Merge pull request #793 from thecodingmachine/adminWorldsLimit
FEATURE: the connexion error an user can get when a world is full is now correctly treated.
This commit is contained in:
commit
21cc842c33
@ -77,8 +77,10 @@ export class TypeMessageExt implements TypeMessageInterface{
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}
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}
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}
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export class Ban extends TypeMessageExt {
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}
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export class Message extends TypeMessageExt {}
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export class Ban extends TypeMessageExt {}
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export class Banned extends TypeMessageExt {
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showMessage(message: string){
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@ -6,11 +6,22 @@ import {GameConnexionTypes, urlManager} from "../Url/UrlManager";
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import {localUserStore} from "./LocalUserStore";
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import {LocalUser} from "./LocalUser";
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import {Room} from "./Room";
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import {Subject} from "rxjs";
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export enum ConnexionMessageEventTypes {
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worldFull = 1,
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}
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export interface ConnexionMessageEvent {
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type: ConnexionMessageEventTypes,
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}
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class ConnectionManager {
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private localUser!:LocalUser;
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private connexionType?: GameConnexionTypes
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public _connexionMessageStream:Subject<ConnexionMessageEvent> = new Subject();
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/**
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* Tries to login to the node server and return the starting map url to be loaded
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*/
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@ -42,14 +42,6 @@ export interface PointInterface {
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moving: boolean;
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}
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export class Point implements PointInterface{
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constructor(public x : number, public y : number, public direction : string = PlayerAnimationNames.WalkDown, public moving : boolean = false) {
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if(x === null || y === null){
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throw Error("position x and y cannot be null");
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}
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}
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}
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export interface MessageUserPositionInterface {
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userId: number;
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name: string;
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@ -80,20 +72,10 @@ export interface GroupCreatedUpdatedMessageInterface {
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groupSize: number
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}
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export interface WebRtcStartMessageInterface {
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roomId: string,
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clients: UserSimplePeerInterface[]
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}
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export interface WebRtcDisconnectMessageInterface {
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userId: number
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}
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export interface WebRtcSignalSentMessageInterface {
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receiverId: number,
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signal: SignalData
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}
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export interface WebRtcSignalReceivedMessageInterface {
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userId: number,
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signal: SignalData,
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@ -113,11 +95,6 @@ export interface ViewportInterface {
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bottom: number,
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}
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export interface BatchedMessageInterface {
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event: string,
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payload: unknown
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}
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export interface ItemEventMessageInterface {
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itemId: number,
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event: string,
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@ -43,6 +43,7 @@ import {
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} from "./ConnexionModels";
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import {BodyResourceDescriptionInterface} from "../Phaser/Entity/PlayerTextures";
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import {adminMessagesService} from "./AdminMessagesService";
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import {connectionManager, ConnexionMessageEventTypes} from "./ConnectionManager";
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const manualPingDelay = 20000;
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@ -101,7 +102,7 @@ export class RoomConnection implements RoomConnection {
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}
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// If we are not connected yet (if a JoinRoomMessage was not sent), we need to retry.
