Merge branch 'feature/back-players-proximity' into barycenter_based_groups
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commit
5ffc5a420e
@ -15,13 +15,13 @@ export class World {
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private connectCallback: (user1: string, user2: string) => void;
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private disconnectCallback: (user1: string, user2: string) => void;
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constructor(connectCallback: (user1: string, user2: string) => void, disconnectCallback: (user1: string, user2: string) => void)
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constructor(connectCallback: (user1: string, user2: string) => void, disconnectCallback: (user1: string, user2: string) => void)
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{
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this.users = new Map<string, UserInterface>();
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this.groups = [];
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this.connectCallback = connectCallback;
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this.disconnectCallback = disconnectCallback;
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}
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}
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public join(userPosition: MessageUserPosition): void {
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this.users.set(userPosition.userId, {
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@ -60,9 +60,17 @@ export class World {
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closestUser.group.join(user);
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}
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}
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} else {
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// If the user is part of a group:
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// should we split the group?
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// TODO: analyze the group of the user:
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// => take one user. "walk the tree of users, each branch being a link<MIN_DISTANCE"
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// If some users are not in the subgroup, take the other user and loop
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// At the end, we will have a list of subgroups. From this list, we can send disconnect messages
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}
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// TODO : vérifier qu'ils ne sont pas déja dans un groupe plein
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}
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/**
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@ -101,7 +109,7 @@ export class World {
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}
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let distance = World.computeDistance(user, currentUser); // compute distance between peers.
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if(distance <= minimumDistanceFound) {
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if (typeof currentUser.group === 'undefined' || !currentUser.group.isFull()) {
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@ -112,11 +120,11 @@ export class World {
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}
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/*
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if(context.groups.length > 0) {
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context.groups.forEach(group => {
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if(group.isPartOfGroup(userPosition)) { // Is the user in a group ?
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if(group.isStillIn(userPosition)) { // Is the user leaving the group ? (is the user at more than max distance of each player)
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// Should we split the group? (is each player reachable from the current player?)
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// This is needed if
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// A <==> B <==> C <===> D
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@ -141,7 +149,7 @@ export class World {
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}
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*/
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}
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}, this.users);
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return matchingUser;
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@ -169,7 +177,7 @@ export class World {
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}
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});
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});
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distances.sort(World.compareDistances);
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return distances;
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@ -195,7 +203,7 @@ export class World {
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// Detecte le ou les users qui se sont fait sortir du groupe
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let difference = users.filter(x => !groupTmp.includes(x));
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// TODO : Notify users un difference that they have left the group
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// TODO : Notify users un difference that they have left the group
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}
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let newgroup = new Group(groupTmp);
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@ -212,4 +220,4 @@ export class World {
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}
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return 0;
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}*/
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}
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}
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@ -12,7 +12,7 @@ describe("World", () => {
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connectCalled = true;
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}
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let disconnect = (user1: string, user2: string): void => {
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}
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let world = new World(connect, disconnect);
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@ -53,14 +53,58 @@ describe("World", () => {
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}));
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expect(connectCalled).toBe(false);
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});
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/**
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it("should disconnect user1 and user2", () => {
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let connectCalled: boolean = false;
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let disconnectCalled: boolean = false;
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let connect = (user1: string, user2: string): void => {
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connectCalled = true;
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}
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let disconnect = (user1: string, user2: string): void => {
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disconnectCalled = true;
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}
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let world = new World(connect, disconnect);
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world.join(new MessageUserPosition({
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userId: "foo",
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roomId: 1,
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position: new Point(100, 100)
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}));
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world.join(new MessageUserPosition({
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userId: "bar",
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roomId: 1,
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position: new Point(259, 100)
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}));
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expect(connectCalled).toBe(false);
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world.updatePosition(new MessageUserPosition({
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userId: "bar",
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roomId: 1,
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position: new Point(261, 100)
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}));
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expect(disconnectCalled).toBe(true);
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disconnectCalled = false;
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world.updatePosition(new MessageUserPosition({
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userId: "bar",
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roomId: 1,
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position: new Point(262, 100)
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}));
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expect(disconnectCalled).toBe(false);
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});
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/**
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it('Should return the distances between all users', () => {
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let connectCalled: boolean = false;
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let connect = (user1: string, user2: string): void => {
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connectCalled = true;
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}
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let disconnect = (user1: string, user2: string): void => {
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}
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let world = new World(connect, disconnect);
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@ -100,4 +144,4 @@ describe("World", () => {
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//expect(distances).toBe([]);
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})
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**/
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})
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})
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