Update menu mobile
- Add mobile style share modal - Add mobile style settings modal - Add menu mobile style
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parent
20e0a2553e
commit
78d888ffaf
18
front/dist/resources/html/gameMenu.html
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18
front/dist/resources/html/gameMenu.html
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@ -1,4 +1,7 @@
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<style>
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#gameMenu main{
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margin-top: 15px;
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}
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#gameMenu button {
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background-color: black;
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color: white;
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@ -16,6 +19,21 @@
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width: 32px;
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cursor: url('/resources/logos/cursor_pointer.png'), pointer;
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}
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@media only screen and (max-height: 700px) {
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#gameMenu main {
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display: flex;
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flex-direction: row;
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align-items: flex-end;
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flex-wrap: wrap;
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margin-top: 0;
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}
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#gameMenu section{
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margin: 2px;
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}
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section#socialLinks{
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position: relative;
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}
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}
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</style>
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<div id="gameMenu" hidden>
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8
front/dist/resources/html/gameMenuIcon.html
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8
front/dist/resources/html/gameMenuIcon.html
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@ -3,8 +3,7 @@
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background-color: black;
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color: white;
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border-radius: 7px;
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height: 28px;
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width: 34px;
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padding: 2px 8px;
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}
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#menuIcon button img{
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width: 14px;
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@ -14,6 +13,11 @@
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#menuIcon section {
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margin: 10px;
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}
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@media only screen and (max-height: 700px) {
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#menuIcon section {
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margin: 2px;
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}
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}
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</style>
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<main id="menuIcon" hidden>
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<section>
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@ -3,9 +3,9 @@
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background: #eceeee;
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border: 1px solid #42464b;
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border-radius: 6px;
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height: 257px;
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margin: 20px auto 0;
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width: 298px;
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width: 50vw;
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max-width: 300px;
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}
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#gameQuality .cautiousText {
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font-size: 50%;
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@ -33,7 +33,7 @@
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color: #696969;
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height: 30px;
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transition: box-shadow 0.3s;
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width: 240px;
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width: 100%;
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}
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#gameQuality section {
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margin: 10px;
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@ -42,7 +42,7 @@
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text-align: center;
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}
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#gameQuality button {
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margin-top: 10px;
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margin: 10px;
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background-color: black;
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color: white;
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border-radius: 7px;
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8
front/dist/resources/html/gameShare.html
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8
front/dist/resources/html/gameShare.html
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@ -4,8 +4,8 @@
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border: 1px solid #42464b;
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border-radius: 6px;
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margin: 20px auto 0;
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width: 298px;
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height: 160px;
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width: 50vw;
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max-width: 400px;
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}
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#gameShare h1 {
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background-image: linear-gradient(top, #f1f3f3, #d4dae0);
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@ -40,7 +40,7 @@
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margin: 0;
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}
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#gameShare button {
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margin-top: 10px;
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margin: 10px;
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background-color: black;
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color: white;
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border-radius: 7px;
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@ -66,7 +66,7 @@
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}
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#gameShare section p{
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font-size: 8px;
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margin: 0px 70px;
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margin: 0;
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}
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#gameShare section p.err{
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color: red;
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@ -3,9 +3,11 @@
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background: #eceeee;
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border: 1px solid #42464b;
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border-radius: 6px;
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margin: 10px auto 0;
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margin: 25px auto 0;
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width: 400px;
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height: 370px;
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max-height: calc(50vh - 25px);
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overflow: scroll;
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max-width: 50vw;
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}
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#helpCameraSettings h1 {
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background-image: linear-gradient(top, #f1f3f3, #d4dae0);
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@ -20,18 +22,6 @@
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text-align: center;
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text-shadow: 0 -1px 0 rgba(0,0,0,0.2), 0 1px 0 #fff;
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}
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#helpCameraSettings input {
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font-size: 70%;
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background: linear-gradient(top, #d6d7d7, #dee0e0);
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border: 1px solid #a1a3a3;
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border-radius: 4px;
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box-shadow: 0 1px #fff;
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box-sizing: border-box;
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color: #696969;
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height: 30px;
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transition: box-shadow 0.3s;
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width: 100%;
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}
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#helpCameraSettings section {
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margin: 10px;
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}
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@ -40,7 +30,7 @@
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margin: 0;
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}
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#helpCameraSettings button {
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margin-top: 10px;
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margin: 10px;
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background-color: black;
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color: white;
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border-radius: 7px;
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23
front/dist/resources/html/loginScene.html
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23
front/dist/resources/html/loginScene.html
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@ -1,12 +1,14 @@
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<style>
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#loginScene {
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background: #eceeee;
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border: 1px solid #42464b;
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background: #000000;
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border: 1px solid #ebeeee;
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border-radius: 6px;
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margin: 20px auto 0;
