David Négrier
d6e8bd522f
Fixing issue if group was deleted when out of bounds.
2021-12-24 14:07:29 +01:00
David Négrier
05bedf0c22
Adding an "out-of-bounds" notion for a group.
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This allows hiding a group when some players are out of the radius but the group still exists because of the "follow" feature.
2021-12-24 13:21:44 +01:00
David Négrier
368a115b4c
Merge branch 'develop' of github.com:thecodingmachine/workadventure into feat/follow-woka
2021-12-23 16:04:59 +01:00
David Négrier
3e91a79078
Upgrading eslint
2021-12-23 15:33:19 +01:00
David Négrier
482ba9690a
Sharing outline color changes in real time
2021-12-22 18:34:36 +01:00
PizZaKatZe
f2e37b8cff
Clean up now unused function in group model
2021-12-20 16:49:41 +01:00
PizZaKatZe
329f721998
Update back/src/Model/Group.ts
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Co-authored-by: David Négrier <d.negrier@thecodingmachine.com>
2021-12-20 16:46:16 +01:00
PizZaKatZe
5c385c520a
Cleanup; pretty
2021-12-18 11:45:17 +01:00
David Négrier
c96b65549f
Performing proper cleanup when a user leaves
2021-12-18 11:34:20 +01:00
David Négrier
cd805fab31
Refactoring following code to make a distinction beween followed and following users.
...
Also, moving sending messages to the User class.
2021-12-18 11:34:20 +01:00
David Négrier
fd9cb09de6
Checking if a user should leave a group when someone moves in the group every time.
...
This fixes a long standing issue.
2021-12-18 11:34:20 +01:00
David Négrier
44ff9e30d5
Using id instead of name to identify other Wokas
2021-12-18 11:34:20 +01:00
PizZaKatZe
ab994183e5
Fix not following users getting "stuck" in groups
2021-12-16 21:26:30 +01:00
PizZaKatZe
2bd71790b5
Use user IDs instead of names
2021-12-15 18:42:24 +01:00
PizZaKatZe
e528682403
Use User.group instead of iterating over groups
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Thanks @moufmouf for pointing this out.
2021-12-15 18:42:24 +01:00
PizZaKatZe
c2f5501236
Do not leave group when following is active
2021-12-15 18:42:24 +01:00
PizZaKatZe
0a410d289d
Implement follow request / confirmation UI
2021-12-15 18:42:22 +01:00
PizZaKatZe
d6ef60a3d8
Send request to group members only
2021-12-15 18:41:37 +01:00
David Négrier
6e6cdc7bde
Revert "Improving log messages"
2021-11-24 16:20:07 +01:00
David Négrier
a1107bd20e
Merge branch 'develop' of github.com:thecodingmachine/workadventure into improve_logging
2021-11-24 15:36:35 +01:00
David Négrier
a82f4e1813
Adding end-to-end tests
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The first test is testing a tricky cache scenario with the back when testing variables.
The end-to-end package used is testcafe.
2021-11-23 15:43:34 +01:00
David Négrier
d8ecae64f0
Moving lastLoad initialization before we start loading to avoid loading several times
2021-11-23 09:34:39 +01:00
David Négrier
82a1a5fc1e
Retry loading map on variable error
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If the back is getting an error (because the user has no right to set a variable),
instead of failing directly, let's try to reload the map (maybe we have cached a wrong version of the map).
2021-11-22 18:43:56 +01:00
Alexis Faizeau
6a195be814
Implement logger on back
2021-11-08 17:44:57 +01:00
David Négrier
6c6a7e6fe4
Improving log messages
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Signed-off-by: David Négrier <d.negrier@thecodingmachine.com>
2021-11-08 14:30:54 +01:00
Kharhamel
5255847452
FIX: if a conversion group move to another user, this user will be added to the group
2021-10-08 11:02:58 +02:00
David Négrier
4293ea320d
Hotfix: if an error occurs while loading the map (because the map is not accessible from the WorkAdventure servers), the application does not prevent users from connecting.
