David Négrier
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9c32c930a0
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Merge
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2020-05-03 17:47:54 +02:00 |
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David Négrier
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bf723b2e30
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Reducing connection distance and group radius
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2020-05-03 17:46:26 +02:00 |
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David Négrier
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58f29a8250
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Merge pull request #70 from thecodingmachine/webrtc
Webrtc
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2020-05-03 17:38:44 +02:00 |
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gparant
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fb255140e5
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Add feature to mute or switch off cam
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2020-05-03 17:19:42 +02:00 |
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David Négrier
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3b27f8b000
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Making the group radius distinct from the minimum distance to connect 2 players
Also, changed default settings from 160px for Group Radius to 120px
(minimum distance to connect 2 players remains 160px)
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2020-05-03 16:57:17 +02:00 |
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gparant
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c48073b908
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Fix update callback
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2020-05-03 16:30:22 +02:00 |
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gparant
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372f938bbb
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Connect and Disconnect event.
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2020-05-03 16:28:18 +02:00 |
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gparant
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8357f9b8c2
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Merge branch 'event_group' into webrtc
# Conflicts:
# back/src/Model/Group.ts
# back/src/Model/World.ts
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2020-05-03 16:18:05 +02:00 |
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David Négrier
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58565a7f45
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Refactoring events to connect/disconnect a user to a group
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2020-05-03 16:08:04 +02:00 |
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gparant
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85ab0a231f
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Fix style cam
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2020-05-03 14:29:45 +02:00 |
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gparant
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bae03fb1cf
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Fix CI
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2020-05-02 23:48:33 +02:00 |
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gparant
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0d6ce5e6e9
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Merge branch 'master' into webrtc
# Conflicts:
# front/src/Phaser/Player/Player.ts
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2020-05-02 20:51:49 +02:00 |
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gparant
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fdb40ec3e2
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Fix webrtc multi
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2020-05-02 20:46:02 +02:00 |
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Kharhamel
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dcaf9a8e46
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Merge pull request #71 from thecodingmachine/improveAnims
used Phaser's event system to remove the dependency of Player on Connexion
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2020-05-02 17:36:51 +02:00 |
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kharhamel
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ad65de75fd
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used the vent system to remove the dependency of Player on Connexion
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2020-05-02 16:56:36 +02:00 |
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gparant
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aff77fe074
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Merge remote-tracking branch 'github.com/master' into webrtc
# Conflicts:
# back/src/Model/Group.ts
# back/src/Model/World.ts
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2020-05-02 00:36:04 +02:00 |
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gparant
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c7f8f92e85
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Fix webrtc
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2020-05-02 00:31:44 +02:00 |
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David Négrier
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d2f94e9406
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Merge pull request #68 from thecodingmachine/improveAnims
reenabled diagonal movement
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2020-05-01 22:03:06 +02:00 |
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gparant
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e06b20fe96
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Update video style and start peer connexion
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2020-05-01 21:15:00 +02:00 |
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kharhamel
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dd0744387f
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reenabled diagonal movement
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2020-04-30 19:36:28 +02:00 |
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Kharhamel
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c9e0be85ac
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Merge pull request #67 from thecodingmachine/loginSceneFix
remove the GameSceneInterface from LoginScene
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2020-04-30 19:20:44 +02:00 |
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kharhamel
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62d2498e34
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remove the GameSceneInterface from LoginScene
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2020-04-30 19:18:35 +02:00 |
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David Négrier
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e4052a07f3
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Merge pull request #63 from thecodingmachine/barycenter_based_groups
Barycenter based groups
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2020-04-29 23:28:23 +02:00 |
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David Négrier
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c778afcbca
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Adding support for leaving the group if the socket is closed
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2020-04-29 23:18:42 +02:00 |
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David Négrier
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bf0fa516d4
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First working version with disconnection
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2020-04-29 23:12:55 +02:00 |
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David Négrier
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2a8e3ea323
