WIP: Migrate AudioManager in Svelte (#1325)
* Migrate AudioManager in Svelte * use import type when needed
This commit is contained in:
parent
ac282db1ac
commit
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@ -3,9 +3,9 @@ import {
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isTriggerActionMessageEvent,
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removeActionMessage,
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triggerActionMessage,
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} from './TriggerActionMessageEvent';
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} from "./TriggerActionMessageEvent";
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import * as tg from 'generic-type-guard';
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import * as tg from "generic-type-guard";
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const isTriggerMessageEventObject = new tg.IsInterface()
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.withProperties({
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@ -35,6 +35,8 @@
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import WarningContainer from "./WarningContainer/WarningContainer.svelte";
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import {layoutManagerVisibilityStore} from "../Stores/LayoutManagerStore";
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import LayoutManager from "./LayoutManager/LayoutManager.svelte";
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import {audioManagerVisibilityStore} from "../Stores/AudioManagerStore";
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import AudioManager from "./AudioManager/AudioManager.svelte"
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export let game: Game;
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@ -81,6 +83,11 @@
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<AudioPlaying url={$soundPlayingStore} />
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</div>
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{/if}
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{#if $audioManagerVisibilityStore}
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<div>
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<AudioManager></AudioManager>
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</div>
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{/if}
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{#if $layoutManagerVisibilityStore}
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<div>
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<LayoutManager></LayoutManager>
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119
front/src/Components/AudioManager/AudioManager.svelte
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119
front/src/Components/AudioManager/AudioManager.svelte
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@ -0,0 +1,119 @@
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<script lang="ts">
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import audioImg from "../images/audio.svg";
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import audioMuteImg from "../images/audio-mute.svg";
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import { localUserStore } from "../../Connexion/LocalUserStore";
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import type { audioManagerVolume } from "../../Stores/AudioManagerStore";
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import {
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audioManagerFileStore,
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audioManagerVolumeStore,
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} from "../../Stores/AudioManagerStore";
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import {get} from "svelte/store";
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import type { Unsubscriber } from "svelte/store";
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import {onDestroy, onMount} from "svelte";
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let HTMLAudioPlayer: HTMLAudioElement;
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let unsubscriberFileStore: Unsubscriber | null = null;
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let unsubscriberVolumeStore: Unsubscriber | null = null;
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let volume: number = 1;
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let decreaseWhileTalking: boolean = true;
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onMount(() => {
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unsubscriberFileStore = audioManagerFileStore.subscribe(() =>{
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HTMLAudioPlayer.pause();
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HTMLAudioPlayer.loop = get(audioManagerVolumeStore).loop;
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HTMLAudioPlayer.volume = get(audioManagerVolumeStore).volume;
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HTMLAudioPlayer.muted = get(audioManagerVolumeStore).muted;
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HTMLAudioPlayer.play();
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});
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unsubscriberVolumeStore = audioManagerVolumeStore.subscribe((audioManager: audioManagerVolume) => {
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const reduceVolume = audioManager.talking && audioManager.decreaseWhileTalking;
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if (reduceVolume && !audioManager.volumeReduced) {
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audioManager.volume *= 0.5;
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} else if (!reduceVolume && audioManager.volumeReduced) {
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audioManager.volume *= 2.0;
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}
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audioManager.volumeReduced = reduceVolume;
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HTMLAudioPlayer.volume = audioManager.volume;
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HTMLAudioPlayer.muted = audioManager.muted;
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HTMLAudioPlayer.loop = audioManager.loop;
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})
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})
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onDestroy(() => {
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if (unsubscriberFileStore) {
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unsubscriberFileStore();
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}
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if (unsubscriberVolumeStore) {