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if (this.userId === null) {
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if (this.userId === null && !this.closed) {
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this.dispatch(EventMessage.CONNECTING_ERROR, event);
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}
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});
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@ -156,7 +157,8 @@ export class RoomConnection implements RoomConnection {
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} as RoomJoinedMessageInterface
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});
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} else if (message.hasErrormessage()) {
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console.error(EventMessage.MESSAGE_ERROR, message.getErrormessage()?.getMessage());
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connectionManager._connexionMessageStream.next({type: ConnexionMessageEventTypes.worldFull}); //todo: generalize this behavior to all messages
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this.closed = true;
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} else if (message.hasWebrtcsignaltoclientmessage()) {
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this.dispatch(EventMessage.WEBRTC_SIGNAL, message.getWebrtcsignaltoclientmessage());
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} else if (message.hasWebrtcscreensharingsignaltoclientmessage()) {
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@ -3,25 +3,15 @@ import {
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GroupCreatedUpdatedMessageInterface,
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MessageUserJoined,
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MessageUserMovedInterface,
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MessageUserPositionInterface, OnConnectInterface,
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MessageUserPositionInterface,
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OnConnectInterface,
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PointInterface,
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PositionInterface,
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RoomJoinedMessageInterface
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} from "../../Connexion/ConnexionModels";
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import {CurrentGamerInterface, hasMovedEventName, Player} from "../Player/Player";
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import {
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DEBUG_MODE,
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JITSI_PRIVATE_MODE,
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POSITION_DELAY,
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RESOLUTION,
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ZOOM_LEVEL
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} from "../../Enum/EnvironmentVariable";
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import {
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ITiledMap,
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ITiledMapLayer,
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ITiledMapLayerProperty, ITiledMapObject,
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ITiledTileSet
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} from "../Map/ITiledMap";
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import {DEBUG_MODE, JITSI_PRIVATE_MODE, POSITION_DELAY, RESOLUTION, ZOOM_LEVEL} from "../../Enum/EnvironmentVariable";
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import {ITiledMap, ITiledMapLayer, ITiledMapLayerProperty, ITiledMapObject, ITiledTileSet} from "../Map/ITiledMap";
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import {AddPlayerInterface} from "./AddPlayerInterface";
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import {PlayerAnimationNames} from "../Player/Animation";
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import {PlayerMovement} from "./PlayerMovement";
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@ -41,11 +31,6 @@ import {
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TRIGGER_WEBSITE_PROPERTIES,
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WEBSITE_MESSAGE_PROPERTIES
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} from "../../WebRtc/LayoutManager";
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import Texture = Phaser.Textures.Texture;
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import Sprite = Phaser.GameObjects.Sprite;
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import CanvasTexture = Phaser.Textures.CanvasTexture;
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import GameObject = Phaser.GameObjects.GameObject;
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import FILE_LOAD_ERROR = Phaser.Loader.Events.FILE_LOAD_ERROR;
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import {GameMap} from "./GameMap";
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import {coWebsiteManager} from "../../WebRtc/CoWebsiteManager";
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import {mediaManager} from "../../WebRtc/MediaManager";
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@ -54,7 +39,7 @@ import {ActionableItem} from "../Items/ActionableItem";
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import {UserInputManager} from "../UserInput/UserInputManager";
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import {UserMovedMessage} from "../../Messages/generated/messages_pb";
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import {ProtobufClientUtils} from "../../Network/ProtobufClientUtils";
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import {connectionManager} from "../../Connexion/ConnectionManager";
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import {connectionManager, ConnexionMessageEvent, ConnexionMessageEventTypes} from "../../Connexion/ConnectionManager";
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import {RoomConnection} from "../../Connexion/RoomConnection";
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import {GlobalMessageManager} from "../../Administration/GlobalMessageManager";
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import {userMessageManager} from "../../Administration/UserMessageManager";
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@ -72,6 +57,12 @@ import {TextureError} from "../../Exception/TextureError";
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import {addLoader} from "../Components/Loader";
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import {ErrorSceneName} from "../Reconnecting/ErrorScene";
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import {localUserStore} from "../../Connexion/LocalUserStore";
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import Texture = Phaser.Textures.Texture;
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import Sprite = Phaser.GameObjects.Sprite;
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import CanvasTexture = Phaser.Textures.CanvasTexture;
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import GameObject = Phaser.GameObjects.GameObject;
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import FILE_LOAD_ERROR = Phaser.Loader.Events.FILE_LOAD_ERROR;
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import {Subscription} from "rxjs";
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export interface GameSceneInitInterface {
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initPosition: PointInterface|null,
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@ -157,11 +148,12 @@ export class GameScene extends ResizableScene implements CenterListener {
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// The item that can be selected by pressing the space key.
