Fix deny proximity meeting
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c96c6a357c
commit
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@ -96,6 +96,7 @@ export class User implements Movable {
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public get silent(): boolean {
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return (
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this.availabilityStatus === AvailabilityStatus.DENY_PROXIMITY_MEETING ||
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this.availabilityStatus === AvailabilityStatus.SILENT ||
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this.availabilityStatus === AvailabilityStatus.JITSI
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);
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@ -12,6 +12,7 @@ export class PlayerStatusDot extends Phaser.GameObjects.Container {
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[AvailabilityStatus.ONLINE]: { filling: 0x8cc43f, outline: 0x427a25 },
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[AvailabilityStatus.SILENT]: { filling: 0xe74c3c, outline: 0xc0392b },
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[AvailabilityStatus.JITSI]: { filling: 0x8cc43f, outline: 0x427a25 },
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[AvailabilityStatus.DENY_PROXIMITY_MEETING]: { filling: 0xffffff, outline: 0x404040 },
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[AvailabilityStatus.UNRECOGNIZED]: { filling: 0xffffff, outline: 0xffffff },
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[AvailabilityStatus.UNCHANGED]: { filling: 0xffffff, outline: 0xffffff },
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};
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@ -92,7 +92,7 @@ import { MapStore } from "../../Stores/Utils/MapStore";
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import { followUsersColorStore } from "../../Stores/FollowStore";
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import { GameSceneUserInputHandler } from "../UserInput/GameSceneUserInputHandler";
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import LL, { locale } from "../../i18n/i18n-svelte";
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import { availabilityStatusStore, localVolumeStore } from "../../Stores/MediaStore";
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import { availabilityStatusStore, denyProximityMeetingStore, localVolumeStore } from "../../Stores/MediaStore";
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import { StringUtils } from "../../Utils/StringUtils";
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import { startLayerNamesStore } from "../../Stores/StartLayerNamesStore";
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import { JitsiCoWebsite } from "../../WebRtc/CoWebsite/JitsiCoWebsite";
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@ -227,7 +227,6 @@ export class GameScene extends DirtyScene {
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private jitsiDominantSpeaker: boolean = false;
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private jitsiParticipantsCount: number = 0;
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public readonly superLoad: SuperLoaderPlugin;
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private allowProximityMeeting: boolean = true;
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constructor(private room: Room, MapUrlFile: string, customKey?: string | undefined) {
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super({
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@ -1118,14 +1117,14 @@ ${escapedMessage}
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this.iframeSubscriptionList.push(
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iframeListener.disablePlayerProximityMeetingStream.subscribe(() => {
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this.allowProximityMeeting = false;
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denyProximityMeetingStore.set(true);
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this.disableMediaBehaviors();
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})
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);
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this.iframeSubscriptionList.push(
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iframeListener.enablePlayerProximityMeetingStream.subscribe(() => {
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this.allowProximityMeeting = true;
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denyProximityMeetingStore.set(false);
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this.enableMediaBehaviors();
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})
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);
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@ -2191,7 +2190,7 @@ ${escapedMessage}
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}
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public enableMediaBehaviors() {
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if (this.allowProximityMeeting) {
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if (!get(denyProximityMeetingStore)) {
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mediaManager.showMyCamera();
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}
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}
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@ -26,7 +26,7 @@ export class GameSceneUserInputHandler implements UserInputHandlerInterface {
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return;
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}
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if (!this.gameScene.userInputManager.isControlsEnable()) {
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if (!this.gameScene.userInputManager.isControlsEnabled) {
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return;
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}
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@ -186,7 +186,7 @@ export class UserInputManager {
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this.isInputDisabled = false;
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}
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isControlsEnable() {
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get isControlsEnabled() {
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return !this.isInputDisabled;
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}
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@ -182,11 +182,13 @@ function createVideoConstraintStore() {
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export const inJitsiStore = writable(false);
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export const silentStore = writable(false);
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export const denyProximityMeetingStore = writable(false);
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export const availabilityStatusStore = derived(
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[inJitsiStore, silentStore, privacyShutdownStore],
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([$inJitsiStore, $silentStore, $privacyShutdownStore]) => {
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[inJitsiStore, silentStore, privacyShutdownStore, denyProximityMeetingStore],
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([$inJitsiStore, $silentStore, $privacyShutdownStore, $denyProximityMeetingStore]) => {
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if ($inJitsiStore) return AvailabilityStatus.JITSI;
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if ($denyProximityMeetingStore) return AvailabilityStatus.DENY_PROXIMITY_MEETING;
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if ($silentStore) return AvailabilityStatus.SILENT;
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if ($privacyShutdownStore) return AvailabilityStatus.AWAY;
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return AvailabilityStatus.ONLINE;
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@ -320,7 +322,10 @@ export const mediaStreamConstraintsStore = derived(
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//currentAudioConstraint = false;
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}
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if ($availabilityStatusStore === AvailabilityStatus.SILENT) {
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if (
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$availabilityStatusStore === AvailabilityStatus.DENY_PROXIMITY_MEETING ||
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$availabilityStatusStore === AvailabilityStatus.SILENT
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) {
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currentVideoConstraint = false;
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currentAudioConstraint = false;
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}
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@ -10,6 +10,7 @@ enum AvailabilityStatus {
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SILENT = 2;
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AWAY = 3;
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JITSI = 4;
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DENY_PROXIMITY_MEETING = 5;
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}
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message PositionMessage {
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