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unsubscriberVolumeStore();
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}
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})
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function onMute() {
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audioManagerVolumeStore.setMuted(!get(audioManagerVolumeStore).muted);
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localUserStore.setAudioPlayerMuted(get(audioManagerVolumeStore).muted);
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}
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function setVolume() {
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audioManagerVolumeStore.setVolume(volume)
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localUserStore.setAudioPlayerVolume(get(audioManagerVolumeStore).volume);
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}
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function setDecrease() {
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audioManagerVolumeStore.setDecreaseWhileTalking(decreaseWhileTalking);
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}
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</script>
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<div class="main-audio-manager nes-container is-rounded">
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<div class="audio-manager-player-volume">
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<img src={$audioManagerVolumeStore.muted ? audioMuteImg : audioImg} alt="player volume" on:click={onMute}>
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<input type="range" min="0" max="1" step="0.025" bind:value={volume} on:change={setVolume}>
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</div>
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<div class="audio-manager-reduce-conversation">
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<label>
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reduce in conversations
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<input type="checkbox" bind:checked={decreaseWhileTalking} on:change={setDecrease}>
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</label>
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<section class="audio-manager-file">
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<audio class="audio-manager-audioplayer" bind:this={HTMLAudioPlayer}>
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<source src={$audioManagerFileStore}>
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</audio>
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</section>
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</div>
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</div>
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<style lang="scss">
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div.main-audio-manager.nes-container.is-rounded {
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position: relative;
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top: 0.5rem;
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max-height: clamp(150px, 10vh, 15vh); //replace @media for small screen
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width: clamp(200px, 15vw, 15vw);
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padding: 3px 3px;
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margin-left: auto;
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margin-right: auto;
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background-color: rgb(0,0,0,0.5);
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display: grid;
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grid-template-rows: 50% 50%;
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color: whitesmoke;
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text-align: center;
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pointer-events: auto;
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div.audio-manager-player-volume {
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display: grid;
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grid-template-columns: 50px 1fr;
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img {
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height: 100%;
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width: calc(100% - 10px);
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margin-right: 10px;
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}
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}
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section.audio-manager-file {
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display: none;
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}
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}
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</style>
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3
front/src/Components/images/audio-mute.svg
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3
front/src/Components/images/audio-mute.svg
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@ -0,0 +1,3 @@
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<svg width="2em" height="2em" viewBox="0 0 16 16" class="bi bi-volume-up" fill="white" xmlns="http://www.w3.org/2000/svg">
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<path fill-rule="evenodd" d="M6.717 3.55A.5.5 0 0 1 7 4v8a.5.5 0 0 1-.812.39L3.825 10.5H1.5A.5.5 0 0 1 1 10V6a.5.5 0 0 1 .5-.5h2.325l2.363-1.89a.5.5 0 0 1 .529-.06zM6 5.04L4.312 6.39A.5.5 0 0 1 4 6.5H2v3h2a.5.5 0 0 1 .312.11L6 10.96V5.04z" />
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</svg>
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After Width: | Height: | Size: 376 B |
8
front/src/Components/images/audio.svg
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8
front/src/Components/images/audio.svg
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@ -0,0 +1,8 @@
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<svg width="2em" height="2em" viewBox="0 0 16 16" class="bi bi-volume-up" fill="white" xmlns="http://www.w3.org/2000/svg">
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<path fill-rule="evenodd" d="M6.717 3.55A.5.5 0 0 1 7 4v8a.5.5 0 0 1-.812.39L3.825 10.5H1.5A.5.5 0 0 1 1 10V6a.5.5 0 0 1 .5-.5h2.325l2.363-1.89a.5.5 0 0 1 .529-.06zM6 5.04L4.312 6.39A.5.5 0 0 1 4 6.5H2v3h2a.5.5 0 0 1 .312.11L6 10.96V5.04z" />
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<g>
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<path d="M11.536 14.01A8.473 8.473 0 0 0 14.026 8a8.473 8.473 0 0 0-2.49-6.01l-.708.707A7.476 7.476 0 0 1 13.025 8c0 2.071-.84 3.946-2.197 5.303l.708.707z" />