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private outlinedItem: ActionableItem|null = null;
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public userInputManager!: UserInputManager;
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private isReconnecting: boolean = false;
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private isReconnecting: boolean|undefined = undefined;
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private startLayerName!: string | null;
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private openChatIcon!: OpenChatIcon;
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private playerName!: string;
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private characterLayers!: string[];
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private messageSubscription: Subscription|null = null;
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constructor(private room: Room, MapUrlFile: string, customKey?: string|undefined) {
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super({
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@ -293,25 +285,6 @@ export class GameScene extends ResizableScene implements CenterListener {
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}
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});
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});
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// import(/* webpackIgnore: true */ scriptUrl).then(result => {
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//
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// result.default.preload(this.load);
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//
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// this.load.start(); // Let's manually start the loader because the import might be over AFTER the loading ends.
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// this.load.on('complete', () => {
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// // FIXME: the factory might fail because the resources might not be loaded yet...
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// // We would need to add a loader ended event in addition to the createPromise
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// this.createPromise.then(() => {
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// result.default.create(this);
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//
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// for (let object of objectsOfType) {
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// // TODO: we should pass here a factory to create sprites (maybe?)
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// let objectSprite = result.default.factory(this, object);
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// }
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// });
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// });
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// });
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}
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}
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@ -330,6 +303,8 @@ export class GameScene extends ResizableScene implements CenterListener {
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gameManager.gameSceneIsCreated(this);
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urlManager.pushRoomIdToUrl(this.room);
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this.startLayerName = urlManager.getStartLayerNameFromUrl();
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this.messageSubscription = connectionManager._connexionMessageStream.subscribe((event) => this.onConnexionMessage(event))
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const playerName = gameManager.getPlayerName();
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if (!playerName) {
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@ -401,13 +376,13 @@ export class GameScene extends ResizableScene implements CenterListener {
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this.scene.launch(ReconnectingSceneName);
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}, 0);
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} else if (this.connection === undefined) {
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// Let's wait 0.5 seconds before printing the "connecting" screen to avoid blinking
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// Let's wait 1 second before printing the "connecting" screen to avoid blinking
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setTimeout(() => {
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if (this.connection === undefined) {
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this.scene.sleep();
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this.scene.launch(ReconnectingSceneName);
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}
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}, 500);
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}, 1000);
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}
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this.createPromiseResolve();
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@ -569,8 +544,6 @@ export class GameScene extends ResizableScene implements CenterListener {
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//init user position and play trigger to check layers properties
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this.gameMap.setPosition(this.CurrentPlayer.x, this.CurrentPlayer.y);
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return this.connection;
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});
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}
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@ -607,30 +580,7 @@ export class GameScene extends ResizableScene implements CenterListener {
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contextRed.stroke();
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this.circleRedTexture.refresh();
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}
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private playAudio(url: string|number|boolean|undefined, loop=false): void {
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if (url === undefined) {
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audioManager.unloadAudio();
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} else {
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const audioPath = url as string;
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let realAudioPath = '';
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if (audioPath.indexOf('://') > 0) {
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// remote file or stream
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realAudioPath = audioPath;
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} else {
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// local file, include it relative to map directory
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const mapDirUrl = this.MapUrlFile.substr(0, this.MapUrlFile.lastIndexOf('/'));
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realAudioPath = mapDirUrl + '/' + url;
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}
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audioManager.loadAudio(realAudioPath);
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if (loop) {
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audioManager.loop();
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}
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}
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}
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private safeParseJSONstring(jsonString: string|undefined, propertyName: string) {
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try {
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@ -711,15 +661,19 @@ export class GameScene extends ResizableScene implements CenterListener {
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}
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});
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this.gameMap.onPropertyChange('playAudio', (newValue, oldValue) => {
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this.playAudio(newValue);
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newValue === undefined ? audioManager.unloadAudio() : audioManager.playAudio(newValue, this.getMapDirUrl());
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});
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this.gameMap.onPropertyChange('playAudioLoop', (newValue, oldValue) => {
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this.playAudio(newValue, true);
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newValue === undefined ? audioManager.unloadAudio() : audioManager.playAudio(newValue, this.getMapDirUrl());
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});
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}
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private getMapDirUrl(): string {
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return this.MapUrlFile.substr(0, this.MapUrlFile.lastIndexOf('/'));
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}
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private onMapExit(exitKey: string) {
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const {roomId, hash} = Room.getIdFromIdentifier(exitKey, this.MapUrlFile, this.instance);
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if (!roomId) throw new Error('Could not find the room from its exit key: '+exitKey);
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@ -745,14 +699,11 @@ export class GameScene extends ResizableScene implements CenterListener {
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// stop playing audio, close any open website, stop any open Jitsi
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coWebsiteManager.closeCoWebsite();
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this.stopJitsi();
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this.playAudio(undefined);
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audioManager.unloadAudio();
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// We are completely destroying the current scene to avoid using a half-backed instance when coming back to the same map.
