GRL78
95af568653
Link will now be white and underline + Click on the game to lose focus of input field ( #1315 )
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* Link will now be white and underline
Click on the game to lose focus of input field
* Use bind:this instead of querySelector
Add isClickedInside and isClickedOutside to HtmlUtils to know if the user click inside/outside an element targeted
2021-07-27 14:28:35 +02:00
David Négrier
f435cecfdc
Merge branch 'develop' of github.com:thecodingmachine/workadventure into scripting_api_room_metadata
2021-07-21 15:37:53 +02:00
kharhamel
f840034d9c
FEATURE: chat tweak
2021-07-16 14:25:59 +02:00
David Négrier
5c7ea7b258
Merge branch 'develop' of github.com:thecodingmachine/workadventure into scripting_api_room_metadata
2021-07-16 11:22:36 +02:00
kharhamel
285079cae2
FIX: VideoPeer destroy could be called twice
2021-07-15 16:31:43 +02:00
kharhamel
18a65651f3
FIX: media box should always have a height
2021-07-15 16:08:37 +02:00
kharhamel
3983d0c5bc
FEATURE: improved the notification system
2021-07-13 16:54:11 +02:00
Kharhamel
41a1f56bd5
Merge pull request #1111 from thecodingmachine/svelteChat
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FEATURE: migrated the chat window to svelte
2021-07-13 11:25:38 +02:00
GRL
b9a2433283
Upgrade graphic of the chat
2021-07-12 11:59:05 +02:00
kharhamel
3cfbcc6b02
FEATURE: migrated the chat window to svelte
2021-07-07 18:07:58 +02:00
grégoire parant
17525e1e15
Return at the new line into the Pop-up ( #1267 )
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Add regex to replace "\r\n" or "\r" or "\n" by <br/>
2021-07-07 16:42:26 +02:00
David Négrier
34cb0ebf39
Users blocking now rely on UUID rather than ID
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This way, if a user A blocks another user B, if user B refreshes the browser or leaves and re-enters the room, user B will still be blocked.
As a side effect, this allows us to completely remove the "sockets" property in the SocketManager on the Pusher.
2021-07-07 11:24:51 +02:00
David Négrier
46e6917df6
Adding a playersStore
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The playerStore can be useful to get the details of a given player from its ID.
2021-07-06 17:13:08 +02:00
jonny
7f61e9addd
Merge remote-tracking branch 'remotes/upstream/develop' into tiles-start-positions
2021-06-25 18:14:40 +02:00
David Négrier
2f282e3469
peerStore loading order caused issues. Fixed in GameScene (+ extracted a few stores in their files)
2021-06-24 11:54:09 +02:00
David Négrier
e4708149e0
Merge branch 'develop' of github.com:thecodingmachine/workadventure into svelte_video_overlay
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# Conflicts:
# front/package.json
# front/src/Components/App.svelte
# front/src/Phaser/Game/GameScene.ts
# front/src/Phaser/Menu/MenuScene.ts
# front/src/WebRtc/MediaManager.ts
2021-06-24 10:49:55 +02:00
David Négrier
8d59680de5
Removing useless code
2021-06-24 10:36:47 +02:00
David Négrier
5ed61012f0
Created a PeerStatus type instead of "connecting" | "connected" | "error" | "closed"
2021-06-24 10:34:36 +02:00
GRL
95d8cf9257
Change requested
2021-06-23 14:54:06 +02:00
GRL
ca3f5c599a
Merge branch 'develop' of github.com:thecodingmachine/workadventure into metadataScriptingApi
2021-06-22 14:00:19 +02:00
David Négrier
cddade059f
Removing commented code
2021-06-21 14:49:41 +02:00
David Négrier
227575043b
Removing dead code
2021-06-17 18:56:30 +02:00
David Négrier
d6ec0d22d3
Code cleanup
2021-06-17 10:35:08 +02:00
David Négrier
d533894a74
Fixing warnings and moving biggest area compute in store
2021-06-17 10:13:23 +02:00
David Négrier
3b278d0498
Removing dead code
2021-06-17 10:07:27 +02:00
David Négrier
5cf5e0ce2b
Changing the way we focus a video element.
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Now, only one video element can be important.
