David Négrier
4293ea320d
Hotfix: if an error occurs while loading the map (because the map is not accessible from the WorkAdventure servers), the application does not prevent users from connecting.
2021-08-03 10:08:53 +02:00
Gregoire Parant
14b4229019
Merge branch 'develop' into GlobalMessageToWorld
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# Conflicts:
# CHANGELOG.md
# front/src/Api/Events/IframeEvent.ts
# front/src/Components/App.svelte
# pusher/src/Services/SocketManager.ts
2021-08-02 23:07:39 +02:00
Gregoire Parant
4991a70bba
Fix error generated
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Don't generate error if file is Invalid
2021-08-02 21:34:03 +02:00
GRL
bd96a32d5b
Merge branch 'develop' of github.com:thecodingmachine/workadventure into GlobalMessageToWorld
2021-07-30 09:38:28 +02:00
kharhamel
41ac51f291
FEATURE: improved the room capacity warning visuals
2021-07-29 18:27:53 +02:00
Gregoire Parant
4b4356e7ff
Merge branch 'master' into develop
2021-07-28 12:37:14 +02:00
grégoire parant
3d657b4a18
HotFix ban user ( #1318 )
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* HotFix ban user
- Fix to permit to ban user with more sub tab openned
- Fix to permit to send message ban to the user with more sub tab oppened
* Fix CI
* Run pretty
2021-07-27 14:42:32 +02:00
Stefan Weil
64065b2798
Fix some typos (found by codespell) ( #1316 )
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Signed-off-by: Stefan Weil <sw@weilnetz.de>
2021-07-27 14:29:09 +02:00
GRL
ba6e6235d6
Merge branch 'develop' of github.com:thecodingmachine/workadventure into GlobalMessageToWorld
2021-07-23 14:10:43 +02:00
David Négrier
88f2bfdf39
Taking into account persist property
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The "persist" property was not taken into account and all variables were stored in DB. This change makes sure only variables tagged with "persist" are actually persisted.
2021-07-23 12:19:47 +02:00
David Négrier
2aba6b1c27
Fixing loop when setting variables
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Setting a variable would makes the application enter in an infinite loop of events (between all the scripts and the back)
This fix makes sure a variable does not emit any event if it is changed to a value it already has.
2021-07-23 11:51:01 +02:00
GRL
9fa7c7aac0
Merge branch 'develop' of github.com:thecodingmachine/workadventure into GlobalMessageToWorld
2021-07-22 17:29:00 +02:00
David Négrier
756a495ac6
Fixing CI
2021-07-22 17:14:15 +02:00
GRL
68ff1b9e17
Merge branch 'develop' of github.com:thecodingmachine/workadventure into GlobalMessageToWorld
2021-07-22 16:26:01 +02:00
GRL
9e16bfc366
playGlobalMessage are receive as adminRoomMessage
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Suppression of GlobalMessageManager and TypeMessage
Migrating message to svelte
2021-07-22 16:14:27 +02:00
David Négrier
ae5617f3a0
Simplifying promises
2021-07-22 10:41:45 +02:00
David Négrier
6d4c2cfd39
Simplifying error handling
2021-07-22 10:33:07 +02:00
David Négrier
1435ec89c9
Adding unit test and fixing an issue with DNS solving
2021-07-21 18:42:20 +02:00
David Négrier
1bb6d893e0
Simplifying promises
2021-07-21 18:23:03 +02:00
David Négrier
3cfb74be54
Removing useless console log
2021-07-21 16:55:34 +02:00
David Négrier
181545e6b7
Removing dead code
2021-07-21 16:33:56 +02:00
David Négrier
aa19e8a7cd
Adding a warning when editing a map locally.
2021-07-21 16:29:38 +02:00
David Négrier
fe59b4512b
Fixing CI
2021-07-20 09:33:01 +02:00
David Négrier
ac3d1240ae
Setting a variable to undefined now removes it from server-side storage.
2021-07-19 18:46:33 +02:00
David Négrier
d955ddfe82
Adding support to persist variables in Redis
2021-07-19 16:23:16 +02:00
David Négrier
18e4d2ba4e
Setting a timeout to map loading
2021-07-19 10:32:31 +02:00
David Négrier
dbd5b80636
Adding support for "readableBy" and "writableBy" in back
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This means that we are now loading maps from server side.