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if(this.connection) {
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this.connection.closeConnection();
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}
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if(this.simplePeer) {
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this.simplePeer.unregister();
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}
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this.connection?.closeConnection();
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this.simplePeer?.unregister();
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this.messageSubscription?.unsubscribe();
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}
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private removeAllRemotePlayers(): void {
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@ -1267,21 +1218,34 @@ export class GameScene extends ResizableScene implements CenterListener {
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}
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public stopJitsi(): void {
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this.connection.setSilent(false);
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this.connection?.setSilent(false);
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jitsiFactory.stop();
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mediaManager.showGameOverlay();
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mediaManager.removeTriggerCloseJitsiFrameButton('close-jisi');
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}
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//todo: into onConnexionMessage
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private bannedUser(){
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this.cleanupClosingScene();
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this.userInputManager.clearAllKeys();
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this.scene.start(ErrorSceneName, {
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title: 'Banned',
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subTitle: 'You was banned of WorkAdventure',
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message: 'If you want more information, you can contact us: workadventure@thecodingmachine.com'
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subTitle: 'You were banned from WorkAdventure',
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message: 'If you want more information, you may contact us at: workadventure@thecodingmachine.com'
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});
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}
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private onConnexionMessage(event: ConnexionMessageEvent) {
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if (event.type === ConnexionMessageEventTypes.worldFull) {
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this.cleanupClosingScene();
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this.scene.stop(ReconnectingSceneName);
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this.userInputManager.clearAllKeys();
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this.scene.start(ErrorSceneName, {
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title: 'Connection rejected',
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subTitle: 'The world you are trying to join is full. Try again later.',
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message: 'If you want more information, you may contact us at: workadventure@thecodingmachine.com'
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});
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}
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}
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}
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@ -38,6 +38,25 @@ class AudioManager {
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HtmlUtils.getElementByIdOrFail<HTMLInputElement>('audioplayer_volume').value = '' + this.volume;
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}
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public playAudio(url: string|number|boolean, mapDirUrl: string, loop=false): void {
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const audioPath = url as string;
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let realAudioPath = '';
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|
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if (audioPath.indexOf('://') > 0) {
|
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// remote file or stream
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realAudioPath = audioPath;
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} else {
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// local file, include it relative to map directory
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realAudioPath = mapDirUrl + '/' + url;
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}
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this.loadAudio(realAudioPath);
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if (loop) {
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this.loop();
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}
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}
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|
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private close(): void {
|
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this.audioPlayerCtrl.classList.remove('loading');
|
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this.audioPlayerCtrl.classList.add('hidden');
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@ -75,7 +94,7 @@ class AudioManager {
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}
|
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public loadAudio(url: string): void {
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private loadAudio(url: string): void {
|
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this.load();
|
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/* Solution 1, remove whole audio player */
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@ -125,7 +144,7 @@ class AudioManager {
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this.open();
|
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}
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|
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public loop(): void {
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private loop(): void {
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if (this.audioPlayerElem !== undefined) {
|
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this.audioPlayerElem.loop = true;
|
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}
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|
@ -1,5 +1,5 @@
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import {CharacterLayer, ExSocketInterface} from "../Model/Websocket/ExSocketInterface"; //TODO fix import by "_Model/.."
