Commit Graph

83 Commits

Author SHA1 Message Date
David Négrier
6540f15c5b
Refactoring Woka management (#1810)
* Wrap websockets with HyperExpress

* Add endpoints on pusher to resolve wokas

* getting textures urls from pusher

* Adding OpenAPI documentation for the pusher.

The pusher now exposes a "/openapi" endpoint and a "/swagger-ui/" endpoint.

* revert FRONT_URL

* playerTextures metadata is being loaded via Phaser.Loader

* fetch textures every time character or customize scene is open

* Heavy changes: refactoring the pusher to always send the textures (and the front to accept them)

* Sending character layer details to admin

* Cleaning commented code

* Fixing regex

* Fix woka endpoints on pusher

* Change error wording on pusher

* Working on integration of the woka-list with the new admin endpoint.

* Switching from "name" to "id" in texture object + using zod for woka/list validation

* Add position on default woka data

* Remove async on pusher option method

* Fix woka list url

* add options for /register

* Fxiing loading the Woka list

* Actually returning something in logout-callback

* Copying messages to back too

* remove customize button if no body parts are available (#1952)

* remove customize button if no body parts are available

* remove unused position field from PlayerTexturesCollection interface

* removed unused label field

* fix LocalUser test

* little PlayerTextures class refactor

* Fixing linting

* Fixing missing Openapi packages in prod

* Fixing back build

Co-authored-by: Hanusiak Piotr <piotr@ltmp.co>
Co-authored-by: David Négrier <d.negrier@thecodingmachine.com>

* Add returns on pusher endpoints

Co-authored-by: Alexis Faizeau <a.faizeau@workadventu.re>
Co-authored-by: Hanusiak Piotr <piotr@ltmp.co>
Co-authored-by: Piotr Hanusiak <wacneg@gmail.com>
2022-03-11 17:02:58 +01:00
Gregoire Parant
658781e02e Merge branch 'master' into develop
Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com>

# Conflicts:
#	front/public/resources/logos/meet.svg
2022-02-22 23:40:48 +01:00
Gregoire Parant
0943ec8991 Define color text by brightness
Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com>
2022-02-21 01:09:53 +01:00
Gregoire Parant
23f7d6f08f Update CoWebsite Jitsi
- Change Jitsi meeting icon
 - Add Jitsi meeting information

Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com>
2022-02-20 23:28:27 +01:00
Hanusiak Piotr
e590cee753 forcing close talkIcon indicator when leaving bubble conversation 2022-02-16 15:55:07 +01:00
Hanusiak Piotr
e34a72c865 merged develop 2022-02-07 15:09:18 +01:00
Hanusiak Piotr
c29ce6e9a9 prettier 2022-02-07 14:23:34 +01:00
Hanusiak Piotr
bf0d2eb412 directional shift for current player when trying to activate entities 2022-02-07 11:08:52 +01:00
Hanusiak Piotr
72b4438d1e outline color is decided from particular system level 2022-02-07 10:39:03 +01:00
Hanusiak Piotr
d087bc02e9 TalkIcon animation 2022-02-03 16:00:29 +01:00
Alexis Faizeau
4a9cc57d60 Cancelable companion resource 2022-02-03 11:17:11 +01:00
Hanusiak Piotr
010c176708 applied proper offset for circle collider of Character 2022-02-03 10:13:17 +01:00
Hanusiak Piotr
288f8ebb61 merged develop 2022-02-02 14:32:57 +01:00
Hanusiak Piotr
45a7e9331b ran prettier 2022-02-02 13:30:49 +01:00
Hanusiak Piotr
0eaeaf7cfb Merge branch 'develop' into feature-options-menu 2022-02-02 09:31:10 +01:00
Alexis Faizeau
1124ed5a5e Implement cancelable woka resource 2022-02-01 15:17:04 +01:00
Hanusiak Piotr
520184fdeb add talk-icon 2022-02-01 12:25:14 +01:00
Hanusiak Piotr
989897cb01 added isActivatable() method to implement through interface 2022-01-31 13:00:14 +01:00
Hanusiak Piotr
2322f5f76d some improvements with registering menu actions 2022-01-31 12:26:37 +01:00
Hanusiak Piotr
68c4a5f5ce different approach 2022-01-27 14:05:30 +01:00
Hanusiak Piotr
2781b72799 wip with handling outlines for activitable objects 2022-01-26 17:14:22 +01:00
Hanusiak Piotr
dbd06bda4e changing the way Outline is handled 2022-01-26 14:59:23 +01:00
Hanusiak Piotr
3af6461c01 Activatable objects handling WIP 2022-01-26 12:57:10 +01:00
Hanusiak Piotr
5ae039b987 little cleanup 2022-01-26 10:54:51 +01:00
Alexis Faizeau
4829964127 Display correctly the username on Brave browser 2022-01-24 16:55:58 +01:00
David Négrier
368a115b4c Merge branch 'develop' of github.com:thecodingmachine/workadventure into feat/follow-woka 2021-12-23 16:04:59 +01:00
David Négrier
482ba9690a Sharing outline color changes in real time 2021-12-22 18:34:36 +01:00
David Négrier
90f7287860 Adding the ability to set the player's color outline via the scripting API
(currently not shared with the other players yet)
2021-12-21 17:02:53 +01:00
PizZaKatZe
290e5131e9 Clean up follow implementation; stop following when leader leaves the scene 2021-12-15 18:42:24 +01:00
David Négrier
0e68490e75 Refactoring with a MapStore
A great deal of the complexity of the current code is that we must chain
2 reactive values (one in the map "GameScene.MapPlayersByKey" and one in
the snapshot store).

