New menu svelte
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@ -1,6 +1,6 @@
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<script lang="typescript">
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import MenuIcon from "./Menu/MenuIcon.svelte";
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import {menuIconVisible, menuVisible} from "../Stores/MenuStore";
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import {menuIconVisiblilityStore, menuVisiblilityStore} from "../Stores/MenuStore";
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import {enableCameraSceneVisibilityStore} from "../Stores/MediaStore";
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import CameraControls from "./CameraControls.svelte";
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import MyCamera from "./MyCamera.svelte";
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@ -28,8 +28,6 @@
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import Menu from "./Menu/Menu.svelte";
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import VideoOverlay from "./Video/VideoOverlay.svelte";
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import {gameOverlayVisibilityStore} from "../Stores/GameOverlayStoreVisibility";
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import {consoleGlobalMessageManagerVisibleStore} from "../Stores/ConsoleGlobalMessageManagerStore";
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import ConsoleGlobalMessageManager from "./ConsoleGlobalMessageManager/ConsoleGlobalMessageManager.svelte";
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import AdminMessage from "./TypeMessage/BanMessage.svelte";
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import TextMessage from "./TypeMessage/TextMessage.svelte";
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import {banMessageVisibleStore} from "../Stores/TypeMessageStore/BanMessageStore";
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@ -89,19 +87,16 @@
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<LayoutManager></LayoutManager>
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</div>
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{/if}
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{#if $menuIconVisible}
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{#if $menuIconVisiblilityStore}
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<div>
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<MenuIcon></MenuIcon>
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</div>
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{/if}
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{#if $menuVisible}
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{#if $menuVisiblilityStore}
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<div>
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<Menu></Menu>
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</div>
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{/if}
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{#if $gameOverlayVisibilityStore}
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<div>
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<VideoOverlay></VideoOverlay>
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@ -109,11 +104,6 @@
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<CameraControls></CameraControls>
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</div>
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{/if}
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{#if $consoleGlobalMessageManagerVisibleStore}
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<div>
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<ConsoleGlobalMessageManager></ConsoleGlobalMessageManager>
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</div>
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{/if}
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{#if $helpCameraSettingsVisibleStore}
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<div>
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<HelpCameraSettingsPopup></HelpCameraSettingsPopup>
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@ -1,150 +0,0 @@
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<script lang="typescript">
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import { fly } from 'svelte/transition';
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import InputTextGlobalMessage from "./InputTextGlobalMessage.svelte";
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import UploadAudioGlobalMessage from "./UploadAudioGlobalMessage.svelte";
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import { gameManager } from "../../Phaser/Game/GameManager";
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import { consoleGlobalMessageManagerVisibleStore } from "../../Stores/ConsoleGlobalMessageManagerStore";
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let inputSendTextActive = true;
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let uploadMusicActive = false;
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let handleSendText: { sendTextMessage(broadcast: boolean): void };
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let handleSendAudio: { sendAudioMessage(broadcast: boolean): Promise<void> };
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let broadcastToWorld = false;
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function closeConsoleGlobalMessage() {
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consoleGlobalMessageManagerVisibleStore.set(false)
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}
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function onKeyDown(e:KeyboardEvent) {
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if (e.key === 'Escape') {
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closeConsoleGlobalMessage();
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}
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}
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function inputSendTextActivate() {
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inputSendTextActive = true;
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uploadMusicActive = false;
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}
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function inputUploadMusicActivate() {
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uploadMusicActive = true;
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inputSendTextActive = false;
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}
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function send() {
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if (inputSendTextActive) {
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handleSendText.sendTextMessage(broadcastToWorld);
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}
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if (uploadMusicActive) {
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handleSendAudio.sendAudioMessage(broadcastToWorld);
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}
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}
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</script>
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<svelte:window on:keydown={onKeyDown}/>
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<div class="console-global-message">
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<div class="menu-console-global-message nes-container is-rounded" transition:fly="{{ x: -1000, duration: 500 }}">
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<button type="button" class="nes-btn {inputSendTextActive ? 'is-disabled' : ''}" on:click|preventDefault={inputSendTextActivate}>Message</button>
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<button type="button" class="nes-btn {uploadMusicActive ? 'is-disabled' : ''}" on:click|preventDefault={inputUploadMusicActivate}>Audio</button>
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</div>
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<div class="main-console-global-message nes-container is-rounded" transition:fly="{{ y: -1000, duration: 500 }}">
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<div class="title-console-global-message">
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<h2>Global Message</h2>
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<button type="button" class="nes-btn is-error" on:click|preventDefault={closeConsoleGlobalMessage}><i class="nes-icon close is-small"></i></button>
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</div>
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<div class="content-console-global-message">
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{#if inputSendTextActive}
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<InputTextGlobalMessage gameManager={gameManager} bind:handleSending={handleSendText}/>
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{/if}
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{#if uploadMusicActive}
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<UploadAudioGlobalMessage gameManager={gameManager} bind:handleSending={handleSendAudio}/>
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{/if}
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</div>
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<div class="footer-console-global-message">
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<label>
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<input type="checkbox" class="nes-checkbox is-dark nes-pointer" bind:checked={broadcastToWorld}>
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<span>Broadcast to all rooms of the world</span>
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</label>
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<button class="nes-btn is-primary" on:click|preventDefault={send}>Send</button>
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</div>
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</div>
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</div>
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<style lang="scss">
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.nes-container {
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padding: 0 5px;
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}
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div.console-global-message {
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top: 20vh;
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width: 50vw;
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height: 50vh;
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position: relative;
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display: flex;
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flex-direction: row;
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margin-left: auto;
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margin-right: auto;
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padding: 0;
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pointer-events: auto;
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div.menu-console-global-message {
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flex: 1 1 auto;
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max-width: 180px;
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text-align: center;
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background-color: #333333;
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button {
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width: 136px;
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margin-bottom: 10px;
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}
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}
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div.main-console-global-message {
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flex: 1 1 auto;
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display: flex;
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flex-direction: column;
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background-color: #333333;
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div.title-console-global-message {
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flex: 0 0 auto;
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height: 50px;
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margin-bottom: 10px;
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text-align: center;
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color: whitesmoke;
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.nes-btn {
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position: absolute;
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top: 0;
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right: 0;
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}
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}
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div.content-console-global-message {
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flex: 1 1 auto;
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max-height: calc(100% - 120px);
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}
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div.footer-console-global-message {
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height: 50px;
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margin-top: 10px;
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text-align: center;
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label {
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margin: 0;
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position: absolute;
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left: 0;
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max-width: 30%;
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}
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}
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}
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}
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</style>
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123
front/src/Components/Menu/AboutRoomSubMenu.svelte
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123
front/src/Components/Menu/AboutRoomSubMenu.svelte
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<script lang="ts">
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import { gameManager } from "../../Phaser/Game/GameManager";
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import {onMount} from "svelte";
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let gameScene = gameManager.getCurrentGameScene();