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<path d="M10.121 12.596A6.48 6.48 0 0 0 12.025 8a6.48 6.48 0 0 0-1.904-4.596l-.707.707A5.483 5.483 0 0 1 11.025 8a5.483 5.483 0 0 1-1.61 3.89l.706.706z" />
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<path d="M8.707 11.182A4.486 4.486 0 0 0 10.025 8a4.486 4.486 0 0 0-1.318-3.182L8 5.525A3.489 3.489 0 0 1 9.025 8 3.49 3.49 0 0 1 8 10.475l.707.707z" />
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</g>
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</svg>
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After Width: | Height: | Size: 885 B |
@ -1,90 +0,0 @@
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const IGNORED_KEYS = new Set([
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'Esc',
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'Escape',
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'Alt',
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'Meta',
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'Control',
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'Ctrl',
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'Space',
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'Backspace'
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])
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export class TextInput extends Phaser.GameObjects.BitmapText {
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private minUnderLineLength = 4;
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private underLine: Phaser.GameObjects.Text;
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private domInput = document.createElement('input');
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constructor(scene: Phaser.Scene, x: number, y: number, maxLength: number, text: string,
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onChange: (text: string) => void) {
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super(scene, x, y, 'main_font', text, 32);
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this.setOrigin(0.5).setCenterAlign();
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this.scene.add.existing(this);
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const style = {fontFamily: 'Arial', fontSize: "32px", color: '#ffffff'};
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this.underLine = this.scene.add.text(x, y+1, this.getUnderLineBody(text.length), style);
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this.underLine.setOrigin(0.5);
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this.domInput.maxLength = maxLength;
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this.domInput.style.opacity = "0";
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if (text) {
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this.domInput.value = text;
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}
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this.domInput.addEventListener('keydown', event => {
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if (IGNORED_KEYS.has(event.key)) {
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return;
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}
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if (!/[a-zA-Z0-9:.!&?()+-]/.exec(event.key)) {
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event.preventDefault();
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}
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});
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this.domInput.addEventListener('input', (event) => {
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if (event.defaultPrevented) {
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return;
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}
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this.text = this.domInput.value;
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this.underLine.text = this.getUnderLineBody(this.text.length);
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onChange(this.text);
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});
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document.body.append(this.domInput);
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this.focus();
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}
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private getUnderLineBody(textLength:number): string {
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if (textLength < this.minUnderLineLength) textLength = this.minUnderLineLength;
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let text = '_______';
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for (let i = this.minUnderLineLength; i < textLength; i++) {
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text += '__';
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}
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return text;
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}
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getText(): string {
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return this.text;
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}
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setX(x: number): this {
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super.setX(x);
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this.underLine.x = x;
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return this;
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}
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setY(y: number): this {
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super.setY(y);
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this.underLine.y = y+1;
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return this;
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}
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focus() {
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this.domInput.focus();
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}
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destroy(): void {
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super.destroy();
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this.domInput.remove();
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}
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}
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@ -32,7 +32,6 @@ import type { RoomConnection } from "../../Connexion/RoomConnection";
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import { Room } from "../../Connexion/Room";
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import { jitsiFactory } from "../../WebRtc/JitsiFactory";
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import { urlManager } from "../../Url/UrlManager";
