Commit Graph

4038 Commits

Author SHA1 Message Date
David Négrier
a99815a1b4 Fixing comparison of constraints state
Comparison was broken because we were not performing a deep comparison.
2022-04-11 21:46:30 +02:00
grégoire parant
003bc86262
Release 1.9.6 (#2021)
* Change accès token with query privateAccessToken in the url

Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com>

* Add play uri param

Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com>

* PlayUri parameter

Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com>

* removed unused imports

* send group userIds to players

* sending info about group lock state. wip

* listening to lockGroupMessage on front

* cleanup

* Updating GroupDescriptors on LockGroupMessage

* remove console logs

* group circles with color fill

* fix GameRoom text

* remove obsolete check

* cr fixes #1 wip

* much cleaner approach to group lock update

* fix compilation error

* well-known values wip

* Removing old unused images

Just a bit of cleanup!

* update with dan suggest

Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com>

* Change roomId by playUri

Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com>

* hide voice indicator for player leaving still existing bubble conversation

* Refactor access by token

Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com>

* Refactor connexion manager

Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com>

* Adds settings options and localUser functions

* PrivacyShutdownStore modifies constraints according to the user's setting

* switches dropdown for checkboxes and adjusts wording

* Adds the todo about German translation

* Adds test map

* Makes the default setting: camera off and mic on

* Add z-index on embeds screens and action menu

* Fixes tileset import

* Adds settings options and localUser functions

* PrivacyShutdownStore modifies constraints according to the user's setting

* switches dropdown for checkboxes and adjusts wording

* Adds the todo about German translation

* Adds test map

* Makes the default setting: camera off and mic on

* Fixes tileset import

* Applying German translation, thanks to @Lurkars

* removed obsolete console.log

* fix linter issues

* make use of proto well knows types

* fixed types for RoomConnection

* fix locking bubble when returning from away mode

* Fix run pretty

Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com>

* prevent actions menu from appearing when inserting space key on chat

* Bump ansi-regex from 4.1.0 to 4.1.1 in /maps

Bumps [ansi-regex](https://github.com/chalk/ansi-regex) from 4.1.0 to 4.1.1.
- [Release notes](https://github.com/chalk/ansi-regex/releases)
- [Commits](https://github.com/chalk/ansi-regex/compare/v4.1.0...v4.1.1)

---
updated-dependencies:
- dependency-name: ansi-regex
  dependency-type: indirect
...

Signed-off-by: dependabot[bot] <support@github.com>

* Bump minimist from 1.2.5 to 1.2.6 in /desktop/local-app

Bumps [minimist](https://github.com/substack/minimist) from 1.2.5 to 1.2.6.
- [Release notes](https://github.com/substack/minimist/releases)
- [Commits](https://github.com/substack/minimist/compare/1.2.5...1.2.6)

---
updated-dependencies:
- dependency-name: minimist
  dependency-type: indirect
...

Signed-off-by: dependabot[bot] <support@github.com>

* Bump ansi-regex from 4.1.0 to 4.1.1 in /desktop/electron

Bumps [ansi-regex](https://github.com/chalk/ansi-regex) from 4.1.0 to 4.1.1.
- [Release notes](https://github.com/chalk/ansi-regex/releases)
- [Commits](https://github.com/chalk/ansi-regex/compare/v4.1.0...v4.1.1)

---
updated-dependencies:
- dependency-name: ansi-regex
  dependency-type: indirect
...

Signed-off-by: dependabot[bot] <support@github.com>

* Bump ansi-regex from 4.1.0 to 4.1.1 in /uploader

Bumps [ansi-regex](https://github.com/chalk/ansi-regex) from 4.1.0 to 4.1.1.
- [Release notes](https://github.com/chalk/ansi-regex/releases)
- [Commits](https://github.com/chalk/ansi-regex/compare/v4.1.0...v4.1.1)

---
updated-dependencies:
- dependency-name: ansi-regex
  dependency-type: indirect
...