The new generic MapStore class can be used to listen to stores inside a map.
When the store inside the map, or the map itself is modified, the
resulting store is updated.
2021-12-14 14:47:25 +01:00
Hanusiak Piotr
bbe539b785 moved gettingSnapshot logic into TexturesHelper 2021-12-10 12:02:14 +01:00
Hanusiak Piotr
8eaacdf2e5 companion pictures store 2021-12-07 16:37:24 +01:00
Hanusiak Piotr
8016cf3c1a fallback in case of CanvasRenderer 2021-12-04 16:29:28 +01:00
Hanusiak Piotr
ed8d6855b1 fixed bug with woka picture snapshot taking current frame and not front 2021-12-04 15:36:11 +01:00
Hanusiak Piotr
642d3bb301 Changed the way WOKA's are stored 2021-12-04 15:36:11 +01:00
Hanusiak Piotr
2ea54fd243 use Prettier to fix style issues 2021-12-04 15:36:11 +01:00
Hanusiak Piotr
913a07350d little cleanup, added reject for Character snapshot 2021-12-04 15:36:11 +01:00
Hanusiak Piotr
f4ce82481e avatar as a menu button 2021-12-04 15:36:11 +01:00
Hanusiak Piotr
b8eeb3c8ab saving players avatar textures to the texturesManager 2021-12-04 15:36:11 +01:00
Alexis Faizeau
5c3036e18b Display a default skin on remote player entity 2021-11-24 15:43:01 +01:00
Alexis Faizeau
624593e425 Implement twemoji on emote 2021-11-10 16:55:20 +01:00
David Négrier
1efcbb4529
Merge pull request #1521 from thecodingmachine/change-player-depth
Change character depth to 0
2021-10-25 15:11:09 +02:00
Alexis Faizeau
c13839ce8d Display the real sprite direction on character loaded 2021-10-15 16:35:42 +02:00
Alexis Faizeau
cdf4023928 Change character depth to 0 2021-10-14 17:32:27 +02:00
Kharhamel
02108ce977 FIX: fixes for the emnote menu 2021-10-04 14:43:19 +02:00
Kharhamel
8b099e5725 FIX: added another catch case for default model 2021-09-21 14:29:15 +02:00
Lurkars
781c69387c fix wrong font name 2021-09-20 15:22:54 +02:00
Lurkars
e553392d9d move twemoji menu to svelte 2021-09-10 16:57:21 +02:00
Lurkars
d23820227e Merge branch 'twemojiEmoteMenu' of github.com:Lurkars/workadventure into twemojiEmoteMenuSvelte 2021-09-10 14:58:49 +02:00
grégoire parant
4f0bb95a38
Emote silent zone (#1342)
* Add an emote when the user is in silent zone

* Update silent icon strategy

* Update strategy for silent zone

 - Add svelte store
 - Show silent zone indication and replace camera

This update permit to hide silent zone when user is in Jitsi discussion

* Fix css silent zone

Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com>
2021-09-05 18:36:22 +02:00