David Négrier
6e6cdc7bde
Revert "Improving log messages"
2021-11-24 16:20:07 +01:00
David Négrier
a1107bd20e
Merge branch 'develop' of github.com:thecodingmachine/workadventure into improve_logging
2021-11-24 15:36:35 +01:00
David Négrier
a82f4e1813
Adding end-to-end tests
...
The first test is testing a tricky cache scenario with the back when testing variables.
The end-to-end package used is testcafe.
2021-11-23 15:43:34 +01:00
David Négrier
d8ecae64f0
Moving lastLoad initialization before we start loading to avoid loading several times
2021-11-23 09:34:39 +01:00
David Négrier
82a1a5fc1e
Retry loading map on variable error
...
If the back is getting an error (because the user has no right to set a variable),
instead of failing directly, let's try to reload the map (maybe we have cached a wrong version of the map).
2021-11-22 18:43:56 +01:00
Alexis Faizeau
6a195be814
Implement logger on back
2021-11-08 17:44:57 +01:00
David Négrier
6c6a7e6fe4
Improving log messages
...
Signed-off-by: David Négrier <d.negrier@thecodingmachine.com>
2021-11-08 14:30:54 +01:00
Kharhamel
5255847452
FIX: if a conversion group move to another user, this user will be added to the group
2021-10-08 11:02:58 +02:00
David Négrier
4293ea320d
Hotfix: if an error occurs while loading the map (because the map is not accessible from the WorkAdventure servers), the application does not prevent users from connecting.
2021-08-03 10:08:53 +02:00
Gregoire Parant
4b4356e7ff
Merge branch 'master' into develop
2021-07-28 12:37:14 +02:00
grégoire parant
3d657b4a18
HotFix ban user ( #1318 )
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* HotFix ban user
- Fix to permit to ban user with more sub tab openned
- Fix to permit to send message ban to the user with more sub tab oppened
* Fix CI
* Run pretty
2021-07-27 14:42:32 +02:00
Stefan Weil
64065b2798
Fix some typos (found by codespell) ( #1316 )
...
Signed-off-by: Stefan Weil <sw@weilnetz.de>
2021-07-27 14:29:09 +02:00
David Négrier
2aba6b1c27
Fixing loop when setting variables
...
Setting a variable would makes the application enter in an infinite loop of events (between all the scripts and the back)
This fix makes sure a variable does not emit any event if it is changed to a value it already has.
2021-07-23 11:51:01 +02:00
David Négrier
1bb6d893e0
Simplifying promises
2021-07-21 18:23:03 +02:00
David Négrier
aa19e8a7cd
Adding a warning when editing a map locally.
2021-07-21 16:29:38 +02:00
David Négrier
d955ddfe82
Adding support to persist variables in Redis
2021-07-19 16:23:16 +02:00
David Négrier
dbd5b80636
Adding support for "readableBy" and "writableBy" in back
...
This means that we are now loading maps from server side.
2021-07-19 10:16:43 +02:00
David Négrier
5c7ea7b258
Merge branch 'develop' of github.com:thecodingmachine/workadventure into scripting_api_room_metadata
2021-07-16 11:22:36 +02:00
David Négrier
c9fa9b9a92
Migrating away from the notion of public/private URL in WorkAdventure Github repository
...
The notion of public/private repositories (with /_/ and /@/ URLs) is specific to the SAAS version of WorkAdventure.
It would be better to avoid leaking the organization/world/room structure of the private SAAS URLs inside the WorkAdventure Github project.
Rather than sending http://admin_host/api/map?organizationSlug=...&worldSlug=...&roomSlug= ...., we are now sending /api/map&playUri=...
where playUri is the full URL of the current game.
This allows the backend to act as a complete router.
The front (and the pusher) will be able to completely ignore the specifics of URL building (with /@/ and /_/ URLs, etc...)
Those details will live only in the admin server, which is way cleaner (and way more powerful).