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import { audioManager } from "../../WebRtc/AudioManager";
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import { TextureError } from "../../Exception/TextureError";
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import { localUserStore } from "../../Connexion/LocalUserStore";
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import { HtmlUtils } from "../../WebRtc/HtmlUtils";
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@ -84,6 +83,11 @@ import { biggestAvailableAreaStore } from "../../Stores/BiggestAvailableAreaStor
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import { SharedVariablesManager } from "./SharedVariablesManager";
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import { playersStore } from "../../Stores/PlayersStore";
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import { chatVisibilityStore } from "../../Stores/ChatStore";
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import {
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audioManagerFileStore,
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audioManagerVisibilityStore,
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audioManagerVolumeStore,
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} from "../../Stores/AudioManagerStore";
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import { PropertyUtils } from "../Map/PropertyUtils";
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import Tileset = Phaser.Tilemaps.Tileset;
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import { userIsAdminStore } from "../../Stores/GameStore";
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@ -727,12 +731,12 @@ export class GameScene extends DirtyScene {
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this.simplePeer.registerPeerConnectionListener({
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onConnect(peer) {
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//self.openChatIcon.setVisible(true);
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audioManager.decreaseVolume();
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audioManagerVolumeStore.setTalking(true);
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},
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onDisconnect(userId: number) {
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if (self.simplePeer.getNbConnections() === 0) {
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//self.openChatIcon.setVisible(false);
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audioManager.restoreVolume();
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audioManagerVolumeStore.setTalking(false);
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}
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},
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});
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@ -898,14 +902,16 @@ export class GameScene extends DirtyScene {
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const volume = allProps.get(AUDIO_VOLUME_PROPERTY) as number | undefined;
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const loop = allProps.get(AUDIO_LOOP_PROPERTY) as boolean | undefined;
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newValue === undefined
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? audioManager.unloadAudio()
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: audioManager.playAudio(newValue, this.getMapDirUrl(), volume, loop);
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? audioManagerFileStore.unloadAudio()
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: audioManagerFileStore.playAudio(newValue, this.getMapDirUrl(), volume, loop);
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audioManagerVisibilityStore.set(!(newValue === undefined));
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});
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// TODO: This legacy property should be removed at some point
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this.gameMap.onPropertyChange("playAudioLoop", (newValue, oldValue) => {
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newValue === undefined
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? audioManager.unloadAudio()
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: audioManager.playAudio(newValue, this.getMapDirUrl(), undefined, true);
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? audioManagerFileStore.unloadAudio()
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: audioManagerFileStore.playAudio(newValue, this.getMapDirUrl(), undefined, true);
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audioManagerVisibilityStore.set(!(newValue === undefined));
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});
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this.gameMap.onPropertyChange("zone", (newValue, oldValue) => {
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@ -1323,7 +1329,7 @@ ${escapedMessage}
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}
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this.stopJitsi();
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audioManager.unloadAudio();
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audioManagerFileStore.unloadAudio();
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// We are completely destroying the current scene to avoid using a half-backed instance when coming back to the same map.
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this.connection?.closeConnection();
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this.simplePeer?.closeAllConnections();
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105
front/src/Stores/AudioManagerStore.ts
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105
front/src/Stores/AudioManagerStore.ts
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@ -0,0 +1,105 @@
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import { get, writable } from "svelte/store";
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export interface audioManagerVolume {
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muted: boolean;
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volume: number;
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decreaseWhileTalking: boolean;
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volumeReduced: boolean;
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loop: boolean;
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talking: boolean;
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}
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function createAudioManagerVolumeStore() {
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const { subscribe, update } = writable<audioManagerVolume>({
