David Négrier
3e464580ea
Fixing eslint ignore broken by Prettier
2021-06-24 10:23:32 +02:00
David Négrier
10c3d6dee2
Applying Prettier on pusher and back
2021-06-24 10:09:10 +02:00
David Négrier
0828dd8af3
Making max line length to 120
2021-06-23 16:58:57 +02:00
David Négrier
3f0ef2d31a
Fixing prettier run command
2021-06-23 16:56:33 +02:00
David Négrier
f6d3783f6c
Removing git add from lint-staged since it is not necessary since v10
2021-06-23 16:50:00 +02:00
David Négrier
3eab074e2a
Setting up lint-staged on front and back
2021-06-23 16:45:38 +02:00
David Négrier
4cac260f81
Adding prettier on back and pusher (not running them right now)
2021-06-23 16:23:16 +02:00
Kharhamel
5159f69a59
Merge pull request #576 from Informatic/fix/dependencies-cleanup
...
back,pusher,uploader: cleanup dependencies
2021-06-17 11:24:26 +02:00
kharhamel
dd45996f9c
FIX: improved the visit card, cleanup the code
2021-06-08 16:39:22 +02:00
kharhamel
c5f3cfe87c
FEATURE: clicking on another player show a contact card when possible
2021-06-03 17:58:21 +02:00
David Négrier
f67ca05147
Merge pull request #1020 from thecodingmachine/dependabot/npm_and_yarn/back/hosted-git-info-2.8.9
...
Bump hosted-git-info from 2.8.8 to 2.8.9 in /back
2021-05-26 15:49:03 +02:00
kharhamel
595c5ca64d
now use custom emotes with tweens instead of transistions
2021-05-25 16:37:24 +02:00
kharhamel
d93b30f982
improved radial menu
2021-05-19 18:11:51 +02:00
kharhamel
a1d52b4265
FEATURE: added the possibility toplay emotes
2021-05-19 15:17:03 +02:00
dependabot[bot]
3b6daa99c0
Bump hosted-git-info from 2.8.8 to 2.8.9 in /back
...
Bumps [hosted-git-info](https://github.com/npm/hosted-git-info ) from 2.8.8 to 2.8.9.
- [Release notes](https://github.com/npm/hosted-git-info/releases )
- [Changelog](https://github.com/npm/hosted-git-info/blob/v2.8.9/CHANGELOG.md )
- [Commits](https://github.com/npm/hosted-git-info/compare/v2.8.8...v2.8.9 )
Signed-off-by: dependabot[bot] <support@github.com>
2021-05-10 11:50:12 +00:00
dependabot[bot]
b141da1475
Bump lodash from 4.17.20 to 4.17.21 in /back
...
Bumps [lodash](https://github.com/lodash/lodash ) from 4.17.20 to 4.17.21.
- [Release notes](https://github.com/lodash/lodash/releases )
- [Commits](https://github.com/lodash/lodash/compare/4.17.20...4.17.21 )
Signed-off-by: dependabot[bot] <support@github.com>
2021-05-07 13:45:33 +00:00
kharhamel
ce2c5e0cb5
FEATURE: added the env variable MAX_PER_GROUP
2021-04-15 15:50:51 +02:00
kharhamel
5ebb0c94e6
FIX: calling emitPlayGlobalMessage in pusher without the admin tag will throw an error
2021-04-14 11:56:54 +02:00
Piotr Dobrowolski
603fc0a591
Merge branch 'develop' into fix/dependencies-cleanup
2021-04-13 21:33:56 +02:00
Johannes Berthel
e5a196a42b
implemented feedback
2021-04-06 18:54:45 +02:00
Johannes Berthel
4aa082d83b
Merge branch 'develop' into feature/player-companion
2021-04-02 23:40:30 +02:00
Johannes Berthel
c07079051a
transmit companion to remote players
2021-04-02 21:21:11 +02:00
kharhamel
88cc15cd02
FEATURE: editing a room in the admin trigger a refresh system
2021-04-02 15:22:02 +02:00
David Négrier
cd7a332b4c
Improving error throwing and handling in pusher/admin/front
2021-03-31 15:49:01 +02:00
dependabot[bot]
b63ad7ceb7
Bump y18n from 3.2.1 to 3.2.2 in /back
...
Bumps [y18n](https://github.com/yargs/y18n ) from 3.2.1 to 3.2.2.
- [Release notes](https://github.com/yargs/y18n/releases )
- [Changelog](https://github.com/yargs/y18n/blob/master/CHANGELOG.md )
- [Commits](https://github.com/yargs/y18n/commits )
Signed-off-by: dependabot[bot] <support@github.com>
2021-03-30 14:32:38 +00:00
kharhamel
3b6fe8da8d
improved the back to better handle ghost connexions
2021-03-26 15:14:10 +01:00
kharhamel
886daebfea
improved the unloading process to not create a useless socket
2021-03-26 14:19:37 +01:00
kharhamel
8d6c1a50bf
FEATURE: warning message when world is near full capacity
2021-03-23 17:44:47 +01:00
kharhamel
fe8c75610d
FIX: player anims correctly stop on the idle frame
2021-03-11 16:21:02 +01:00
Gregoire Parant
2fcb8a76b1
Merge branch 'master' into develop
...