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let HTMLShareLink: HTMLInputElement;
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let expandedMapCopyright = false;
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let expandedTilesetCopyright = false;
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let mapName: string = 'The map has not a name.';
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let mapDescription: string = "The creator of the map didn't use the property to describe the map.";
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let mapCopyright: string = "There is not copyright and this map.";
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let tilesetCopyright: string[] = [];
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onMount(() => {
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if (gameScene.mapFile.properties !== undefined) {
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const propertyName = gameScene.mapFile.properties.find((property) => property.name === 'mapName')
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if ( propertyName !== undefined && typeof propertyName.value === 'string') {
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mapName = propertyName.value;
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}
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const propertyDescription = gameScene.mapFile.properties.find((property) => property.name === 'mapDescription')
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if (propertyDescription !== undefined && typeof propertyDescription.value === 'string') {
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mapDescription = propertyDescription.value;
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}
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const propertyCopyright = gameScene.mapFile.properties.find((property) => property.name === 'mapCopyright')
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if (propertyCopyright !== undefined && typeof propertyCopyright.value === 'string') {
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mapCopyright = propertyCopyright.value;
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}
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}
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for (const tileset of gameScene.mapFile.tilesets) {
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if (tileset.properties !== undefined) {
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const propertyTilesetCopyright = tileset.properties.find((property) => property.name === 'tilesetCopyright')
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if (propertyTilesetCopyright !== undefined && typeof propertyTilesetCopyright.value === 'string') {
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tilesetCopyright = [...tilesetCopyright, propertyTilesetCopyright.value]; //Assignment needed to trigger Svelte's reactivity
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}
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}
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}
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})
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function copyLink() {
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HTMLShareLink.select();
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document.execCommand('copy');
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}
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</script>
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<div class="about-room-main">
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<section class="share-url">
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<h3>Share the link of the room !</h3>
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<input type="text" readonly bind:this={HTMLShareLink} value={location.toString()}>
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<button type="button" class="nes-btn is-primary" on:click={copyLink}>Copy</button>
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</section>
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<section class="presentation-map">
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<p>This room use this map : </p>
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<h3>{mapName}</h3>
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<p class="string-HTML">{mapDescription}</p>
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</section>
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<section class="copyright">
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<h3 class="nes-pointer" on:click={() => expandedMapCopyright = !expandedMapCopyright}>Copyrights of the map</h3>
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<p class="string-HTML" hidden="{!expandedMapCopyright}">{mapCopyright}</p>
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<h3 class="nes-pointer" on:click={() => expandedTilesetCopyright = !expandedTilesetCopyright}>Copyrights of the tilesets</h3>
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<section hidden="{!expandedTilesetCopyright}">
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{#each tilesetCopyright as copyright}
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<p class="string-HTML">{copyright}</p>
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{:else}
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<p>None of the tilesets of this map have a property copyright. This doesn't mean that those tilesets have no license.</p>
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{/each}
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</section>
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</section>
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</div>
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<style lang="scss">
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.string-HTML{
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white-space: pre-line;
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}
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div.about-room-main {
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height: calc(100% - 56px);
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display: grid;
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grid-template-rows: 20% 40% 30%;
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section.share-url {
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text-align: center;
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input {
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width: 85%;
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border-radius: 32px;
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padding: 3px;
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}
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input::selection {
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background-color: #209cee;
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}
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}
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section.presentation-map {
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h3 {
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width: 100%;
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text-align: center;
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}
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p {
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max-height: calc(100% - 36px);
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overflow: auto;
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}
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}
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section.copyright {
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text-align: center;
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h3:hover {
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background-color: #3c3e40;
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border-radius: 32px;
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}
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p {
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max-height: calc(100% - 36px);
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overflow: auto;
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}
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section {
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max-height: calc(100% - 36px);
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overflow: auto;
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}
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}
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}
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</style>
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<script lang="ts">
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import { HtmlUtils } from "../../WebRtc/HtmlUtils";
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import type { GameManager } from "../../Phaser/Game/GameManager";
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import { consoleGlobalMessageManagerFocusStore, consoleGlobalMessageManagerVisibleStore } from "../../Stores/ConsoleGlobalMessageManagerStore";
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import { gameManager } from "../../Phaser/Game/GameManager";
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import { AdminMessageEventTypes } from "../../Connexion/AdminMessagesService";
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import uploadFile from "../images/music-file.svg";
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import type {PlayGlobalMessageInterface} from "../../Connexion/ConnexionModels";
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import type { PlayGlobalMessageInterface } from "../../Connexion/ConnexionModels";
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interface EventTargetFiles extends EventTarget {
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files: Array<File>;
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}
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export let gameManager: GameManager;
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let gameScene = gameManager.getCurrentGameScene();
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let fileInput: HTMLInputElement;
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let fileName: string;
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@ -43,7 +40,6 @@
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}
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inputAudio.value = '';
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gameScene.connection?.emitGlobalMessage(audioGlobalMessage);
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disableConsole();
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}
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}
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@ -74,11 +70,6 @@
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return '';
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}
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}
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function disableConsole() {
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consoleGlobalMessageManagerVisibleStore.set(false);
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consoleGlobalMessageManagerFocusStore.set(false);
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}
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</script>
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@ -103,24 +94,17 @@
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img {
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flex: 1 1 auto;
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max-height: 80%;
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margin-bottom: 20px;
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}
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p {
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flex: 1 1 auto;
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margin-bottom: 5px;
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color: whitesmoke;
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font-size: 1rem;
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&.err {
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color: #ce372b;
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}
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}
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input {
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display: none;
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}
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83
front/src/Components/Menu/ContactSubMenu.svelte
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83
front/src/Components/Menu/ContactSubMenu.svelte
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<script lang="ts">
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import discordImg from '../images/discord_64x64.png'
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import facebookImg from '../images/facebook_64x64.png'
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import instagramImg from '../images/instagram_64x64.png'
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import linkedinImg from '../images/linkedin_64x64.png'
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import twitterImg from '../images/twitter_64x64.png'
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import youtubeImg from '../images/youtube_64x64.png'
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</script>
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<div class="contact-main">
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<section>
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<p>
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The WorkAdventure team is always available to help you.
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If you have any questions, problems, new features or improvements ideas, or if you just want to give us your feedback,
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do not hesitate to contact us.
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</p>
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</section>
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<section>
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<h3>Our Office</h3>
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<p>
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The WorkAdventure team has its own offices in ... WorkAdventure!
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Do not hesitate to come see and talk to us.