|
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import {GameRoomPolicyTypes} from "../Model/PusherRoom";
|
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import {GameRoomPolicyTypes, PusherRoom} from "../Model/PusherRoom";
|
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import {PointInterface} from "../Model/Websocket/PointInterface";
|
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import {
|
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SetPlayerDetailsMessage,
|
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@ -20,7 +20,7 @@ import {parse} from "query-string";
|
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import {jwtTokenManager} from "../Services/JWTTokenManager";
|
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import {adminApi, CharacterTexture, FetchMemberDataByUuidResponse} from "../Services/AdminApi";
|
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import {SocketManager, socketManager} from "../Services/SocketManager";
|
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import {emitInBatch} from "../Services/IoSocketHelpers";
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import {emitError, emitInBatch} from "../Services/IoSocketHelpers";
|
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import {ADMIN_API_TOKEN, ADMIN_API_URL, SOCKET_IDLE_TIMER} from "../Enum/EnvironmentVariable";
|
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import {Zone} from "_Model/Zone";
|
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import {ExAdminSocketInterface} from "_Model/Websocket/ExAdminSocketInterface";
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@ -108,7 +108,6 @@ export class IoSocketController {
|
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maxBackpressure: 65536, // Maximum 64kB of data in the buffer.
|
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//idleTimeout: 10,
|
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upgrade: (res, req, context) => {
|
||||
//console.log('An Http connection wants to become WebSocket, URL: ' + req.getUrl() + '!');
|
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(async () => {
|
||||
/* Keep track of abortions */
|
||||
const upgradeAborted = {aborted: false};
|
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@ -156,12 +155,9 @@ export class IoSocketController {
|
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const userUuid = await jwtTokenManager.getUserUuidFromToken(token, IPAddress, roomId);
|
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|
||||
let memberTags: string[] = [];
|
||||
let memberMessages: unknown;
|
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let memberTextures: CharacterTexture[] = [];
|
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const room = await socketManager.getOrCreateRoom(roomId);
|
||||
// TODO: make sure the room isFull is ported in the back part.
|
||||
/*if(room.isFull){
|
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throw new Error('Room is full');
|
||||
}*/
|
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if (ADMIN_API_URL) {
|
||||
try {
|
||||
let userData : FetchMemberDataByUuidResponse = {
|
||||
@ -172,15 +168,26 @@ export class IoSocketController {
|
||||
anonymous: true
|
||||
};
|
||||
try {
|
||||
userData = await adminApi.fetchMemberDataByUuid(userUuid);
|
||||
userData = await adminApi.fetchMemberDataByUuid(userUuid, roomId);
|
||||
}catch (err){
|
||||
if (err?.response?.status == 404) {
|
||||
// If we get an HTTP 404, the token is invalid. Let's perform an anonymous login!
|
||||
console.warn('Cannot find user with uuid "'+userUuid+'". Performing an anonymous login instead.');
|
||||
} else if(err?.response?.status == 403) {
|
||||
// If we get an HTTP 404, the world is full. We need to broadcast a special error to the client.
|
||||
// we finish immediatly the upgrade then we will close the socket as soon as it starts opening.