2021-06-17 10:07:27 +02:00
David Négrier
ac7fa164b6
Adding importance handling
2021-06-17 10:07:27 +02:00
David Négrier
e7b0f859a5
Migrating the video overlay in Svelte (WIP)
2021-06-17 10:07:27 +02:00
kharhamel
a5779095f8
FIX: cowebsite resize now works on touchscreens
2021-06-15 10:55:18 +02:00
David Négrier
ac911cff4b
Properly escaping name in discussion manager
2021-06-07 10:42:08 +02:00
David Négrier
9f09dc9df2
Adding a special error message for non Safari browsers on iOS < 14.3
2021-06-04 16:19:41 +02:00
David Négrier
469cac9656
Making sure the "stopped screensharing" log is not displayed on startup
2021-06-04 16:08:02 +02:00
GRL
a58d6353cd
Merge branch 'develop' of github.com:thecodingmachine/workadventure into iphoneCompatibility
2021-06-04 16:02:46 +02:00
David Négrier
fd4f09588e
Adding "playsinline" tag in remote <video> tags for iPhone compatibility (test)
2021-06-04 14:16:21 +02:00
David Négrier
a8b91561dc
Merge branch 'master' of github.com:thecodingmachine/workadventure into develop
2021-06-04 10:07:57 +02:00
David Négrier
b7ac3b8fad
Generating HTML link using DOM manipulation rather that string manipulation
2021-06-04 10:07:12 +02:00
Gregoire Parant
e190c3b8d6
Merge branch 'master' into develop
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# Conflicts:
# front/src/WebRtc/MediaManager.ts
2021-06-03 20:15:50 +02:00
grégoire parant
eec15b38bb
Hot Fix open & close iframe ( #1115 )
2021-06-03 20:05:39 +02:00
David Négrier
50e994c674
Attempt to switch bubble sound playing into Phaser
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In iOS, we cannot trigger a playing sound if it does not start from a user gesture.
This is a huge bummer for a notification sound!
This is an attempt to switch sound playing to Phaser, which is using under the hood the WebAudio API.
This might solve the issue.
2021-06-03 15:40:44 +02:00
David Négrier
80a698d891
Preventing crash on iOS
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On iOS, audio elements must be triggered by a user gesture.
We are catching exceptions thrown in order not to crash.
In the future, we need to find another way to play sounds.
2021-06-03 14:53:58 +02:00
David Négrier
25f4adc7ad
Fixing Safari on MacOS compatibility
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The null safe operator is not recognized and was not encoded by Webpack in Svelte expressions (inside {})
+ The Notification API of Safari is old and broken and we need to account for that.
2021-06-03 10:17:38 +02:00
David Négrier
9d6b597552
Starting working towards migrating the help camera popup
2021-06-01 09:08:02 +02:00
David Négrier
11fb0aa1d8
Fixing typo
2021-05-31 17:53:27 +02:00
David Négrier
13d3227323
Migrating LoginScene to Svelte
2021-05-31 17:03:29 +02:00
GRL
b8873d1277
selectCompanionScene work with svelte
2021-05-31 12:06:11 +02:00
David Négrier
90176da888
MediaManager cleanup
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- Removing the last reference to the local video stream. Everything is now fetched from the store.
- Remvoing commented code
2021-05-29 22:34:38 +02:00
David Négrier
b7f1461405
Removing listeners from MediaManager.
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SimplePeer now reacts only to stores.
2021-05-29 22:04:08 +02:00
David Négrier
b3aa8975e9
Switching the video feedback in Svelte
2021-05-28 16:20:02 +02:00
David Négrier
4b77e8c577
Switching Camera controls in Svelte
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Moving Camera controls out of HTML + MediaManager and into Svelte components
2021-05-28 09:31:04 +02:00
GRL
5565ddd3f4
Merge branch 'develop' of github.com:thecodingmachine/workadventure into metadataScriptingApi
2021-05-26 17:22:37 +02:00
David Négrier
4c4f310b79
The share screen button is now displayed only when screen sharing makes sense.
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Also, fixed the button not aligned bug
2021-05-26 12:12:47 +02:00
David Négrier
dd428bc1e1
Migrating screen sharing to using a store
2021-05-26 12:12:47 +02:00
David Négrier
d32df13f1b
Camera now show up when someone is moving and hides 5 seconds after we stop moving.
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Also, added an animation to show/hide the webcam.
2021-05-26 12:12:46 +02:00
David Négrier
8af8ccd54b
Migrating MediaManager game part to Svelte store
2021-05-26 12:12:18 +02:00
David Négrier
28d78a7988
Switching MediaManager to using a Svelte store
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This allows cleaner and more expressive code, especially regarding whether the webcam should be on or off.
