David Négrier
88f2bfdf39
Taking into account persist property
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The "persist" property was not taken into account and all variables were stored in DB. This change makes sure only variables tagged with "persist" are actually persisted.
2021-07-23 12:19:47 +02:00
David Négrier
2aba6b1c27
Fixing loop when setting variables
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Setting a variable would makes the application enter in an infinite loop of events (between all the scripts and the back)
This fix makes sure a variable does not emit any event if it is changed to a value it already has.
2021-07-23 11:51:01 +02:00
GRL
68ff1b9e17
Merge branch 'develop' of github.com:thecodingmachine/workadventure into GlobalMessageToWorld
2021-07-22 16:26:01 +02:00
GRL
9e16bfc366
playGlobalMessage are receive as adminRoomMessage
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Suppression of GlobalMessageManager and TypeMessage
Migrating message to svelte
2021-07-22 16:14:27 +02:00
David Négrier
ae5617f3a0
Simplifying promises
2021-07-22 10:41:45 +02:00
David Négrier
6d4c2cfd39
Simplifying error handling
2021-07-22 10:33:07 +02:00
David Négrier
1435ec89c9
Adding unit test and fixing an issue with DNS solving
2021-07-21 18:42:20 +02:00
David Négrier
1bb6d893e0
Simplifying promises
2021-07-21 18:23:03 +02:00
David Négrier
3cfb74be54
Removing useless console log
2021-07-21 16:55:34 +02:00
David Négrier
181545e6b7
Removing dead code
2021-07-21 16:33:56 +02:00
David Négrier
fe59b4512b
Fixing CI
2021-07-20 09:33:01 +02:00
David Négrier
ac3d1240ae
Setting a variable to undefined now removes it from server-side storage.
2021-07-19 18:46:33 +02:00
David Négrier
d955ddfe82
Adding support to persist variables in Redis
2021-07-19 16:23:16 +02:00
David Négrier
18e4d2ba4e
Setting a timeout to map loading
2021-07-19 10:32:31 +02:00
David Négrier
dbd5b80636
Adding support for "readableBy" and "writableBy" in back
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This means that we are now loading maps from server side.
2021-07-19 10:16:43 +02:00
David Négrier
5c7ea7b258
Merge branch 'develop' of github.com:thecodingmachine/workadventure into scripting_api_room_metadata
2021-07-16 11:22:36 +02:00
David Négrier
c9fa9b9a92
Migrating away from the notion of public/private URL in WorkAdventure Github repository
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The notion of public/private repositories (with /_/ and /@/ URLs) is specific to the SAAS version of WorkAdventure.
It would be better to avoid leaking the organization/world/room structure of the private SAAS URLs inside the WorkAdventure Github project.
Rather than sending http://admin_host/api/map?organizationSlug=...&worldSlug=...&roomSlug= ...., we are now sending /api/map&playUri=...
where playUri is the full URL of the current game.
This allows the backend to act as a complete router.
The front (and the pusher) will be able to completely ignore the specifics of URL building (with /@/ and /_/ URLs, etc...)
Those details will live only in the admin server, which is way cleaner (and way more powerful).
2021-07-15 17:07:47 +02:00
kharhamel
3cfbcc6b02
FEATURE: migrated the chat window to svelte
2021-07-07 18:07:58 +02:00
David Négrier
e65e8b2097
First version with variables that actually work
2021-07-07 17:17:28 +02:00
David Négrier
5116b82e77
Merge branch 'develop' of github.com:thecodingmachine/workadventure into scripting_api_room_metadata
2021-07-07 11:55:00 +02:00
David Négrier
34cb0ebf39
Users blocking now rely on UUID rather than ID
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This way, if a user A blocks another user B, if user B refreshes the browser or leaves and re-enters the room, user B will still be blocked.
As a side effect, this allows us to completely remove the "sockets" property in the SocketManager on the Pusher.
2021-07-07 11:24:51 +02:00
David Négrier
19bd1045e1
Merge branch 'develop' of github.com:thecodingmachine/workadventure into scripting_api_room_metadata
2021-07-06 17:24:16 +02:00
David Négrier
46e6917df6
Adding a playersStore
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The playerStore can be useful to get the details of a given player from its ID.