# Conflicts:
# front/src/Connexion/RoomConnection.ts
# front/src/Phaser/Menu/ReportMenu.ts
2021-03-11 02:22:05 +01:00
Gregoire Parant
46cb9333e6
HotFix message in back
2021-03-11 01:25:36 +01:00
kharhamel
ad7e16c33b
FEATURE: better implementation of the admin global message
2021-03-04 16:18:06 +01:00
David Négrier
6b00355ea8
Fixing WebRtc user name / password when using TURN REST API
2021-02-16 18:13:30 +01:00
David Négrier
cdb3cfdc81
[Feature] Connect to a Coturn server using REST API
...
This allows connecting to a TURN server with temporary passwords.
The passwords are expiring after 4 hours.
2021-02-16 11:06:05 +01:00
David Négrier
e07efbdf28
Merge pull request #698 from thecodingmachine/fix/deploy-cleanup
...
Adding docker-compose.prod.yaml to ease deployment
2021-02-16 10:35:18 +01:00
David Négrier
b9c839a87d
Adding link to the docker-compose prod file in README.
2021-02-16 10:24:51 +01:00
David Négrier
274f5eba4c
Reworking docker-compose.prod.yaml to make it generic while still having a front container configurable
2021-02-02 11:19:24 +01:00
David Négrier
686427f6fe
Merge branch 'develop' of github.com:thecodingmachine/workadventure into fix/deploy-cleanup
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# Conflicts:
# front/Dockerfile
2021-02-01 14:00:07 +01:00
Gregoire Parant
7eb38fae83
Permit puiblic report
...
- Create report html
- Add report flag
2021-01-29 21:09:10 +01:00
Thomas Basler
d79a18ee81
Removed unused URL_ROOM_STARTED variable from pusher and back
2021-01-20 22:56:24 +01:00
David Négrier
8fcc1534d8
Fixing let/const in Admin
2021-01-18 15:31:19 +01:00
David Négrier
d1222e4440
Refactoring admin messages
2021-01-18 15:07:40 +01:00
David Négrier
b1d4af005e
Adding missing use statement
2021-01-17 22:44:22 +01:00
Gregoire Parant
0bbaef0cb5
Fix send message and ban message
2021-01-17 03:07:46 +01:00
Gregoire Parant
a7398fa851
Fix ci
2021-01-15 05:12:23 +01:00
Gregoire Parant
b1f8522c05
Create ban feature by admin console
2021-01-15 03:19:58 +01:00
Piotr Dobrowolski
33b9bd773f
*: Dockerfiles cleanup, docker-compose.prod.yaml
...
New docker-compose.prod.yaml should provide a production-ish deployment
of WorkAdventure
2021-01-12 22:32:37 +01:00
Piotr Dobrowolski
3c099ea783
back,pusher,uploader: cleanup dependencies
...
Move typescript/ts-node-dev to dev dependencies, remove unused
dependencies.
2021-01-07 19:09:53 +01:00
dependabot[bot]
358292840b
Bump axios from 0.20.0 to 0.21.1 in /back
...
Bumps [axios](https://github.com/axios/axios ) from 0.20.0 to 0.21.1.
- [Release notes](https://github.com/axios/axios/releases )
- [Changelog](https://github.com/axios/axios/blob/v0.21.1/CHANGELOG.md )
- [Commits](https://github.com/axios/axios/compare/v0.20.0...v0.21.1 )
Signed-off-by: dependabot[bot] <support@github.com>
2021-01-06 14:41:45 +00:00
dependabot[bot]
eb56e05e1d
Bump systeminformation from 4.30.5 to 4.31.1 in /back
...
Bumps [systeminformation](https://github.com/sebhildebrandt/systeminformation ) from 4.30.5 to 4.31.1.
- [Release notes](https://github.com/sebhildebrandt/systeminformation/releases )
- [Changelog](https://github.com/sebhildebrandt/systeminformation/blob/master/CHANGELOG.md )
- [Commits](https://github.com/sebhildebrandt/systeminformation/compare/v4.30.5...v4.31.1 )
Signed-off-by: dependabot[bot] <support@github.com>
2021-01-06 08:19:02 +00:00
David Négrier
c633de5eed
Making HTTP and GRPC ports configurable in API server
2020-12-14 22:43:05 +01:00
dependabot[bot]
d39dab3085
Bump ini from 1.3.5 to 1.3.7 in /back
...
Bumps [ini](https://github.com/isaacs/ini ) from 1.3.5 to 1.3.7.
- [Release notes](https://github.com/isaacs/ini/releases )
- [Commits](https://github.com/isaacs/ini/compare/v1.3.5...v1.3.7 )
Signed-off-by: dependabot[bot] <support@github.com>
2020-12-11 13:25:43 +00:00
David Négrier
2122014947
Merge branch 'develop' of github.com:thecodingmachine/workadventure into scaling
...