2021-05-26 12:11:16 +02:00
GRL
201fcf6afa
Merge branch 'gamestate-api-read' of github.com:jonnytest1/workadventure into metadataScriptingApi
2021-05-18 15:18:35 +02:00
kharhamel
a23e72454d
FEATURE: added the env variable DISABLE_DIRTY_CHECKS
2021-05-17 14:47:34 +02:00
David Négrier
fe573893a1
Merge pull request #1039 from thecodingmachine/importsNotUsedAsValues
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Setting "importsNotUsedAsValues": "error"
2021-05-13 19:43:34 +02:00
David Négrier
8c1e01566a
Upgrading all dependencies in front
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Upgrading to Webpack 5, Typescript 4, ...
2021-05-12 10:35:14 +02:00
David Négrier
4d4f845b9e
Setting "importsNotUsedAsValues": "error"
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Turning the "importsNotUsedAsValues" TS config value to "error".
This will require us to use `import type` instead of `import` when we are importing a value that is only used as a type (and therefore that is dropped by the Typescript compiler).
Why this change?
This is a requirement to be able to use Svelte in the future. See https://github.com/sveltejs/svelte-preprocess/issues/206#issuecomment-663193798
2021-05-12 09:13:25 +02:00
TabascoEye
2d8997c6d7
turning noise suppresion back on
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turning AGC off was a good idea, disabling noise suppresion with it was not.
=> should all end up in the "settings" menu in the end
2021-05-11 18:14:42 +02:00
TabascoEye
627db30410
turning noise suppresion back on
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turning AGC off was a good idea, disabling noise suppresion with it was not.
=> should all end up in the "settings" menu in the end
2021-05-11 17:38:28 +02:00
David Négrier
0c279750be
Merge branch 'master' of github.com:thecodingmachine/workadventure into develop
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# Conflicts:
# front/src/Phaser/Game/GameScene.ts
2021-05-11 16:43:34 +02:00
David Négrier
ad39b43df3
Closing game webcame in Jitsi
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When stepping in Jitsi, the game webcam (from mediaManager) was not shut down.
And when enabling/disabling the webcam in Jitsi, the webcam in mediaManager was also
enabled/disabled. This PR fixes those issues.
It also fixes a race condition when closing a Jitsi where the mic/cam would be enabled at the same time.
2021-05-11 14:52:51 +02:00
David Négrier
23bf78a026
Refactoring code to use the "visibilitychange" event
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Using the "visiblitychange" event instead of relying on a "trick" related to RAF being disabled when a window is not open allows us to have cleaner code.
Bonus: the recursive call to "setTimeout" is gone, so the stacktrace growing indefinitely is gone too.
This should make the application a bit more stable.
2021-05-11 10:56:50 +02:00
Gregoire Parant
52b1c6733b
Notification & Camera
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- Notification when user is first and not focus on the tab
- Camera focus when user is in discussion circle and back on tab with previous config camera settings
- Camera stay blur if user is in discussion circle and not back on the tab
# Conflicts:
# front/src/WebRtc/MediaManager.ts
2021-05-11 10:13:38 +02:00
jonny
8cef4f6e90
Merge remote-tracking branch 'remotes/workadventure-main/develop' into gamestate-api-read
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# Conflicts:
# front/src/Api/IframeListener.ts
2021-05-10 21:48:11 +02:00
grégoire parant
0fd743bcac
HotFix sound meter ( #1029 )
2021-05-10 20:49:17 +02:00
David Négrier
6b4d064f19
Merge branch 'develop' of github.com:thecodingmachine/workadventure into skiprender2
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# Conflicts:
# front/src/Phaser/Game/GameScene.ts
# front/src/index.ts
2021-05-06 16:25:13 +02:00
grégoire parant
71eb3f3b69
Improvement feature circle discussion ( #977 )
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* Improvment circle discussion
- Change to lissen start event of WebRTC connection
* Update help allow navigator and waring message
- Show warning message.
- Use help camera allow setting to show modal and help user.
- Change feature to show the modal only when user have need the information on allow navigator access
* Create soud for video discussion
2021-05-05 01:49:04 +02:00
David Négrier
84bd5eff50
Bump Phaser version
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This reverts commit f2c3d6f158
.
Also, updates all dependencies to their latest allowed version.