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</p>
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<a href="https://play.staging.workadventu.re/@tcm/workadventure/wa-village" target="_blank">Visit us</a>
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</section>
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<section>
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<h3>Our Mail</h3>
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<p>Although we offer a solution to reduce their use, we have an email address that allows us to receive all your requests.</p>
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<a href="mailto:hello@workadventu.re" target="_blank">hello@workadventu.re</a>
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</section>
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<section>
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<h3>Our web site</h3>
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<p>If you want to know more about us, follow the link to our web site.</p>
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<a href="https://workadventu.re/about-us" target="_blank">About us</a>
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</section>
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<section>
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<h3>Our social media</h3>
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<a href="https://discord.gg/YGtngdh9gt" target="_blank">
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<img src="{discordImg}" alt="{'Discord'}">
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</a>
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<a href="https://www.facebook.com/workadventure.WA" target="_blank">
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<img src="{facebookImg}" alt="{'Facebook'}">
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</a>
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<a href="https://www.instagram.com/workadventure_/" target="_blank">
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<img src="{instagramImg}" alt="{'Instagram'}">
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</a>
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<a href="https://www.linkedin.com/company/workadventure-by-tcm/" target="_blank">
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<img src="{linkedinImg}" alt="{'LinkedIn'}">
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</a>
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<a href="https://twitter.com/Workadventure_" target="_blank">
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<img src="{twitterImg}" alt="{'Twitter'}">
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</a>
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<a href="https://www.youtube.com/channel/UCXJ9igV-kb9gw1ftR33y5tA" target="_blank">
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<img src="{youtubeImg}" alt="{'Youtube'}">
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</a>
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</section>
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</div>
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<style lang="scss">
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div.contact-main {
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height: calc(100% - 56px);
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width: 100%;
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display: grid;
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grid-template-rows: 18% 21% 24% 21% 16%;
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section {
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text-align: center;
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padding: 4px 5px;
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p {
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margin: 0;
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}
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img {
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height: 50px;
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width: 50px;
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}
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}
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}
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</style>
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51
front/src/Components/Menu/CreateMapSubMenu.svelte
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51
front/src/Components/Menu/CreateMapSubMenu.svelte
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<script lang="ts">
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function goToCreateMapPage() {
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//const sparkHost = 'https://'+window.location.host.replace('play.', '')+'/choose-map.html';
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//TODO fix me: this button can to send us on WorkAdventure BO.
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//const sparkHost = ADMIN_URL + "/getting-started";
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//The redirection must be only on workadventu.re domain
|
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//To day the domain staging cannot be use by customer
|
||||
//TODO: go to getting started ? or map-building ? or two different buttons ?
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||||
const sparkHost = "https://workadventu.re/getting-started";
|
||||
window.open(sparkHost, "_blank");
|
||||
}
|
||||
|
||||
function goToScriptingApiPage() {
|
||||
//The redirection must be only on workadventu.re domain
|
||||
//The scripting API function could change on other domain and that could break map created with the old function
|
||||
const sparkHost = "https://workadventu.re/map-building/scripting";
|
||||
window.open(sparkHost, "_blank");
|
||||
}
|
||||
|
||||
</script>
|
||||
|
||||
<div class="create-map-main">
|
||||
<section class="create-map-building">
|
||||
<h3>Create your map</h3>
|
||||
<p>
|
||||
WorkAdventure allows you to create an online space to communicate spontaneously with others.
|
||||
And it all starts with creating your own space. Choose from a large selection of prefabricated maps by our team.
|
||||
Or create your own map from scratch.
|
||||
</p>
|
||||
<button type="button" class="nes-btn is-primary" on:click={goToCreateMapPage}>Create a map</button>
|
||||
</section>
|
||||
<section class="create-map-scripting">
|
||||
<h3>Use the scripting API</h3>
|
||||
<p>Make your map more interactive, more alive and totally unique with the scripting API.</p>
|
||||
<p>(Programming skills are required to use the scripting API).</p>
|
||||
<button type="button" class="nes-btn" on:click={goToScriptingApiPage}>Use a script</button>
|
||||
</section>
|
||||
</div>
|
||||
|
||||
<style lang="scss">
|
||||
div.create-map-main {
|
||||
height: calc(100% - 56px);
|
||||
|
||||
text-align: center;
|
||||
display: grid;
|
||||
grid-template-rows: 50% 50%;
|
||||
}
|
||||
|
||||
</style>
|
@ -1,121 +0,0 @@
|
||||
<script lang="typescript">
|
||||
|
||||
import {localUserStore} from "../../Connexion/LocalUserStore";
|
||||
import {videoConstraintStore} from "../../Stores/MediaStore";
|
||||
|
||||
let valueGame : number = localUserStore.getGameQualityValue();
|
||||
let valueVideo : number = localUserStore.getVideoQualityValue();
|
||||
let previewValueGame = valueGame;
|
||||
let previewValueVideo = valueVideo;
|
||||
|
||||
function saveSetting(){
|
||||
|
||||
if (valueGame !== previewValueGame) {
|
||||
previewValueGame = valueGame;
|
||||
localUserStore.setGameQualityValue(valueGame);
|
||||
window.location.reload();// TODO edit that
|
||||
}
|
||||
|
||||
if (valueVideo !== previewValueVideo) {
|
||||
previewValueVideo = valueVideo;
|
||||
videoConstraintStore.setFrameRate(valueVideo);
|
||||
}
|
||||
}
|
||||
|
||||
function toggleFullscreen() {
