Commit Graph

1871 Commits

Author SHA1 Message Date
jonny
606e9093e1 renamed 2021-09-01 18:16:31 +02:00
jonny
181232c1e6 added jitsiTypes 2021-09-01 17:55:23 +02:00
Kharhamel
93238abd76
Merge pull request #1361 from thecodingmachine/dependabot/npm_and_yarn/front/path-parse-1.0.7
Bump path-parse from 1.0.6 to 1.0.7 in /front
2021-09-01 17:47:34 +02:00
Kharhamel
095a486621
Merge pull request #1402 from thecodingmachine/betterMEdiaStore
FEATURE: improved the mediaStore code to disable tracks instead of deleting them
2021-09-01 17:30:59 +02:00
kharhamel
52fe79df47 FEATURE: improved the mediaStore code to disable tracks instead of deleting them 2021-09-01 17:14:05 +02:00
dependabot[bot]
3f143ba912
Bump path-parse from 1.0.6 to 1.0.7 in /front
Bumps [path-parse](https://github.com/jbgutierrez/path-parse) from 1.0.6 to 1.0.7.
- [Release notes](https://github.com/jbgutierrez/path-parse/releases)
- [Commits](https://github.com/jbgutierrez/path-parse/commits/v1.0.7)

---
updated-dependencies:
- dependency-name: path-parse
  dependency-type: indirect
...

Signed-off-by: dependabot[bot] <support@github.com>
2021-09-01 13:10:14 +00:00
_Bastler
29b790ec32 Merge branch 'develop' of github.com:thecodingmachine/workadventure 2021-09-01 14:58:52 +02:00
jonny
0272e4f691 merged in develop again 2021-09-01 14:55:29 +02:00
jonny
7971daa27f openTabPropertyKey (create new props in own file) 2021-09-01 14:50:48 +02:00
Kharhamel
ad60993b9a
Merge pull request #1398 from tabascoeye/develop
add possibility to set size of coWebsite and Jitsis via map property
2021-09-01 14:42:41 +02:00
dependabot[bot]
96ff1f3af1
Bump url-parse from 1.5.1 to 1.5.3 in /front
Bumps [url-parse](https://github.com/unshiftio/url-parse) from 1.5.1 to 1.5.3.
- [Release notes](https://github.com/unshiftio/url-parse/releases)
- [Commits](https://github.com/unshiftio/url-parse/compare/1.5.1...1.5.3)

---
updated-dependencies:
- dependency-name: url-parse
  dependency-type: indirect
...

Signed-off-by: dependabot[bot] <support@github.com>
2021-09-01 12:23:36 +00:00
_Bastler
9e459748bf Merge branch 'develop' of github.com:thecodingmachine/workadventure 2021-09-01 12:05:30 +02:00
GRL78
19baf7f582
fix ReportMenu (#1397) 2021-09-01 10:11:12 +02:00
_Bastler
8ab4b5b80c Merge branch 'develop' of github.com:thecodingmachine/workadventure 2021-08-31 21:02:33 +02:00
kharhamel
1e20466f74 FIX: media tracks were not readded to a 3rd person in some situations 2021-08-31 16:29:23 +02:00
TabascoEye
a0d73f27d9
Update CoWebsiteManager.ts
yet another typo
2021-08-30 19:51:14 +02:00
TabascoEye
e6ae343975
Update CoWebsiteManager.ts
typos and style
2021-08-30 19:44:50 +02:00
TabascoEye
da03e60de4
Update GameScene.ts
typo fixed
2021-08-30 19:42:18 +02:00
¯\_(ツ)_/¯
ae3e2a09d9 add possibility to set size of coWebsite and Jitsis via map property 2021-08-30 19:32:02 +02:00
_Bastler
a633f79dd7 Merge branch 'develop' of github.com:thecodingmachine/workadventure 2021-08-27 20:19:30 +02:00
David Négrier
d2816220eb
Merge pull request #1395 from thecodingmachine/triggerOnSetLayer
Properties changed via the Iframe API now trigger changes directly
2021-08-27 17:41:58 +02:00
David Négrier
7576fbbe6d
Merge pull request #1392 from thecodingmachine/iframeMenuScript
Iframe menu script
2021-08-27 17:41:04 +02:00
David Négrier
10c08dea6d
Merge pull request #1393 from thecodingmachine/variableHasProxy
Fixing "has/in" on variables proxy object
2021-08-27 15:07:50 +02:00
David Négrier
4536a63e69 Properties changed via the Iframe API now trigger changes directly
Changes performed in WA.room.setPropertyLayer now have a real-time impact.
If the property is changed on a layer the current player is on, the changes will be triggered.
2021-08-27 15:05:14 +02:00
David Négrier
a0d3685227 Fixing "has/in" on variables proxy object
When using WA.state, using `"myVariable" in WA.state` would always return false.
This is now fixed by adding a "has" method on the Proxy class.