# Conflicts:
# front/src/Phaser/Game/GameScene.ts
2020-12-11 13:06:10 +01:00
David Négrier
6f2c319785
Merge branch 'master' of github.com:thecodingmachine/workadventure into scaling
...
# Conflicts:
# back/src/Services/SocketManager.ts
# deeployer.libsonnet
# docker-compose.yaml
# front/src/Connexion/RoomConnection.ts
# front/src/Enum/EnvironmentVariable.ts
# front/src/Phaser/Game/GameScene.ts
# front/webpack.config.js
# pusher/src/Controller/IoSocketController.ts
2020-12-11 13:00:11 +01:00
David Négrier
ea3aa3d128
Reimplementing ban/unban/messages
2020-12-11 12:23:50 +01:00
David Négrier
24cb85cc7c
Adapting admin connection to pusher.
...
Done: onUserLeave / onUserEnter
To be done: ban / unban
2020-12-10 17:46:15 +01:00
David Négrier
1a5078f87d
Fixing pusher build + building in CI
2020-12-09 16:33:59 +01:00
David Négrier
bd38dd5ede
Fixing unit tests in back
2020-12-08 18:37:15 +01:00
David Négrier
5d188e51b2
Cleanup of useless files
2020-12-04 17:26:12 +01:00
David Négrier
a19edd4dc1
Fixing reconnection to server on back failure
2020-12-03 16:39:44 +01:00
David Négrier
5a0dfdb1d5
Fixing missing uuid in back
2020-12-02 17:51:46 +01:00
dependabot[bot]
0f223cdc63
Bump systeminformation from 4.27.11 to 4.30.5 in /back
...
Bumps [systeminformation](https://github.com/sebhildebrandt/systeminformation ) from 4.27.11 to 4.30.5.
- [Release notes](https://github.com/sebhildebrandt/systeminformation/releases )
- [Changelog](https://github.com/sebhildebrandt/systeminformation/blob/master/CHANGELOG.md )
- [Commits](https://github.com/sebhildebrandt/systeminformation/compare/v4.27.11...v4.30.5 )
Signed-off-by: dependabot[bot] <support@github.com>
2020-11-27 16:29:41 +00:00
David Négrier
4c1e566a6c
Adding a Pusher container as a middleware/dispatcher between front and back
2020-11-26 17:53:30 +01:00
kharhamel
0a2e967eca
HOTFIX: fixed a server when trying to connect to the adminRoomSocket
2020-11-13 12:15:58 +01:00
kharhamel
3c0f61d3b3
HOTFIX: fixed server crash on /map
2020-11-13 12:11:59 +01:00
kharhamel
b064f01f97
FEAT: added a prometheus gauge for the number of active rooms
2020-11-12 14:51:19 +01:00
kharhamel
9b64a970b5
FIX: remove the ping and pong overrides server side in favor of and idleTimeout and added a manual ping client side
2020-11-10 18:26:46 +01:00
kharhamel
5a1147866c
FIX: in dev mode, sockets won't be closed to prevent conflicts with live-reloading
2020-11-10 15:24:02 +01:00
kharhamel
85f2dabe6c
FIX: the server now closes the socket after 30s of no pong
2020-11-09 12:12:52 +01:00
David Négrier
fcef89aa70
Fixing deployment of WA without admin
...
The open-source version must be installable without an admin backend. While working on AFUP's meeting, we introduced regression preventing WA from working without an admin. This commit fixes this behaviour and makes WA installable again!
2020-11-05 11:47:33 +01:00
kharhamel
b1d2543631
improvment: added prometheus metrics for the number of groups in a room
2020-10-30 15:23:50 +01:00
dependabot[bot]
d472f984b5
Bump systeminformation from 4.27.5 to 4.27.11 in /back
...
Bumps [systeminformation](https://github.com/sebhildebrandt/systeminformation ) from 4.27.5 to 4.27.11.
- [Release notes](https://github.com/sebhildebrandt/systeminformation/releases )
- [Changelog](https://github.com/sebhildebrandt/systeminformation/blob/master/CHANGELOG.md )
- [Commits](https://github.com/sebhildebrandt/systeminformation/commits )
Signed-off-by: dependabot[bot] <support@github.com>
2020-10-27 20:55:36 +00:00
David Négrier
b7854dfb90
When a user moves, do not trigger group creation
...
In order to avoid triggering group creation when walking next to someone we should avoid creating a group unless the user stops next to the other members of the group.
2020-10-22 16:15:30 +02:00
David Négrier
c8434dfd4c
Renaming test file
2020-10-22 16:14:32 +02:00
Gregoire Parant
3a565362a2
Simple limit connexion in room
2020-10-21 23:45:08 +02:00
Gregoire Parant
e973921390
Fix admin tags
...
