David Négrier
7826b2ea8d
Fixing Docker build images to add new messages directory
2020-09-18 17:22:45 +02:00
David Négrier
32f92d5c45
Switching test loading from Artillery to home-grown test
2020-09-18 17:01:45 +02:00
David Négrier
28dc3a2c84
Removing protobuf packages from back
2020-09-18 16:05:52 +02:00
David Négrier
df0636c513
Migrating user position messages to protobuf
2020-09-18 15:51:15 +02:00
David Négrier
e9ca8721a6
Migrating userId to "int32" to save some space and adding userMoves message in protobuf
2020-09-18 13:57:38 +02:00
David Négrier
4b55b54a07
Adding first protobuf message exchange
2020-09-17 17:14:47 +02:00
David Négrier
9dd3d4bac8
Watching protoc in dev mode
2020-09-16 22:27:37 +02:00
David Négrier
2e8fa8d676
Adding protocol buffers to the project with Typescript support
2020-09-16 18:34:24 +02:00
David Négrier
f6458a8335
Removing useless group callbacks at the World level
2020-09-16 16:13:47 +02:00
David Négrier
7410cc8a4b
Fixing tests
2020-09-16 16:10:20 +02:00
David Négrier
f5f9dcac04
Making groups part of zones
2020-09-16 16:06:43 +02:00
David Négrier
3a9196fb82
Merge
2020-09-16 11:41:03 +02:00
David Négrier
7e7b42ce19
Changing load test to run in circles
2020-09-16 09:31:44 +02:00
David Négrier
d24ec0bd75
Plugin PositionNotifier into the main application.
2020-09-15 16:21:41 +02:00
David Négrier
f8d462b0d7
Fixing "any" type
2020-09-15 10:10:35 +02:00
David Négrier
9b702c75e3
Adding batched messages + the notion of notifier / zones (not plugged in the system yet)
2020-09-15 10:06:11 +02:00
David Négrier
b37a8f63be
Moved benchmark to its own directory and added multicore testing + a README
2020-09-11 09:56:05 +02:00
Gregoire Parant
d4fe59d154
Create config file artillery websocket
2020-09-09 12:32:01 +02:00
David Négrier
8968627d69
Adding Jitsi meeting in TCM maps
2020-08-31 14:23:31 +02:00
David Négrier
9351719873
Adding the notion of silent zone
2020-08-31 14:10:01 +02:00
David Négrier
df7b5cc2e3
Adding a "silent" notion (triggered in Jitsi meets)
2020-08-31 14:03:40 +02:00
David Négrier
0a8ba37049
Adding Jitsi meet support
2020-08-31 12:18:00 +02:00
David Négrier
01319b50ca
Adding a "openWebsite" property that opens websites when we walk over the zone.
2020-08-30 17:37:38 +02:00
David Négrier
fca93663b4
Merge branch 'develop' of github.com:thecodingmachine/workadventure into outline
2020-08-24 18:15:44 +02:00
David Négrier
2ae19b9f30
Fixing build
2020-08-20 22:34:50 +02:00
David Négrier
27ffb6b13d
Refactoring SimplePeer code: splitting Peer instantiation into 2 subclasses (VideoPeer and ScreenSharingPeer). This leads to way leaner code.
2020-08-20 16:56:10 +02:00
David Négrier
894f7c8009
Removing useless roomID parameter in WebRtcSignal message
2020-08-20 15:21:07 +02:00
David Négrier
0119534283
First version of screen-sharing that works when a user is joining a group after screen sharing begun.
2020-08-20 00:05:00 +02:00
David Négrier
6c5772e849
Fixing typipng in back
2020-08-18 15:31:42 +02:00
Gregoire Parant
4b72958193
Fix peer connexion for two player with screen sharing
2020-08-17 23:56:46 +02:00
Gregoire Parant
a8f27e6084
Create event to start webrtc screen charing
2020-08-17 23:54:26 +02:00
Gregoire Parant
a4f42111d7
Update screen sharing feature
2020-08-17 23:47:17 +02:00
David Négrier
6b970adc6c
Merge branch 'develop' of github.com:thecodingmachine/workadventure into outline
...
# Conflicts:
# front/src/Phaser/Game/GameScene.ts
# front/src/Phaser/Player/Player.ts
# front/src/index.ts
# front/yarn.lock
2020-08-17 22:51:37 +02:00
David Négrier
84529d6e99
Propagating customized sprites all over the game
2020-07-28 17:45:55 +02:00
David Négrier
ee612f6585
Adding event support to items
2020-07-27 22:36:58 +02:00
David Négrier
d48d5b0285
Fix CS
2020-07-23 18:47:28 +02:00
David Négrier
2484e4f1df
Moving maps to their own container
2020-07-23 18:43:51 +02:00
David Négrier
ed146226cf
Adding Outline capabilities and a ActionableItem notion.
2020-07-23 18:09:24 +02:00
David Négrier
82c57810a2
Removing host label from Prometheus because it is redundant
2020-06-29 23:01:52 +02:00
David Négrier
6412c56fcd
Adding finally clause to make sure Prometheus indicators are ok
2020-06-29 22:56:41 +02:00
David Négrier
31846d1640
Using a Set for groups
2020-06-29 22:21:11 +02:00
David Négrier
4fee1ac206
Refactoring World and Group to use Map and Set instead of arrays
2020-06-29 22:10:23 +02:00
David Négrier
981fa84aa7
Mitigating problem when there is a synchronization issue between World and sockets list.
2020-06-29 19:16:15 +02:00
David Négrier
9bdcc9da98
Deleting world when empty.
2020-06-29 19:14:54 +02:00
David Négrier
d736673169
Adding an entry point in first floor
2020-06-17 16:35:47 +02:00
David Négrier
e1954c7ff9
Removing overlapping tiles between start and exit
2020-06-17 16:31:42 +02:00
David Négrier
928e486de5
Fixing token management
2020-06-10 12:32:39 +02:00
David Négrier
a373626e24
Removing all "any" from back.
...
To do this, I used generic-type-guard package which generates both an interface AND a valid type guard from code.
With this, we are 100% sure that the messages we receive are validated at runtime!
The client cannot pass us an object that is invalid! \o/
2020-06-09 23:07:19 +02:00
David Négrier
ac0b7a7361
Turning let into const where applicable
2020-06-09 15:54:54 +02:00
David Négrier
30ca47c2d8
Enabling stricter lint: forbidding usage of any
...
See #168
2020-06-09 15:51:14 +02:00