Also, added a `WA.state.hasVariable` method.
2021-08-27 11:29:59 +02:00
GRL
706f531ca2 Add types file in API 2021-08-27 11:17:48 +02:00
GRL
a195870cfb Correct bad change 2021-08-27 11:12:23 +02:00
GRL
833c15b2d5 Merge branch 'develop' of github.com:thecodingmachine/workadventure into iframeMenuScript 2021-08-27 10:44:32 +02:00
_Bastler
20cee5cb12 migrate from latest dev 2021-08-27 10:40:50 +02:00
_Bastler
e806325da9 Merge branch 'develop' of github.com:thecodingmachine/workadventure 2021-08-27 10:40:30 +02:00
GRL
cf7bfe79ca Refactor to only have one function registerMenuCommand
When selected custom menu is removed, go to settings menu
Allow iframe in custom menu to use Scripting API
Return menu object when it is registered, can call remove function on it
2021-08-27 10:34:03 +02:00
GRL78
7c956d1481
REVIEW : Migration Menu and Report Menu in Svelte (#1363)
* WIP: svelte menu

* temp

* temp

* New menu svelte

* Migration of report menu in svelte

* Migration of registerCustomMenu for Menu in Svelte
Refactor subMenuStore
Suppression of old MenuScene and ReportMenu

* Suppression of HTML files that aren't use anymore

* fix deeployer

* First pass on css

* First pass on css

* Second pass on css and reportMenu

* Second pass on css and reportMenu

* Second pass on css and reportMenu

* Third pass on css and reportMenu

* Correction following test

* Contact page only if environment variable exist

* Update service worker

Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com>

* Change requested

* Change requested

Co-authored-by: kharhamel <oognic@gmail.com>
Co-authored-by: Gregoire Parant <g.parant@thecodingmachine.com>
2021-08-26 12:01:07 +02:00
David Négrier
5cd3ab4b4c Removing ts-ignore 2021-08-25 09:30:05 +02:00
GRL
f3c4d344b3 Add iframe submenu by scripting API
Delete menu by scripting API
2021-08-24 17:35:06 +02:00
_Bastler
f0a60d3907 Merge branch 'develop' of github.com:thecodingmachine/workadventure 2021-08-24 11:50:11 +02:00
Gregoire Parant
54fab3d233 Merge branch 'master' into develop 2021-08-24 10:45:03 +02:00
GRL
49eb28dacf Merge branch 'develop' of github.com:thecodingmachine/workadventure into menuInSvelte 2021-08-24 09:38:24 +02:00
_Bastler
2ce9451f2f Merge branch 'develop' of github.com:thecodingmachine/workadventure 2021-08-23 19:31:49 +02:00
David Négrier
8c43c2e6e8 Rollback on createPromise switched to public 2021-08-23 18:54:00 +02:00
GRL
ad95fa5e11 Execute scripts of the map after creating gameScene 2021-08-23 18:53:59 +02:00
David Négrier
bf6ce94b80 Merge branch 'develop' of github.com:thecodingmachine/workadventure into samePlaceAfterEditProfile 2021-08-23 18:04:09 +02:00
GRL
2f76a24dff Contact page only if environment variable exist 2021-08-23 17:30:07 +02:00
Gregoire Parant
99a9b5f9a2 Update strategy to use css
Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com>
2021-08-23 10:20:48 +02:00
Gregoire Parant
8c4ead8421 Add "\n\r" to match
Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com>
2021-08-23 09:43:43 +02:00
Gregoire Parant
da00fa7868 Update escapeHtml
Update escapeHtml in HtmlUtils class to create paragraphe when user have \r\n in popup text

Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com>
2021-08-23 09:16:22 +02:00
_Bastler
9790572928 typo 2021-08-23 09:07:07 +02:00
GRL
edfe440c6e Merge branch 'develop' of github.com:thecodingmachine/workadventure into menuInSvelte 2021-08-20 16:18:45 +02:00
_Bastler
092a14fa09 update front docker: stun 2021-08-20 12:49:12 +02:00
_Bastler
94328771bf update production docker stuff 2021-08-20 12:30:33 +02:00
GRL
c2b3d23ec0 Player return a the same position when after editing his profile (same as reconnection) 2021-08-20 09:49:37 +02:00
_Bastler
e82de52a35 Merge branch 'develop' of github.com:thecodingmachine/workadventure 2021-08-19 19:24:24 +02:00
Gregoire Parant
4d4c9c8c6e Merge branch 'master' into develop 2021-08-19 18:50:34 +02:00
grégoire parant
e32f433688
Update cache version (#1383)
Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com>
2021-08-19 18:48:24 +02:00
Gregoire Parant
86c32cf9ff Merge branch 'master' into develop
Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com>

# Conflicts:
#	front/dist/service-worker-prod.js
2021-08-19 18:31:30 +02:00
grégoire parant
1ffd198b00
Update cache management (#1382)
Change strategy of cache management. Today we don't have version of map building so we cannot use cache correctly. The idea is to have a less cache and keep HTPP cache management with GET method.

Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com>
2021-08-19 18:23:30 +02:00
GRL
0c796dff90 Player return a the same position when after editing his profile 2021-08-19 17:22:16 +02:00
GRL
2ebf05f7d6 Correction following test 2021-08-19 11:17:46 +02:00
_Bastler
6ff4f4f52e Merge branch 'develop' of github.com:thecodingmachine/workadventure 2021-08-19 10:36:23 +02:00
_Bastler
4dfc04826e production tests 2021-08-19 10:09:42 +02:00
GRL
d6bd883c94 Third pass on css and reportMenu 2021-08-18 15:34:26 +02:00
David Négrier
8a64491952 Improving popup
If a popup message is empty, only the buttons will be displayed (not the container)

Unrelated: the Sound.play method in the API now accepts 0 arguments.
2021-08-18 11:53:41 +02:00
GRL
5a8e7d277f Second pass on css and reportMenu 2021-08-18 11:30:11 +02:00
GRL
4c3097155b Second pass on css and reportMenu 2021-08-18 11:15:46 +02:00
_Bastler
fc567e76f4 update dependencies, Iframe module loading 2021-08-17 20:33:20 +02:00
GRL
9e5cc3b9a7 First pass on css 2021-08-17 15:17:29 +02:00
GRL
096baa8897 First pass on css 2021-08-17 14:44:43 +02:00
grégoire parant
0bfac1a164
Update cache API index (#1378)
Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com>
2021-08-17 13:26:20 +02:00
_Bastler
123d6fd535 Merge branch 'develop' of github.com:thecodingmachine/workadventure 2021-08-17 11:40:32 +02:00
David Négrier
06be65c12f
Merge pull request #1368 from thecodingmachine/fix_zone_enter_exit
Fixing enter/leave event not properly sent on adjacent zones
2021-08-17 10:08:51 +02:00
David Négrier
1d45bab46d Fixing enter/leave event not properly sent on adjacent zones
On adjacent zones, the zone leave event was not properly triggered when leaving a zone for the zone next to it.
Closes #1366
2021-08-17 10:04:11 +02:00
_Bastler
940b08742a fix audiomanager 2021-08-16 19:37:26 +02:00
_Bastler
1958449178 Merge branch 'develop' of github.com:thecodingmachine/workadventure 2021-08-16 19:21:09 +02:00
GRL
aa9e5c4543 Merge branch 'develop' of github.com:thecodingmachine/workadventure into menuInSvelte 2021-08-16 14:19:28 +02:00
GRL
151e63ff91 Suppression of gameManager in IframeListener 2021-08-16 11:56:00 +02:00
GRL
d2413896c7 GameManager has an attribute scenePlugin 2021-08-16 11:50:09 +02:00
grégoire parant
005a3c5a0d
Release 1.4.14 (#1370)
* New version of cache management (#1365)

Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com>

* Exit scene acess denied detected (#1369)

* Add auth token user to get right in admin and check if user have right

Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com>

* Update error show

Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com>

* Update token generation (#1372)

- Permit only decode token to get map details,
 - If user have token expired, set the token to null and reload the page. This feature will be updated when authentication stategy will be finished.

Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com>
2021-08-15 23:13:48 +02:00
grégoire parant
8d57886bae
Update token generation (#1372)
- Permit only decode token to get map details,
 - If user have token expired, set the token to null and reload the page. This feature will be updated when authentication stategy will be finished.

Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com>
2021-08-15 22:51:06 +02:00
_Bastler
1fd5c146e0 Merge branch 'develop' of github.com:thecodingmachine/workadventure 2021-08-15 17:46:54 +02:00
grégoire parant
02a21209ec
Exit scene acess denied detected (#1369)
* Add auth token user to get right in admin and check if user have right

Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com>

* Update error show

Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com>
2021-08-15 08:51:35 +02:00
_Bastler
1141272165 add module loading 2021-08-13 10:00:34 +02:00
_Bastler
0365fcb24d Merge branch 'develop' of github.com:thecodingmachine/workadventure 2021-08-13 07:56:22 +02:00
Lurkars
aa38d1a5bd initial localUserStore volume 2021-08-11 20:29:48 +02:00
Lurkars
0d27b4ad43 remove redundancy 2021-08-11 20:07:09 +02:00
Lurkars
3702173cd4 migrate to svelte 2021-08-11 20:01:51 +02:00
Lurkars
e8104f63ac Merge branch 'develop' of github.com:thecodingmachine/workadventure into audioPlayerImprovements 2021-08-11 19:55:36 +02:00
grégoire parant
f7daf16ac5
New version of cache management (#1365)
Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com>
2021-08-11 17:09:17 +02:00
GRL
f4ce5f9a3b Merge branch 'ReportMenuSvelte' of github.com:thecodingmachine/workadventure into menuInSvelte 2021-08-11 15:04:47 +02:00
GRL
46a2e3f453 Suppression of HTML files that aren't use anymore 2021-08-11 14:23:34 +02:00
GRL
e86892b9a5 Merge branch 'develop' of github.com:thecodingmachine/workadventure into MenuSvelte 2021-08-11 14:13:31 +02:00
GRL
8105e966ff Migration of registerCustomMenu for Menu in Svelte
Refactor subMenuStore
Suppression of old MenuScene and ReportMenu
2021-08-11 14:07:34 +02:00
_Bastler
9c7c1e091a Merge branch 'develop' of github.com:thecodingmachine/workadventure 2021-08-11 12:10:44 +02:00
Gregoire Parant
45a56c2e02 HotFix feedback svelte continuous integration
Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com>
2021-08-11 10:09:04 +02:00
Gregoire Parant
434b112c65 Improve service worker store managment
Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com>
2021-08-11 10:01:56 +02:00
grégoire parant
bced495570
Add comment use service worker (#1355) 2021-08-10 23:10:56 +02:00
grégoire parant
c7fdfed00c
Improve mobile camera shown (#1354)
- Add new store to send mobile size
 - Update style to show video for mobile size
2021-08-10 22:35:26 +02:00
grégoire parant
22a46a98ea
Improve service worker (#1353)
* Improve service worker

 - Add new env variable in WebPack "NODE_ENV"
 - Add new service worker for mode dev that permit to by pass response in cache storage
 - Add new WorkAdventure icon

* Remove console.log

* Add service worker file prod and dev
2021-08-10 22:34:46 +02:00
_Bastler
27d331ea37 Merge branch 'develop' of github.com:thecodingmachine/workadventure into main 2021-08-10 10:25:24 +02:00
grégoire parant
1db2e2aba9
Update style of microphone (#1352)
- Active microphone close when user haven't microphone in the discussion
2021-08-10 10:12:31 +02:00
GRL
9c1926f636 Merge branch 'develop' of github.com:thecodingmachine/workadventure into MenuSvelte 2021-08-09 16:59:12 +02:00
GRL
d10e2dbca7 Migration of report menu in svelte 2021-08-09 16:56:28 +02:00
GRL
56fa2e49f6 New menu svelte 2021-08-09 14:49:17 +02:00
_Bastler
73a2cec4df merge 2021-08-08 15:47:53 +02:00
Gregoire Parant
af613f5b5b Merge branch 'master' into develop 2021-08-06 15:53:33 +02:00
GRL78
e0fb31fc58
WIP: Migrate AudioManager in Svelte (#1325)
* Migrate AudioManager in Svelte

