server. Retrying');
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reject(error);
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@ -111,7 +111,7 @@ class ConnectionManager {
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this.reconnectingTimeout = setTimeout(() => {
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//todo: allow a way to break recursion?
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//todo: find a way to avoid recursive function. Otherwise, the call stack will grow indefinitely.
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this.connectToRoomSocket(roomId, name, characterLayers, position, viewport).then((connection) => resolve(connection));
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this.connectToRoomSocket(roomId, name, characterLayers, position, viewport, companion).then((connection) => resolve(connection));
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}, 4000 + Math.floor(Math.random() * 2000) );
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});
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});
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@ -47,6 +47,7 @@ export interface MessageUserPositionInterface {
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name: string;
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characterLayers: BodyResourceDescriptionInterface[];
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position: PointInterface;
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companion: string|null;
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}
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export interface MessageUserMovedInterface {
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@ -58,7 +59,8 @@ export interface MessageUserJoined {
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userId: number;
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name: string;
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characterLayers: BodyResourceDescriptionInterface[];
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position: PointInterface
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position: PointInterface;
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companion: string|null;
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}
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export interface PositionInterface {
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@ -4,6 +4,7 @@ const playerNameKey = 'playerName';
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const selectedPlayerKey = 'selectedPlayer';
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const customCursorPositionKey = 'customCursorPosition';
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const characterLayersKey = 'characterLayers';
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const companionKey = 'companion';
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const gameQualityKey = 'gameQuality';
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const videoQualityKey = 'videoQuality';
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const audioPlayerVolumeKey = 'audioVolume';
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@ -47,6 +48,13 @@ class LocalUserStore {
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return JSON.parse(localStorage.getItem(characterLayersKey) || "null");
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}
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setCompanion(companion: string): void {
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localStorage.setItem(companionKey, companion);
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}
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getCompanion(): string|null {
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return localStorage.getItem(companionKey);
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}
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setGameQualityValue(value: number): void {
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localStorage.setItem(gameQualityKey, '' + value);
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}
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@ -66,7 +66,7 @@ export class RoomConnection implements RoomConnection {
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* @param token A JWT token containing the UUID of the user
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* @param roomId The ID of the room in the form "_/[instance]/[map_url]" or "@/[org]/[event]/[map]"
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*/
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public constructor(token: string|null, roomId: string, name: string, characterLayers: string[], position: PositionInterface, viewport: ViewportInterface) {
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public constructor(token: string|null, roomId: string, name: string, characterLayers: string[], position: PositionInterface, viewport: ViewportInterface, companion: string|null) {
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let url = API_URL.replace('http://', 'ws://').replace('https://', 'wss://');
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url += '/room';
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url += '?roomId='+(roomId ?encodeURIComponent(roomId):'');
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@ -81,6 +81,10 @@ export class RoomConnection implements RoomConnection {
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url += '&bottom='+Math.floor(viewport.bottom);
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url += '&left='+Math.floor(viewport.left);
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url += '&right='+Math.floor(viewport.right);
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if (typeof companion === 'string') {
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url += '&companion='+encodeURIComponent(companion);
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}
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if (RoomConnection.websocketFactory) {
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this.socket = RoomConnection.websocketFactory(url);
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@ -316,11 +320,14 @@ export class RoomConnection implements RoomConnection {
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}
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})
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const companion = message.getCompanion();
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return {
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userId: message.getUserid(),
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name: message.getName(),
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characterLayers,
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position: ProtobufClientUtils.toPointInterface(position)
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position: ProtobufClientUtils.toPointInterface(position),
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companion: companion ? companion.getName() : null
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}
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}
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@ -22,11 +22,7 @@ export class Companion extends Container {
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private direction: PlayerAnimationDirections;
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private animationType: PlayerAnimationTypes;
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constructor(
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scene: Phaser.Scene,
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x: number,
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y: number
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) {
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constructor(scene: Phaser.Scene, x: number, y: number, name: string) {
