Commit Graph

959 Commits

Author SHA1 Message Date
_Bastler d12f89dfb5 fix emoji 2022-05-12 09:29:18 +02:00
_Bastler 82dc53c9c9 Merge branch 'develop' of github.com:thecodingmachine/workadventure into develop 2022-05-12 09:02:34 +02:00
Alexis Faizeau 1b4582fca0 Fix deny proximity meeting 2022-05-11 15:28:39 +02:00
_Bastler 2d469eda5d Merge branch 'develop' of github.com:thecodingmachine/workadventure into develop 2022-05-11 11:51:32 +02:00
_Bastler d30e7b1393 Merge branch 'develop' of github.com:thecodingmachine/workadventure into develop 2022-05-11 11:42:32 +02:00
Piotr 'pwh' Hanusiak f279812b96 remove now obsolete console.log 2022-05-11 11:27:52 +02:00
Piotr 'pwh' Hanusiak a566f8d661 availabilityStatus info from websocket 2022-05-11 11:27:52 +02:00
Piotr 'pwh' Hanusiak 2b15faf4e8 make sure we subscribe to stores after estabilishing connection 2022-05-11 11:27:52 +02:00
Piotr Hanusiak 0b6c7b3913 unsubscribe from availabilityStatusStore (#2185) 2022-05-09 12:04:53 +02:00
_Bastler a50cbd3521 Merge branch 'develop' of github.com:thecodingmachine/workadventure into develop 2022-05-09 07:58:53 +02:00
_Bastler 1f11ab57f3 Merge branch 'develop' of github.com:thecodingmachine/workadventure into develop 2022-05-09 07:58:46 +02:00
Alexis Faizeau 657bf4d8d2 Fix media behavior management 2022-05-05 12:34:47 +02:00
_Bastler 47e5e360df Merge branch 'develop' of github.com:thecodingmachine/workadventure into develop 2022-05-05 12:25:09 +02:00
Alexis Faizeau f7caacc598 Implement disable/restore proximity meeting in api (#2166)
Co-authored-by: Alexis Faizeau <a.faizeau@workadventu.re>
2022-05-05 12:19:06 +02:00
Piotr Hanusiak f46d7d57f3 chat bubble above game tiles (#2129)
Co-authored-by: Piotr 'pwh' Hanusiak <p.hanusiak@workadventu.re>
2022-05-05 11:46:15 +02:00
Alexis Faizeau 9c5fcd2fd8 Implement UI Website (#2087)
* Implement UI Website system

* Add UIWebsite documentation

* Implement review fixes

* Add getAll function on UIWebsite

Co-authored-by: Alexis Faizeau <a.faizeau@workadventu.re>
2022-05-04 18:30:31 +02:00
César Cardinale d47aad2ead Change lost connection page to the new one (#2161)
* Change lost connection page to the new one
2022-05-04 10:13:18 +02:00
David Négrier 7b9c616788 Fixing sound stop function in scripting API
The sound "stop()" method was broken in scripting API.
This commit adds the missing listener in GameScene
2022-04-26 15:24:50 +02:00
_Bastler 73ef14bfc0 Merge branch 'develop' of github.com:thecodingmachine/workadventure into develop 2022-04-25 14:57:17 +02:00
_Bastler 70888e6baf Merge branch 'develop' of github.com:thecodingmachine/workadventure into develop 2022-04-25 14:50:09 +02:00
David Négrier 5cc97483e0 Fine-tuning the @typescript-eslint/no-unused-vars rule
We now allow parameters to be unused. This is quite common in inherited methods.
This allows removing a bunch of: //eslint-disable-next-line @typescript-eslint/no-unused-vars
Also, "err" variables in catch MUST now be used and the special _exhaustiveCheck variable used in ":never" assigns can be unused.
2022-04-22 18:09:39 +02:00
David Négrier 4ffcc3139f Fixing bug when changing room 2022-04-22 17:08:55 +02:00
David Négrier 4ca72af09e Merge pull request #2091 from thecodingmachine/add-away-indicator-for-hero
Availability Statuses
2022-04-22 15:19:48 +02:00
Piotr 'pwh' Hanusiak c6d445bd97 get rid of awayStore as it is now the same as privacyShutdownStore 2022-04-20 16:49:16 +02:00
Piotr 'pwh' Hanusiak dfd9a66bd4 simpler way of handling availability statuses with stores 2022-04-20 16:35:24 +02:00
Piotr 'pwh' Hanusiak 2a7b09be15 change state even for jitsi on trigger 2022-04-20 13:18:12 +02:00
Piotr 'pwh' Hanusiak 23092c75d6 merged develop 2022-04-19 12:43:56 +02:00
Piotr 'pwh' Hanusiak 30b82427d8 remove commented code 2022-04-19 12:42:08 +02:00
Piotr 'pwh' Hanusiak 92c79a89fe statuses swapping fixes 2022-04-19 12:27:39 +02:00
David Négrier ecda1a21a0 Merge branch 'develop' of github.com:thecodingmachine/workadventure into use-tiled-objects 2022-04-19 08:56:53 +02:00
David Négrier b89997c9f1 Changes the prefix added in front of the jitsiRoomName
Previously, the prefix was computed using the org/world (in SAAS) or the instance part of public URLs.
Neither was guaranteeing the Jitsi Room would be unique accross rooms.
The new system computes a hash of the room URL and prepends it to the jitsi room name.