- Fix get size group
- Fix admin tags
- Fix texture already used
2020-10-21 17:22:17 +02:00
David Négrier
142e5c3f66
Increasing node memory to 4GB
2020-10-21 15:15:07 +02:00
David Négrier
78a4bf3189
Adding custom character textures
2020-10-20 17:42:36 +02:00
Gregoire Parant
565ce6b70b
eslint fix
2020-10-20 09:24:06 +02:00
Gregoire Parant
8d1d6fc8dc
Push message when user is connected on new room
2020-10-20 09:20:00 +02:00
Gregoire Parant
eb1f62bb1c
Add banned message and close ws
2020-10-20 08:30:11 +02:00
Gregoire Parant
7059c6e6e3
Refactor message
2020-10-20 08:20:21 +02:00
Gregoire Parant
ba9f9dcbe1
Fix CD
2020-10-19 21:04:16 +02:00
Gregoire Parant
dfa6d2cc66
Verify user in admin
...
- If 404, user don't exist in admin, it will be anonym user
- if 403, user is ban or not associate in the world
2020-10-19 20:49:30 +02:00
Gregoire Parant
bf9dfcc835
Ban mesage
...
- Create type message could be use to send private message at any user
- Create SendMessageUser message
- Add sound when user receive ban message
2020-10-19 19:32:47 +02:00
arp
75d9ed8dfa
implemented the admin websocket
...
now send data
2020-10-19 14:23:50 +02:00
David Négrier
a7c16654c3
Deploying with new configurable Jitsi conf
2020-10-19 12:07:05 +02:00
David Négrier
ed1fbb5324
Linting
2020-10-19 11:14:52 +02:00
David Négrier
16d1c2354e
Adding fallback to unauthenticated Jitsi
2020-10-19 11:07:49 +02:00
David Négrier
260b0ea408
Adding JWT authentication to Jitsi
2020-10-16 19:23:28 +02:00
arp
e6bd655527
move most of the logic of IOSocketController into a dedicated class
2020-10-15 18:22:28 +02:00
David Négrier
c75f1edc40
Merge branch 'develop' of github.com:thecodingmachine/workadventure into player-report
...
# Conflicts:
# back/src/Controller/AuthenticateController.ts
2020-10-15 18:01:44 +02:00
David Négrier
267476c651
Removing TODO
2020-10-15 17:59:32 +02:00
David Négrier
2bf795d9c2
Fixing HTTP status code not correctly outputed because of CORS headers
2020-10-15 17:27:40 +02:00
David Négrier
e7890907c1
Merge pull request #331 from thecodingmachine/verifyjwtserverside
...
Adding a new endpoint to verify the JWT token server-side before connecting
2020-10-15 17:02:41 +02:00
David Négrier
4f54c3cd86
Fixing JWT verify
2020-10-15 16:54:04 +02:00
David Négrier
a348001036
Adding a new endpoint to verify the JWT token server-side before connecting
2020-10-15 16:48:42 +02:00
Kharhamel
47275acebb
Merge pull request #327 from thecodingmachine/name8
...
improved textField component and allowed 8 caracter names
2020-10-15 15:27:45 +02:00
arp
d35b3ff5be
extended the exprire duration for jwt token
2020-10-15 14:30:43 +02:00
David Négrier
d098a1b8db
The server now sends regular ping requests to keep connections alive
2020-10-15 13:53:59 +02:00
Gregoire Parant
38d2cc9a8c
Remove teleport feature
2020-10-15 12:12:11 +02:00
Gregoire Parant
8df56204e3
Add teleport event
2020-10-15 11:51:24 +02:00
Gregoire Parant
7b435edd71
Finish report
2020-10-15 10:37:40 +02:00
Gregoire Parant
f6ae7d8d3b
Merge branch 'develop' into player-report
...
# Conflicts:
# back/src/Controller/IoSocketController.ts
2020-10-15 09:44:37 +02:00
arp
a6a51caa93
now fetch the tags from the admin into the nodejs back
2020-10-14 16:50:42 +02:00
Gregoire Parant
4799460064
Merge branch 'develop' into player-report
...
# Conflicts:
# front/src/Connexion/RoomConnection.ts
2020-10-14 15:06:10 +02:00
David Négrier
98bda49d7e
Get tags from the admin
...
And uses tag "admin" to choose whether to display the console or not
2020-10-14 11:07:34 +02:00
David Négrier
ce93e5bbaa
Fixing the way rights are sent to the admin (now sending organization/world/room)
2020-10-14 10:37:00 +02:00
Gregoire Parant
f05f4a7f5b
Fix url
2020-10-13 22:19:32 +02:00
Gregoire Parant
3e74e178fb
Fix CI
2020-10-13 21:22:39 +02:00
Gregoire Parant
9c44d37020
Merge remote-tracking branch 'github.com/develop' into player-report
...
# Conflicts:
# back/src/Controller/IoSocketController.ts
# front/src/Phaser/Game/GameScene.ts
# front/src/index.ts
# messages/messages.proto
2020-10-13 21:14:46 +02:00
Gregoire Parant
dbaf44e814
Change report flag
...