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super(scene, x + 8, y + 8);
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this.sprites = new Map<string, Sprite>();
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@ -38,11 +34,7 @@ export class Companion extends Container {
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this.direction = PlayerAnimationDirections.Down;
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this.animationType = PlayerAnimationTypes.Idle;
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// select random animal
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const animal = ["dog1", "dog2", "dog3", "cat1", "cat2", "cat3"];
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const random = Math.floor(Math.random() * animal.length);
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this.companionName = animal[random];
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this.companionName = name;
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lazyLoadResource(this.scene.load, this.companionName).then(resource => {
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this.addResource(resource);
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@ -59,14 +51,16 @@ export class Companion extends Container {
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this.setDepth(-1);
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scene.add.existing(this);
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this.scene.events.addListener('update', this.step, this);
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this.scene.add.existing(this);
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}
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public setTarget(x: number, y: number, direction: PlayerAnimationDirections) {
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this.target = { x, y, direction };
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}
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public step(delta: number) {
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public step(time: number, delta: number) {
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if (typeof this.target === 'undefined') return;
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this.delta += delta;
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@ -216,6 +210,8 @@ export class Companion extends Container {
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}
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}
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this.scene.events.removeListener('update', this.step, this);
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super.destroy();
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}
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}
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@ -71,8 +71,8 @@ export abstract class Character extends Container {
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this.playAnimation(direction, moving);
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}
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public addCompanion(): void {
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this.companion = new Companion(this.scene, this.x, this.y);
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public addCompanion(name: string): void {
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this.companion = new Companion(this.scene, this.x, this.y, name);
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}
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public addTextures(textures: string[], frame?: string | number): void {
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@ -17,12 +17,17 @@ export class RemotePlayer extends Character {
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name: string,
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texturesPromise: Promise<string[]>,
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direction: PlayerAnimationDirections,
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moving: boolean
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moving: boolean,
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companion: string|null
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) {
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super(Scene, x, y, texturesPromise, name, direction, moving, 1);
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//set data
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this.userId = userId;
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if (typeof companion === 'string') {
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this.addCompanion(companion);
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}
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}
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updatePosition(position: PointInterface): void {
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@ -6,4 +6,5 @@ export interface AddPlayerInterface {
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name: string;
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characterLayers: BodyResourceDescriptionInterface[];
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position: PointInterface;
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companion: string|null;
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}
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@ -21,12 +21,14 @@ export interface HasMovedEvent {
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export class GameManager {
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private playerName: string|null;
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private characterLayers: string[]|null;
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private companion: string|null;
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private startRoom!:Room;
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currentGameSceneName: string|null = null;
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constructor() {
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this.playerName = localUserStore.getName();
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this.characterLayers = localUserStore.getCharacterLayers();
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this.companion = localUserStore.getCompanion();
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}
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public async init(scenePlugin: Phaser.Scenes.ScenePlugin): Promise<string> {
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@ -63,6 +65,9 @@ export class GameManager {
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return this.characterLayers;
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}
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getCompanion(): string|null {
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return this.companion;
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}
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public async loadMap(room: Room, scenePlugin: Phaser.Scenes.ScenePlugin): Promise<void> {
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const roomID = room.id;
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@ -159,6 +159,7 @@ export class GameScene extends ResizableScene implements CenterListener {
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private openChatIcon!: OpenChatIcon;
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private playerName!: string;
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private characterLayers!: string[];
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private companion!: string|null;
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private messageSubscription: Subscription|null = null;
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private popUpElements : Map<number, DOMElement> = new Map<number, Phaser.GameObjects.DOMElement>();
