Fix loader logo WA (#991)
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622e0c6130
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@ -5,17 +5,18 @@ const TextName: string = 'Loading...';
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const LogoResource: string = 'resources/logos/logo.png';
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const LogoFrame: ImageFrameConfig = {frameWidth: 307, frameHeight: 59};
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let promiseLoadLogoTexture: Promise<Phaser.GameObjects.Image>|null = null;
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let loadingText: Phaser.GameObjects.Text|null = null;
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let progressContainer: Phaser.GameObjects.Graphics|null = null;
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let progress: Phaser.GameObjects.Graphics|null = null;
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export const addLoader = (scene: Phaser.Scene): void => {
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// If there is nothing to load, do not display the loader.
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if (scene.load.list.entries.length === 0) {
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return;
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}
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let loadingText: Phaser.GameObjects.Text|null = null;
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const loadingBarWidth: number = Math.floor(scene.game.renderer.width / 3);
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const loadingBarHeight: number = 16;
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const padding: number = 5;
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const promiseLoadLogoTexture = new Promise<Phaser.GameObjects.Image>((res) => {
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promiseLoadLogoTexture = new Promise<Phaser.GameObjects.Image>((res) => {
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if(scene.load.textureManager.exists(LogoNameIndex)){
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return res(scene.add.image(scene.game.renderer.width / 2, scene.game.renderer.height / 2 - 150, LogoNameIndex));
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}else{
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@ -31,24 +32,36 @@ export const addLoader = (scene: Phaser.Scene): void => {
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});
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});
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const progressContainer = scene.add.graphics();
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const progress = scene.add.graphics();
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progressContainer = scene.add.graphics();
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progress = scene.add.graphics();
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progressContainer.fillStyle(0x444444, 0.8);
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progressContainer.fillRect((scene.game.renderer.width - loadingBarWidth) / 2 - padding, scene.game.renderer.height / 2 + 50 - padding, loadingBarWidth + padding * 2, loadingBarHeight + padding * 2);
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scene.load.on('progress', (value: number) => {
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progress.clear();
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progress.fillStyle(0xBBBBBB, 1);
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progress.fillRect((scene.game.renderer.width - loadingBarWidth) / 2, scene.game.renderer.height / 2 + 50, loadingBarWidth * value, loadingBarHeight);
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if(progress){
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progress.clear();
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progress.fillStyle(0xBBBBBB, 1);
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progress.fillRect((scene.game.renderer.width - loadingBarWidth) / 2, scene.game.renderer.height / 2 + 50, loadingBarWidth * value, loadingBarHeight);
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}
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});
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scene.load.on('complete', () => {
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if(loadingText){
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loadingText.destroy();
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}
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endLoader(scene);
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});
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}
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export const endLoader = (scene: Phaser.Scene): void => {
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if(loadingText){
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loadingText.destroy();
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}
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if(promiseLoadLogoTexture){
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promiseLoadLogoTexture.then((resLoadingImage: Phaser.GameObjects.Image) => {
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resLoadingImage.destroy();
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});
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}
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if(progress){
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progress.destroy();
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}
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if(progressContainer){
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progressContainer.destroy();
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});
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}
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}
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@ -71,7 +71,7 @@ import {ChatModeIcon} from "../Components/ChatModeIcon";
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import {OpenChatIcon, openChatIconName} from "../Components/OpenChatIcon";
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import {SelectCharacterScene, SelectCharacterSceneName} from "../Login/SelectCharacterScene";
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import {TextureError} from "../../Exception/TextureError";
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import {addLoader} from "../Components/Loader";
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import {addLoader, endLoader} from "../Components/Loader";
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import {ErrorSceneName} from "../Reconnecting/ErrorScene";
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import {localUserStore} from "../../Connexion/LocalUserStore";
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import {iframeListener} from "../../Api/IframeListener";
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@ -497,6 +497,8 @@ export class GameScene extends ResizableScene implements CenterListener {
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if (!this.room.isDisconnected()) {
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this.connect();
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}
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endLoader(this);
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}
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/**
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@ -5,7 +5,7 @@ import Sprite = Phaser.GameObjects.Sprite;
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import Container = Phaser.GameObjects.Container;
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import {gameManager} from "../Game/GameManager";
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import {localUserStore} from "../../Connexion/LocalUserStore";
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import {addLoader} from "../Components/Loader";
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import {addLoader, endLoader} from "../Components/Loader";
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import {BodyResourceDescriptionInterface} from "../Entity/PlayerTextures";
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import {AbstractCharacterScene} from "./AbstractCharacterScene";
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import {areCharacterLayersValid} from "../../Connexion/LocalUser";
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@ -112,6 +112,8 @@ export class CustomizeScene extends AbstractCharacterScene {
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this.moveLayers();
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this.updateSelectedLayer();
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}
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endLoader(this);
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}
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private moveCursorHorizontally(index: number): void {
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@ -6,7 +6,6 @@ import {EnableCameraSceneName} from "./EnableCameraScene";
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import {CustomizeSceneName} from "./CustomizeScene";
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import {localUserStore} from "../../Connexion/LocalUserStore";
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import {loadAllDefaultModels} from "../Entity/PlayerTexturesLoadingManager";
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import {addLoader} from "../Components/Loader";
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import {BodyResourceDescriptionInterface} from "../Entity/PlayerTextures";
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import {AbstractCharacterScene} from "./AbstractCharacterScene";
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import {areCharacterLayersValid} from "../../Connexion/LocalUser";
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@ -5,7 +5,7 @@ import {EnableCameraSceneName} from "./EnableCameraScene";
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import {CustomizeSceneName} from "./CustomizeScene";
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import {localUserStore} from "../../Connexion/LocalUserStore";
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import {loadAllDefaultModels} from "../Entity/PlayerTexturesLoadingManager";
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import {addLoader} from "../Components/Loader";
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import {addLoader, endLoader} from "../Components/Loader";
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import {BodyResourceDescriptionInterface} from "../Entity/PlayerTextures";
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import {AbstractCharacterScene} from "./AbstractCharacterScene";
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import {areCharacterLayersValid} from "../../Connexion/LocalUser";
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@ -47,7 +47,6 @@ export class SelectCharacterScene extends AbstractCharacterScene {
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});
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})
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this.playerModels = loadAllDefaultModels(this.load);
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addLoader(this);
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}
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create() {
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@ -98,6 +97,7 @@ export class SelectCharacterScene extends AbstractCharacterScene {
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this.input.keyboard.on('keydown-DOWN', () => {
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this.moveToDown();
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});
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endLoader(this);
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}
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protected nextSceneToCameraScene(): void {
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@ -1,6 +1,6 @@
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import Image = Phaser.GameObjects.Image;
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import Rectangle = Phaser.GameObjects.Rectangle;
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import { addLoader } from "../Components/Loader";
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import { addLoader, endLoader } from "../Components/Loader";
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import { gameManager} from "../Game/GameManager";
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import { ResizableScene } from "./ResizableScene";
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import { EnableCameraSceneName } from "./EnableCameraScene";
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@ -38,8 +38,6 @@ export class SelectCompanionScene extends ResizableScene {
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getAllCompanionResources(this.load).forEach(model => {
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this.companionModels.push(model);
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});
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addLoader(this);
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}
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create() {
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@ -85,6 +83,8 @@ export class SelectCompanionScene extends ResizableScene {
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this.createCurrentCompanion();
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this.updateSelectedCompanion();
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endLoader(this);
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}
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update(time: number, delta: number): void {
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