2021-07-06 17:13:08 +02:00
David Négrier
a1f1927b6d
Starting adding variables server-side
2021-07-06 15:30:49 +02:00
David Négrier
10c3d6dee2
Applying Prettier on pusher and back
2021-06-24 10:09:10 +02:00
kharhamel
dd45996f9c
FIX: improved the visit card, cleanup the code
2021-06-08 16:39:22 +02:00
kharhamel
c5f3cfe87c
FEATURE: clicking on another player show a contact card when possible
2021-06-03 17:58:21 +02:00
kharhamel
595c5ca64d
now use custom emotes with tweens instead of transistions
2021-05-25 16:37:24 +02:00
kharhamel
d93b30f982
improved radial menu
2021-05-19 18:11:51 +02:00
kharhamel
a1d52b4265
FEATURE: added the possibility toplay emotes
2021-05-19 15:17:03 +02:00
kharhamel
5ebb0c94e6
FIX: calling emitPlayGlobalMessage in pusher without the admin tag will throw an error
2021-04-14 11:56:54 +02:00
Johannes Berthel
4aa082d83b
Merge branch 'develop' into feature/player-companion
2021-04-02 23:40:30 +02:00
Johannes Berthel
c07079051a
transmit companion to remote players
2021-04-02 21:21:11 +02:00
kharhamel
88cc15cd02
FEATURE: editing a room in the admin trigger a refresh system
2021-04-02 15:22:02 +02:00
David Négrier
cd7a332b4c
Improving error throwing and handling in pusher/admin/front
2021-03-31 15:49:01 +02:00
kharhamel
3b6fe8da8d
improved the back to better handle ghost connexions
2021-03-26 15:14:10 +01:00
kharhamel
886daebfea
improved the unloading process to not create a useless socket
2021-03-26 14:19:37 +01:00
kharhamel
8d6c1a50bf
FEATURE: warning message when world is near full capacity
2021-03-23 17:44:47 +01:00
Gregoire Parant
2fcb8a76b1
Merge branch 'master' into develop
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# Conflicts:
# front/src/Connexion/RoomConnection.ts
# front/src/Phaser/Menu/ReportMenu.ts
2021-03-11 02:22:05 +01:00
Gregoire Parant
46cb9333e6
HotFix message in back
2021-03-11 01:25:36 +01:00
kharhamel
ad7e16c33b
FEATURE: better implementation of the admin global message
2021-03-04 16:18:06 +01:00
David Négrier
6b00355ea8
Fixing WebRtc user name / password when using TURN REST API
2021-02-16 18:13:30 +01:00
David Négrier
cdb3cfdc81
[Feature] Connect to a Coturn server using REST API
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This allows connecting to a TURN server with temporary passwords.
The passwords are expiring after 4 hours.
2021-02-16 11:06:05 +01:00
Gregoire Parant
7eb38fae83
Permit puiblic report
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- Create report html
- Add report flag
2021-01-29 21:09:10 +01:00
Gregoire Parant
0bbaef0cb5
Fix send message and ban message
2021-01-17 03:07:46 +01:00
David Négrier
6f2c319785
Merge branch 'master' of github.com:thecodingmachine/workadventure into scaling
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# Conflicts:
# back/src/Services/SocketManager.ts
# deeployer.libsonnet
# docker-compose.yaml
# front/src/Connexion/RoomConnection.ts
# front/src/Enum/EnvironmentVariable.ts
# front/src/Phaser/Game/GameScene.ts
# front/webpack.config.js
# pusher/src/Controller/IoSocketController.ts
2020-12-11 13:00:11 +01:00
David Négrier
ea3aa3d128
Reimplementing ban/unban/messages
2020-12-11 12:23:50 +01:00
David Négrier
24cb85cc7c
Adapting admin connection to pusher.