# Conflicts:
# front/package.json
# front/yarn.lock
2021-04-21 10:35:38 +02:00
David Négrier
06f6b3153c
Merge pull request #913 from ClementVieilly75/FTUEPopup
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Ftue popup
2021-04-19 16:24:02 +02:00
DESKTOP-FMM8UI0\CLV
7e6a8b477d
Debug state of share Screen button
2021-04-19 15:16:56 +02:00
Kharhamel
3874b2bc2b
Merge pull request #688 from tabascoeye/patch-2
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disable automatic gain control on microphone
2021-04-13 18:20:56 +02:00
kharhamel
f82551016a
FIX: in vertical mode, the coWebSite now open from the top
2021-04-13 11:34:14 +02:00
PizZaKatZe
edd4e9e95d
Add touch support for Jitsi and website triggers
2021-04-13 00:23:40 +02:00
Johannes Berthel
441416f312
use frame rate setting for initialization
2021-03-30 22:38:44 +02:00
David Négrier
aaaa192b71
Merge branch 'develop' of github.com:thecodingmachine/workadventure into iframe_api
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# Conflicts:
# front/dist/.gitignore
# front/dist/index.tmpl.html
# front/src/Phaser/Game/GameScene.ts
# front/src/WebRtc/CoWebsiteManager.ts
2021-03-28 16:53:15 +02:00
kharhamel
99e6743c01
FIX: resizing on wide screen on chrome now use the correct coordinates
2021-03-25 14:35:51 +01:00
kharhamel
43921e3fcc
FIX: fixed a bug with fullscreen mode
2021-03-24 15:51:18 +01:00
Kharhamel
7765775df5
Merge pull request #825 from workadventure-xce/audio_player_improvements
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Audio player improvements
2021-03-23 14:07:20 +01:00
PizZaKatZe
599fdd6ceb
Fix group icons and audio attenuation
2021-03-22 20:09:11 +01:00
TabascoEye
e6accd711d
Store muted setting of audio player in local storage
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This commit was originally authored by @TabascoEye, then rebased and
improved by @pizkaz:
* refactors local user storage, adding audio player settings
* stores "muted" state of audio player in local store
2021-03-22 20:09:11 +01:00
PizZaKatZe
fdbcd98a9a
Implement audio volume and loop properties
2021-03-22 20:09:11 +01:00
PizZaKatZe
132c6c9ad6
Fix volume auto-reduction in conversations
2021-03-22 20:09:09 +01:00
PizZaKatZe
5a7e67f5df
Reflect volume change in audio control
2021-03-22 20:06:55 +01:00
David Négrier
f9a2097bc9
Merge pull request #828 from thecodingmachine/develop
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Deploy 2021-03-22
2021-03-22 16:42:28 +01:00
DESKTOP-FMM8UI0\CLV
3ef3561b57
no message
2021-03-22 16:10:21 +01:00
PizZaKatZe
318c63ab90
Fix Jitsi integration
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Jitsi iframes are rendered directly in the cowebsite div next to the
cowebsite > main element. This patch fixes the situation.
2021-03-22 11:36:14 +01:00
kharhamel
32fdfaab35
edited CoWebsiteManager to manage vertical resizing
2021-03-18 16:11:22 +01:00
kharhamel
f9c8b4131c
added fullscreen
2021-03-17 18:57:00 +01:00
kharhamel
272be3eba0
improve the visual of the cowebsite
2021-03-17 18:35:19 +01:00
kharhamel
3f6c61633a
FEATURE: complete control over the iframe size
2021-03-17 18:34:12 +01:00
David Négrier
ffb5823b2a
Adding the ability to specify a custom Jitsi URL directly in the map
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This feature allows to add a "jitsiUrl" property in the map.
As a result, you can use for a given Jitsi room a custom instance of Jitsi.
Using "jitsiUrl" will only work with public Jitsi instances (authentication is not supported when "jitsiUrl" property is provided)
The Jitsi external_api.js script is now lazily loaded.
2021-03-16 20:37:12 +01:00
DESKTOP-FMM8UI0\CLV
fa4d917729
Resolve conflit with GameScene.ts
2021-03-11 16:03:39 +01:00
Kharhamel
21cc842c33
Merge pull request #793 from thecodingmachine/adminWorldsLimit
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FEATURE: the connexion error an user can get when a world is full is now correctly treated.
2021-03-09 17:45:43 +01:00
kharhamel
8abc34c631
FEATURE: the connexion error an user can get when a world is full is now correctly traited. Also remove a redundant adminApi call
2021-03-09 16:34:19 +01:00
David Négrier
1e002f93ed
Implementation of openPopup script method (WIP)
2021-03-09 16:21:14 +01:00
David Négrier
7d67f55012
Improving security: only iframes opened with "openWebsiteAllowApi" property are now able to send/receive messages.
2021-03-06 16:00:07 +01:00
David Négrier
e927e0fa16
Adding ability to listen to user types chat messages using WA.onChatMessage
2021-03-06 15:26:07 +01:00