BREAKING CHANGE: this means the URL of the Jitsi room will change for all maps. Users having bookmarked the Jitsi room (for instance in the Jitsi mobile app) will need to update their bookmarks.
2022-04-19 08:52:26 +02:00
Alban Bruder 1781b8423c Replace Room.getInstance with getter function 2022-04-19 08:52:26 +02:00
David Négrier b49049d333 Merge branch 'develop' of github.com:thecodingmachine/workadventure into use-tiled-objects 2022-04-19 08:51:34 +02:00
Piotr 'pwh' Hanusiak 7385ce522f removed silentStore 2022-04-14 16:49:05 +02:00
Piotr 'pwh' Hanusiak 61c68b0875 silent indicator when on jitsi zone 2022-04-14 14:31:31 +02:00
Piotr 'pwh' Hanusiak 91f299ba82 change status when entering silent zone 2022-04-14 12:37:31 +02:00
Piotr 'pwh' Hanusiak 99854e2d62 removed silent message 2022-04-14 11:41:01 +02:00
Piotr 'pwh' Hanusiak 8f0b02a9c8 change away to availability status 2022-04-14 11:03:58 +02:00
_Bastler bceb5ba74d Merge branch 'develop' of github.com:thecodingmachine/workadventure into develop 2022-04-13 16:42:40 +02:00
_Bastler 12bc22236f Merge branch 'develop' of github.com:thecodingmachine/workadventure into develop 2022-04-13 15:35:28 +02:00
Alexis Faizeau a3fd891530 Fix linting errors 2022-04-13 15:32:25 +02:00
David Négrier 6920836e47 Merge branch 'master' of github.com:thecodingmachine/workadventure into develop 2022-04-13 15:12:06 +02:00
Piotr 'pwh' Hanusiak 45e254b931 visible indicator for hero. Using images in order to fix graphic circles glitching out during movement 2022-04-13 14:31:18 +02:00
Piotr 'pwh' Hanusiak a71d29d997 merged develop 2022-04-12 15:22:40 +02:00
Alexis Faizeau d1e8243c47 Zod EVERYWHERE (#2027)
* Zod EVERYWHERE

* Add no-unused-vars rule to eslint in front

* Add no-unused-vars rule to eslint in pusher

* Add no-unused-vars rule to eslint in back

* Remove unused PlayerTexture guards

* Fix data providing on room connection

Co-authored-by: Alexis Faizeau <a.faizeau@workadventu.re>
2022-04-12 14:21:19 +02:00
Piotr 'pwh' Hanusiak d4f5dc6d35 moved focusable property handling away from gamescene 2022-04-12 12:47:45 +02:00
Piotr 'pwh' Hanusiak 1ca393f3db open website linked from Tiled Object 2022-04-12 10:57:38 +02:00
Piotr 'pwh' Hanusiak 255f4375da go from zones to area name for interactive Tiled Objects 2022-04-11 16:16:52 +02:00
Piotr 'pwh' Hanusiak 67f4972292 little cleanup 2022-04-11 13:12:19 +02:00
Piotr 'pwh' Hanusiak 6a394945f3 we can now trigger events when stepping on tiled rectangular objects. WIP 2022-04-07 15:49:58 +02:00