Commit Graph

82 Commits

Author SHA1 Message Date
Piotr 'pwh' Hanusiak a50f7a7e9b addressed some of the requests 2022-04-25 17:16:21 +02:00
Piotr Hanusiak bb3f52df37 New select woka scene (#1997)
* animated grid tiles
* change woka's category with arrow buttons
* added some dynamic effects to woka's list
* add some drag distance treshold
* do not show arrows if only one collection
* WSAD and arrow keys movement through WOKA models
* Adapting end to end tests

Co-authored-by: Piotr 'pwh' Hanusiak <p.hanusiak@workadventu.re>
Co-authored-by: David Négrier <d.negrier@thecodingmachine.com>
2022-04-22 17:56:28 +02:00
Piotr 'pwh' Hanusiak f656702bb9 merged develop 2022-03-24 14:56:42 +01:00
Piotr 'pwh' Hanusiak fcf8659829 cleanup 2022-03-22 16:53:23 +01:00
David Négrier 705c75e3c7 Adding wokalist type checking on front
Additionally, we are making superLoad.json accept a new "immediateCallback" parameter that resolves during the event handler (and not after)
2022-03-21 11:29:18 +01:00
Lurkars 55db6a9b12 apply textures on openid login, fix pusher errors on woka list (#1961)
* apply textures on openid login, fix pusher errors on woka list

* remove logging

* Returning a HTTP 400 id roomUrl parameter not set

Co-authored-by: David Négrier <d.negrier@thecodingmachine.com>
2022-03-14 10:14:35 +01:00
David Négrier 6540f15c5b Refactoring Woka management (#1810)
* Wrap websockets with HyperExpress

* Add endpoints on pusher to resolve wokas

* getting textures urls from pusher

* Adding OpenAPI documentation for the pusher.

The pusher now exposes a "/openapi" endpoint and a "/swagger-ui/" endpoint.

* revert FRONT_URL

* playerTextures metadata is being loaded via Phaser.Loader

* fetch textures every time character or customize scene is open

* Heavy changes: refactoring the pusher to always send the textures (and the front to accept them)

* Sending character layer details to admin

* Cleaning commented code

* Fixing regex

* Fix woka endpoints on pusher

* Change error wording on pusher

* Working on integration of the woka-list with the new admin endpoint.

* Switching from "name" to "id" in texture object + using zod for woka/list validation

* Add position on default woka data

* Remove async on pusher option method

* Fix woka list url

* add options for /register

* Fxiing loading the Woka list

* Actually returning something in logout-callback

* Copying messages to back too

* remove customize button if no body parts are available (#1952)

* remove customize button if no body parts are available

* remove unused position field from PlayerTexturesCollection interface

* removed unused label field

* fix LocalUser test

* little PlayerTextures class refactor

* Fixing linting

* Fixing missing Openapi packages in prod

* Fixing back build

Co-authored-by: Hanusiak Piotr <piotr@ltmp.co>
Co-authored-by: David Négrier <d.negrier@thecodingmachine.com>

* Add returns on pusher endpoints

Co-authored-by: Alexis Faizeau <a.faizeau@workadventu.re>
Co-authored-by: Hanusiak Piotr <piotr@ltmp.co>
Co-authored-by: Piotr Hanusiak <wacneg@gmail.com>
2022-03-11 17:02:58 +01:00
Piotr 'pwh' Hanusiak 138e8aece4 better woka preview, wip 2022-03-11 13:36:55 +01:00
Hanusiak Piotr 9f823506b9 little PlayerTextures class refactor 2022-03-10 16:18:47 +01:00
Hanusiak Piotr e5095db048 remove customize button if no body parts are available 2022-03-09 12:45:04 +01:00
Alexis Faizeau 9300b05335 Fix woka list url 2022-03-04 10:52:32 +01:00
David Négrier 08fffab410 Switching from "name" to "id" in texture object + using zod for woka/list validation 2022-02-25 17:05:34 +01:00
David Négrier da469b64d2 Working on integration of the woka-list with the new admin endpoint. 2022-02-24 21:09:19 +01:00
David Négrier 378a95962a Heavy changes: refactoring the pusher to always send the textures (and the front to accept them) 2022-02-23 21:13:11 +01:00
Hanusiak Piotr d65fe0ee26 fetch textures every time character or customize scene is open 2022-02-23 19:53:55 +01:00
Hanusiak Piotr 063de6d1ca playerTextures metadata is being loaded via Phaser.Loader 2022-02-23 19:53:55 +01:00
Alexis Faizeau 0bf1acfefb Improve game overlay UI 2022-01-27 16:34:58 +01:00
David Négrier 24baf5664c All promises are now handled 2022-01-04 17:06:29 +01:00
David Négrier 257162c451 Fixing prettier 2021-11-24 17:02:11 +01:00
David Négrier 6e6cdc7bde Revert "Improving log messages" 2021-11-24 16:20:07 +01:00
David Négrier a1107bd20e Merge branch 'develop' of github.com:thecodingmachine/workadventure into improve_logging 2021-11-24 15:36:35 +01:00
David Négrier 7c6105d93a Making the loader resizable
This way, if the window is resized while loading, the loading bar will stay in the middle
2021-11-24 15:21:07 +01:00
Gregoire Parant ecc6321e17 Add new action post hog
Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com>
2021-11-18 11:39:56 +01:00
GRL d2413896c7 GameManager has an attribute scenePlugin 2021-08-16 11:50:09 +02:00
GRL78 697f316780 In SelectCharacterScene, if custom character not loaded then select the first character (#1284) 2021-07-19 17:06:36 +02:00
David Négrier 0afdbf7040 Fixing Svelte-check errors 2021-06-15 18:34:11 +02:00
kharhamel c559b2104b scene cleanup 2021-06-15 15:32:40 +02:00
grégoire parant 5a2b3a303a Improve texture loaded from admin (#1151) 2021-06-09 22:33:42 +02:00
GRL edfdc3bf47 comment on pointerTimer and pointerClicked 2021-06-07 09:17:24 +02:00
GRL 0d2b190222 Replace setTimeout by timer manage in Update 2021-06-04 09:39:33 +02:00
GRL c435b7451e Update don't call createPlayer but call moveUser
Change time of pointerclicked from 100ms to 250ms
Suppression of console.log
2021-06-03 16:54:52 +02:00
grégoire parant 2b13b764b4 Public texture (#1093)
* Public texture