* use import type when needed
2021-08-06 09:11:17 +02:00
_Bastler
e9e96c9e30 Merge branch 'develop' of github.com:thecodingmachine/workadventure into main 2021-08-05 20:46:42 +02:00
David Négrier
ac282db1ac Removing pointless console.log 2021-08-05 17:21:55 +02:00
David Négrier
6b9b999996 Making embedded iframes scriptable using the WA.room.website namespace. 2021-08-05 12:37:05 +02:00
David Négrier
5bb29e99ba Adding a "allowApi" property to authorize the API in a website. 2021-08-05 12:30:07 +02:00
David Négrier
ce3c53ae3f Adding the ability to inject websites directly inside maps
This PR adds the ability to inject a website INSIDE a map (as an iframe inside a Phaser HTML object)
The iFrame will be rendered transparently, unless you set a background-color on the body, which opens a number of cool possibilities.

Needs to be done: allowing the iframe API in those iframes.
2021-08-05 12:30:05 +02:00
David Négrier
570110f831 Fixing openWebsiteTriggerMessage not hidden when moving out of zone. 2021-08-05 12:07:12 +02:00
David Négrier
bc1c6a4986 Refactoring displayActionMessage signature. Now accepting an options object. This should allow for more options in the future. 2021-08-05 12:02:00 +02:00
David Négrier
87e4367455 Refactoring layoutManagerActionStore. It now supports an uuid field.
layoutManagerVisibilityStore is now a derived field from layoutManagerActionStore.
2021-08-05 11:19:28 +02:00
GRL
2cd5b7f0a8 Merge branch 'develop' of github.com:thecodingmachine/workadventure into MenuSvelte 2021-08-05 10:01:23 +02:00
David Négrier
92fee33b64 Merge branch 'develop' of github.com:thecodingmachine/workadventure into trigger-message-refv3 2021-08-05 09:24:05 +02:00
David Négrier
d1e5d57459 Changing the method name from "triggerMessage" to "displayActionMessage".
Generally speaking, I like to call the message at the bottom an "action message".
And things can "trigger" it, but in the case of a method that actually proactively displays the message, I find "displayActionMessage" to be a better name.

Also, removing package-lock files and improving code style
2021-08-05 09:17:33 +02:00
Gregoire Parant
190007a21f Fix joystick postion
- Aply new size after open and close iframe and permit to keep the good position of the joystick on the WorkAdventure screen
2021-08-04 18:07:04 +02:00
_Bastler
d046460d76 Merge branch 'develop' of github.com:thecodingmachine/workadventure into main 2021-08-04 18:02:49 +02:00
Gregoire Parant
f9992876df Update PWA apple icon 2021-08-04 15:05:11 +02:00
Gregoire Parant
383bbbdafe Force to add service worker js file 2021-08-04 14:31:12 +02:00
Gregoire Parant
707040b506 improve PWA and last room strating 2021-08-04 13:33:58 +02:00
David Négrier
4713010929 Merge branch 'develop' of github.com:thecodingmachine/workadventure into trigger-message-refv3 2021-08-03 19:01:16 +02:00
Gregoire Parant
1ad9f5b045 Add new icon manifest 2021-08-03 17:49:25 +02:00
Gregoire Parant
d781b2eb91 Update favicon and service worker html 2021-08-03 17:28:27 +02:00
GRL
fe585297fc Merge branch 'develop' of github.com:thecodingmachine/workadventure into MenuSvelte 2021-08-03 17:19:47 +02:00
GRL
2d8098b06d Merge branch 'develop' of github.com:thecodingmachine/workadventure into layoutManagerSvelte 2021-08-03 11:40:51 +02:00
GRL
1436b15328 Migrate layoutManager in Svelte 2021-08-03 11:13:08 +02:00
Gregoire Parant
952e58ecc1 Fix ban message style 2021-08-03 00:34:07 +02:00
Gregoire Parant
14b4229019 Merge branch 'develop' into GlobalMessageToWorld
# Conflicts:
#	CHANGELOG.md
#	front/src/Api/Events/IframeEvent.ts
#	front/src/Components/App.svelte
#	pusher/src/Services/SocketManager.ts
2021-08-02 23:07:39 +02:00
Gregoire Parant
2480d13f58 Merge branch 'master' into develop 2021-08-02 22:26:34 +02:00
Gregoire Parant
e07f4bf96f Add comment 2021-08-02 22:24:00 +02:00
Gregoire Parant
f2d382681b Merge branch 'develop' into loadTileset
# Conflicts:
#	CHANGELOG.md
#	front/src/Phaser/Game/GameScene.ts
2021-08-02 22:16:05 +02:00
Gregoire Parant
7bd444ade9 Revert "Squashed commit of the following:"
This reverts commit c177f0a1b3.
2021-08-02 22:13:10 +02:00
Gregoire Parant
c177f0a1b3 Squashed commit of the following:
commit 41748a4036
Merge: 3b1d4d63 4991a70b
Author: grégoire parant <g.parant@thecodingmachine.com>
Date:   Mon Aug 2 21:38:37 2021 +0200

