Commit Graph

982 Commits

Author SHA1 Message Date
_Bastler
c6eee39057 cowebsite 2021-05-16 10:50:57 +02:00
_Bastler
f5d0c27193 fix cowebsite 2021-05-16 10:42:05 +02:00
_Bastler
b4fc8c6d27 Added discussion scripting 2021-05-16 10:22:05 +02:00
_Bastler
e7727e122e storage + nes.css 2021-05-14 16:41:41 +02:00
_Bastler
d6e99d5f4d fix overlay + typing focus 2021-05-14 11:59:38 +02:00
_Bastler
1f5af5199d animated tiles 2021-05-13 15:24:35 +02:00
_Bastler
b77ac7191a Merge branch 'develop' of github.com:thecodingmachine/workadventure into main 2021-04-30 08:33:23 +02:00
grégoire parant
925545d74f
Add error message (#970)
- Error link not found
 - Error user was banned
 - Error access dinied on the world
2021-04-29 23:47:30 +02:00
_Bastler
525441bc31 Merge branch 'develop' of github.com:thecodingmachine/workadventure into main 2021-04-29 19:00:23 +02:00
kharhamel
fe27169745 solved conflict with develop 2021-04-29 10:31:16 +02:00
Kharhamel
398326b3aa
Merge pull request #959 from thecodingmachine/dependabot/npm_and_yarn/front/ssri-6.0.2
Bump ssri from 6.0.1 to 6.0.2 in /front
2021-04-29 10:18:33 +02:00
_Bastler
1783b90d81 Merge branch 'develop' of github.com:thecodingmachine/workadventure into main 2021-04-29 08:50:04 +02:00
_Bastler
b60e73d0f1 update nes.css style 2021-04-29 08:48:06 +02:00
grégoire parant
19ae575b4f
HotFix style help modal (#960) 2021-04-29 01:49:09 +02:00
dependabot[bot]
1e42de9155
Bump ssri from 6.0.1 to 6.0.2 in /front
Bumps [ssri](https://github.com/npm/ssri) from 6.0.1 to 6.0.2.
- [Release notes](https://github.com/npm/ssri/releases)
- [Changelog](https://github.com/npm/ssri/blob/v6.0.2/CHANGELOG.md)
- [Commits](https://github.com/npm/ssri/compare/v6.0.1...v6.0.2)

Signed-off-by: dependabot[bot] <support@github.com>
2021-04-28 23:28:10 +00:00
grégoire parant
5c0b5ef74b
HotFix release v1.3.1 (#958)
- Update camera style support mobile
 - Fix admin console error
2021-04-29 01:26:09 +02:00
_Bastler
bd40c8fe5e nes.css improvements, fix for camerainfo 2021-04-28 13:10:50 +02:00
_Bastler
92122a3272 nes.css style 2021-04-28 07:07:51 +02:00
grégoire parant
9b69910cb8
WIP: Update style for mobile (#942)
* Update style for mobile

 - Update style for mobile modale

* Fix overscroll

* Change css properties overflow

* Revert "Change css properties overflow"

This reverts commit 612fcc7e007fb03c7f72e5fa4b8a0604a184ae7d.

* rm image

* Update view mobile

* Fix CI
2021-04-27 23:58:33 +02:00
_Bastler
daa7ff5c19 Merge branch 'develop' of github.com:thecodingmachine/workadventure into main 2021-04-26 16:08:04 +02:00
David Négrier
08ca95b143 Fixing WorkWrap 2021-04-26 11:28:15 +02:00
David Négrier
22cb41dc29 Adding the ability to display "Text" objects from Tiled
I honestly don't believe text objects look good on map, and in real maps, I think text should be written on tiles.

However, for a variety of use cases (like in test maps in the /maps/test directory, it can be useful to be
able to display some text easily on a map.

This PR adds the ability to display this text.