|
||||
const body = document.querySelector('body')
|
||||
if (body) {
|
||||
if (document.fullscreenElement ?? document.fullscreen) {
|
||||
document.exitFullscreen()
|
||||
} else {
|
||||
body.requestFullscreen();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
</script>
|
||||
|
||||
<form class="gameQuality" on:submit|preventDefault={saveSetting}>
|
||||
<section>
|
||||
<h5>Game quality</h5>
|
||||
<p class="cautiousText">(Editing these settings will restart the game)</p>
|
||||
<select bind:value={valueGame} class="select-game-quality">
|
||||
<option value="120">High video quality (120 fps)</option>
|
||||
<option value="60">Medium video quality (60 fps, recommended)</option>
|
||||
<option value="40">Minimum video quality (40 fps)</option>
|
||||
<option value="20">Small video quality (20 fps)</option>
|
||||
</select>
|
||||
</section>
|
||||
<section>
|
||||
<h5>Video quality</h5>
|
||||
<select bind:value={valueVideo} class="select-video-quality">
|
||||
<option value="30">High video quality (30 fps)</option>
|
||||
<option value="20">Medium video quality (20 fps, recommended)</option>
|
||||
<option value="10">Minimum video quality (10 fps)</option>
|
||||
<option value="5">Small video quality (5 fps)</option>
|
||||
</select>
|
||||
</section>
|
||||
<section class="action">
|
||||
<button type="submit" class="gameQualityFormSubmit">Save</button>
|
||||
</section>
|
||||
<section>
|
||||
<button class="toggleFullscreen" on:click|preventDefault={toggleFullscreen}>Toggle fullscreen</button>
|
||||
</section>
|
||||
</form>
|
||||
|
||||
<style lang="scss">
|
||||
.gameQuality {
|
||||
color: black;
|
||||
background: #eceeee;
|
||||
border: 1px solid #42464b;
|
||||
border-radius: 6px;
|
||||
margin: 20px auto 0;
|
||||
width: 50vw;
|
||||
max-width: 300px;
|
||||
}
|
||||
.gameQuality .cautiousText {
|
||||
font-size: 50%;
|
||||
}
|
||||
.gameQuality h1 {
|
||||
background-image: linear-gradient(top, #f1f3f3, #d4dae0);
|
||||
border-bottom: 1px solid #a6abaf;
|
||||
border-radius: 6px 6px 0 0;
|
||||
box-sizing: border-box;
|
||||
color: #727678;
|
||||
display: block;
|
||||
height: 43px;
|
||||
padding-top: 10px;
|
||||
margin: 0;
|
||||
text-align: center;
|
||||
text-shadow: 0 -1px 0 rgba(0,0,0,0.2), 0 1px 0 #fff;
|
||||
}
|
||||
.gameQuality select {
|
||||
font-size: 70%;
|
||||
background: linear-gradient(top, #d6d7d7, #dee0e0);
|
||||
border: 1px solid #a1a3a3;
|
||||
border-radius: 4px;
|
||||
box-shadow: 0 1px #fff;
|
||||
box-sizing: border-box;
|
||||
color: #696969;
|
||||
height: 30px;
|
||||
transition: box-shadow 0.3s;
|
||||
width: 100%;
|
||||
}
|
||||
.gameQuality section {
|
||||
margin: 10px;
|
||||
}
|
||||
.gameQuality section.action{
|
||||
text-align: center;
|
||||
}
|
||||
.gameQuality button {
|
||||
margin: 10px;
|
||||
background-color: black;
|
||||
color: white;
|
||||
border-radius: 7px;
|
||||
padding-bottom: 4px;
|
||||
}
|
||||
.gameQuality button.gameQualityFormCancel {
|
||||
background-color: #c7c7c700;
|
||||
color: #292929;
|
||||
}
|
||||
</style>
|
105
front/src/Components/Menu/GlobalMessagesSubMenu.svelte
Normal file
105
front/src/Components/Menu/GlobalMessagesSubMenu.svelte
Normal file
@ -0,0 +1,105 @@
|
||||
<script lang="ts">
|
||||
import TextGlobalMessage from './TextGlobalMessage.svelte';
|
||||
import AudioGlobalMessage from './AudioGlobalMessage.svelte';
|
||||
|
||||
let handleSendText: { sendTextMessage(broadcast: boolean): void };
|
||||
let handleSendAudio: { sendAudioMessage(broadcast: boolean): Promise<void> };
|
||||
|
||||
let inputSendTextActive = true;
|
||||
let uploadAudioActive = !inputSendTextActive;
|
||||
let broadcastToWorld = false;
|
||||
|
||||
function activateInputText() {
|
||||
inputSendTextActive = true;
|
||||
uploadAudioActive = false;
|
||||
}
|
||||
|
||||
function activateUploadAudio() {
|
||||
inputSendTextActive = false;
|
||||
uploadAudioActive = true;
|
||||
}
|
||||
|
||||
function send() {
|
||||
if (inputSendTextActive) {
|
||||
handleSendText.sendTextMessage(broadcastToWorld);
|
||||
}
|
||||
if (uploadAudioActive) {
|
||||
handleSendAudio.sendAudioMessage(broadcastToWorld);
|
||||
}
|
||||
}
|
||||
</script>
|
||||
|
||||
<div class="global-message-main">
|
||||
<div class="global-message-subOptions">
|
||||
<section>
|
||||
<button type="button" class="nes-btn {inputSendTextActive ? 'is-disabled' : ''}" on:click|preventDefault={activateInputText}>Text</button>
|
||||
</section>
|
||||
<section>
|
||||
<button type="button" class="nes-btn {uploadAudioActive ? 'is-disabled' : ''}" on:click|preventDefault={activateUploadAudio}>Audio</button>
|
||||
</section>
|
||||
</div>
|
||||
<div class="global-message-content">
|
||||
{#if inputSendTextActive}
|
||||
<TextGlobalMessage bind:handleSending={handleSendText}/>
|
||||
{/if}
|
||||
{#if uploadAudioActive}
|
||||
<AudioGlobalMessage bind:handleSending={handleSendAudio}/>
|
||||
{/if}
|
||||
</div>
|
||||
<div class="global-message-footer">
|
||||
<label>
|
||||
<input type="checkbox" class="nes-checkbox is-dark nes-pointer" bind:checked={broadcastToWorld}>
|
||||
<span>Broadcast to all rooms of the world</span>
|
||||
</label>
|
||||
<section>
|
||||
<button class="nes-btn is-primary" on:click|preventDefault={send}>Send</button>
|
||||
</section>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
|
||||
|
||||
|
||||
<style lang="scss">
|
||||
div.global-message-main {
|
||||
height: calc(100% - 56px);
|
||||
display: grid;
|
||||
grid-template-rows: 15% 65% 20%;
|
||||
|
||||
div.global-message-subOptions {
|
||||
display: grid;
|
||||
grid-template-columns: 50% 50%;
|
||||
margin-bottom: 20px;
|
||||
|
||||
section {
|
||||
display: flex;
|
||||
justify-content: center;
|
||||
align-items: center;
|
||||
}
|
||||
}
|
||||
|
||||
div.global-message-footer {
|
||||
margin-bottom: 10px;
|
||||
|
||||
display: grid;
|
||||
grid-template-rows: 50% 50%;
|
||||
|
||||
section {
|
||||
display: flex;
|
||||
justify-content: center;
|
||||
align-items: center;
|
||||
}
|
||||
|
||||
label {
|
||||
margin: 10px;
|
||||
display: flex;
|
||||
justify-content: center;
|
||||
align-items: center;
|
||||
|
||||
span {
|
||||
font-family: "Press Start 2P";
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
</style>
|
@ -1,80 +1,103 @@
|
||||
<script lang="typescript">
|
||||
import GameQualityMenu from "./GameQualityMenu.svelte";
|
||||
import EditProfileMenu from "./EditProfileMenu.svelte";
|
||||
import {fly} from "svelte/transition";
|
||||
import type { SvelteComponent } from "svelte";
|
||||
import SettingsSubMenu from "./SettingsSubMenu.svelte";
|
||||
import CreateMapSubMenu from "./CreateMapSubMenu.svelte";
|
||||
import ProfileSubMenu from "./ProfileSubMenu.svelte";
|
||||
import ContactSubMenu from "./ContactSubMenu.svelte";
|
||||
import AboutRoomSubMenu from "./AboutRoomSubMenu.svelte";
|
||||
import GlobalMessagesSubMenu from "./GlobalMessagesSubMenu.svelte";
|
||||
import {menuVisiblilityStore} from "../../Stores/MenuStore";
|
||||
|
||||
enum SubMenus {
|
||||
settings = 1,
|
||||
editProfile,
|
||||
shareUrl,
|
||||
}
|
||||
//TODO: When we register a new custom menu we need to add it here
|
||||
const SubMenus = new Map<string, typeof SvelteComponent>([
|
||||
['Settings', SettingsSubMenu],
|
||||
['Profile', ProfileSubMenu],
|
||||
['Create a Map', CreateMapSubMenu],
|
||||
['About the room', AboutRoomSubMenu],
|
||||
['Global Messages', GlobalMessagesSubMenu], //Remove if player has not the admin tag
|
||||
['Contact', ContactSubMenu] //Always last (except custom)
|
||||
]);
|
||||
|
||||
let activeSubMenu: SubMenus = 2;
|
||||
let activeSubMenu = 'Settings';
|
||||
let activeComponent = SubMenus.get(activeSubMenu);
|
||||
|
||||
function switchMenu(menu: SubMenus) {
|
||||
activeSubMenu = menu;
|
||||
}
|
||||
|
||||
function gotToCreateMapPage() {
|
||||
//const sparkHost = 'https://'+window.location.host.replace('play.', '')+'/choose-map.html';
|
||||
//TODO fix me: this button can to send us on WorkAdventure BO.