    Merge pull request #1327 from thecodingmachine/hotFixErrorCardBack

    Fix error generated

commit 4991a70bba
Author: Gregoire Parant <g.parant@thecodingmachine.com>
Date:   Mon Aug 2 21:34:03 2021 +0200

    Fix error generated

    Don't generate error if file is Invalid

commit 3b1d4d630c
Merge: f52b4598 02e5860e
Author: grégoire parant <g.parant@thecodingmachine.com>
Date:   Mon Aug 2 21:03:18 2021 +0200

    Merge pull request #1326 from thecodingmachine/HotFixCreateMapFeature

    Hot fix create map feature

commit 02e5860e43
Author: Gregoire Parant <g.parant@thecodingmachine.com>
Date:   Mon Aug 2 20:59:13 2021 +0200

    HotFix redirect on production domain of WorkAdventure

     - Update domain `ADMIN_URL` by `workadventu.re`

commit f52b459872
Merge: 3d657b4a 3ab069d6
Author: grégoire parant <g.parant@thecodingmachine.com>
Date:   Mon Aug 2 11:23:16 2021 +0200

    Merge pull request #1324 from thecodingmachine/develop

    Release v1.4.11

commit 3ab069d650
Merge: 2b748138 9d4ffe54
Author: Kharhamel <Kharhamel@users.noreply.github.com>
Date:   Fri Jul 30 15:51:07 2021 +0200

    Merge pull request #1323 from thecodingmachine/openIDPoc

    FIX: bomp the node version of pusher

commit 9d4ffe542c
Author: kharhamel <oognic@gmail.com>
Date:   Fri Jul 30 15:50:30 2021 +0200

    FIX: bomp the node version of pusher

commit 2b7481383f
Merge: 74975ac9 9c803a69
Author: Kharhamel <Kharhamel@users.noreply.github.com>
Date:   Fri Jul 30 15:48:56 2021 +0200

    Merge pull request #1251 from thecodingmachine/openIDPoc

    POC for the openID connect

commit 9c803a69ff
Author: kharhamel <oognic@gmail.com>
Date:   Tue Jul 27 16:37:01 2021 +0200

    FEATURE: users can now login via an openID client

commit 74975ac9d8
Merge: 315fe7ca ebdcf880
Author: Kharhamel <Kharhamel@users.noreply.github.com>
Date:   Fri Jul 30 14:54:33 2021 +0200

    Merge pull request #1322 from thecodingmachine/improveCapacityWarning

    FEATURE: improved the room capacity warning visuals

commit ebdcf8804d
Author: kharhamel <oognic@gmail.com>
Date:   Fri Jul 30 14:08:27 2021 +0200

    added admin link to the warning container

commit 41ac51f291
Author: kharhamel <oognic@gmail.com>
Date:   Thu Jul 29 18:02:36 2021 +0200

    FEATURE: improved the room capacity warning visuals

commit 315fe7ca82
Author: David Négrier <d.negrier@thecodingmachine.com>
Date:   Thu Jul 29 17:49:51 2021 +0200

    Adding a "font-family" property for text objects. (#1311)

    - Tiled displays your system fonts.
    - Computers have different sets of fonts. Therefore, browsers never rely on system fonts
    - Which means if you select a font in Tiled, it is quite unlikely it will render properly in WorkAdventure

    To circumvent this problem, in your text object in Tiled, you can now add an additional property: `font-family`.

    The `font-family` property can contain any "web-font" that can be loaded by your browser.

