Moving property reading inside startJitsi (startJitsi is called at 2 different places)
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@ -49,6 +49,10 @@ export class GameMap {
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this.lastProperties = newProps;
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}
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public getCurrentProperties(): Map<string, string|boolean|number> {
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return this.lastProperties;
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}
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private getProperties(key: number): Map<string, string|boolean|number> {
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const properties = new Map<string, string|boolean|number>();
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@ -631,11 +631,11 @@ export class GameScene extends ResizableScene implements CenterListener {
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}
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}
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private safeParseJSONstring(jsonString: string|undefined) {
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private safeParseJSONstring(jsonString: string|undefined, propertyName: string) {
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try {
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return jsonString ? JSON.parse(jsonString) : {};
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} catch(e) {
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console.warn(jsonString, e);
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console.warn('Invalid JSON found in property "' + propertyName + '" of the map:' + jsonString, e);
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return {}
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}
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}
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@ -678,14 +678,11 @@ export class GameScene extends ResizableScene implements CenterListener {
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this.connection.emitQueryJitsiJwtMessage(this.instance.replace('/', '-') + "-" + newValue, adminTag);
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} else {
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const jitsiConfig = this.safeParseJSONstring(allProps.get("jitsiConfig") as string|undefined);
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const jitsiInterfaceConfig = this.safeParseJSONstring(allProps.get("jitsiInterfaceConfig") as string|undefined);
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this.startJitsi(newValue as string, undefined, jitsiConfig, jitsiInterfaceConfig);
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this.startJitsi(newValue as string, undefined);
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}
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layoutManager.removeActionButton('jitsiRoom', this.userInputManager);
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}
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const jitsiTriggerValue = allProps.get(TRIGGER_JITSI_PROPERTIES);
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if(jitsiTriggerValue && jitsiTriggerValue === ON_ACTION_TRIGGER_BUTTON) {
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layoutManager.addActionButton('jitsiRoom', 'Click on SPACE to enter in jitsi meet room', () => {
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@ -1240,8 +1237,12 @@ export class GameScene extends ResizableScene implements CenterListener {
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this.updateCameraOffset();
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}
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public startJitsi(roomName: string, jwt?: string, config: object = {}, interfaceConfig: object = {}): void {
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jitsiFactory.start(roomName, this.playerName, jwt, config, interfaceConfig);
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public startJitsi(roomName: string, jwt?: string): void {
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const allProps = this.gameMap.getCurrentProperties();
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const jitsiConfig = this.safeParseJSONstring(allProps.get("jitsiConfig") as string|undefined, 'jitsiConfig');
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const jitsiInterfaceConfig = this.safeParseJSONstring(allProps.get("jitsiInterfaceConfig") as string|undefined, 'jitsiInterfaceConfig');
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jitsiFactory.start(roomName, this.playerName, jwt, jitsiConfig, jitsiInterfaceConfig);
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this.connection.setSilent(true);
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mediaManager.hideGameOverlay();
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