|
||||
res.upgrade({
|
||||
rejected: true,
|
||||
}, websocketKey,
|
||||
websocketProtocol,
|
||||
websocketExtensions,
|
||||
context);
|
||||
return;
|
||||
}else{
|
||||
throw err;
|
||||
}
|
||||
}
|
||||
memberMessages = userData.messages;
|
||||
memberTags = userData.tags;
|
||||
memberTextures = userData.textures;
|
||||
if (!room.anonymous && room.policyType === GameRoomPolicyTypes.USE_TAGS_POLICY && (userData.anonymous === true || !room.canAccess(memberTags))) {
|
||||
@ -215,6 +222,7 @@ export class IoSocketController {
|
||||
roomId,
|
||||
name,
|
||||
characterLayers: characterLayerObjs,
|
||||
messages: memberMessages,
|
||||
tags: memberTags,
|
||||
textures: memberTextures,
|
||||
position: {
|
||||
@ -241,7 +249,6 @@ export class IoSocketController {
|
||||
console.log(e.message);
|
||||
res.writeStatus("401 Unauthorized").end(e.message);
|
||||
} else {
|
||||
console.log(e);
|
||||
res.writeStatus("500 Internal Server Error").end('An error occurred');
|
||||
}
|
||||
return;
|
||||
@ -250,32 +257,30 @@ export class IoSocketController {
|
||||
},
|
||||
/* Handlers */
|
||||
open: (ws) => {
|
||||
if(ws.rejected === true) {
|
||||
emitError(ws, 'World is full');
|
||||
ws.close();
|
||||
}
|
||||
|
||||
// Let's join the room
|
||||
const client = this.initClient(ws); //todo: into the upgrade instead?
|
||||
socketManager.handleJoinRoom(client);
|
||||
|
||||
//get data information and show messages
|
||||
if (ADMIN_API_URL) {
|
||||
adminApi.fetchMemberDataByUuid(client.userUuid).then((res: FetchMemberDataByUuidResponse) => {
|
||||
if (!res.messages) {
|
||||
return;
|
||||
if (client.messages && Array.isArray(client.messages)) {
|
||||
client.messages.forEach((c: unknown) => {
|
||||
const messageToSend = c as { type: string, message: string };
|
||||
|
||||
const sendUserMessage = new SendUserMessage();
|
||||
sendUserMessage.setType(messageToSend.type);
|
||||
sendUserMessage.setMessage(messageToSend.message);
|
||||
|
||||
const serverToClientMessage = new ServerToClientMessage();
|
||||
serverToClientMessage.setSendusermessage(sendUserMessage);
|
||||
|
||||
if (!client.disconnecting) {
|
||||
client.send(serverToClientMessage.serializeBinary().buffer, true);
|
||||
}
|
||||
res.messages.forEach((c: unknown) => {
|
||||
const messageToSend = c as { type: string, message: string };
|
||||
|
||||
const sendUserMessage = new SendUserMessage();
|
||||
sendUserMessage.setType(messageToSend.type);
|
||||
sendUserMessage.setMessage(messageToSend.message);
|
||||
|
||||
const serverToClientMessage = new ServerToClientMessage();
|
||||
serverToClientMessage.setSendusermessage(sendUserMessage);
|
||||
|
||||
if (!client.disconnecting) {
|
||||
client.send(serverToClientMessage.serializeBinary().buffer, true);
|
||||
}
|
||||
});
|
||||
}).catch((err) => {
|
||||
console.error('fetchMemberDataByUuid => err', err);
|
||||
});
|
||||
}
|
||||
},
|
||||
@ -340,6 +345,7 @@ export class IoSocketController {
|
||||
}
|
||||
client.disconnecting = false;
|
||||
|
||||
client.messages = ws.messages;
|
||||
client.name = ws.name;
|
||||
client.tags = ws.tags;
|
||||
client.textures = ws.textures;
|
||||
|
@ -36,6 +36,7 @@ export interface ExSocketInterface extends WebSocket, Identificable {
|
||||
batchedMessages: BatchMessage;
|
||||
batchTimeout: NodeJS.Timeout|null;
|
||||
disconnecting: boolean,
|
||||
messages: unknown,
|
||||