Signed-off-by: dependabot[bot] <support@github.com>

* Bump plist from 3.0.4 to 3.0.5 in /desktop/electron

Bumps [plist](https://github.com/TooTallNate/node-plist) from 3.0.4 to 3.0.5.
- [Release notes](https://github.com/TooTallNate/node-plist/releases)
- [Changelog](https://github.com/TooTallNate/plist.js/blob/master/History.md)
- [Commits](https://github.com/TooTallNate/node-plist/commits)

---
updated-dependencies:
- dependency-name: plist
  dependency-type: indirect
...

Signed-off-by: dependabot[bot] <support@github.com>

Co-authored-by: Hanusiak Piotr <piotr@ltmp.co>
Co-authored-by: David Négrier <d.negrier@thecodingmachine.com>
Co-authored-by: Piotr 'pwh' Hanusiak <p.hanusiak@workadventu.re>
Co-authored-by: Benedicte Quimbert <b.quimbert@workadventu.re>
Co-authored-by: Alexis Faizeau <a.faizeau@workadventu.re>
Co-authored-by: Bénédicte Q <37311765+HimeShaman@users.noreply.github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2022-03-30 11:13:27 +02:00
David Négrier
987325e787 Adding RXJS as a dependency in iframe-api-typings
Because some methods are returning Subjects, we need to import rxjs as a dependency of the package to have full typing available.
2022-03-25 17:38:01 +01:00
David Négrier
38847afebf Restoring WA object in the iframe_api.ts file to avoid breaking compatibility
The WA object was missing in window otherwise because window.d.ts was not bundled in the package.
2022-03-23 22:57:53 +01:00
Alexis Faizeau
87412c3400 Add more checking on woka details 2022-03-23 10:51:52 +01:00
Alexis Faizeau
418a8cc634 Remove login name scene on logout button event 2022-03-22 17:52:22 +01:00
David Négrier
f1549a0ee0 Removing the temporary error message when moving to open id screen 2022-03-22 15:05:44 +01:00
David Négrier
e20a8caa26 Allowing iframeAuthentication URL (stored in OPID_LOGIN_SCREEN_PROVIDER) to be non-absolute. 2022-03-22 15:05:44 +01:00
David Négrier
66aeb21fbb Restoring icons deleted by error 2022-03-22 09:14:59 +01:00
Valdo
6d9a3f45dc
Allow audio (#1991)
* Removing old unused images

Just a bit of cleanup!

