Commit Graph

281 Commits

Author SHA1 Message Date
arp
032facb75f lint fixes 2020-10-09 17:21:46 +02:00
arp
f550c5a775 merge from develop 2020-10-09 17:10:24 +02:00
arp
c5f8b43fec more fixes 2020-10-09 17:01:34 +02:00
arp
5e54fc2c26 some fixes 2020-10-09 14:53:18 +02:00
arp
4af46b1b3f simplified mapUrl parsing 2020-10-08 18:51:24 +02:00
David Négrier
f542b117a8 Refactoring connection to pass room info on connect 2020-10-06 18:11:42 +02:00
arp
0b78eb6277 temp 2020-10-06 15:37:00 +02:00
David Négrier
e1193ad95a Fixing console removal 2020-10-01 17:16:36 +02:00
David Négrier
f06abfae4c Migrating to uuid v4 2020-10-01 16:51:51 +02:00
David Négrier
e4872c6f9d Fix CI 2020-10-01 15:55:23 +02:00
David Négrier
d3fa901691 Merge branch 'develop' of github.com:thecodingmachine/workadventure into feature/global-message
+ migrating to protobuf messages

# Conflicts:
#	back/src/App.ts
#	back/src/Controller/IoSocketController.ts
#	back/yarn.lock
#	front/src/Connection.ts
#	front/src/Phaser/Game/GameScene.ts
#	front/src/Phaser/Login/EnableCameraScene.ts
#	front/src/WebRtc/SimplePeer.ts
2020-10-01 14:11:34 +02:00
David Négrier
a8bbe04cae Adding logs to track overheating 2020-09-30 14:42:35 +02:00
David Négrier
57262de1bf Fixing CI + lowering extrapolation time 2020-09-30 13:49:23 +02:00
David Négrier
a87cdc543b Adding CPU tracking: if CPU > 80%, ignore position of moving players 2020-09-30 12:50:34 +02:00
David Négrier
27871641aa Removing dead code 2020-09-30 12:17:27 +02:00
David Négrier
d9c910cfca Removing useless code 2020-09-30 12:16:39 +02:00
David Négrier
c7f5770968 Fix CI 2020-09-30 10:17:01 +02:00
David Négrier
5de2f61231 Adding back authentication to uws websocket 2020-09-30 10:12:40 +02:00
David Négrier
e9b538e43c Fixing import 2020-09-29 17:30:38 +02:00
David Négrier
53c6c2bc30 Fixing benchmark 2020-09-29 17:24:16 +02:00
David Négrier
9f3577286d Merge branch 'develop' of github.com:thecodingmachine/workadventure into uws
# Conflicts:
#	back/src/Controller/AdminController.ts
#	back/src/Controller/AuthenticateController.ts
#	back/src/Controller/IoSocketController.ts
#	back/src/Controller/MapController.ts
#	benchmark/index.ts
#	front/src/Connexion/RoomConnection.ts
2020-09-29 17:12:28 +02:00
David Négrier
432b4a0e85 Linting app 2020-09-29 16:12:17 +02:00
David Négrier
b485c9bf46 Switching WebRTC to protobuf + uws 2020-09-29 16:01:22 +02:00
David Négrier
a9b1313d39 Cleanup 2020-09-29 10:57:14 +02:00
David Négrier
2cea0e490b Fixing disconnect call 2020-09-29 09:45:47 +02:00
David Négrier
6a4c0c8678 Migrating to uWS 2020-09-28 18:52:54 +02:00
arp
3f9659ef3c improvments 2020-09-28 15:40:34 +02:00
arp
af4611ed29 rewrote the login workflow 2020-09-25 19:23:33 +02:00
David Négrier
dd4d5db54f Fixing build 2020-09-25 15:42:55 +02:00
David Négrier
48469e3de3 Fixing linting 2020-09-25 15:42:05 +02:00
David Négrier
23cea1c835 Migrating position notification into the User class 2020-09-25 15:25:06 +02:00
David Négrier
892d1555b8 Adding "dump" controller and fixing issue with groups in PositionNotifier by delegating the PositionNotifier.updatePosition call to groups themselves 2020-09-25 13:48:02 +02:00
David Négrier
953912b892 Fix style 2020-09-24 17:52:12 +02:00
David Négrier
ac80850335 Switching SetViewport to protobuf 2020-09-24 17:36:10 +02:00
David Négrier
24a6cd7f8e Switched ITEM_EVENT to protobuf 2020-09-24 17:24:37 +02:00
David Négrier
cd083a2090 Merge branch 'develop' of github.com:thecodingmachine/workadventure into protobuf