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muted: false,
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volume: 1,
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decreaseWhileTalking: true,
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volumeReduced: false,
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loop: false,
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talking: false,
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});
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return {
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subscribe,
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setMuted: (newMute: boolean): void => {
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update((audioPlayerVolume: audioManagerVolume) => {
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audioPlayerVolume.muted = newMute;
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return audioPlayerVolume;
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});
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},
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setVolume: (newVolume: number): void => {
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update((audioPlayerVolume: audioManagerVolume) => {
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audioPlayerVolume.volume = newVolume;
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return audioPlayerVolume;
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});
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},
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setDecreaseWhileTalking: (newDecrease: boolean): void => {
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update((audioManagerVolume: audioManagerVolume) => {
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audioManagerVolume.decreaseWhileTalking = newDecrease;
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return audioManagerVolume;
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});
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},
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setVolumeReduced: (newVolumeReduced: boolean): void => {
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update((audioManagerVolume: audioManagerVolume) => {
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audioManagerVolume.volumeReduced = newVolumeReduced;
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return audioManagerVolume;
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});
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},
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setLoop: (newLoop: boolean): void => {
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update((audioManagerVolume: audioManagerVolume) => {
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audioManagerVolume.loop = newLoop;
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return audioManagerVolume;
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});
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},
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setTalking: (newTalk: boolean): void => {
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update((audioManagerVolume: audioManagerVolume) => {
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audioManagerVolume.talking = newTalk;
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return audioManagerVolume;
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});
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},
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};
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}
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function createAudioManagerFileStore() {
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const { subscribe, update } = writable<string>("");
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return {
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subscribe,
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playAudio: (
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url: string | number | boolean,
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mapDirUrl: string,
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volume: number | undefined,
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loop = false
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): void => {
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update((file: string) => {
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const audioPath = url as string;
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if (audioPath.indexOf("://") > 0) {
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// remote file or stream
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file = audioPath;
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} else {
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// local file, include it relative to map directory
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file = mapDirUrl + "/" + url;
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}
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audioManagerVolumeStore.setVolume(
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volume ? Math.min(volume, get(audioManagerVolumeStore).volume) : get(audioManagerVolumeStore).volume
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);
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audioManagerVolumeStore.setLoop(loop);
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return file;
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});
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},
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unloadAudio: () => {
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update((file: string) => {
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audioManagerVolumeStore.setLoop(false);
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return "";
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});
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},
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};
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}
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export const audioManagerVisibilityStore = writable(false);
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export const audioManagerVolumeStore = createAudioManagerVolumeStore();
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export const audioManagerFileStore = createAudioManagerFileStore();
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@ -1,188 +0,0 @@
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import {HtmlUtils} from "./HtmlUtils";
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import {isUndefined} from "generic-type-guard";