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@ -335,7 +336,7 @@ export class GameScene extends ResizableScene implements CenterListener {
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}
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this.playerName = playerName;
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this.characterLayers = gameManager.getCharacterLayers();
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this.companion = gameManager.getCompanion();
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//initalise map
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this.Map = this.add.tilemap(this.MapUrlFile);
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@ -459,7 +460,9 @@ export class GameScene extends ResizableScene implements CenterListener {
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top: camera.scrollY,
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right: camera.scrollX + camera.width,
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bottom: camera.scrollY + camera.height,
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}).then((onConnect: OnConnectInterface) => {
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},
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this.companion
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).then((onConnect: OnConnectInterface) => {
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this.connection = onConnect.connection;
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this.connection.onUserJoins((message: MessageUserJoined) => {
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@ -467,7 +470,8 @@ export class GameScene extends ResizableScene implements CenterListener {
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userId: message.userId,
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characterLayers: message.characterLayers,
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name: message.name,
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position: message.position
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position: message.position,
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companion: message.companion
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}
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this.addPlayer(userMessage);
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});
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@ -1019,7 +1023,8 @@ ${escapedMessage}
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texturesPromise,
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PlayerAnimationDirections.Down,
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false,
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this.userInputManager
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this.userInputManager,
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this.companion
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);
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}catch (err){
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if(err instanceof TextureError) {
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@ -1211,7 +1216,8 @@ ${escapedMessage}
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addPlayerData.name,
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texturesPromise,
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addPlayerData.position.direction as PlayerAnimationDirections,
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addPlayerData.position.moving
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addPlayerData.position.moving,
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addPlayerData.companion
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);
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this.MapPlayers.add(player);
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this.MapPlayersByKey.set(player.userId, player);
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@ -21,14 +21,17 @@ export class Player extends Character implements CurrentGamerInterface {
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texturesPromise: Promise<string[]>,
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direction: PlayerAnimationDirections,
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moving: boolean,
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private userInputManager: UserInputManager
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private userInputManager: UserInputManager,
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companion: string|null
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) {
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super(Scene, x, y, texturesPromise, name, direction, moving, 1);
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//the current player model should be push away by other players to prevent conflict
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this.getBody().setImmovable(false);
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this.addCompanion();
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if (typeof companion === 'string') {
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this.addCompanion(companion);
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}
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}
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moveUser(delta: number): void {
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@ -61,10 +64,6 @@ export class Player extends Character implements CurrentGamerInterface {
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moving = true;
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}
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if (this.companion) {
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this.companion.step(delta);
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}
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if (x !== 0 || y !== 0) {
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this.move(x, y);
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this.emit(hasMovedEventName, {moving, direction, x: this.x, y: this.y});
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@ -36,6 +36,10 @@ message CharacterLayerMessage {
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string name = 2;
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}
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message Companion {
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string name = 1;
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}
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/*********** CLIENT TO SERVER MESSAGES *************/
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message PingMessage {
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@ -141,6 +145,7 @@ message UserJoinedMessage {
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string name = 2;
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repeated CharacterLayerMessage characterLayers = 3;
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PositionMessage position = 4;
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Companion companion = 5;
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}
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message UserLeftMessage {
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@ -243,6 +248,7 @@ message JoinRoomMessage {
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string roomId = 5;
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repeated string tag = 6;
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string IPAddress = 7;
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Companion companion = 8;
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}
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message UserJoinedZoneMessage {
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@ -251,6 +257,7 @@ message UserJoinedZoneMessage {
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repeated CharacterLayerMessage characterLayers = 3;
