Kharhamel
21cc842c33
Merge pull request #793 from thecodingmachine/adminWorldsLimit
...
FEATURE: the connexion error an user can get when a world is full is now correctly treated.
2021-03-09 17:45:43 +01:00
kharhamel
8abc34c631
FEATURE: the connexion error an user can get when a world is full is now correctly traited. Also remove a redundant adminApi call
2021-03-09 16:34:19 +01:00
David Négrier
15405633d1
Fixing GA tag not included in play domain
...
The GA tag was not properly included because the index.html file that contained it was overwritten by Webpack's HtmlWebpackPlugin.
2021-03-05 10:00:11 +01:00
David Négrier
bf8e8bf777
Merge pull request #689 from znerol-forks/feature/cowebsite-load-map-relative-url
...
Allow URLs relative to map base in iframe / openWebsite
2021-03-04 18:21:48 +01:00
kharhamel
ad7e16c33b
FEATURE: better implementation of the admin global message
2021-03-04 16:18:06 +01:00
David Négrier
e0540790e1
Translating button
2021-03-01 14:36:18 +01:00
Moini
95da470a89
Improve visibility of close button for embedded web pages
...
The button (a white x) wasn't visible on white background. Now it is. Also is a little bit larger and changes color on hover.
2021-03-01 14:08:56 +01:00
Volker Mische
4b2af705a3
Put hidden input field at the top
...
The input field was placed at the bottom, but that lead to some
cutting of the top on mobile Chrome. Putting it at the top seems
to work fine in both Chrome and Fennec.
2021-02-28 17:26:15 +01:00
Volker Mische
52acc143f6
Make sure the virtual keyboard isn't visible in the next scene
2021-02-28 16:41:57 +01:00
Volker Mische
86e90c2dc2
Make name entry on mobile browsers possible
...
Prior to this change, there wasn't a way in mobile browsers to show
the virtual keyboard in order to enter the player name.
With this change, the name entry is now done via a hidden input field,
which enables the use if a virtual keyboard.
Mobile browsers are not special cased, the desktop browsers will also
use the input field.
2021-02-27 19:42:04 +01:00
Lukas Bachschwell
2772d72eba
Fix report userId in report menu
...
Signed-off-by: Lukas Bachschwell <lukas@lbsfilm.at>
2021-02-24 21:32:16 +01:00
David Négrier
6e9c715980
Merge pull request #739 from t10r/fix/multi-user-videochat-mode
...
fix multi user videochat mode
2021-02-19 14:54:38 +01:00
David Négrier
6f06b92395
Merge pull request #760 from thecodingmachine/turncredentials
...
Fixing screensharing Coturn credentials
2021-02-18 14:09:33 +01:00
David Négrier
13a20a0ef0
Fixing screensharing Coturn credentials
...
When screensharing is initiated by the user, we previously did not send the correct Coturn credentials.
We now send the last credentials received from the Video stream.
2021-02-18 11:52:30 +01:00
grégoire parant
b5514e6e48
Merge pull request #759 from thecodingmachine/jitsiConfig
...
Fix last properties changed after trigger change position
2021-02-18 11:37:41 +01:00
Gregoire Parant
772c3174be
Fix last properties changed after trigger change position
2021-02-18 11:32:37 +01:00
grégoire parant
3a1b2490ef
Merge pull request #758 from thecodingmachine/jitsiConfig
...
Jitsi config
2021-02-18 10:12:16 +01:00
Gregoire Parant
8a2954eab9
Fix new conf feature
2021-02-18 09:38:27 +01:00
grégoire parant
13078489c6
Merge pull request #757 from thecodingmachine/jitsiConfig
...
Merge Jitsi config
2021-02-17 20:34:31 +01:00
Gregoire Parant
5ddf909fe6
Remove unless export constante
2021-02-17 20:26:33 +01:00
Gregoire Parant
fff0cbc3f6
Revert message exit
2021-02-17 19:40:00 +01:00
Gregoire Parant
9b7b3eb140
Update feedback @tabascoeye
2021-02-17 19:31:05 +01:00
Gregoire Parant
ce423c9fec
Remove exit trigger action
2021-02-17 19:29:59 +01:00
Gregoire Parant
83fc7d0cc0
Merge branch 'develop' into exitTriggerAction
...