|
||||
const sparkHost = "https://workadventu.re/getting-started";
|
||||
window.open(sparkHost, "_blank");
|
||||
}
|
||||
</script>
|
||||
|
||||
|
||||
<aside class="menuContainer">
|
||||
<section class="menuNav">
|
||||
<nav>
|
||||
<ul>
|
||||
<li class:active={activeSubMenu === SubMenus.settings } on:click={() => switchMenu(SubMenus.settings)}>Settings</li>
|
||||
<li class:active={activeSubMenu === SubMenus.shareUrl } on:click={() => switchMenu(SubMenus.shareUrl)}>Share Url</li>
|
||||
<li class:active={activeSubMenu === SubMenus.editProfile } on:click={() => switchMenu(SubMenus.editProfile)}>Edit Profile</li>
|
||||
<li on:click={() => gotToCreateMapPage()}>Create Map</li>
|
||||
<li>Go to Menu</li>
|
||||
</ul>
|
||||
</nav>
|
||||
</section>
|
||||
|
||||
<section class="subMenuContainer">
|
||||
{#if activeSubMenu === SubMenus.settings}
|
||||
<GameQualityMenu></GameQualityMenu>
|
||||
{:else if activeSubMenu === SubMenus.editProfile}
|
||||
<EditProfileMenu></EditProfileMenu>
|
||||
{/if}
|
||||
</section>
|
||||
|
||||
</aside>
|
||||
|
||||
<style lang="scss">
|
||||
aside.menuContainer{
|
||||
pointer-events: auto;
|
||||
background: #7a7a7a;
|
||||
position: absolute;
|
||||
width: 30vw;
|
||||
height: 70vh;
|
||||
border-radius: 8px;
|
||||
display: flex;
|
||||
padding:5px;
|
||||
color: white;
|
||||
|
||||
}
|
||||
|
||||
section.menuNav{
|
||||
width:30%;
|
||||
border-right:white solid 4px;
|
||||
nav{
|
||||
ul{
|
||||
padding: 10px;
|
||||
list-style: none;
|
||||
li{
|
||||
cursor: pointer;
|
||||
}
|
||||
li.active{
|
||||
background: #6f6f6f ;
|
||||
}
|
||||
}
|
||||
function switchMenu(menu: string) {
|
||||
if (SubMenus.has(menu)) {
|
||||
activeSubMenu = menu
|
||||
activeComponent = SubMenus.get(activeSubMenu);
|
||||
}
|
||||
}
|
||||
|
||||
function closeMenu() {
|
||||
menuVisiblilityStore.set(false);
|
||||
}
|
||||
function onKeyDown(e:KeyboardEvent) {
|
||||
if (e.key === 'Escape') {
|
||||
closeMenu();
|
||||
}
|
||||
}
|
||||
</script>
|
||||
|
||||
<svelte:window on:keydown={onKeyDown}/>
|
||||
|
||||
|
||||
<div class="menu-container-main">
|
||||
<div class="menu-nav-sidebar nes-container is-rounded" transition:fly="{{ x: -1000, duration: 500 }}">
|
||||
<h2>Menu</h2>
|
||||
<nav>
|
||||
{#each [...SubMenus] as [submenuKey, submenuComponent]}
|
||||
<button type="button" class="nes-btn {activeComponent === submenuComponent ? 'is-disabled' : ''}" on:click|preventDefault={() => switchMenu(submenuKey)}>{submenuKey}</button>
|
||||
{/each}
|
||||
</nav>
|
||||
</div>
|
||||
<div class="menu-submenu-container nes-container is-rounded" transition:fly="{{ y: -1000, duration: 500 }}">
|
||||
<h2>{activeSubMenu}</h2>
|
||||
{#if activeComponent}
|
||||
<svelte:component this="{activeComponent}"/>
|
||||
{/if}
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<style lang="scss">
|
||||
.nes-container {
|
||||
padding: 5px;
|
||||
}
|
||||
|
||||
div.menu-container-main {
|
||||
--size-first-columns-grid: 15%; //TODO: clamp value
|
||||
|
||||
font-family: "Press Start 2P";
|
||||
pointer-events: auto;
|
||||
height: 70vh;
|
||||
width: 75vw;
|
||||
top: 10vh;
|
||||
|
||||
position: relative;
|
||||
margin: auto;
|
||||
|
||||
display: grid;
|
||||
grid-template-columns: var(--size-first-columns-grid) calc(100% - var(--size-first-columns-grid));
|
||||
grid-template-rows: 100%;
|
||||
|
||||
h2 {
|
||||
text-align: center;
|
||||
margin-bottom: 20px;
|
||||
}
|
||||
|
||||
div.menu-nav-sidebar {
|
||||
background-color: #333333;
|
||||
color: whitesmoke;
|
||||
|
||||
nav button {
|
||||
width: calc(100% - 10px);
|
||||
margin-bottom: 10px;
|
||||
}
|
||||
}
|
||||
|
||||
div.menu-submenu-container {
|
||||
background-color: #333333;
|
||||
color: whitesmoke;
|
||||
}
|
||||
}
|
||||
</style>
|
@ -1,39 +1,29 @@
|
||||
<script lang="typescript">
|
||||
import {menuVisible} from "../../Stores/MenuStore";
|
||||
|
||||
let isOpen : Boolean = false;
|
||||
import {menuVisiblilityStore} from "../../Stores/MenuStore";
|
||||
import {get} from "svelte/store";
|
||||
|
||||
function openMenu(){
|
||||
isOpen = !isOpen; //Devrait être dans le store/menuVisible.set(isOPen);/
|
||||
if(isOpen) menuVisible.set(true);
|
||||
else menuVisible.set(false);
|
||||
menuVisiblilityStore.set(!get(menuVisiblilityStore))
|
||||
}
|
||||
</script>
|
||||
|
||||
<main class="menuIcon">
|
||||
<section>
|
||||
<button on:click|preventDefault={openMenu}>
|
||||
<img src="/static/images/logo-WA-min.png" alt="open menu">
|
||||
</button>
|
||||
</section>
|
||||
<img src="/static/images/logo-WA-min.png" alt="open menu" on:click|preventDefault={openMenu}>
|
||||
</main>
|
||||
|
||||
<style lang="scss">
|
||||
.menuIcon button {
|
||||
pointer-events: auto;
|
||||
border-radius: 200px;
|
||||
img {
|
||||
width: 60px;
|
||||
padding-top: 0;
|
||||
cursor: url('/resources/logos/cursor_pointer.png'), pointer;
|
||||
}
|
||||
.menuIcon {
|
||||
pointer-events: auto;
|
||||
margin: 25px;
|
||||
img {
|
||||
width: 60px;
|
||||
padding-top: 0;
|
||||
//cursor: url('/resources/logos/cursor_pointer.png'), pointer;
|
||||
}
|
||||
.menuIcon section {
|
||||
margin: 25px;
|
||||
}
|
||||
@media only screen and (max-height: 700px) {
|
||||
.menuIcon section {
|
||||
margin: 100px;
|
||||
}
|
||||
}
|
||||
@media only screen and (max-height: 700px) {
|
||||
.menuIcon {
|
||||
margin: 100px;
|
||||
}
|
||||
}
|
||||
</style>
|
||||
|
@ -1,27 +1,20 @@
|
||||
<script lang="typescript">
|
||||
|
||||
import {gameManager} from "../../Phaser/Game/GameManager";
|
||||
import {SelectCompanionScene, SelectCompanionSceneName} from "../../Phaser/Login/SelectCompanionScene";
|
||||
import {menuIconVisible, menuVisible} from "../../Stores/MenuStore";
|
||||