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PositionMessage position = 4;
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Zone fromZone = 5;
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Companion companion = 6;
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}
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message UserLeftZoneMessage {
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@ -12,7 +12,7 @@ import {
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WebRtcSignalToServerMessage,
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PlayGlobalMessage,
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ReportPlayerMessage,
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QueryJitsiJwtMessage, SendUserMessage, ServerToClientMessage
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QueryJitsiJwtMessage, SendUserMessage, ServerToClientMessage, Companion
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} from "../Messages/generated/messages_pb";
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import {UserMovesMessage} from "../Messages/generated/messages_pb";
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import {TemplatedApp} from "uWebSockets.js"
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@ -138,6 +138,14 @@ export class IoSocketController {
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const left = Number(query.left);
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const right = Number(query.right);
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const name = query.name;
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let companion: Companion|undefined = undefined;
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if (typeof query.companion === 'string') {
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companion = new Companion();
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companion.setName(query.companion);
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}
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if (typeof name !== 'string') {
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throw new Error('Expecting name');
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}
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@ -221,6 +229,7 @@ export class IoSocketController {
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IPAddress,
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roomId,
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name,
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companion,
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characterLayers: characterLayerObjs,
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messages: memberMessages,
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tags: memberTags,
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@ -350,6 +359,7 @@ export class IoSocketController {
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client.tags = ws.tags;
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client.textures = ws.textures;
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client.characterLayers = ws.characterLayers;
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client.companion = ws.companion;
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client.roomId = ws.roomId;
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client.listenedZones = new Set<Zone>();
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return client;
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@ -3,6 +3,7 @@ import {Identificable} from "./Identificable";
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import {ViewportInterface} from "_Model/Websocket/ViewportMessage";
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import {
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BatchMessage,
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Companion,
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PusherToBackMessage,
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ServerToClientMessage,
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SubMessage
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@ -29,6 +30,7 @@ export interface ExSocketInterface extends WebSocket, Identificable {
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characterLayers: CharacterLayer[];
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position: PointInterface;
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viewport: ViewportInterface;
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companion?: Companion;
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/**
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* Pushes an event that will be sent in the next batch of events
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*/
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@ -5,7 +5,8 @@ import {
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CharacterLayerMessage, GroupLeftZoneMessage, GroupUpdateMessage, GroupUpdateZoneMessage,
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PointMessage, PositionMessage, UserJoinedMessage,
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UserJoinedZoneMessage, UserLeftZoneMessage, UserMovedMessage,
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ZoneMessage
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ZoneMessage,
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Companion
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} from "../Messages/generated/messages_pb";
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import * as messages_pb from "../Messages/generated/messages_pb";
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import {ClientReadableStream} from "grpc";
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@ -30,7 +31,7 @@ export type MovesCallback = (thing: Movable, position: PositionInterface, listen
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export type LeavesCallback = (thing: Movable, listener: User) => void;*/
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export class UserDescriptor {
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private constructor(public readonly userId: number, private name: string, private characterLayers: CharacterLayerMessage[], private position: PositionMessage) {
|
||||
private constructor(public readonly userId: number, private name: string, private characterLayers: CharacterLayerMessage[], private position: PositionMessage, private companion?: Companion) {
|
||||
if (!Number.isInteger(this.userId)) {
|
||||
throw new Error('UserDescriptor.userId is not an integer: '+this.userId);
|
||||
}
|
||||
@ -41,7 +42,7 @@ export class UserDescriptor {
|
||||
if (position === undefined) {
|
||||
throw new Error('Missing position');
|
||||
}
|
||||
return new UserDescriptor(message.getUserid(), message.getName(), message.getCharacterlayersList(), position);
|
||||
return new UserDescriptor(message.getUserid(), message.getName(), message.getCharacterlayersList(), position, message.getCompanion());
|
||||
}
|
||||
|
||||
public update(userMovedMessage: UserMovedMessage) {
|
||||
@ -59,6 +60,7 @@ export class UserDescriptor {
|
||||
userJoinedMessage.setName(this.name);
|
||||
userJoinedMessage.setCharacterlayersList(this.characterLayers);
|
||||
userJoinedMessage.setPosition(this.position);
|
||||
userJoinedMessage.setCompanion(this.companion)
|
||||
|
||||
return userJoinedMessage;
|
||||
}
|
||||
|
@ -153,6 +153,8 @@ export class SocketManager implements ZoneEventListener {
|
||||
joinRoomMessage.setName(client.name);
|
||||
joinRoomMessage.setPositionmessage(ProtobufUtils.toPositionMessage(client.position));
|
||||
joinRoomMessage.setTagList(client.tags);
|
||||
joinRoomMessage.setCompanion(client.companion);
|
||||
|
||||
for (const characterLayer of client.characterLayers) {
|
||||
const characterLayerMessage = new CharacterLayerMessage();
|
||||
characterLayerMessage.setName(characterLayer.name);
|
||||
|
Loading…
Reference in New Issue
Block a user