# Conflicts:
# front/src/Phaser/Game/GameScene.ts
2021-02-17 19:28:41 +01:00
Gregoire Parant
baae1e8125
Update to restore previous config
2021-02-17 19:21:37 +01:00
Gregoire Parant
e8b1b286a3
Merge Jitsi config
2021-02-17 18:49:55 +01:00
David Négrier
ae1d00c828
Merge pull request #736 from MisterErwin/patch-1
...
Fix offsets of SpeechBubble.ts
2021-02-16 20:02:03 +01:00
David Négrier
43b48ce555
Merge pull request #737 from MisterErwin/patch-2
...
Do not change rooms if scene failed to load
2021-02-16 20:01:00 +01:00
David Négrier
ddcb5ede59
Merge pull request #742 from znerol-forks/fix/huge-jitsi-url
...
Fix jitsi URLs growing indefinitely in length
2021-02-16 19:52:56 +01:00
David Négrier
9affa36608
Merge pull request #746 from thecodingmachine/turncredentials
...
[Feature] Connect to a Coturn server using REST API
2021-02-16 19:32:21 +01:00
kharhamel
e21868ed3b
FIX: current audio and video status are overwriten by jitsi config
2021-02-16 18:25:23 +01:00
David Négrier
6b00355ea8
Fixing WebRtc user name / password when using TURN REST API
2021-02-16 18:13:30 +01:00
David Négrier
12ef2820bf
Refactoring parameters passed to ScreenSharingPeer
2021-02-16 11:08:03 +01:00
David Négrier
cdb3cfdc81
[Feature] Connect to a Coturn server using REST API
...
This allows connecting to a TURN server with temporary passwords.
The passwords are expiring after 4 hours.
2021-02-16 11:06:05 +01:00
znerol
9670f92a08
Allow URLs relative to map base in iframe / openWebsite
2021-02-16 10:53:50 +01:00
David Négrier
e07efbdf28
Merge pull request #698 from thecodingmachine/fix/deploy-cleanup
...
Adding docker-compose.prod.yaml to ease deployment
2021-02-16 10:35:18 +01:00
znerol
4fcdad1551
Fix jitsi URLs growing indefinitely in length
2021-02-15 10:36:56 +01:00
Tim Schlüter
05b829da70
fix multi user videochat mode
2021-02-13 21:19:45 +01:00
MisterErwin
aff4c8d145
Do not change rooms if scene failed to load
...
Sometimes a following room fails to load (e.g., #582 ) and instead of fading to black (as no scene is active) when trying to enter that next room, the player will stay in the old room and an error is logged (as throwing one crashes the game).
2021-02-13 14:15:09 +01:00
MisterErwin
511cd99e22
Fix offsets of SpeechBubble.ts
...
Since some recent optimizations, they are being added on top of the player, which makes the offset redundant.
2021-02-13 14:04:28 +01:00
kharhamel
0c892e0243
FEATURE: implemented a client side blacklist
2021-02-12 19:15:24 +01:00
Gregoire Parant
b92b7304b0
Fix to use clear All Keys
2021-02-11 21:48:24 +01:00
David Négrier
64cd07cc39
Merge pull request #726 from thecodingmachine/fixHtmlAnchorElement
...
Update to use Anchor type
2021-02-11 18:08:52 +01:00
David Négrier
bc35ade8df
Improving urlify
2021-02-11 18:03:14 +01:00
David Négrier
c8fc8a2834
Merge pull request #699 from thecodingmachine/pixelartmode
...
Switching Phaser to pixelart mode
2021-02-11 17:20:20 +01:00
David Négrier
42aee9f5c8
Merge pull request #722 from thecodingmachine/jitsislugify
...
Slugifies the Jitsi room name
2021-02-11 17:17:58 +01:00
David Négrier
35fdd3bf29
Merge pull request #717 from kalkspace/add-stun-server-env-variable-with-fallback
...