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Done: onUserLeave / onUserEnter
To be done: ban / unban
2020-12-10 17:46:15 +01:00
David Négrier
5d188e51b2
Cleanup of useless files
2020-12-04 17:26:12 +01:00
David Négrier
4c1e566a6c
Adding a Pusher container as a middleware/dispatcher between front and back
2020-11-26 17:53:30 +01:00
kharhamel
b064f01f97
FEAT: added a prometheus gauge for the number of active rooms
2020-11-12 14:51:19 +01:00
kharhamel
9b64a970b5
FIX: remove the ping and pong overrides server side in favor of and idleTimeout and added a manual ping client side
2020-11-10 18:26:46 +01:00
kharhamel
5a1147866c
FIX: in dev mode, sockets won't be closed to prevent conflicts with live-reloading
2020-11-10 15:24:02 +01:00
kharhamel
85f2dabe6c
FIX: the server now closes the socket after 30s of no pong
2020-11-09 12:12:52 +01:00
David Négrier
fcef89aa70
Fixing deployment of WA without admin
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The open-source version must be installable without an admin backend. While working on AFUP's meeting, we introduced regression preventing WA from working without an admin. This commit fixes this behaviour and makes WA installable again!
2020-11-05 11:47:33 +01:00
kharhamel
b1d2543631
improvment: added prometheus metrics for the number of groups in a room
2020-10-30 15:23:50 +01:00
Gregoire Parant
e973921390
Fix admin tags
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- Fix get size group
- Fix admin tags
- Fix texture already used
2020-10-21 17:22:17 +02:00
David Négrier
78a4bf3189
Adding custom character textures
2020-10-20 17:42:36 +02:00
Gregoire Parant
8d1d6fc8dc
Push message when user is connected on new room
2020-10-20 09:20:00 +02:00
Gregoire Parant
7059c6e6e3
Refactor message
2020-10-20 08:20:21 +02:00
Gregoire Parant
ba9f9dcbe1
Fix CD
2020-10-19 21:04:16 +02:00
Gregoire Parant
dfa6d2cc66
Verify user in admin
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- If 404, user don't exist in admin, it will be anonym user
- if 403, user is ban or not associate in the world
2020-10-19 20:49:30 +02:00
Gregoire Parant
bf9dfcc835
Ban mesage
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- Create type message could be use to send private message at any user
- Create SendMessageUser message
- Add sound when user receive ban message
2020-10-19 19:32:47 +02:00
arp
75d9ed8dfa
implemented the admin websocket
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now send data
2020-10-19 14:23:50 +02:00
David Négrier
a7c16654c3
Deploying with new configurable Jitsi conf
2020-10-19 12:07:05 +02:00
David Négrier
ed1fbb5324
Linting
2020-10-19 11:14:52 +02:00
David Négrier
16d1c2354e
Adding fallback to unauthenticated Jitsi
2020-10-19 11:07:49 +02:00
David Négrier
260b0ea408
Adding JWT authentication to Jitsi
2020-10-16 19:23:28 +02:00
arp
e6bd655527
move most of the logic of IOSocketController into a dedicated class
2020-10-15 18:22:28 +02:00
arp
d35b3ff5be
extended the exprire duration for jwt token
2020-10-15 14:30:43 +02:00
arp
a6a51caa93
now fetch the tags from the admin into the nodejs back
2020-10-14 16:50:42 +02:00
David Négrier
98bda49d7e
Get tags from the admin
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And uses tag "admin" to choose whether to display the console or not
2020-10-14 11:07:34 +02:00
David Négrier
ce93e5bbaa
Fixing the way rights are sent to the admin (now sending organization/world/room)
2020-10-14 10:37:00 +02:00
David Négrier
94538bfaf4
Adding a /map route and removing /start-map
2020-10-13 15:29:08 +02:00
David Négrier
ac86914d82
Adding /map endpoint to Node API
2020-10-13 15:12:24 +02:00
arp
02c193a262
rewrote the authorisation flow: give more responsability to gameManager and less to gameScene
2020-10-12 16:45:09 +02:00
arp
c5f8b43fec
more fixes
2020-10-09 17:01:34 +02:00
arp
5e54fc2c26
some fixes
2020-10-09 14:53:18 +02:00
arp
0b78eb6277
temp
2020-10-06 15:37:00 +02:00
David Négrier
a8bbe04cae
Adding logs to track overheating
2020-09-30 14:42:35 +02:00
David Négrier
57262de1bf
Fixing CI + lowering extrapolation time
2020-09-30 13:49:23 +02:00
David Négrier
a87cdc543b
Adding CPU tracking: if CPU > 80%, ignore position of moving players
2020-09-30 12:50:34 +02:00