- Add icon on video
- Permit to have a modal with comment
2020-10-13 19:56:42 +02:00
David Négrier
aee06da7f9
Refactoring Room.ts to fetch map url automatically from ID
2020-10-13 17:10:07 +02:00
arp
d98efc0433
lint fixes
2020-10-13 16:23:49 +02:00
David Négrier
94538bfaf4
Adding a /map route and removing /start-map
2020-10-13 15:29:08 +02:00
David Négrier
ac86914d82
Adding /map endpoint to Node API
2020-10-13 15:12:24 +02:00
Gregoire Parant
65406f844e
Teleport notification
...
- Create end point to permit the teleport notification. The map url will be /teleport/token_user
- Create message teleport
- Create receive feature in phaser to teleport
TODO
Teleport player on black room.
2020-10-13 11:39:07 +02:00
Gregoire Parant
3c2f134e4e
Finish report in admin
2020-10-13 09:37:38 +02:00
arp
02c193a262
rewrote the authorisation flow: give more responsability to gameManager and less to gameScene
2020-10-12 16:45:09 +02:00
Gregoire Parant
aeced0c648
create message to report
2020-10-12 11:22:41 +02:00
arp
032facb75f
lint fixes
2020-10-09 17:21:46 +02:00
arp
f550c5a775
merge from develop
2020-10-09 17:10:24 +02:00
arp
c5f8b43fec
more fixes
2020-10-09 17:01:34 +02:00
arp
5e54fc2c26
some fixes
2020-10-09 14:53:18 +02:00
arp
4af46b1b3f
simplified mapUrl parsing
2020-10-08 18:51:24 +02:00
David Négrier
f542b117a8
Refactoring connection to pass room info on connect
2020-10-06 18:11:42 +02:00
arp
0b78eb6277
temp
2020-10-06 15:37:00 +02:00
David Négrier
e1193ad95a
Fixing console removal
2020-10-01 17:16:36 +02:00
David Négrier
f06abfae4c
Migrating to uuid v4
2020-10-01 16:51:51 +02:00
David Négrier
e4872c6f9d
Fix CI
2020-10-01 15:55:23 +02:00
David Négrier
d3fa901691
Merge branch 'develop' of github.com:thecodingmachine/workadventure into feature/global-message
...
+ migrating to protobuf messages
# Conflicts:
# back/src/App.ts
# back/src/Controller/IoSocketController.ts
# back/yarn.lock
# front/src/Connection.ts
# front/src/Phaser/Game/GameScene.ts
# front/src/Phaser/Login/EnableCameraScene.ts
# front/src/WebRtc/SimplePeer.ts
2020-10-01 14:11:34 +02:00
David Négrier
a8bbe04cae
Adding logs to track overheating
2020-09-30 14:42:35 +02:00
David Négrier
57262de1bf
Fixing CI + lowering extrapolation time
2020-09-30 13:49:23 +02:00
David Négrier
a87cdc543b
Adding CPU tracking: if CPU > 80%, ignore position of moving players
2020-09-30 12:50:34 +02:00
David Négrier
27871641aa
Removing dead code
2020-09-30 12:17:27 +02:00
David Négrier
d9c910cfca
Removing useless code
2020-09-30 12:16:39 +02:00
David Négrier
c7f5770968
Fix CI
2020-09-30 10:17:01 +02:00
David Négrier
5de2f61231
Adding back authentication to uws websocket
2020-09-30 10:12:40 +02:00
David Négrier
e9b538e43c
Fixing import
2020-09-29 17:30:38 +02:00
David Négrier
53c6c2bc30
Fixing benchmark
2020-09-29 17:24:16 +02:00
David Négrier
9f3577286d
Merge branch 'develop' of github.com:thecodingmachine/workadventure into uws
...
# Conflicts:
# back/src/Controller/AdminController.ts
# back/src/Controller/AuthenticateController.ts
# back/src/Controller/IoSocketController.ts
# back/src/Controller/MapController.ts
# benchmark/index.ts
# front/src/Connexion/RoomConnection.ts
2020-09-29 17:12:28 +02:00
David Négrier
a37557dd4b
Fixing tests
2020-09-29 16:27:41 +02:00
David Négrier
432b4a0e85
Linting app
2020-09-29 16:12:17 +02:00
David Négrier
b485c9bf46
Switching WebRTC to protobuf + uws
2020-09-29 16:01:22 +02:00
David Négrier
a9b1313d39
Cleanup
2020-09-29 10:57:14 +02:00
David Négrier
2cea0e490b
Fixing disconnect call
2020-09-29 09:45:47 +02:00
David Négrier
6a4c0c8678
Migrating to uWS
2020-09-28 18:52:54 +02:00
arp
3f9659ef3c
improvments
2020-09-28 15:40:34 +02:00
arp
af4611ed29
rewrote the login workflow
2020-09-25 19:23:33 +02:00
David Négrier
dd4d5db54f
Fixing build
2020-09-25 15:42:55 +02:00
David Négrier
48469e3de3
Fixing linting
2020-09-25 15:42:05 +02:00
David Négrier
23cea1c835
Migrating position notification into the User class
2020-09-25 15:25:06 +02:00
David Négrier
892d1555b8
Adding "dump" controller and fixing issue with groups in PositionNotifier by delegating the PositionNotifier.updatePosition call to groups themselves
2020-09-25 13:48:02 +02:00
David Négrier
953912b892
Fix style
2020-09-24 17:52:12 +02:00
David Négrier
ac80850335
Switching SetViewport to protobuf
2020-09-24 17:36:10 +02:00
David Négrier
24a6cd7f8e
Switched ITEM_EVENT to protobuf
2020-09-24 17:24:37 +02:00
David Négrier
cd083a2090
Merge branch 'develop' of github.com:thecodingmachine/workadventure into protobuf
...