Add STUN_SERVER env variable with fallback
2021-02-11 17:17:36 +01:00
Gregoire Parant
c5916e7b6d
Fix ci
2021-02-11 15:06:12 +01:00
Gregoire Parant
0d104cb307
Update to use Anchor html
2021-02-11 14:49:32 +01:00
David Négrier
91fddd6893
Slugifies the Jitsi room name
...
This will avoid Jitsi breaking on unexpected characters and displaying a HTTP 404 error.
2021-02-10 13:51:17 +01:00
David Négrier
f6e93da48a
Fixing loading logo being displayed when nothing was loaded
2021-02-10 12:08:16 +01:00
David Négrier
8389fad877
Disabling video background by default on Jitsi
...
(because it consumes a lot of CPU)
2021-02-10 11:20:05 +01:00
David Négrier
e7ddeedb3e
Disabling Join/Leave notifications by default
2021-02-10 11:13:47 +01:00
David Négrier
a5bdf68246
Moving property reading inside startJitsi (startJitsi is called at 2 different places)
2021-02-10 11:08:57 +01:00
Mickael Chimansky
5cb9624b0b
fixup! Jitsi config properties
2021-02-09 20:31:49 +01:00
Mickael Chimansky
9c4d0aa32f
Jitsi config properties
2021-02-09 16:05:21 +01:00
Sebastian Wiesendahl
b6807d274b
Add STUN_SERVER env variable with fallback
...
default: "stun:stun.l.google.com:19302"
Make STUN_SERVER available for app config
Change also the STUN_SERVER for ScreenSharingPeer
2021-02-09 13:09:17 +01:00
David Négrier
969c9fd544
Fixing loading logo being displayed when nothing was loaded
2021-02-09 12:41:35 +01:00
David Négrier
adb535d1b6
Merge pull request #703 from thecodingmachine/socialNetworkLink
...
Social network link anonymous connexion
2021-02-04 16:10:25 +01:00
Gregoire Parant
03f1f5bf75
Update feedback @moufmouf
2021-02-04 16:05:05 +01:00
Gregoire Parant
59b4b168e9
Social network link anonymous connexion
...
In menu, add social newtork link when user is connected in anonymous mode
2021-02-03 23:14:31 +01:00
Gregoire Parant
4de9b8ba40
Fix icon discussion
...
- Fix size of discussion icon
- Update x and y when page is resize
- Fix blanc link in chat
2021-02-03 23:11:33 +01:00
grégoire parant
c41c058fb0
Merge pull request #527 from oliverlorenz/feature/iframe-feature-policy
...
feat: adds property openWebsitePolicy property to set "allow" property in iframe
2021-02-03 17:38:35 +01:00
David Négrier
9c9f046b16
Merge pull request #668 from piitaya/fix_game_not_centered
...
Use canvas instead of div container for calculating the game size
2021-02-03 14:06:09 +01:00
David Négrier
246174c365
Removing useless file
2021-02-03 12:29:56 +01:00
grégoire parant
f2b9f6c92a
Merge pull request #686 from thecodingmachine/publicReportedUser
...
Permit puiblic report
2021-02-02 18:09:25 +01:00
David Négrier
8572959cb0
Merge pull request #690 from thecodingmachine/newLogo
...
Update Loading page
2021-02-02 17:26:48 +01:00
David Négrier
3f274df813
Redesigning loading bar
2021-02-02 17:17:00 +01:00
David Négrier
e757d63924
Switching Phaser to pixelart mode
...
To be honest, I'm not sure what it does exactly (it is supposed to prevent antialiasing and it is rounding coordinates for rendering sprites, but I don't see a difference yet.
2021-02-02 12:04:50 +01:00
David Négrier
cc53023586
Using locally built images
2021-02-02 11:34:29 +01:00
David Négrier
274f5eba4c
Reworking docker-compose.prod.yaml to make it generic while still having a front container configurable
2021-02-02 11:19:24 +01:00
Manfred Stock
0afbb5412e
Improve display of websites not specifying background color
...
The `index.html` of the front-end specifies `#000` as background color,
however, it seems like various websites found 'in the wild' don't
specify their own background color and thus default to `transparent`. As
a result of this, they tend to become mostly unreadable when displayed
using `openWebsite` since they often assume that they get displayed on a
white background. Setting white as background color on the container
element of the `<iframe>` works around this issue.