import {menuIconVisiblilityStore, menuVisiblilityStore} from "../../Stores/MenuStore";
|
||||
import {selectCompanionSceneVisibleStore} from "../../Stores/SelectCompanionStore";
|
||||
import {LoginScene, LoginSceneName} from "../../Phaser/Login/LoginScene";
|
||||
import {loginSceneVisibleStore} from "../../Stores/LoginSceneStore";
|
||||
import {selectCharacterSceneVisibleStore} from "../../Stores/SelectCharacterStore";
|
||||
import {SelectCharacterScene, SelectCharacterSceneName} from "../../Phaser/Login/SelectCharacterScene";
|
||||
|
||||
enum EditState {
|
||||
name = 1,
|
||||
skin,
|
||||
companion,
|
||||
}
|
||||
|
||||
let currentEditState: EditState = 2;
|
||||
import {connectionManager} from "../../Connexion/ConnectionManager";
|
||||
|
||||
|
||||
function disableMenuStores(){
|
||||
menuVisible.set(false);
|
||||
menuIconVisible.set(false);
|
||||
menuVisiblilityStore.set(false);
|
||||
menuIconVisiblilityStore.set(false);
|
||||
}
|
||||
|
||||
function openEditCompanionScene(){
|
||||
disableMenuStores();
|
||||
selectCompanionSceneVisibleStore.set(true);
|
||||
@ -40,34 +33,41 @@
|
||||
gameManager.leaveGame(SelectCharacterSceneName,new SelectCharacterScene());
|
||||
}
|
||||
|
||||
</script>
|
||||
|
||||
<form class="EditProfile">
|
||||
<section>
|
||||
<h5>Edit your profile</h5>
|
||||
</section>
|
||||
<section>
|
||||
<button type="submit" class="EditName" on:click|preventDefault={openEditNameScene}>Edit Name</button>
|
||||
</section>
|
||||
<section class="action">
|
||||
<button type="submit" class="EditSkin" on:click|preventDefault={openEditSkinScene}>Edit Skin</button>
|
||||
</section>
|
||||
<section>
|
||||
<button class="EditCompanion" on:click|preventDefault={openEditCompanionScene} >Edit Companion</button>
|
||||
</section>
|
||||
</form>
|
||||
|
||||
<style lang="scss">
|
||||
|
||||
.EditProfile {
|
||||
color: black;
|
||||
background: #eceeee;
|
||||
border: 1px solid #42464b;
|
||||
border-radius: 6px;
|
||||
margin: 20px auto 0;
|
||||
width: 50vw;
|
||||
max-width: 300px;
|
||||
function clickLogin() {
|
||||
connectionManager.loadOpenIDScreen();
|
||||
}
|
||||
|
||||
</script>
|
||||
|
||||
<div class="customize-main">
|
||||
<section>
|
||||
<button type="button" class="nes-btn" on:click|preventDefault={openEditNameScene}>Edit Name</button>
|
||||
</section>
|
||||
<section>
|
||||
<button type="button" class="nes-btn is-rounded" on:click|preventDefault={openEditSkinScene}>Edit Skin</button>
|
||||
</section>
|
||||
<section>
|
||||
<button type="button" class="nes-btn" on:click|preventDefault={openEditCompanionScene}>Edit Companion</button>
|
||||
</section>
|
||||
<section>
|
||||
<button type="button" class="nes-btn is-primary" on:click|preventDefault={clickLogin}>Login</button>
|
||||
</section>
|
||||
</div>
|
||||
|
||||
<style lang="scss">
|
||||
div.customize-main{
|
||||
display: grid;
|
||||
grid-template-rows: 33% 33% 33%; //TODO: clamp values
|
||||
|
||||
section {
|
||||
display: flex;
|
||||
justify-content: center;
|
||||
align-items: center;
|
||||
|
||||
button {
|
||||
height: 50px; //TODO: clamp value
|
||||
width: 250px; //TODO: clamp value
|
||||
}
|
||||
}
|
||||
}
|
||||
</style>
|
127
front/src/Components/Menu/SettingsSubMenu.svelte
Normal file
127
front/src/Components/Menu/SettingsSubMenu.svelte
Normal file
@ -0,0 +1,127 @@
|
||||
<script lang="typescript">
|
||||
import {localUserStore} from "../../Connexion/LocalUserStore";
|
||||
import {videoConstraintStore} from "../../Stores/MediaStore";
|
||||
import {HtmlUtils} from "../../WebRtc/HtmlUtils";
|
||||
|
||||
let fullscreen : boolean = localUserStore.getFullscreen();
|
||||
let notification : boolean = localUserStore.getNotification() === 'granted';
|
||||
let valueGame : number = localUserStore.getGameQualityValue();
|
||||
let valueVideo : number = localUserStore.getVideoQualityValue();
|
||||
let previewValueGame = valueGame;
|
||||
let previewValueVideo = valueVideo;
|
||||
|
||||
function saveSetting(){
|
||||
if (valueGame !== previewValueGame) {
|
||||
previewValueGame = valueGame;
|
||||
localUserStore.setGameQualityValue(valueGame);
|
||||
window.location.reload();// TODO edit that
|
||||
}
|
||||
|
||||
if (valueVideo !== previewValueVideo) {
|
||||
previewValueVideo = valueVideo;
|
||||
videoConstraintStore.setFrameRate(valueVideo);
|
||||
}
|
||||
}
|
||||
|
||||
function changeFullscreen() {
|
||||
const body = HtmlUtils.querySelectorOrFail('body');
|
||||
if (body) {
|
||||
if (document.fullscreenElement !== null && !fullscreen) {
|
||||
document.exitFullscreen()
|
||||
} else {
|
||||
body.requestFullscreen();
|
||||
}
|
||||
localUserStore.setFullscreen(fullscreen);
|
||||
}
|
||||
}
|
||||
|
||||
function changeNotification() {
|
||||
if (Notification.permission === 'granted') {
|
||||
localUserStore.setNotification(notification ? 'granted' : 'denied');
|
||||
} else {
|
||||
Notification.requestPermission().then((response) => {
|
||||
if (response === 'granted') {
|
||||
localUserStore.setNotification(notification ? 'granted' : 'denied');
|
||||
} else {
|
||||
localUserStore.setNotification('denied');
|
||||
notification = false;
|
||||
}
|
||||
})
|
||||
}
|
||||
}
|
||||
</script>
|
||||
|
||||
<div class="settings-main" on:submit|preventDefault={saveSetting}>
|
||||
<section>
|
||||
<h3>Game quality</h3>
|
||||
<select bind:value={valueGame}>
|
||||
<option value="{120}">High video quality (120 fps)</option>
|
||||
<option value="{60}">Medium video quality (60 fps, recommended)</option>
|
||||
<option value="{40}">Minimum video quality (40 fps)</option>
|
||||
<option value="{20}">Small video quality (20 fps)</option>
|
||||
</select>
|
||||
</section>
|
||||
<section>
|
||||
<h3>Video quality</h3>
|
||||
<select bind:value={valueVideo}>
|
||||