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width: 90%;
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max-width: 200px;
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height: 200px;
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color: #ebeeee;
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max-height: 40vh;
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overflow: scroll;
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}
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#loginScene h1 {
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background-image: linear-gradient(top, #f1f3f3, #d4dae0);
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@ -42,9 +44,9 @@
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margin: 0;
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}
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#loginScene button {
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margin-top: 10px;
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background-color: black;
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color: white;
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margin: 10px;
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background-color: #ebeeee;;
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color: black;
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border-radius: 7px;
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padding-bottom: 4px;
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width: 100px;
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@ -63,7 +65,7 @@
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#loginScene section a{
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font-size: 8px;
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text-decoration: underline;
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color: black;
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color: #ebeeee;
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}
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#loginScene section a:hover{
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font-weight: 700;
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@ -84,9 +86,16 @@
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#loginScene section input#loginSceneLink{
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background-color: #a1a3a3;
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}
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#loginScene section img{
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width: 160px;
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margin: 20px 0;
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}
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</style>
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<form id="loginScene" hidden>
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<section class="text-center">
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<img src="resources/logos/logo.png">
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</section>
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<section class="text-center">
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<h5>Enter your name</h5>
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<p class="info">9 chars maximum</p>
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@ -25,7 +25,7 @@ export class HelpCameraSettingsScene extends Phaser.Scene {
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}
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private createHelpCameraSettings() : void {
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const middleX = (window.innerWidth / 3) - (370*0.85);
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const middleX = this.getMiddleX();
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this.helpCameraSettingsElement = this.add.dom(middleX, -800, undefined, {overflow: 'scroll'}).createFromCache(helpCameraSettings);
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this.revealMenusAfterInit(this.helpCameraSettingsElement, helpCameraSettings);
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this.helpCameraSettingsElement.addListener('click');
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@ -46,19 +46,13 @@ export class HelpCameraSettingsScene extends Phaser.Scene {
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private openHelpCameraSettingsOpened(): void{
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HtmlUtils.getElementByIdOrFail<HTMLDivElement>('webRtcSetup').style.display = 'none';
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this.helpCameraSettingsOpened = true;
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let middleY = (window.innerHeight / 3) - (495);
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if(middleY < 0){
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middleY = 0;
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}
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let middleX = (window.innerWidth / 3) - (370*0.85);
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if(middleX < 0){
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middleX = 0;
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}
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if(window.navigator.userAgent.includes('Firefox')){
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HtmlUtils.getElementByIdOrFail<HTMLParagraphElement>('browserHelpSetting').innerHTML ='<img src="/resources/objects/help-setting-camera-permission-firefox.png"/>';
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}else if(window.navigator.userAgent.includes('Chrome')){
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HtmlUtils.getElementByIdOrFail<HTMLParagraphElement>('browserHelpSetting').innerHTML ='<img src="/resources/objects/help-setting-camera-permission-chrome.png"/>';
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}
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const middleY = this.getMiddleY();
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const middleX = this.getMiddleX();
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this.tweens.add({
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targets: this.helpCameraSettingsElement,
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y: middleY,
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@ -70,6 +64,7 @@ export class HelpCameraSettingsScene extends Phaser.Scene {
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}
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private closeHelpCameraSettingsOpened(): void{
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const middleX = this.getMiddleX();
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const helpCameraSettingsInfo = this.helpCameraSettingsElement.getChildByID('helpCameraSettings') as HTMLParagraphElement;
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helpCameraSettingsInfo.innerText = '';
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helpCameraSettingsInfo.style.display = 'none';
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@ -77,6 +72,7 @@ export class HelpCameraSettingsScene extends Phaser.Scene {
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this.tweens.add({
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targets: this.helpCameraSettingsElement,
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y: -400,
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x: middleX,
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duration: 1000,
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ease: 'Power3',
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overflow: 'scroll'
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@ -91,5 +87,48 @@ export class HelpCameraSettingsScene extends Phaser.Scene {
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}, 250);
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}
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update(time: number, delta: number): void {
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const middleX = this.getMiddleX();
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const middleY = this.getMiddleY();
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this.tweens.add({
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targets: this.helpCameraSettingsElement,
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x: middleX,
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y: middleY,
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duration: 1000,
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ease: 'Power3'
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});
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}
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public onResize(ev: UIEvent): void {
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const middleX = this.getMiddleX();
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const middleY = this.getMiddleY();
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this.tweens.add({
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targets: this.helpCameraSettingsElement,
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x: middleX,
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y: middleY,
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duration: 1000,
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ease: 'Power3'
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});
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}
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private getMiddleX() : number{
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const middleX = ((window.innerWidth) - ((
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this.helpCameraSettingsElement
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&& this.helpCameraSettingsElement.node
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&& this.helpCameraSettingsElement.node.getBoundingClientRect().width > 0
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? this.helpCameraSettingsElement.node.getBoundingClientRect().width : 300 /*FIXME to use a const will be injected in HTMLElement*/)*2)) / 2;
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return (middleX > 0 ? middleX / 2 : 0);
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}
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private getMiddleY() : number{
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console.log('this.helpCameraSettingsElement.node.getBoundingClientRect()', this.helpCameraSettingsElement.node.getBoundingClientRect());
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const middleY = ((window.innerHeight) - (
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(this.helpCameraSettingsElement
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&& this.helpCameraSettingsElement.node
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&& this.helpCameraSettingsElement.node.getBoundingClientRect().height > 0
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? this.helpCameraSettingsElement.node.getBoundingClientRect().height : 400 /*FIXME to use a const will be injected in HTMLElement*/)*2)) / 2;
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return (middleY > 0 ? middleY / 2 : 0);
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}
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}
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@ -16,7 +16,7 @@ const gameMenuIconKey = 'gameMenuIcon';
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const gameSettingsMenuKey = 'gameSettingsMenu';
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const gameShare = 'gameShare';
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const closedSideMenuX = -200;
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const closedSideMenuX = -400;
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const openedSideMenuX = 0;
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/**
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