    This allows us to use the "Press Start 2P" 8px font in text objects, which renders way better than the default "Sans serif" font of your browser.

commit 7ffe564e8e
Author: GRL78 <80678534+GRL78@users.noreply.github.com>
Date:   Thu Jul 29 17:42:16 2021 +0200

    Graphic upgrade of the global message console (#1287)

    * Graphic upgrade of the global message console
    Fix: error if LoginScene doesn't exist

    * Rework graphic of global message console

    * Rework graphic of global message console

    * Remove console.log

commit 2a1af2a131
Author: grégoire parant <g.parant@thecodingmachine.com>
Date:   Thu Jul 29 16:42:31 2021 +0200

    PWA service workers (#1319)

    * PWA services worker

    - [x] Register service worker of PWA to install WorkAdventure application on desktop and mobile
    - [x] Create webpage specifique for PWA
    - [ ] Add register service to save and redirect on a card
    - [ ] Add possibilities to install PWA for one World (with register token if existing)

    * Finish PWA strategy to load last map visited

    * Fix feedback @Kharhamel

    * Fix feedback @Kharhamel
2021-08-02 22:06:24 +02:00
Gregoire Parant
02e5860e43 HotFix redirect on production domain of WorkAdventure
- Update domain `ADMIN_URL` by `workadventu.re`
2021-08-02 20:59:13 +02:00
kharhamel
9c803a69ff FEATURE: users can now login via an openID client 2021-07-30 15:43:46 +02:00
Kharhamel
74975ac9d8
Merge pull request #1322 from thecodingmachine/improveCapacityWarning
FEATURE: improved the room capacity warning visuals
2021-07-30 14:54:33 +02:00
kharhamel
ebdcf8804d added admin link to the warning container 2021-07-30 14:50:11 +02:00
GRL
bd96a32d5b Merge branch 'develop' of github.com:thecodingmachine/workadventure into GlobalMessageToWorld 2021-07-30 09:38:28 +02:00
kharhamel
41ac51f291 FEATURE: improved the room capacity warning visuals 2021-07-29 18:27:53 +02:00
GRL
6ac25d344b Use const 2021-07-29 17:56:28 +02:00
_Bastler
617435ea4c Merge branch 'develop' of github.com:thecodingmachine/workadventure into main 2021-07-29 17:54:15 +02:00
David Négrier
315fe7ca82
Adding a "font-family" property for text objects. (#1311)
- Tiled displays your system fonts.
- Computers have different sets of fonts. Therefore, browsers never rely on system fonts
- Which means if you select a font in Tiled, it is quite unlikely it will render properly in WorkAdventure

To circumvent this problem, in your text object in Tiled, you can now add an additional property: `font-family`.

The `font-family` property can contain any "web-font" that can be loaded by your browser.

This allows us to use the "Press Start 2P" 8px font in text objects, which renders way better than the default "Sans serif" font of your browser.
2021-07-29 17:49:51 +02:00
GRL78
7ffe564e8e
Graphic upgrade of the global message console (#1287)
* Graphic upgrade of the global message console
Fix: error if LoginScene doesn't exist

* Rework graphic of global message console

* Rework graphic of global message console

* Remove console.log
2021-07-29 17:42:16 +02:00
_Bastler
dcc67b1521 Merge branch 'develop' of github.com:thecodingmachine/workadventure into main 2021-07-29 17:01:58 +02:00
_Bastler
ff686cf025 merge latest dev 2021-07-29 17:01:13 +02:00
grégoire parant
2a1af2a131
PWA service workers (#1319)
* PWA services worker

- [x] Register service worker of PWA to install WorkAdventure application on desktop and mobile
- [x] Create webpage specifique for PWA
- [ ] Add register service to save and redirect on a card
- [ ] Add possibilities to install PWA for one World (with register token if existing)

* Finish PWA strategy to load last map visited

* Fix feedback @Kharhamel

* Fix feedback @Kharhamel
2021-07-29 16:42:31 +02:00
GRL
eb8404ac91 Initialise iframeListener in preload
Add documentation and CHANGELOG
2021-07-29 15:53:27 +02:00
GRL
5f7361156b Merge branch 'develop' of github.com:thecodingmachine/workadventure into loadTileset 2021-07-29 15:35:32 +02:00
GRL
897a01bb79 Loading a tileset create a new GameMap 2021-07-29 14:14:40 +02:00
GRL
73d589ad11 Load a json file that describe a tileset in Tile format.
Then add it to the tilemap of the GameScene
Then add if to the GameMap
2021-07-28 18:03:19 +02:00