Merge pull request #1368 from thecodingmachine/fix_zone_enter_exit

Fixing enter/leave event not properly sent on adjacent zones
This commit is contained in:
David Négrier
2021-08-17 10:08:51 +02:00
committed by GitHub
+3 -3
View File
@@ -927,9 +927,10 @@ export class GameScene extends DirtyScene {
});
this.gameMap.onPropertyChange("zone", (newValue, oldValue) => {
if (newValue === undefined || newValue === false || newValue === "") {
if (oldValue) {
iframeListener.sendLeaveEvent(oldValue as string);
} else {
}
if (newValue) {
iframeListener.sendEnterEvent(newValue as string);
}
});
@@ -1368,7 +1369,6 @@ ${escapedMessage}
iframeListener.unregisterAnswerer("getState");
iframeListener.unregisterAnswerer("loadTileset");
iframeListener.unregisterAnswerer("getMapData");
iframeListener.unregisterAnswerer("getState");
iframeListener.unregisterAnswerer("triggerActionMessage");
iframeListener.unregisterAnswerer("removeActionMessage");
this.sharedVariablesManager?.close();