<option value="{30}">High video quality (30 fps)</option>
|
||||
<option value="{20}">Medium video quality (20 fps, recommended)</option>
|
||||
<option value="{10}">Minimum video quality (10 fps)</option>
|
||||
<option value="{5}">Small video quality (5 fps)</option>
|
||||
</select>
|
||||
</section>
|
||||
<section class="settings-section-save">
|
||||
<p>(Saving these settings will restart the game)</p>
|
||||
<button type="button" class="nes-btn is-primary" on:click|preventDefault={saveSetting}>Save</button>
|
||||
</section>
|
||||
<section class="settings-section-noSaveOption">
|
||||
<label>
|
||||
<input type="checkbox" class="nes-checkbox is-dark" bind:checked={fullscreen} on:change={changeFullscreen}/>
|
||||
<span>Fullscreen</span>
|
||||
</label>
|
||||
<label>
|
||||
<input type="checkbox" class="nes-checkbox is-dark" bind:checked={notification} on:change={changeNotification}>
|
||||
<span>Notifications</span>
|
||||
</label>
|
||||
</section>
|
||||
</div>
|
||||
|
||||
<style lang="scss">
|
||||
div.settings-main {
|
||||
height: calc(100% - 56px);
|
||||
display: grid;
|
||||
grid-template-rows: 25% 25% 25% 20%;
|
||||
|
||||
section {
|
||||
width: 100%; //TODO clamp value
|
||||
padding: 20px 20px 0;
|
||||
text-align: center;
|
||||
|
||||
select {
|
||||
border-radius: 16px;
|
||||
padding: 10px;
|
||||
margin: 5px;
|
||||
}
|
||||
select:focus {
|
||||
outline: none;
|
||||
}
|
||||
}
|
||||
section.settings-section-save {
|
||||
text-align: center;
|
||||
p {
|
||||
margin: 16px 0;
|
||||
}
|
||||
}
|
||||
section.settings-section-noSaveOption {
|
||||
--nb-noSaveOptions: 2; //number of sub-element in the section
|
||||
display: grid;
|
||||
grid-template-columns: calc(100% / var(--nb-noSaveOptions)) calc(100% / var(--nb-noSaveOptions)); //Same size for every sub-element
|
||||
|
||||
label {
|
||||
text-align: center;
|
||||
width: 100%;
|
||||
margin: 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
</style>
|
@ -1,7 +1,7 @@
|
||||
<script lang="ts">
|
||||
import { consoleGlobalMessageManagerFocusStore, consoleGlobalMessageManagerVisibleStore } from "../../Stores/ConsoleGlobalMessageManagerStore";
|
||||
import {onDestroy, onMount} from "svelte";
|
||||
import type { GameManager } from "../../Phaser/Game/GameManager";
|
||||
import { menuInputFocusStore } from "../../Stores/MenuStore";
|
||||
import { onDestroy, onMount } from "svelte";
|
||||
import { gameManager } from "../../Phaser/Game/GameManager";
|
||||
import { AdminMessageEventTypes } from "../../Connexion/AdminMessagesService";
|
||||
import type { Quill } from "quill";
|
||||
import type { PlayGlobalMessageInterface } from "../../Connexion/ConnexionModels";
|
||||
@ -30,13 +30,10 @@
|
||||
// remove formatting button
|
||||
];
|
||||
|
||||
export let gameManager: GameManager;
|
||||
|
||||
const gameScene = gameManager.getCurrentGameScene();
|
||||
let quill: Quill;
|
||||
let INPUT_CONSOLE_MESSAGE: HTMLDivElement;
|
||||
|
||||
const MESSAGE_TYPE = AdminMessageEventTypes.admin;
|
||||
let quill: Quill;
|
||||
let QUILL_EDITOR: HTMLDivElement;
|
||||
|
||||
export const handleSending = {
|
||||
sendTextMessage(broadcastToWorld: boolean) {
|
||||
@ -53,39 +50,31 @@
|
||||
|
||||
quill.deleteText(0, quill.getLength());
|
||||
gameScene.connection?.emitGlobalMessage(textGlobalMessage);
|
||||
disableConsole();
|
||||
}
|
||||
}
|
||||
|
||||
//Quill
|
||||
onMount(async () => {
|
||||
|
||||
// Import quill
|
||||
const {default: Quill} = await import("quill"); // eslint-disable-line @typescript-eslint/no-explicit-any
|
||||
|
||||
quill = new Quill(INPUT_CONSOLE_MESSAGE, {
|
||||
quill = new Quill(QUILL_EDITOR, {
|
||||
placeholder: 'Enter your message here...',
|
||||
theme: 'snow',
|
||||
modules: {
|
||||
toolbar: toolbarOptions
|
||||
},
|
||||
});
|
||||
|
||||
consoleGlobalMessageManagerFocusStore.set(true);
|
||||
menuInputFocusStore.set(true);
|
||||
});
|
||||
|
||||
onDestroy(() => {
|
||||
consoleGlobalMessageManagerFocusStore.set(false);
|
||||
menuInputFocusStore.set(false);
|
||||
})
|
||||
|
||||
function disableConsole() {
|
||||
consoleGlobalMessageManagerVisibleStore.set(false);
|
||||
consoleGlobalMessageManagerFocusStore.set(false);
|
||||
}
|
||||
</script>
|
||||
|
||||
<section class="section-input-send-text">
|
||||
<div class="input-send-text" bind:this={INPUT_CONSOLE_MESSAGE}></div>
|
||||
<div class="input-send-text" bind:this={QUILL_EDITOR}></div>
|
||||
</section>
|
||||
|
||||
|
BIN
front/src/Components/images/discord_64x64.png
Normal file
BIN
front/src/Components/images/discord_64x64.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 666 B |
BIN
front/src/Components/images/facebook_64x64.png
Normal file
BIN
front/src/Components/images/facebook_64x64.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 507 B |
BIN
front/src/Components/images/instagram_64x64.png
Normal file
BIN
front/src/Components/images/instagram_64x64.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 754 B |
BIN
front/src/Components/images/linkedin_64x64.png
Normal file
BIN
front/src/Components/images/linkedin_64x64.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 506 B |
BIN
front/src/Components/images/twitter_64x64.png
Normal file
BIN
front/src/Components/images/twitter_64x64.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 484 B |
BIN
front/src/Components/images/youtube_64x64.png
Normal file
BIN
front/src/Components/images/youtube_64x64.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 463 B |
@ -16,6 +16,7 @@ const lastRoomUrl = "lastRoomUrl";
|
||||
const authToken = "authToken";
|
||||
const state = "state";
|
||||
const nonce = "nonce";
|
||||
const notification = "notificationPermission";
|
||||
|
||||
class LocalUserStore {
|
||||
saveUser(localUser: LocalUser) {
|