# Conflicts:
# back/package.json
2020-09-24 16:22:16 +02:00
David Négrier
0c4c43f88c
Adding USER_LEFT message to protobuf
2020-09-24 16:11:47 +02:00
David Négrier
2dad601311
Adding JOIN_ROOM message in protobuf
2020-09-24 14:50:28 +02:00
David Négrier
72806b3ca0
Fixing messages copy
2020-09-24 11:54:00 +02:00
David Négrier
d7209d8864
Migrating messages locally into back and front
2020-09-24 11:16:08 +02:00
David Négrier
b4f971c501
Switched group position to protobuf
2020-09-24 10:05:16 +02:00
Gregoire Parant
4beeb62c6f
Fix CI
2020-09-23 18:28:12 +02:00
Gregoire Parant
bcb126a146
Merge branch 'develop' into feature/global-message
...
# Conflicts:
# back/src/App.ts
2020-09-23 17:26:00 +02:00
Gregoire Parant
0d2893ec75
Send at every player connected
2020-09-21 15:11:46 +02:00
David Négrier
76d3779438
Moved GroupUpdateMessage to protobuf
2020-09-21 11:24:03 +02:00
arp
a19f09bef2
improve the register workflow
2020-09-21 10:51:48 +02:00
Gregoire Parant
844bffa988
Create file controller to upload audio document
2020-09-20 19:01:21 +02:00
Gregoire Parant
45ad4bbb36
Send and play audio message
2020-09-20 17:12:27 +02:00
Gregoire Parant
4c7e458e52
create event and brodcast event in backend
2020-09-19 01:08:56 +02:00
David Négrier
57545a96a5
Removing binary call because missing typescript def
2020-09-18 18:18:39 +02:00
David Négrier
b148ca3708
Linting
2020-09-18 18:16:26 +02:00
David Négrier
d2a5060ad2
Using multistage builds with protocol buffers
2020-09-18 18:00:03 +02:00
David Négrier
d3116c7400
Building proto messages in CI
2020-09-18 17:51:12 +02:00
David Négrier
7826b2ea8d
Fixing Docker build images to add new messages directory
2020-09-18 17:22:45 +02:00
David Négrier
32f92d5c45
Switching test loading from Artillery to home-grown test
2020-09-18 17:01:45 +02:00
David Négrier
28dc3a2c84
Removing protobuf packages from back
2020-09-18 16:05:52 +02:00
David Négrier
df0636c513
Migrating user position messages to protobuf
2020-09-18 15:51:15 +02:00
arp
3a17795ad3
added basic token auth
2020-09-18 15:48:30 +02:00
David Négrier
e9ca8721a6
Migrating userId to "int32" to save some space and adding userMoves message in protobuf
2020-09-18 13:57:38 +02:00
arp
ed9552b62b
added a register route via token
2020-09-17 18:21:49 +02:00
David Négrier
4b55b54a07
Adding first protobuf message exchange
2020-09-17 17:14:47 +02:00
David Négrier
9dd3d4bac8
Watching protoc in dev mode
2020-09-16 22:27:37 +02:00
David Négrier
2e8fa8d676
Adding protocol buffers to the project with Typescript support
2020-09-16 18:34:24 +02:00
David Négrier
f6458a8335
Removing useless group callbacks at the World level
2020-09-16 16:13:47 +02:00
David Négrier
7410cc8a4b
Fixing tests
2020-09-16 16:10:20 +02:00
David Négrier
f5f9dcac04
Making groups part of zones
2020-09-16 16:06:43 +02:00
David Négrier
3a9196fb82
Merge
2020-09-16 11:41:03 +02:00
David Négrier
7e7b42ce19
Changing load test to run in circles
2020-09-16 09:31:44 +02:00
David Négrier
d24ec0bd75
Plugin PositionNotifier into the main application.