# Conflicts:
#	back/package.json
2020-09-24 16:22:16 +02:00
David Négrier
0c4c43f88c Adding USER_LEFT message to protobuf 2020-09-24 16:11:47 +02:00
David Négrier
2dad601311 Adding JOIN_ROOM message in protobuf 2020-09-24 14:50:28 +02:00
David Négrier
72806b3ca0 Fixing messages copy 2020-09-24 11:54:00 +02:00
David Négrier
d7209d8864 Migrating messages locally into back and front 2020-09-24 11:16:08 +02:00
David Négrier
b4f971c501 Switched group position to protobuf 2020-09-24 10:05:16 +02:00
Gregoire Parant
4beeb62c6f Fix CI 2020-09-23 18:28:12 +02:00
Gregoire Parant
bcb126a146 Merge branch 'develop' into feature/global-message
# Conflicts:
#	back/src/App.ts
2020-09-23 17:26:00 +02:00
Gregoire Parant
0d2893ec75 Send at every player connected 2020-09-21 15:11:46 +02:00
David Négrier
76d3779438 Moved GroupUpdateMessage to protobuf 2020-09-21 11:24:03 +02:00
arp
a19f09bef2 improve the register workflow 2020-09-21 10:51:48 +02:00
Gregoire Parant
844bffa988 Create file controller to upload audio document 2020-09-20 19:01:21 +02:00
Gregoire Parant
45ad4bbb36 Send and play audio message 2020-09-20 17:12:27 +02:00
Gregoire Parant
4c7e458e52 create event and brodcast event in backend 2020-09-19 01:08:56 +02:00
David Négrier
57545a96a5 Removing binary call because missing typescript def 2020-09-18 18:18:39 +02:00
David Négrier
b148ca3708 Linting 2020-09-18 18:16:26 +02:00
David Négrier
7826b2ea8d Fixing Docker build images to add new messages directory 2020-09-18 17:22:45 +02:00
David Négrier
df0636c513 Migrating user position messages to protobuf 2020-09-18 15:51:15 +02:00
arp
3a17795ad3 added basic token auth 2020-09-18 15:48:30 +02:00
David Négrier
e9ca8721a6 Migrating userId to "int32" to save some space and adding userMoves message in protobuf 2020-09-18 13:57:38 +02:00
arp
ed9552b62b added a register route via token 2020-09-17 18:21:49 +02:00
David Négrier
4b55b54a07 Adding first protobuf message exchange 2020-09-17 17:14:47 +02:00
David Négrier
2e8fa8d676 Adding protocol buffers to the project with Typescript support 2020-09-16 18:34:24 +02:00
David Négrier
f6458a8335 Removing useless group callbacks at the World level 2020-09-16 16:13:47 +02:00
David Négrier
f5f9dcac04 Making groups part of zones 2020-09-16 16:06:43 +02:00
David Négrier
3a9196fb82 Merge 2020-09-16 11:41:03 +02:00
David Négrier
7e7b42ce19 Changing load test to run in circles 2020-09-16 09:31:44 +02:00
David Négrier
d24ec0bd75 Plugin PositionNotifier into the main application. 2020-09-15 16:21:41 +02:00
David Négrier
f8d462b0d7 Fixing "any" type 2020-09-15 10:10:35 +02:00
David Négrier
9b702c75e3 Adding batched messages + the notion of notifier / zones (not plugged in the system yet) 2020-09-15 10:06:11 +02:00
David Négrier
b37a8f63be Moved benchmark to its own directory and added multicore testing + a README 2020-09-11 09:56:05 +02:00
Gregoire Parant
d4fe59d154 Create config file artillery websocket 2020-09-09 12:32:01 +02:00
David Négrier
8968627d69 Adding Jitsi meeting in TCM maps 2020-08-31 14:23:31 +02:00
David Négrier
9351719873 Adding the notion of silent zone 2020-08-31 14:10:01 +02:00
David Négrier
df7b5cc2e3 Adding a "silent" notion (triggered in Jitsi meets) 2020-08-31 14:03:40 +02:00
David Négrier
0a8ba37049 Adding Jitsi meet support 2020-08-31 12:18:00 +02:00
David Négrier
01319b50ca Adding a "openWebsite" property that opens websites when we walk over the zone. 2020-08-30 17:37:38 +02:00
David Négrier