||||
@ -128,6 +129,14 @@ class LocalUserStore {
|
||||
return localStorage.getItem(authToken);
|
||||
}
|
||||
|
||||
setNotification(value: string): void {
|
||||
localStorage.setItem(notification, value);
|
||||
}
|
||||
|
||||
getNotification(): string | null {
|
||||
return localStorage.getItem(notification);
|
||||
}
|
||||
|
||||
generateState(): string {
|
||||
const newState = uuidv4();
|
||||
localStorage.setItem(state, newState);
|
||||
|
@ -9,7 +9,7 @@ import { localUserStore } from "../../Connexion/LocalUserStore";
|
||||
import { get } from "svelte/store";
|
||||
import { requestedCameraState, requestedMicrophoneState } from "../../Stores/MediaStore";
|
||||
import { helpCameraSettingsVisibleStore } from "../../Stores/HelpCameraSettingsStore";
|
||||
import { menuIconVisible } from "../../Stores/MenuStore";
|
||||
import { menuIconVisiblilityStore } from "../../Stores/MenuStore";
|
||||
|
||||
/**
|
||||
* This class should be responsible for any scene starting/stopping
|
||||
@ -100,7 +100,7 @@ export class GameManager {
|
||||
this.currentGameSceneName = scene.scene.key;
|
||||
const menuScene: MenuScene = scene.scene.get(MenuSceneName) as MenuScene;
|
||||
menuScene.revealMenuIcon();
|
||||
menuIconVisible.set(true);
|
||||
menuIconVisiblilityStore.set(true);
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -6,7 +6,7 @@ import { localUserStore } from "../../Connexion/LocalUserStore";
|
||||
import { gameReportKey, gameReportRessource, ReportMenu } from "./ReportMenu";
|
||||
import { connectionManager } from "../../Connexion/ConnectionManager";
|
||||
import { GameConnexionTypes } from "../../Url/UrlManager";
|
||||
import { menuIconVisible, menuVisible } from "../../Stores/MenuStore";
|
||||
import { menuIconVisiblilityStore, menuVisiblilityStore } from "../../Stores/MenuStore";
|
||||
import { videoConstraintStore } from "../../Stores/MediaStore";
|
||||
import { showReportScreenStore } from "../../Stores/ShowReportScreenStore";
|
||||
import { HtmlUtils } from "../../WebRtc/HtmlUtils";
|
||||
@ -163,7 +163,7 @@ export class MenuScene extends Phaser.Scene {
|
||||
}
|
||||
|
||||
openSideMenu() {
|
||||
menuVisible.set(true);
|
||||
menuVisiblilityStore.set(true);
|
||||
if (this.sideMenuOpened) return;
|
||||
|
||||
/*this.closeAll();
|
||||
@ -188,7 +188,7 @@ export class MenuScene extends Phaser.Scene {
|
||||
}
|
||||
|
||||
private closeSideMenu(): void {
|
||||
menuVisible.set(false);
|
||||
menuVisiblilityStore.set(false);
|
||||
/* if (!this.sideMenuOpened) return;
|
||||
this.sideMenuOpened = false;
|
||||
this.closeAll();
|
||||
|
@ -1,8 +1,9 @@
|
||||
import { writable } from "svelte/store";
|
||||
import Timeout = NodeJS.Timeout;
|
||||
|
||||
export const menuIconVisible = writable(false);
|
||||
export const menuVisible = writable(false);
|
||||
export const menuIconVisiblilityStore = writable(false);
|
||||
export const menuVisiblilityStore = writable(false);
|
||||
export const menuInputFocusStore = writable(false);
|
||||
|
||||
let warningContainerTimeout: Timeout | null = null;
|
||||
function createWarningContainerStore() {
|
||||
|
@ -1,11 +1,11 @@
|
||||
import { derived } from "svelte/store";
|
||||
import { consoleGlobalMessageManagerFocusStore } from "./ConsoleGlobalMessageManagerStore";
|
||||
import { menuInputFocusStore } from "./MenuStore";
|
||||
import { chatInputFocusStore } from "./ChatStore";
|
||||
|
||||
//derived from the focus on Menu, ConsoleGlobal, Chat and ...
|
||||
export const enableUserInputsStore = derived(
|
||||
[consoleGlobalMessageManagerFocusStore, chatInputFocusStore],
|
||||
([$consoleGlobalMessageManagerFocusStore, $chatInputFocusStore]) => {
|
||||
return !$consoleGlobalMessageManagerFocusStore && !$chatInputFocusStore;
|
||||
[menuInputFocusStore, chatInputFocusStore],
|
||||
([$menuInputFocusStore, $chatInputFocusStore]) => {
|
||||
return !$menuInputFocusStore && !$chatInputFocusStore;
|
||||
}
|
||||
);
|
||||
|
@ -11,6 +11,7 @@ import { cowebsiteCloseButtonId } from "./CoWebsiteManager";
|
||||
import { gameOverlayVisibilityStore } from "../Stores/GameOverlayStoreVisibility";
|
||||
import { layoutManagerActionStore, layoutManagerVisibilityStore } from "../Stores/LayoutManagerStore";
|
||||
import { get } from "svelte/store";
|
||||
import { localUserStore } from "../Connexion/LocalUserStore";
|
||||
|
||||
export class MediaManager {
|
||||
startScreenSharingCallBacks: Set<StartScreenSharingCallback> = new Set<StartScreenSharingCallback>();
|
||||
@ -181,7 +182,11 @@ export class MediaManager {
|
||||
}
|
||||
|
||||
public hasNotification(): boolean {
|
||||
return Notification.permission === "granted";
|
||||
if (Notification.permission === "granted") {
|
||||
return localUserStore.getNotification() === "granted";
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
public requestNotification() {
|
||||
|
@ -1,15 +1,15 @@
|
||||
//InputTextGlobalMessage
|
||||
//TextGlobalMessage
|
||||
section.section-input-send-text {
|
||||
--height-toolbar: 15%;
|
||||
height: 100%;
|
||||
|
||||
.ql-toolbar{
|
||||
max-height: 100px;
|
||||
|
||||
height: var(--height-toolbar);
|
||||
background: whitesmoke;
|
||||
}
|
||||
|
||||
div.input-send-text{
|
||||
height: calc(100% - 100px);
|
||||
height: calc(100% - var(--height-toolbar));
|
||||
overflow: auto;
|
||||
|
||||
color: whitesmoke;
|
@ -3,4 +3,4 @@
|
||||
@import "style";
|
||||
@import "mobile-style.scss";
|
||||
@import "fonts.scss";
|
||||
@import "inputTextGlobalMessageSvelte-Style.scss";
|
||||
@import "TextGlobalMessageSvelte-Style";
|
||||
|
@ -1,5 +1,4 @@
|
||||
*{
|
||||
font-family: Lato;
|
||||
cursor: url('./images/cursor_normal.png'), auto;
|
||||
}
|
||||
* a, button, select{
|
||||
|
Loading…
Reference in New Issue
Block a user