_Bastler
e7727e122e
storage + nes.css
2021-05-14 16:41:41 +02:00
_Bastler
d6e99d5f4d
fix overlay + typing focus
2021-05-14 11:59:38 +02:00
_Bastler
1f5af5199d
animated tiles
2021-05-13 15:24:35 +02:00
_Bastler
b77ac7191a
Merge branch 'develop' of github.com:thecodingmachine/workadventure into main
2021-04-30 08:33:23 +02:00
grégoire parant
925545d74f
Add error message ( #970 )
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- Error link not found
- Error user was banned
- Error access dinied on the world
2021-04-29 23:47:30 +02:00
_Bastler
525441bc31
Merge branch 'develop' of github.com:thecodingmachine/workadventure into main
2021-04-29 19:00:23 +02:00
kharhamel
fe27169745
solved conflict with develop
2021-04-29 10:31:16 +02:00
Kharhamel
398326b3aa
Merge pull request #959 from thecodingmachine/dependabot/npm_and_yarn/front/ssri-6.0.2
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Bump ssri from 6.0.1 to 6.0.2 in /front
2021-04-29 10:18:33 +02:00
_Bastler
1783b90d81
Merge branch 'develop' of github.com:thecodingmachine/workadventure into main
2021-04-29 08:50:04 +02:00
_Bastler
b60e73d0f1
update nes.css style
2021-04-29 08:48:06 +02:00
grégoire parant
19ae575b4f
HotFix style help modal ( #960 )
2021-04-29 01:49:09 +02:00
dependabot[bot]
1e42de9155
Bump ssri from 6.0.1 to 6.0.2 in /front
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Bumps [ssri](https://github.com/npm/ssri ) from 6.0.1 to 6.0.2.
- [Release notes](https://github.com/npm/ssri/releases )
- [Changelog](https://github.com/npm/ssri/blob/v6.0.2/CHANGELOG.md )
- [Commits](https://github.com/npm/ssri/compare/v6.0.1...v6.0.2 )
Signed-off-by: dependabot[bot] <support@github.com>
2021-04-28 23:28:10 +00:00
grégoire parant
5c0b5ef74b
HotFix release v1.3.1 ( #958 )
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- Update camera style support mobile
- Fix admin console error
2021-04-29 01:26:09 +02:00
_Bastler
bd40c8fe5e
nes.css improvements, fix for camerainfo
2021-04-28 13:10:50 +02:00
_Bastler
92122a3272
nes.css style
2021-04-28 07:07:51 +02:00
grégoire parant
9b69910cb8
WIP: Update style for mobile ( #942 )
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* Update style for mobile
- Update style for mobile modale
* Fix overscroll
* Change css properties overflow
* Revert "Change css properties overflow"
This reverts commit 612fcc7e007fb03c7f72e5fa4b8a0604a184ae7d.
* rm image
* Update view mobile
* Fix CI
2021-04-27 23:58:33 +02:00
_Bastler
daa7ff5c19
Merge branch 'develop' of github.com:thecodingmachine/workadventure into main
2021-04-26 16:08:04 +02:00
David Négrier
08ca95b143
Fixing WorkWrap
2021-04-26 11:28:15 +02:00
David Négrier
22cb41dc29
Adding the ability to display "Text" objects from Tiled
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I honestly don't believe text objects look good on map, and in real maps, I think text should be written on tiles.
However, for a variety of use cases (like in test maps in the /maps/test directory, it can be useful to be
able to display some text easily on a map.
This PR adds the ability to display this text.
Note: the "font" support cannot work correctly, as Tiled is listing fonts from the local
system, and those fonts are not available in a browser.
2021-04-26 11:28:13 +02:00
David Négrier
6815fe7a0a
Added a new LayersIterator class
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This class iterates recursively over layers, flattening groups.