2020-09-15 16:21:41 +02:00
David Négrier
f8d462b0d7
Fixing "any" type
2020-09-15 10:10:35 +02:00
David Négrier
9b702c75e3
Adding batched messages + the notion of notifier / zones (not plugged in the system yet)
2020-09-15 10:06:11 +02:00
David Négrier
b37a8f63be
Moved benchmark to its own directory and added multicore testing + a README
2020-09-11 09:56:05 +02:00
Gregoire Parant
d4fe59d154
Create config file artillery websocket
2020-09-09 12:32:01 +02:00
David Négrier
8968627d69
Adding Jitsi meeting in TCM maps
2020-08-31 14:23:31 +02:00
David Négrier
9351719873
Adding the notion of silent zone
2020-08-31 14:10:01 +02:00
David Négrier
df7b5cc2e3
Adding a "silent" notion (triggered in Jitsi meets)
2020-08-31 14:03:40 +02:00
David Négrier
0a8ba37049
Adding Jitsi meet support
2020-08-31 12:18:00 +02:00
David Négrier
01319b50ca
Adding a "openWebsite" property that opens websites when we walk over the zone.
2020-08-30 17:37:38 +02:00
David Négrier
fca93663b4
Merge branch 'develop' of github.com:thecodingmachine/workadventure into outline
2020-08-24 18:15:44 +02:00
David Négrier
2ae19b9f30
Fixing build
2020-08-20 22:34:50 +02:00
David Négrier
27ffb6b13d
Refactoring SimplePeer code: splitting Peer instantiation into 2 subclasses (VideoPeer and ScreenSharingPeer). This leads to way leaner code.
2020-08-20 16:56:10 +02:00
David Négrier
894f7c8009
Removing useless roomID parameter in WebRtcSignal message
2020-08-20 15:21:07 +02:00
David Négrier
0119534283
First version of screen-sharing that works when a user is joining a group after screen sharing begun.
2020-08-20 00:05:00 +02:00
David Négrier
6c5772e849
Fixing typipng in back
2020-08-18 15:31:42 +02:00
Gregoire Parant
4b72958193
Fix peer connexion for two player with screen sharing
2020-08-17 23:56:46 +02:00
Gregoire Parant
a8f27e6084
Create event to start webrtc screen charing
2020-08-17 23:54:26 +02:00
Gregoire Parant
a4f42111d7
Update screen sharing feature
2020-08-17 23:47:17 +02:00
David Négrier
6b970adc6c
Merge branch 'develop' of github.com:thecodingmachine/workadventure into outline
...
# Conflicts:
# front/src/Phaser/Game/GameScene.ts
# front/src/Phaser/Player/Player.ts
# front/src/index.ts
# front/yarn.lock
2020-08-17 22:51:37 +02:00
David Négrier
84529d6e99
Propagating customized sprites all over the game
2020-07-28 17:45:55 +02:00
David Négrier
ee612f6585
Adding event support to items
2020-07-27 22:36:58 +02:00
David Négrier
d48d5b0285
Fix CS
2020-07-23 18:47:28 +02:00
David Négrier
2484e4f1df
Moving maps to their own container
2020-07-23 18:43:51 +02:00
David Négrier
ed146226cf
Adding Outline capabilities and a ActionableItem notion.
2020-07-23 18:09:24 +02:00
David Négrier
82c57810a2
Removing host label from Prometheus because it is redundant
2020-06-29 23:01:52 +02:00
David Négrier
6412c56fcd
Adding finally clause to make sure Prometheus indicators are ok
2020-06-29 22:56:41 +02:00
David Négrier
31846d1640
Using a Set for groups
2020-06-29 22:21:11 +02:00
David Négrier
4fee1ac206
Refactoring World and Group to use Map and Set instead of arrays
2020-06-29 22:10:23 +02:00
David Négrier
981fa84aa7
Mitigating problem when there is a synchronization issue between World and sockets list.
2020-06-29 19:16:15 +02:00
David Négrier
9bdcc9da98
Deleting world when empty.
2020-06-29 19:14:54 +02:00
David Négrier
d736673169
Adding an entry point in first floor
2020-06-17 16:35:47 +02:00
David Négrier
e1954c7ff9
Removing overlapping tiles between start and exit
2020-06-17 16:31:42 +02:00
David Négrier
928e486de5
Fixing token management
2020-06-10 12:32:39 +02:00
David Négrier
a373626e24
Removing all "any" from back.
...
To do this, I used generic-type-guard package which generates both an interface AND a valid type guard from code.
With this, we are 100% sure that the messages we receive are validated at runtime!
The client cannot pass us an object that is invalid! \o/
2020-06-09 23:07:19 +02:00
David Négrier
ac0b7a7361
Turning let into const where applicable
2020-06-09 15:54:54 +02:00
David Négrier
30ca47c2d8
Enabling stricter lint: forbidding usage of any
...
See #168
2020-06-09 15:51:14 +02:00
David Négrier
68dfed5fba
Fixing Prometheus indicator
2020-06-09 13:53:33 +02:00
David Négrier
c70da31e23
Merge pull request #163 from thecodingmachine/change_license
...
Changing license to AGPL + Commons Clause
2020-06-09 12:30:16 +02:00
David Négrier
a15d74e6ce
Adding ARP as contributor
2020-06-09 12:13:51 +02:00
David Négrier
af6924a27c
Adding Prometheus metrics
...