 - Front => Get texture when user connected on public method
 - Front => Anonymous login will be make every connexion to get map details
 - Pusher => `/anonymLogin` permit to get map details and public texture load in customize scene

* Improve texture local user

- Permit to keep previous texture get with 'register' link

* Texture public loading

 - Texture will be load with Room class
 - Fix issue on lazzy loading atttempt

* Remove async await useless
2021-06-03 13:07:52 +02:00
GRL 59d60f54fe Save zoom level in the gameScene and restore it after the SelectCharacterScene and CustomizeScene 2021-06-02 18:01:36 +02:00
GRL 3d9e2ad49a Save zoom level of the game and restore it when quitting the login scenes
SelectCompanionScene with zoom on mobile
2021-06-02 16:08:31 +02:00
GRL 5bd5245044 SelectCharacterScene and CustomCharacterScene mobile version 2021-06-02 12:00:35 +02:00
GRL 4923ce8b83 selectCharacterScene and customCharacterScene in svelte 2021-05-31 17:50:14 +02:00
GRL 1ac108a9b8 correction of resize select character and companion by David 2021-05-31 10:20:48 +02:00
David Négrier 4d4f845b9e Setting "importsNotUsedAsValues": "error"
Turning the "importsNotUsedAsValues" TS config value to "error".
This will require us to use `import type` instead of `import` when we are importing a value that is only used as a type (and therefore that is dropped by the Typescript compiler).

Why this change?
This is a requirement to be able to use Svelte in the future. See https://github.com/sveltejs/svelte-preprocess/issues/206#issuecomment-663193798
2021-05-12 09:13:25 +02:00
David Négrier 7ae66a63a4 Refactoring centering of DOM elements 2021-05-05 17:10:39 +02:00
Gregoire Parant 83159a121f Revert logo loading and fix it 2021-05-04 15:47:45 +02:00
Gregoire Parant c8692a08ce Revert "Fix loader logo WA (#991)"
This reverts commit fa3ffe4d7a.
2021-05-04 15:15:23 +02:00
grégoire parant fa3ffe4d7a Fix loader logo WA (#991) 2021-05-04 14:28:30 +02:00
Gregoire Parant f11e936143 Refactoring & fix feedback WorkAdventure 2021-04-23 03:59:14 +02:00
Gregoire Parant 8e52b8597c Merge branch 'develop' into newStartMobileScene
# Conflicts:
#	front/src/Phaser/Login/EnableCameraScene.ts
#	front/src/Phaser/Login/LoginScene.ts
#	front/src/Phaser/Login/SelectCharacterScene.ts
#	front/src/Phaser/Login/SelectCompanionScene.ts
2021-04-22 23:36:21 +02:00
Gregoire Parant d7f00b505a Update Companion Scene for mobile 2021-04-22 13:10:23 +02:00
Gregoire Parant 0a04f5d631 Finish select character scene and custom character scene 2021-04-22 02:29:13 +02:00
kharhamel c8ba3d8ab9 FIX: use phaser Zones instead of rectangles objects to create tap zones 2021-04-21 18:27:33 +02:00
kharhamel d7a74baa9d FEATURE: add the ability to zoom in and out using touch screen 2021-04-15 16:37:58 +02:00
¯\_(ツ)_/¯ aab65298aa Add touch support to character customization screen 2021-04-13 00:23:40 +02:00
PizZaKatZe e807350279 Add touch input support to login scenes (thx @TabscoEye) 2021-04-13 00:23:37 +02:00