Display the real sprite direction on character loaded
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@ -62,11 +62,13 @@ export abstract class Character extends Container {
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.then((textures) => {
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this.addTextures(textures, frame);
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this.invisible = false;
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this.playAnimation(direction, moving);
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})
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.catch(() => {
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return lazyLoadPlayerCharacterTextures(scene.load, ["color_22", "eyes_23"]).then((textures) => {
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this.addTextures(textures, frame);
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this.invisible = false;
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this.playAnimation(direction, moving);
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});
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});
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@ -109,8 +111,6 @@ export abstract class Character extends Container {
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this.getBody().setOffset(0, 8);
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this.setDepth(-1);
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this.playAnimation(direction, moving);
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if (typeof companion === "string") {
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this.addCompanion(companion, companionTexturePromise);
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}
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