2021-02-01 22:48:10 +01:00
Gregoire Parant
788e22e8b0
Fix loading logo of WorkAdventure
2021-02-01 16:52:28 +01:00
David Négrier
686427f6fe
Merge branch 'develop' of github.com:thecodingmachine/workadventure into fix/deploy-cleanup
...
# Conflicts:
# front/Dockerfile
2021-02-01 14:00:07 +01:00
Gregoire Parant
f99db4856f
Add WorkAdventure logo
2021-01-30 20:33:31 +01:00
Gregoire Parant
ac2bc76239
change style report button
2021-01-30 14:08:11 +01:00
Gregoire Parant
7eb38fae83
Permit puiblic report
...
- Create report html
- Add report flag
2021-01-29 21:09:10 +01:00
David Négrier
2f01677849
Merge pull request #681 from thecodingmachine/downgradephaser3.24
...
Downgraded phaser version to 3.24.1
2021-01-28 23:08:47 +01:00
kharhamel
f2c3d6f158
downgraded phaser version to 3.24.1
2021-01-28 23:03:06 +01:00
David Négrier
ce56a5cba1
Revert "downgraded phaser version to 3.22"
2021-01-28 22:38:20 +01:00
Paul Bottein
a8b5e8599f
use HTMLCanvasElement
2021-01-28 21:09:41 +01:00
Paul Bottein
608a9ad347
use type guard
2021-01-28 21:07:17 +01:00
Paul Bottein
b52c546a8c
Use canvas instead of div container for calculating the game size
2021-01-28 21:04:43 +01:00
kharhamel
e7120317c1
downgraded phaser version to 3.22
2021-01-28 19:15:34 +01:00
David Négrier
b7b2934106
Merge pull request #672 from Amirault/tam_use_type_guard_on_html_element
...
Use type guard for html element subtype
2021-01-28 17:13:02 +01:00
Tony Amirault
72799d4f0e
added end of line
2021-01-28 15:31:09 +01:00
Tony Amirault
3a05ef6640
package.lock removed
2021-01-28 15:30:20 +01:00
Kharhamel
9849e70613
Merge pull request #670 from thecodingmachine/httpCypress
...
Removed cypress from the project
2021-01-28 15:03:12 +01:00
kharhamel
ca231eee4a
remove cypress from the project :(
2021-01-28 14:56:24 +01:00
Tony Amirault
cdbae5fa43
use type guard on html element
2021-01-27 18:33:40 +01:00
David Négrier
8eebed1829
Removing pipeline related code
...
This code is broken since Phaser 3.50 and we are facing weird issues with MacOS memory leaks and crashes.
Removing this code will remove one potential suspect.
2021-01-27 11:18:07 +01:00
grégoire parant
86f1099247
Merge pull request #648 from thecodingmachine/customCharacterLadyLoading
...
Fix custom character lazy loading
2021-01-26 15:27:46 +01:00
Gregoire Parant
45b355f780
Refactor lazy loading
2021-01-26 15:21:23 +01:00
Kharhamel
556d5a4695
Merge pull request #658 from thecodingmachine/lockUserBanned
...
Lock user banned
2021-01-26 14:06:35 +01:00
Gregoire Parant
1dd2858424
Fix feadback @Kharhamel
2021-01-26 14:04:42 +01:00
Gregoire Parant
e2695c58af
Verify existing texture
2021-01-26 09:16:39 +01:00
Gregoire Parant
803be36def
Merge branch 'develop' into customCharacterLadyLoading
2021-01-26 09:02:17 +01:00
Gregoire Parant
c6903cc4c5
Use Error scene and add banned message
2021-01-26 08:57:10 +01:00
David Négrier
a4cb39eef3
Merge pull request #653 from thecodingmachine/maccrash
...
Add a parameter to allow changing phaser renderer
2021-01-25 16:52:15 +01:00
Gregoire Parant
8de05c39c1
Lock user when he was banned
2021-01-25 14:10:16 +01:00