2021-08-03 10:08:53 +02:00
Gregoire Parant
4b4356e7ff
Merge branch 'master' into develop
2021-07-28 12:37:14 +02:00
grégoire parant
3d657b4a18
HotFix ban user ( #1318 )
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* HotFix ban user
- Fix to permit to ban user with more sub tab openned
- Fix to permit to send message ban to the user with more sub tab oppened
* Fix CI
* Run pretty
2021-07-27 14:42:32 +02:00
Stefan Weil
64065b2798
Fix some typos (found by codespell) ( #1316 )
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Signed-off-by: Stefan Weil <sw@weilnetz.de>
2021-07-27 14:29:09 +02:00
David Négrier
2aba6b1c27
Fixing loop when setting variables
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Setting a variable would makes the application enter in an infinite loop of events (between all the scripts and the back)
This fix makes sure a variable does not emit any event if it is changed to a value it already has.
2021-07-23 11:51:01 +02:00
David Négrier
1bb6d893e0
Simplifying promises
2021-07-21 18:23:03 +02:00
David Négrier
aa19e8a7cd
Adding a warning when editing a map locally.
2021-07-21 16:29:38 +02:00
David Négrier
d955ddfe82
Adding support to persist variables in Redis
2021-07-19 16:23:16 +02:00
David Négrier
dbd5b80636
Adding support for "readableBy" and "writableBy" in back
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This means that we are now loading maps from server side.
2021-07-19 10:16:43 +02:00
David Négrier
5c7ea7b258
Merge branch 'develop' of github.com:thecodingmachine/workadventure into scripting_api_room_metadata
2021-07-16 11:22:36 +02:00
David Négrier
c9fa9b9a92
Migrating away from the notion of public/private URL in WorkAdventure Github repository
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The notion of public/private repositories (with /_/ and /@/ URLs) is specific to the SAAS version of WorkAdventure.
It would be better to avoid leaking the organization/world/room structure of the private SAAS URLs inside the WorkAdventure Github project.
Rather than sending http://admin_host/api/map?organizationSlug=...&worldSlug=...&roomSlug= ...., we are now sending /api/map&playUri=...
where playUri is the full URL of the current game.
This allows the backend to act as a complete router.
The front (and the pusher) will be able to completely ignore the specifics of URL building (with /@/ and /_/ URLs, etc...)
Those details will live only in the admin server, which is way cleaner (and way more powerful).
2021-07-15 17:07:47 +02:00
kharhamel
3cfbcc6b02
FEATURE: migrated the chat window to svelte
2021-07-07 18:07:58 +02:00
David Négrier
e65e8b2097
First version with variables that actually work
2021-07-07 17:17:28 +02:00
David Négrier
a1f1927b6d
Starting adding variables server-side
2021-07-06 15:30:49 +02:00
David Négrier
10c3d6dee2
Applying Prettier on pusher and back
2021-06-24 10:09:10 +02:00
kharhamel
dd45996f9c
FIX: improved the visit card, cleanup the code
2021-06-08 16:39:22 +02:00
kharhamel
c5f3cfe87c
FEATURE: clicking on another player show a contact card when possible
2021-06-03 17:58:21 +02:00
kharhamel
a1d52b4265
FEATURE: added the possibility toplay emotes
2021-05-19 15:17:03 +02:00
kharhamel
ce2c5e0cb5
FEATURE: added the env variable MAX_PER_GROUP
2021-04-15 15:50:51 +02:00
Johannes Berthel
e5a196a42b
implemented feedback
2021-04-06 18:54:45 +02:00
Johannes Berthel
4aa082d83b
Merge branch 'develop' into feature/player-companion
2021-04-02 23:40:30 +02:00
Johannes Berthel
c07079051a
transmit companion to remote players
2021-04-02 21:21:11 +02:00
kharhamel
88cc15cd02
FEATURE: editing a room in the admin trigger a refresh system
2021-04-02 15:22:02 +02:00
kharhamel
fe8c75610d
FIX: player anims correctly stop on the idle frame
2021-03-11 16:21:02 +01:00