tags: string[],
|
||||
textures: CharacterTexture[],
|
||||
backConnection: BackConnection,
|
||||
|
@ -58,12 +58,12 @@ class AdminApi {
|
||||
return res.data;
|
||||
}
|
||||
|
||||
async fetchMemberDataByUuid(uuid: string): Promise<FetchMemberDataByUuidResponse> {
|
||||
async fetchMemberDataByUuid(uuid: string, roomId: string): Promise<FetchMemberDataByUuidResponse> {
|
||||
if (!ADMIN_API_URL) {
|
||||
return Promise.reject('No admin backoffice set!');
|
||||
}
|
||||
const res = await Axios.get(ADMIN_API_URL+'/api/membership/'+uuid,
|
||||
{ headers: {"Authorization" : `${ADMIN_API_TOKEN}`} }
|
||||
const res = await Axios.get(ADMIN_API_URL+'/api/room/access',
|
||||
{ params: {uuid, roomId}, headers: {"Authorization" : `${ADMIN_API_TOKEN}`} }
|
||||
)
|
||||
return res.data;
|
||||
}
|
||||
|
@ -1,5 +1,6 @@
|
||||
import {ExSocketInterface} from "_Model/Websocket/ExSocketInterface";
|
||||
import {BatchMessage, ErrorMessage, ServerToClientMessage, SubMessage} from "../Messages/generated/messages_pb";
|
||||
import {WebSocket} from "uWebSockets.js";
|
||||
|
||||
export function emitInBatch(socket: ExSocketInterface, payload: SubMessage): void {
|
||||
socket.batchedMessages.addPayload(payload);
|
||||
@ -20,7 +21,7 @@ export function emitInBatch(socket: ExSocketInterface, payload: SubMessage): voi
|
||||
}
|
||||
}
|
||||
|
||||
export function emitError(Client: ExSocketInterface, message: string): void {
|
||||
export function emitError(Client: WebSocket, message: string): void {
|
||||
const errorMessage = new ErrorMessage();
|
||||
errorMessage.setMessage(message);
|
||||
|
||||
|
@ -4,7 +4,6 @@ import {
|
||||
GroupDeleteMessage,
|
||||
ItemEventMessage,
|
||||
PlayGlobalMessage,
|
||||
PositionMessage,
|
||||
RoomJoinedMessage,
|
||||
ServerToClientMessage,
|
||||
SetPlayerDetailsMessage,
|
||||
@ -25,21 +24,15 @@ import {
|
||||
SendUserMessage,
|
||||
BanUserMessage, UserJoinedRoomMessage, UserLeftRoomMessage
|
||||
} from "../Messages/generated/messages_pb";
|
||||
import {PointInterface} from "../Model/Websocket/PointInterface";
|
||||
import {ProtobufUtils} from "../Model/Websocket/ProtobufUtils";
|
||||
import {cpuTracker} from "./CpuTracker";
|
||||
import {GROUP_RADIUS, JITSI_ISS, MINIMUM_DISTANCE, SECRET_JITSI_KEY} from "../Enum/EnvironmentVariable";
|
||||
import {Movable} from "../Model/Movable";
|
||||
import {PositionInterface} from "../Model/PositionInterface";
|
||||
import {JITSI_ISS, SECRET_JITSI_KEY} from "../Enum/EnvironmentVariable";
|
||||
import {adminApi, CharacterTexture} from "./AdminApi";
|
||||
import Direction = PositionMessage.Direction;
|
||||
import {emitError, emitInBatch} from "./IoSocketHelpers";
|
||||
import Jwt from "jsonwebtoken";
|
||||
import {JITSI_URL} from "../Enum/EnvironmentVariable";
|
||||
import {clientEventsEmitter} from "./ClientEventsEmitter";
|
||||
import {gaugeManager} from "./GaugeManager";
|
||||
import {apiClientRepository} from "./ApiClientRepository";
|
||||
import {ServiceError} from "grpc";
|
||||
import {GroupDescriptor, UserDescriptor, ZoneEventListener} from "_Model/Zone";
|
||||
import Debug from "debug";
|
||||
import {ExAdminSocketInterface} from "_Model/Websocket/ExAdminSocketInterface";
|
||||
@ -408,17 +401,7 @@ export class SocketManager implements ZoneEventListener {
|
||||
//check and create new world for a room
|
||||
let world = this.Worlds.get(roomId)