2021-07-19 10:16:43 +02:00
David Négrier
5c7ea7b258
Merge branch 'develop' of github.com:thecodingmachine/workadventure into scripting_api_room_metadata
2021-07-16 11:22:36 +02:00
David Négrier
c9fa9b9a92
Migrating away from the notion of public/private URL in WorkAdventure Github repository
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The notion of public/private repositories (with /_/ and /@/ URLs) is specific to the SAAS version of WorkAdventure.
It would be better to avoid leaking the organization/world/room structure of the private SAAS URLs inside the WorkAdventure Github project.
Rather than sending http://admin_host/api/map?organizationSlug=...&worldSlug=...&roomSlug= ...., we are now sending /api/map&playUri=...
where playUri is the full URL of the current game.
This allows the backend to act as a complete router.
The front (and the pusher) will be able to completely ignore the specifics of URL building (with /@/ and /_/ URLs, etc...)
Those details will live only in the admin server, which is way cleaner (and way more powerful).
2021-07-15 17:07:47 +02:00
kharhamel
3cfbcc6b02
FEATURE: migrated the chat window to svelte
2021-07-07 18:07:58 +02:00
David Négrier
e65e8b2097
First version with variables that actually work
2021-07-07 17:17:28 +02:00
David Négrier
5116b82e77
Merge branch 'develop' of github.com:thecodingmachine/workadventure into scripting_api_room_metadata
2021-07-07 11:55:00 +02:00
David Négrier
34cb0ebf39
Users blocking now rely on UUID rather than ID
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This way, if a user A blocks another user B, if user B refreshes the browser or leaves and re-enters the room, user B will still be blocked.
As a side effect, this allows us to completely remove the "sockets" property in the SocketManager on the Pusher.
2021-07-07 11:24:51 +02:00
David Négrier
19bd1045e1
Merge branch 'develop' of github.com:thecodingmachine/workadventure into scripting_api_room_metadata
2021-07-06 17:24:16 +02:00
David Négrier
46e6917df6
Adding a playersStore
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The playerStore can be useful to get the details of a given player from its ID.
2021-07-06 17:13:08 +02:00
David Négrier
a1f1927b6d
Starting adding variables server-side
2021-07-06 15:30:49 +02:00
jonny
65cefb3584
fixed invalid unauathorized handler
2021-07-01 15:50:40 +02:00
David Négrier
3e464580ea
Fixing eslint ignore broken by Prettier
2021-06-24 10:23:32 +02:00
David Négrier
10c3d6dee2
Applying Prettier on pusher and back
2021-06-24 10:09:10 +02:00
kharhamel
dd45996f9c
FIX: improved the visit card, cleanup the code
2021-06-08 16:39:22 +02:00
kharhamel
c5f3cfe87c
FEATURE: clicking on another player show a contact card when possible
2021-06-03 17:58:21 +02:00
kharhamel
595c5ca64d
now use custom emotes with tweens instead of transistions
2021-05-25 16:37:24 +02:00
kharhamel
d93b30f982
improved radial menu
2021-05-19 18:11:51 +02:00
kharhamel
a1d52b4265
FEATURE: added the possibility toplay emotes
2021-05-19 15:17:03 +02:00
kharhamel
ce2c5e0cb5
FEATURE: added the env variable MAX_PER_GROUP
2021-04-15 15:50:51 +02:00
kharhamel
5ebb0c94e6
FIX: calling emitPlayGlobalMessage in pusher without the admin tag will throw an error
2021-04-14 11:56:54 +02:00
Johannes Berthel
e5a196a42b
implemented feedback
2021-04-06 18:54:45 +02:00
Johannes Berthel
4aa082d83b
Merge branch 'develop' into feature/player-companion
2021-04-02 23:40:30 +02:00
Johannes Berthel
c07079051a
transmit companion to remote players
2021-04-02 21:21:11 +02:00
kharhamel
88cc15cd02
FEATURE: editing a room in the admin trigger a refresh system
2021-04-02 15:22:02 +02:00