fca93663b4 Merge branch 'develop' of github.com:thecodingmachine/workadventure into outline 2020-08-24 18:15:44 +02:00
David Négrier
2ae19b9f30 Fixing build 2020-08-20 22:34:50 +02:00
David Négrier
27ffb6b13d Refactoring SimplePeer code: splitting Peer instantiation into 2 subclasses (VideoPeer and ScreenSharingPeer). This leads to way leaner code. 2020-08-20 16:56:10 +02:00
David Négrier
894f7c8009 Removing useless roomID parameter in WebRtcSignal message 2020-08-20 15:21:07 +02:00
David Négrier
0119534283 First version of screen-sharing that works when a user is joining a group after screen sharing begun. 2020-08-20 00:05:00 +02:00
David Négrier
6c5772e849 Fixing typipng in back 2020-08-18 15:31:42 +02:00
Gregoire Parant
4b72958193 Fix peer connexion for two player with screen sharing 2020-08-17 23:56:46 +02:00
Gregoire Parant
a8f27e6084 Create event to start webrtc screen charing 2020-08-17 23:54:26 +02:00
Gregoire Parant
a4f42111d7 Update screen sharing feature 2020-08-17 23:47:17 +02:00
David Négrier
6b970adc6c Merge branch 'develop' of github.com:thecodingmachine/workadventure into outline
# Conflicts:
#	front/src/Phaser/Game/GameScene.ts
#	front/src/Phaser/Player/Player.ts
#	front/src/index.ts
#	front/yarn.lock
2020-08-17 22:51:37 +02:00
David Négrier
84529d6e99 Propagating customized sprites all over the game 2020-07-28 17:45:55 +02:00
David Négrier
ee612f6585 Adding event support to items 2020-07-27 22:36:58 +02:00
David Négrier
d48d5b0285 Fix CS 2020-07-23 18:47:28 +02:00
David Négrier
2484e4f1df Moving maps to their own container 2020-07-23 18:43:51 +02:00
David Négrier
ed146226cf Adding Outline capabilities and a ActionableItem notion. 2020-07-23 18:09:24 +02:00
David Négrier
82c57810a2 Removing host label from Prometheus because it is redundant 2020-06-29 23:01:52 +02:00
David Négrier
6412c56fcd Adding finally clause to make sure Prometheus indicators are ok 2020-06-29 22:56:41 +02:00
David Négrier
31846d1640 Using a Set for groups 2020-06-29 22:21:11 +02:00
David Négrier
4fee1ac206 Refactoring World and Group to use Map and Set instead of arrays 2020-06-29 22:10:23 +02:00
David Négrier
981fa84aa7 Mitigating problem when there is a synchronization issue between World and sockets list. 2020-06-29 19:16:15 +02:00
David Négrier
9bdcc9da98 Deleting world when empty. 2020-06-29 19:14:54 +02:00
David Négrier
d736673169 Adding an entry point in first floor 2020-06-17 16:35:47 +02:00
David Négrier
e1954c7ff9 Removing overlapping tiles between start and exit 2020-06-17 16:31:42 +02:00
David Négrier
928e486de5 Fixing token management 2020-06-10 12:32:39 +02:00
David Négrier
a373626e24 Removing all "any" from back.
To do this, I used generic-type-guard package which generates both an interface AND a valid type guard from code.
With this, we are 100% sure that the messages we receive are validated at runtime!
The client cannot pass us an object that is invalid! \o/
2020-06-09 23:07:19 +02:00
David Négrier
ac0b7a7361 Turning let into const where applicable 2020-06-09 15:54:54 +02:00
David Négrier
68dfed5fba Fixing Prometheus indicator 2020-06-09 13:53:33 +02:00
David Négrier
af6924a27c Adding Prometheus metrics
This commit adds a '/metrics' endpoint in the API that can be exploited by Prometheus.

This endpoint returns:

- the number of connected sockets
- the number of users per room
- common NodeJS and system metrics

WARNING: this endpoint is public right now and should be protected
2020-06-09 11:49:23 +02:00