|
||||
if(world === undefined){
|
||||
world = new PusherRoom(
|
||||
roomId,
|
||||
this
|
||||
/* (user: User, group: Group) => this.joinWebRtcRoom(user, group),
|
||||
(user: User, group: Group) => this.disConnectedUser(user, group),
|
||||
MINIMUM_DISTANCE,
|
||||
GROUP_RADIUS,
|
||||
(thing: Movable, listener: User) => this.onRoomEnter(thing, listener),
|
||||
(thing: Movable, position:PositionInterface, listener:User) => this.onClientMove(thing, position, listener),
|
||||
(thing: Movable, listener:User) => this.onClientLeave(thing, listener)*/
|
||||
);
|
||||
world = new PusherRoom(roomId, this);
|
||||
if (!world.anonymous) {
|
||||
const data = await adminApi.fetchMapDetails(world.organizationSlug, world.worldSlug, world.roomSlug)
|
||||
world.tags = data.tags
|
||||
@ -429,60 +412,6 @@ export class SocketManager implements ZoneEventListener {
|
||||
return Promise.resolve(world)
|
||||
}
|
||||
|
||||
/* private joinRoom(client : ExSocketInterface, position: PointInterface): PusherRoom {
|
||||
|
||||
const roomId = client.roomId;
|
||||
client.position = position;
|
||||
|
||||
const world = this.Worlds.get(roomId)
|
||||
if(world === undefined){
|
||||
throw new Error('Could not find room for ID: '+client.roomId)
|
||||
}
|
||||
|
||||
// Dispatch groups position to newly connected user
|
||||
world.getGroups().forEach((group: Group) => {
|
||||
this.emitCreateUpdateGroupEvent(client, group);
|
||||
});
|
||||
//join world
|
||||
world.join(client, client.position);
|
||||
clientEventsEmitter.emitClientJoin(client.userUuid, client.roomId);
|
||||
console.log(new Date().toISOString() + ' A user joined (', this.sockets.size, ' connected users)');
|
||||
return world;
|
||||
}
|
||||
|
||||
private onClientMove(thing: Movable, position:PositionInterface, listener:User): void {
|
||||
const clientListener = this.searchClientByIdOrFail(listener.id);
|
||||
if (thing instanceof User) {
|
||||
const clientUser = this.searchClientByIdOrFail(thing.id);
|
||||
|
||||
const userMovedMessage = new UserMovedMessage();
|
||||
userMovedMessage.setUserid(clientUser.userId);
|
||||
userMovedMessage.setPosition(ProtobufUtils.toPositionMessage(clientUser.position));
|
||||
|
||||
const subMessage = new SubMessage();
|
||||
subMessage.setUsermovedmessage(userMovedMessage);
|
||||
|
||||
clientListener.emitInBatch(subMessage);
|
||||
//console.log("Sending USER_MOVED event");
|
||||
} else if (thing instanceof Group) {
|
||||
this.emitCreateUpdateGroupEvent(clientListener, thing);
|
||||
} else {
|
||||
console.error('Unexpected type for Movable.');
|
||||
}
|
||||
}
|
||||
|
||||
private onClientLeave(thing: Movable, listener:User) {
|
||||
const clientListener = this.searchClientByIdOrFail(listener.id);
|
||||
if (thing instanceof User) {
|
||||
const clientUser = this.searchClientByIdOrFail(thing.id);
|
||||
this.emitUserLeftEvent(clientListener, clientUser.userId);
|
||||
} else if (thing instanceof Group) {
|
||||
this.emitDeleteGroupEvent(clientListener, thing.getId());
|
||||
} else {
|
||||
console.error('Unexpected type for Movable.');
|
||||
}
|
||||
}*/
|
||||
|
||||
emitPlayGlobalMessage(client: ExSocketInterface, playglobalmessage: PlayGlobalMessage) {
|
||||
const pusherToBackMessage = new PusherToBackMessage();
|
||||
pusherToBackMessage.setPlayglobalmessage(playglobalmessage);
|
||||
|
Loading…
Reference in New Issue
Block a user