2021-07-15 17:07:47 +02:00
kharhamel
3cfbcc6b02
FEATURE: migrated the chat window to svelte
2021-07-07 18:07:58 +02:00
David Négrier
e65e8b2097
First version with variables that actually work
2021-07-07 17:17:28 +02:00
David Négrier
a1f1927b6d
Starting adding variables server-side
2021-07-06 15:30:49 +02:00
David Négrier
10c3d6dee2
Applying Prettier on pusher and back
2021-06-24 10:09:10 +02:00
kharhamel
dd45996f9c
FIX: improved the visit card, cleanup the code
2021-06-08 16:39:22 +02:00
kharhamel
c5f3cfe87c
FEATURE: clicking on another player show a contact card when possible
2021-06-03 17:58:21 +02:00
kharhamel
a1d52b4265
FEATURE: added the possibility toplay emotes
2021-05-19 15:17:03 +02:00
kharhamel
ce2c5e0cb5
FEATURE: added the env variable MAX_PER_GROUP
2021-04-15 15:50:51 +02:00
Johannes Berthel
e5a196a42b
implemented feedback
2021-04-06 18:54:45 +02:00
Johannes Berthel
4aa082d83b
Merge branch 'develop' into feature/player-companion
2021-04-02 23:40:30 +02:00
Johannes Berthel
c07079051a
transmit companion to remote players
2021-04-02 21:21:11 +02:00
kharhamel
88cc15cd02
FEATURE: editing a room in the admin trigger a refresh system
2021-04-02 15:22:02 +02:00
kharhamel
fe8c75610d
FIX: player anims correctly stop on the idle frame
2021-03-11 16:21:02 +01:00
David Négrier
8fcc1534d8
Fixing let/const in Admin
2021-01-18 15:31:19 +01:00
David Négrier
d1222e4440
Refactoring admin messages
2021-01-18 15:07:40 +01:00
Gregoire Parant
b1f8522c05
Create ban feature by admin console
2021-01-15 03:19:58 +01:00
David Négrier
ea3aa3d128
Reimplementing ban/unban/messages
2020-12-11 12:23:50 +01:00
David Négrier
24cb85cc7c
Adapting admin connection to pusher.
...
Done: onUserLeave / onUserEnter
To be done: ban / unban
2020-12-10 17:46:15 +01:00
David Négrier
5d188e51b2
Cleanup of useless files
2020-12-04 17:26:12 +01:00
David Négrier
a19edd4dc1
Fixing reconnection to server on back failure
2020-12-03 16:39:44 +01:00
David Négrier
4c1e566a6c
Adding a Pusher container as a middleware/dispatcher between front and back
2020-11-26 17:53:30 +01:00
kharhamel
9b64a970b5
FIX: remove the ping and pong overrides server side in favor of and idleTimeout and added a manual ping client side
2020-11-10 18:26:46 +01:00
kharhamel
85f2dabe6c
FIX: the server now closes the socket after 30s of no pong
2020-11-09 12:12:52 +01:00
kharhamel
b1d2543631
improvment: added prometheus metrics for the number of groups in a room
2020-10-30 15:23:50 +01:00
David Négrier
b7854dfb90
When a user moves, do not trigger group creation
...
In order to avoid triggering group creation when walking next to someone we should avoid creating a group unless the user stops next to the other members of the group.
2020-10-22 16:15:30 +02:00
Gregoire Parant
3a565362a2
Simple limit connexion in room
2020-10-21 23:45:08 +02:00
Gregoire Parant
e973921390
Fix admin tags
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- Fix get size group
- Fix admin tags
- Fix texture already used
2020-10-21 17:22:17 +02:00
David Négrier
78a4bf3189
Adding custom character textures
2020-10-20 17:42:36 +02:00
arp
75d9ed8dfa
implemented the admin websocket
...
now send data
2020-10-19 14:23:50 +02:00
David Négrier
d098a1b8db
The server now sends regular ping requests to keep connections alive
2020-10-15 13:53:59 +02:00
arp
a6a51caa93
now fetch the tags from the admin into the nodejs back
2020-10-14 16:50:42 +02:00