This commit adds a '/metrics' endpoint in the API that can be exploited by Prometheus.
This endpoint returns:
- the number of connected sockets
- the number of users per room
- common NodeJS and system metrics
WARNING: this endpoint is public right now and should be protected
2020-06-09 11:49:23 +02:00
David Négrier
91ce318848
Changing license to AGPL + Commons Clause
...
This is an important change.
So far, the project was labelled as licensed under the "AGPL" (improperly since no version of the AGPL was specified)
This commit changes the license to "AGPL + Commons Clause"
The [common clause](https://commonsclause.com/ ) is an additional restriction forbidding companies from taking WorkAdventure of the shelf, and reselling WorkAdventure.
This license does not forbid anyone from installing and using WorkAdventure, it only targets resellers (so SAAS exploitation of WorkAdventure is limited to TheCodingMachine).
This effectively makes WorkAdventure non open-source, but the source-code remains available for anyone to see and modify.
2020-06-09 10:17:21 +02:00
David Négrier
69cfac290d
Improving logs (adding date)
2020-06-09 09:30:12 +02:00
David Négrier
db3ef81842
Adding the ability to add several entry points
...
We can now have several start layers and choose an entry point using a # in the URL
2020-06-07 13:23:32 +02:00
David Négrier
d630106ff0
Merge pull request #155 from thecodingmachine/fixing_long_disconnect
...
Fixing disconnection taking ~15 seconds
2020-06-06 22:47:24 +02:00
David Négrier
96c5d92c46
Fixing disconnection taking ~15 seconds
...
Most of the time, sending a disconnect event to one of the players is enough (the player will close the connection
which will be shut for the other player).
However! In the rare case where the WebRTC connection is not yet established, if we close the connection on one of the player,
the other player will try connecting until a timeout happens (during this time, the circle with the name is displayed for nothing).
So now, we send disconnection event to every body (not only the people in the group, but also to the person leaving the group)
2020-06-05 13:07:18 +02:00
David Négrier
c73fc30802
Adding a Yarn command to profile
2020-06-03 09:18:49 +02:00
David Négrier
66ec11176b
Tracking nb users connected and server load
...
When a user connects or disconnects on the server, we log this (along the current server load).
This is only temporary, in order to assess the number of users a server can safely handle before crashing.
2020-05-28 22:00:56 +02:00
NIP
5066e5ad4c
Fix issue on start point
2020-05-28 12:19:46 +02:00
NIP
c90994574a
Add a coders exit to https://npeguin.github.io/coders-map/map.json
2020-05-28 11:56:47 +02:00
David Négrier
cd586a9e0c
Renaming /maps to /start-map
...
Closes #90
2020-05-24 22:53:10 +02:00
David Négrier
2448fef53a
Adding a notion of instances per mapAdding a notion of instances to room
...
The URL signature becomes:
https://workadventu.re/_/[instance]/[path_to_map.json]
This allows us to create many instances of the same map (and therefore to create several different worlds for different people)
An exit on a map can target another "instance" by passing the "exitInstance" property.
2020-05-23 17:45:49 +02:00
Gregoire Parant
57e8c0261c
Fix test socket
2020-05-23 16:32:14 +02:00
Gregoire Parant
0c9cbca765
Use userId
generated by back end in all message
2020-05-23 15:04:25 +02:00
Gregoire Parant
ab32021fc0
Fix mediam stream manage and server back down
2020-05-23 14:00:36 +02:00
David Négrier
ab798b1c09
Changing the "Point" notion to add a notion of "moving" in addition to the notion of direction.
...
Also, refactoring JOIN_ROOM event to add complete position.
2020-05-22 23:04:45 +02:00
David Négrier
fb8d7b5d59
Removing dead code
2020-05-19 19:53:26 +02:00
David Négrier
125a4d11af
Refactored and optimized messages
...
Now, when a user moves, only his/her position is sent back to the other users. The position of all users is not sent each time.
The messages sent to the browser are now:
- the list of all users as a return to the join_room event (you can send responses to events in socket.io)
- a "join_room" event sent when a new user joins the room
- a "user_moved" event when a user moved
- a "user_left" event when a user left the room
The GameScene tracks all these events and reacts accordingly.
Also, I made a number of refactoring in the classes and removed the GameSceneInterface that was useless (it was implemented by the LogincScene for no reason at all)
2020-05-19 19:11:12 +02:00
David Négrier
e934015d87
Refactoring searchClientById
...
searchClientById was scanning through all open sockets to find the right one (which is inefficient if we have many).
Instead, I created a new Map that directly maps ids to sockets.
Furthermore, this solves a long-standing issue (when a socket is disconnected, we cannot find it anymore in the sockets list but it is still available in the disconnect callback from the map)
As a result, we should not have any remaining circles any more.
2020-05-18 18:33:04 +02:00
David Négrier
2628373b56
Stricter compiler
2020-05-16 16:11:58 +02:00
David Négrier
1bbd0866cb
Code cleaning
2020-05-16 16:07:57 +02:00