This enables us to simplify the code when we iterate layers. We can remove all recursive function calls in the GameScene code (it is delegated to the LayersIterator)
2021-04-26 11:21:34 +02:00
Lurkars
66b90be0da
remove redundancy
2021-04-26 11:20:28 +02:00
Lurkars
93b7b7bc91
removed redundancy, fix for startLayer
2021-04-26 11:20:28 +02:00
Lurkars
9b6be3466b
support for group layer of Tiled (excludes 'start' layer)
2021-04-26 11:20:28 +02:00
grégoire parant
f0d277af32
Nickname not centered in video-container ( #935 )
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* Nickname not centered in video-container
#823
2021-04-24 15:45:58 +02:00
Gregoire Parant
364c1d3e98
Merge branch 'master' into develop
2021-04-24 10:39:49 +02:00
Gregoire Parant
0c72378001
Fix style message displaying
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#926
2021-04-24 10:36:53 +02:00
grégoire parant
d9620c373f
Merge pull request #918 from thecodingmachine/newStartMobileScene
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Mobile started scene
2021-04-23 19:51:45 +02:00
Gregoire Parant
b934d3404f
Fix feedback WorkAdventure team
2021-04-23 19:29:43 +02:00
David Négrier
4f4f499d47
Making alone mode more robust
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This fixes a number of issues where the game was attempting to access a non existing connection (in alone mode)
2021-04-23 13:44:04 +02:00
Gregoire Parant
f11e936143
Refactoring & fix feedback WorkAdventure
2021-04-23 03:59:14 +02:00
Gregoire Parant
8e52b8597c
Merge branch 'develop' into newStartMobileScene
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# Conflicts:
# front/src/Phaser/Login/EnableCameraScene.ts
# front/src/Phaser/Login/LoginScene.ts
# front/src/Phaser/Login/SelectCharacterScene.ts
# front/src/Phaser/Login/SelectCompanionScene.ts
2021-04-22 23:36:21 +02:00
Gregoire Parant
d7f00b505a
Update Companion Scene for mobile
2021-04-22 13:10:23 +02:00
Gregoire Parant
3697ddabfa
Fix responsive Camera Settings
2021-04-22 11:47:59 +02:00
Gregoire Parant
3df32de83b
Update camera and adapte for mobile
2021-04-22 11:26:35 +02:00
Gregoire Parant
0a04f5d631
Finish select character scene and custom character scene
2021-04-22 02:29:13 +02:00
kharhamel
c8ba3d8ab9
FIX: use phaser Zones instead of rectangles objects to create tap zones
2021-04-21 18:27:33 +02:00
_Bastler
e03cf9dc26
trigger + audioplayer improvements
2021-04-21 07:44:12 +02:00
Gregoire Parant
78d888ffaf
Update menu mobile
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- Add mobile style share modal
- Add mobile style settings modal
- Add menu mobile style
2021-04-21 00:53:45 +02:00
_Bastler
d55e6e9c84
Merge branch 'mobile_support' into partey
2021-04-20 21:50:05 +02:00
Gregoire Parant
20e0a2553e
Update cowebsite mobile style
2021-04-20 21:11:05 +02:00
Gregoire Parant
30c1825abd
Update syle mobile
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- update my video side
- update user video side
- update button video cam and microphone side
2021-04-20 19:54:37 +02:00
Gregoire Parant
09d5e0b689
Fix center select name modal
2021-04-20 18:58:19 +02:00
Gregoire Parant
2c862fe7e7
Refactor Login Scene
2021-04-20 18:49:42 +02:00
Kharhamel
5dc2f0ac47
Merge pull request #898 from thecodingmachine/touchZoom
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FEATURE: add the ability to zoom in and out using touch screen
2021-04-20 14:51:08 +02:00
kharhamel
341b048d6c
improved the visuals of the joystick
2021-04-20 14:26:52 +02:00
_Bastler
6156f9e4d6
Merge branch 'develop' of github.com:thecodingmachine/workadventure into main
2021-04-20 11:12:05 +02:00
kharhamel
415d8f9466
the joystick is now visible only when pointer is down
2021-04-20 10:52:06 +02:00
Gregoire Parant
5e8951fdaa
Merge branch 'master' into develop
2021-04-19 21:19:35 +02:00
Gregoire Parant
e7b5bb261d
HotFix performance
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- Change forceSetTimeOut to false and permit to freeze the scene.
- Fix style sending audio message
- Fix banned message from admin console
2021-04-19 20:19:40 +02:00
kharhamel
56287a2958
put the virtual joystick into the userInputManager and restricted it to touchscreens
2021-04-19 18:10:33 +02:00