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Switching connection to a barycenter approach
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2020-04-29 22:41:48 +02:00 |
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David Négrier
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5ffc5a420e
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Merge branch 'feature/back-players-proximity' into barycenter_based_groups
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2020-04-29 22:06:37 +02:00 |
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David Négrier
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6087b51099
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Merge pull request #54 from thecodingmachine/webrtc
Create webrtc connexion
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2020-04-29 18:10:21 +02:00 |
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gparant
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dbf0bef149
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Delete file
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2020-04-29 17:55:55 +02:00 |
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gparant
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58df4118d1
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Refactor
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2020-04-29 17:49:40 +02:00 |
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gparant
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91851c95f3
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Merge remote-tracking branch 'github.com/master' into webrtc
# Conflicts:
# front/src/Connexion.ts
# front/src/Phaser/Game/GameManager.ts
# front/src/Phaser/Game/GameScene.ts
# front/src/index.ts
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2020-04-29 17:37:17 +02:00 |
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David Négrier
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a286d57a33
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Merge pull request #61 from thecodingmachine/simplify
first step in simplification: remove the concept of room in the front…
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2020-04-29 17:11:22 +02:00 |
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gparant
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2bfa57b0ba
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Merge world and webrtc conexion
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2020-04-29 01:40:32 +02:00 |
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gparant
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3151113db3
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Merge branch 'master' into webrtc
# Conflicts:
# back/src/Model/Websocket/MessageUserPosition.ts
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2020-04-29 00:05:16 +02:00 |
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gparant
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4e556782af
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Fix integration login scene in game manager
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2020-04-29 00:01:37 +02:00 |
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David Négrier
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abeac558fd
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Adding TODO comment
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2020-04-28 23:23:50 +02:00 |
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David Négrier
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7da8a6138f
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Adding a (failing test) for disconnecting users
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2020-04-28 23:01:56 +02:00 |
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David Négrier
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8d784008b8
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Merge pull request #57 from thecodingmachine/characters
Adding a huge collection of characters to play with
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2020-04-28 22:51:24 +02:00 |
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David Négrier
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216a3008f4
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Merge pull request #25 from thecodingmachine/feature/back-players-proximity
Backend - compute proximity between players and create groups of close users
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2020-04-28 22:49:31 +02:00 |
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David Négrier
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9d2f96b348
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Manually fixing a weird lint bug in eslint
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2020-04-28 22:40:54 +02:00 |
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David Négrier
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7dc3d9d836
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Merge
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2020-04-28 22:31:54 +02:00 |
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gparant
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8c935e8b27
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Merge branch 'master' into webrtc
# Conflicts:
# front/src/Phaser/Game/GameManager.ts
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2020-04-28 20:50:51 +02:00 |
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David Négrier
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edc1136401
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Merge branch 'master' of github.com:thecodingmachine/workadventure into simplify
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2020-04-27 22:39:46 +02:00 |
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David Négrier
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3b9eb73929
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Adding a huge collection of characters to play with
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2020-04-27 22:38:21 +02:00 |
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David Négrier
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cdd18fd5ac
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Merge pull request #59 from thecodingmachine/map-v0
Map v0: Resize chunksize from 16 to 32 pixels
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2020-04-27 18:22:24 +02:00 |
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David Négrier
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0d6c4032d5
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Playing with zoom levels
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2020-04-27 18:12:36 +02:00 |
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kharhamel
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ee4a59578a
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first step in simplification: remove the concept of room in the front end
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2020-04-27 15:03:05 +02:00 |
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Kharhamel
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8bd4e81f48
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Merge pull request #53 from Kharhamel/login
Login screen
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2020-04-27 13:02:16 +02:00 |
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gparant
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881bb04eb0
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Implement Distance Merge Request
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2020-04-27 00:44:25 +02:00 |
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gparant
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c907048c12
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Merge branch 'feature/back-players-proximity' into webrtc
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2020-04-26 23:34:35 +02:00 |
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