Note: the "font" support cannot work correctly, as Tiled is listing fonts from the local
system, and those fonts are not available in a browser.
2021-04-26 11:28:13 +02:00
David Négrier
6815fe7a0a Added a new LayersIterator class
This class iterates recursively over layers, flattening groups.
This enables us to simplify the code when we iterate layers. We can remove all recursive function calls in the GameScene code (it is delegated to the LayersIterator)
2021-04-26 11:21:34 +02:00
Lurkars
66b90be0da remove redundancy 2021-04-26 11:20:28 +02:00
Lurkars
93b7b7bc91 removed redundancy, fix for startLayer 2021-04-26 11:20:28 +02:00
Lurkars
9b6be3466b support for group layer of Tiled (excludes 'start' layer) 2021-04-26 11:20:28 +02:00
grégoire parant
f0d277af32
Nickname not centered in video-container (#935)
* Nickname not centered in video-container

#823
2021-04-24 15:45:58 +02:00
Gregoire Parant
364c1d3e98 Merge branch 'master' into develop 2021-04-24 10:39:49 +02:00
Gregoire Parant
0c72378001 Fix style message displaying
#926
2021-04-24 10:36:53 +02:00
grégoire parant
d9620c373f
Merge pull request #918 from thecodingmachine/newStartMobileScene
Mobile started scene
2021-04-23 19:51:45 +02:00
Gregoire Parant
b934d3404f Fix feedback WorkAdventure team 2021-04-23 19:29:43 +02:00
David Négrier
4f4f499d47 Making alone mode more robust
This fixes a number of issues where the game was attempting to access a non existing connection (in alone mode)
2021-04-23 13:44:04 +02:00
Gregoire Parant
f11e936143 Refactoring & fix feedback WorkAdventure 2021-04-23 03:59:14 +02:00
Gregoire Parant
8e52b8597c Merge branch 'develop' into newStartMobileScene
# Conflicts:
#	front/src/Phaser/Login/EnableCameraScene.ts
#	front/src/Phaser/Login/LoginScene.ts
#	front/src/Phaser/Login/SelectCharacterScene.ts
#	front/src/Phaser/Login/SelectCompanionScene.ts
2021-04-22 23:36:21 +02:00
Gregoire Parant
d7f00b505a Update Companion Scene for mobile 2021-04-22 13:10:23 +02:00
Gregoire Parant
3697ddabfa Fix responsive Camera Settings 2021-04-22 11:47:59 +02:00
Gregoire Parant
3df32de83b Update camera and adapte for mobile 2021-04-22 11:26:35 +02:00
Gregoire Parant
0a04f5d631 Finish select character scene and custom character scene 2021-04-22 02:29:13 +02:00
kharhamel
c8ba3d8ab9 FIX: use phaser Zones instead of rectangles objects to create tap zones 2021-04-21 18:27:33 +02:00
_Bastler
e03cf9dc26 trigger + audioplayer improvements 2021-04-21 07:44:12 +02:00
Gregoire Parant
78d888ffaf Update menu mobile
- Add mobile style share modal
- Add mobile style settings modal
- Add menu mobile style
2021-04-21 00:53:45 +02:00
_Bastler
d55e6e9c84 Merge branch 'mobile_support' into partey 2021-04-20 21:50:05 +02:00
Gregoire Parant
20e0a2553e Update cowebsite mobile style 2021-04-20 21:11:05 +02:00
Gregoire Parant
30c1825abd Update syle mobile
- update my video side
- update user video side
- update button video cam and microphone side
2021-04-20 19:54:37 +02:00
Gregoire Parant
09d5e0b689 Fix center select name modal 2021-04-20 18:58:19 +02:00
Gregoire Parant
2c862fe7e7 Refactor Login Scene 2021-04-20 18:49:42 +02:00
Kharhamel
5dc2f0ac47
Merge pull request #898 from thecodingmachine/touchZoom
FEATURE: add the ability to zoom in and out using touch screen
2021-04-20 14:51:08 +02:00
kharhamel
341b048d6c improved the visuals of the joystick 2021-04-20 14:26:52 +02:00
_Bastler
6156f9e4d6 Merge branch 'develop' of github.com:thecodingmachine/workadventure into main 2021-04-20 11:12:05 +02:00
kharhamel
415d8f9466 the joystick is now visible only when pointer is down 2021-04-20 10:52:06 +02:00