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import {localUserStore} from "../Connexion/LocalUserStore";
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enum audioStates {
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closed = 0,
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loading = 1,
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playing = 2
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}
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const audioPlayerDivId = "audioplayer";
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const audioPlayerCtrlId = "audioplayerctrl";
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const audioPlayerVolId = "audioplayer_volume";
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const audioPlayerMuteId = "audioplayer_volume_icon_playing";
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const animationTime = 500;
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||||
|
||||
class AudioManager {
|
||||
private opened = audioStates.closed;
|
||||
|
||||
private audioPlayerDiv: HTMLDivElement;
|
||||
private audioPlayerCtrl: HTMLDivElement;
|
||||
private audioPlayerElem: HTMLAudioElement | undefined;
|
||||
private audioPlayerVol: HTMLInputElement;
|
||||
private audioPlayerMute: HTMLInputElement;
|
||||
|
||||
private volume = 1;
|
||||
private muted = false;
|
||||
private decreaseWhileTalking = true;
|
||||
private volumeReduced = false;
|
||||
|
||||
constructor() {
|
||||
this.audioPlayerDiv = HtmlUtils.getElementByIdOrFail<HTMLDivElement>(audioPlayerDivId);
|
||||
this.audioPlayerCtrl = HtmlUtils.getElementByIdOrFail<HTMLDivElement>(audioPlayerCtrlId);
|
||||
this.audioPlayerVol = HtmlUtils.getElementByIdOrFail<HTMLInputElement>(audioPlayerVolId);
|
||||
this.audioPlayerMute = HtmlUtils.getElementByIdOrFail<HTMLInputElement>(audioPlayerMuteId);
|
||||
|
||||
this.volume = localUserStore.getAudioPlayerVolume();
|
||||
this.audioPlayerVol.value = '' + this.volume;
|
||||
|
||||
this.muted = localUserStore.getAudioPlayerMuted();
|
||||
if (this.muted) {
|
||||
this.audioPlayerMute.classList.add('muted');
|
||||
}
|
||||
}
|
||||
|
||||
public playAudio(url: string|number|boolean, mapDirUrl: string, volume: number|undefined, loop=false): void {
|
||||
const audioPath = url as string;
|
||||
let realAudioPath = '';
|
||||
|
||||
if (audioPath.indexOf('://') > 0) {
|
||||
// remote file or stream
|
||||
realAudioPath = audioPath;
|
||||
} else {
|
||||
// local file, include it relative to map directory
|
||||
realAudioPath = mapDirUrl + '/' + url;
|
||||
}
|
||||
|
||||
this.loadAudio(realAudioPath, volume);
|
||||
|
||||
if (loop) {
|
||||
this.loop();
|
||||
}
|
||||
}
|
||||
|
||||
private close(): void {
|
||||
this.audioPlayerCtrl.classList.remove('loading');
|
||||
this.audioPlayerCtrl.classList.add('hidden');
|
||||
this.opened = audioStates.closed;
|
||||
}
|
||||
|
||||
private load(): void {
|
||||
this.audioPlayerCtrl.classList.remove('hidden');
|
||||
this.audioPlayerCtrl.classList.add('loading');
|
||||
this.opened = audioStates.loading;
|
||||
}
|
||||
|
||||
private open(): void {
|
||||
this.audioPlayerCtrl.classList.remove('hidden', 'loading');
|
||||
this.opened = audioStates.playing;
|
||||
}
|
||||
|
||||
private changeVolume(talking = false): void {
|
||||
if (isUndefined(this.audioPlayerElem)) {
|
||||
return;
|
||||
}
|
||||
|
||||
const reduceVolume = talking && this.decreaseWhileTalking;
|
||||
if (reduceVolume && !this.volumeReduced) {
|
||||
this.volume *= 0.5;
|
||||
} else if (!reduceVolume && this.volumeReduced) {
|
||||
this.volume *= 2.0;
|
||||
}
|
||||
this.volumeReduced = reduceVolume;
|
||||
|
||||
this.audioPlayerElem.volume = this.volume;
|
||||
this.audioPlayerVol.value = '' + this.volume;
|
||||
this.audioPlayerElem.muted = this.muted;
|
||||
}
|
||||
|
||||
private setVolume(volume: number): void {
|
||||
this.volume = volume;
|
||||
localUserStore.setAudioPlayerVolume(volume);
|
||||
}
|
||||
|
||||
private loadAudio(url: string, volume: number|undefined): void {
|
||||
this.load();
|
||||
|
||||
/* Solution 1, remove whole audio player */
|
||||
this.audioPlayerDiv.innerHTML = ''; // necessary, if switching from one audio context to another! (else both streams would play simultaneously)
|
||||
|
||||
this.audioPlayerElem = document.createElement('audio');
|
||||
this.audioPlayerElem.id = 'audioplayerelem';
|
||||
this.audioPlayerElem.controls = false;
|
||||
this.audioPlayerElem.preload = 'none';
|
||||
|
||||
const srcElem = document.createElement('source');
|
||||
srcElem.type = "audio/mp3";
|
||||
srcElem.src = url;
|
||||
|
||||
this.audioPlayerElem.append(srcElem);
|
||||
|
||||
this.audioPlayerDiv.append(this.audioPlayerElem);
|
||||
this.volume = volume ? Math.min(volume, this.volume) : this.volume;
|
||||
this.changeVolume();
|
||||
this.audioPlayerElem.play();
|
||||
|
||||
const muteElem = HtmlUtils.getElementByIdOrFail<HTMLInputElement>('audioplayer_mute');
|
||||
muteElem.onclick = (ev: Event) => {
|
||||
this.muted = !this.muted;
|
||||
this.changeVolume();
|
||||
localUserStore.setAudioPlayerMuted(this.muted);
|
||||
|
||||
if (this.muted) {
|
||||
this.audioPlayerMute.classList.add('muted');
|
||||
} else {
|
||||
this.audioPlayerMute.classList.remove('muted');
|
||||
}
|
||||
}
|
||||
|
||||
this.audioPlayerVol.oninput = (ev: Event)=> {
|
||||
this.setVolume(parseFloat((<HTMLInputElement>ev.currentTarget).value));
|
||||
this.changeVolume();
|
||||
|
||||
(<HTMLInputElement>ev.currentTarget).blur();
|
||||
}
|
||||
|
||||
const decreaseElem = HtmlUtils.getElementByIdOrFail<HTMLInputElement>('audioplayer_decrease_while_talking');
|
||||
decreaseElem.oninput = (ev: Event)=> {
|
||||
this.decreaseWhileTalking = (<HTMLInputElement>ev.currentTarget).checked;
|
||||
this.changeVolume();
|
||||
}
|
||||
|
||||
this.open();
|
||||
}
|
||||
|
||||
private loop(): void {
|
||||
if (this.audioPlayerElem !== undefined) {
|
||||
this.audioPlayerElem.loop = true;
|
||||
}
|
||||
}
|
||||
|
||||
public unloadAudio(): void {
|
||||
try {
|
||||
const audioElem = HtmlUtils.getElementByIdOrFail<HTMLAudioElement>('audioplayerelem');
|
||||
this.volume = audioElem.volume;
|
||||
this.muted = audioElem.muted;
|
||||
audioElem.pause();
|
||||
audioElem.loop = false;
|
||||
audioElem.src = "";
|
||||
audioElem.innerHTML = "";
|
||||
audioElem.load();
|
||||
} catch (e) {
|
||||
console.log('No audio element loaded to unload');
|
||||
}
|
||||
|
||||
this.close();
|
||||
}
|
||||
|
||||
public decreaseVolume(): void {
|
||||
this.changeVolume(true);
|
||||
}
|
||||
|
||||
public restoreVolume(): void {
|
||||
this.changeVolume(false);
|
||||
}
|
||||
}
|
||||
|
||||
export const audioManager = new AudioManager();
|
Loading…
Reference in New Issue
Block a user