* Allow audio feature

* Pretty

* Ignored screenshot folder

* Added manual test

* Simplified test map

Co-authored-by: Valdo Romao <v.romao@thecodingmachine.com>
2022-03-21 16:22:51 +01:00
David Négrier
705c75e3c7 Adding wokalist type checking on front
Additionally, we are making superLoad.json accept a new "immediateCallback" parameter that resolves during the event handler (and not after)
2022-03-21 11:29:18 +01:00
David Négrier
2d3e2805a1 Upgrading playwright version to latest 2022-03-18 18:32:23 +01:00
David Négrier
6e52f280d0 Properly catching promises 2022-03-18 18:11:32 +01:00
David Négrier
375f78ca30 Adding missing powered by images 2022-03-18 18:11:32 +01:00
David Négrier
9f79e595a5 Migrating Loader bar to SuperLoad and fixing Resize issue on loader 2022-03-18 18:11:32 +01:00
David Négrier
c529658ef4 Adding first version of SuperLoader
This class is the Phaser loader as it should be: it comes with promises,
can be easily run out of the "preload" phase and won't crash if the
scene is destroyed before textures are loaded.
2022-03-18 18:11:32 +01:00
David Négrier
ea3088a876 Adding a "powered by WorkAdventure" logo in case custom logos are used
If a custom logo is used, we are adding a "powered by WorkAdventure" small logo at the bottom of the "enter your name" screen.
2022-03-18 18:11:32 +01:00
Gregoire Parant
a16f2c7534 Refactor how to use new Jitsi icon
Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com>
2022-03-18 18:11:32 +01:00
Piotr 'pwh' Hanusiak
cd42f30aa7 hide voice indicator for player leaving still existing bubble conversation 2022-03-18 17:58:41 +01:00
David Négrier
6890e2579c Removing old unused images
Just a bit of cleanup!
2022-03-18 17:58:41 +01:00
Alexis Faizeau
539a273263
Revert "Stabilize screensharing (#1982)" (#1984)
This reverts commit 33e78060d4.
2022-03-18 17:37:02 +01:00
Alexis Faizeau
15a0a2d1eb Add check if cowebsite still exist before highlight 2022-03-18 16:44:15 +01:00
Alexis Faizeau
c51fe1cfed
Translate camera help (#1983)
Co-authored-by: Alexis Faizeau <a.faizeau@workadventu.re>
2022-03-18 11:50:48 +01:00
Alexis Faizeau
9c99d760f7 Close socket connection on not authorized woka 2022-03-18 11:49:41 +01:00
Alexis Faizeau
33e78060d4
Stabilize screensharing (#1982)
Co-authored-by: Alexis Faizeau <a.faizeau@workadventu.re>
2022-03-17 17:50:39 +01:00
Gregoire Parant
d9407a3428 Add * in access location of nginx configuration
Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com>
2022-03-16 15:52:29 +01:00
David Négrier
37e824c494 Fixing setInterval not freed for some volume analyzers
Also: using a 256 fftSize instead of 2048 to save on CPU cycles.
2022-03-16 15:34:39 +01:00
David Négrier
53b184e82b Adding support for custom logos
The admin can now set custom logos for the login scene and for the loading screen.
2022-03-15 18:16:56 +01:00
David Négrier
79db6c8f3b Fixing a race condition in Jitsi
When setting the name, in rare cases, Jitsi was not initialized yet and setting the name would cause a JS error.
We are now waiting for Jitsi to be properly initialized before setting the name.
2022-03-15 17:50:56 +01:00
David Négrier
b959ce7a6d Migrating some promises to Deferred objects to simplify the code. 2022-03-15 13:51:36 +01:00
David Négrier
153bffd521 Wait for main character to be loaded to display the GameScene
This change makes sure the character of the current player is fully loaded before we display the game scene.
Otherwise, you could have a glitch for 0.5-2 seconds between the GameScene being displayed and the actual character being displayed.
2022-03-15 13:51:36 +01:00
David Négrier
b6b6c7f15f Adding error case when texture is empty 2022-03-14 14:28:42 +01:00
David Négrier
52b5027702 Adding source maps to production build. 2022-03-14 13:55:30 +01:00
David Négrier
352f144e97
Merge pull request #1963 from thecodingmachine/develop
Deploy 2022-03-14
2022-03-14 13:01:10 +01:00
Piotr Hanusiak
d4dcd0d5ce
Actions menu api (#1862)
* wip

* wip

* random action on click

* removing actions

* register single key per command use

* change removeActionsMenu action name

* fixed actions menu not hiding content properly:

* actions menu fix

* added mock Block Player action

* ActionsMenu buttons styling

* added displaying priority for menu actions

* moved utils actionMenu features to the UI

* import as a type:

* more object oriented style for API

* removed registered actions from RemotePlayer instance

* readme update

* Fixing typos / Improving wording

* added instructions on AlterActionsMenu test map

Co-authored-by: Hanusiak Piotr <piotr@ltmp.co>
Co-authored-by: David Négrier <d.negrier@thecodingmachine.com>
2022-03-14 10:15:10 +01:00
Lurkars
55db6a9b12
apply textures on openid login, fix pusher errors on woka list (#1961)
* apply textures on openid login, fix pusher errors on woka list

* remove logging

* Returning a HTTP 400 id roomUrl parameter not set

Co-authored-by: David Négrier <d.negrier@thecodingmachine.com>
2022-03-14 10:14:35 +01:00
David Négrier
6f4c3a89cd Improving openapi doc 2022-03-14 09:57:56 +01:00
David Négrier
6540f15c5b
Refactoring Woka management (#1810)
* Wrap websockets with HyperExpress

* Add endpoints on pusher to resolve wokas

* getting textures urls from pusher

* Adding OpenAPI documentation for the pusher.

The pusher now exposes a "/openapi" endpoint and a "/swagger-ui/" endpoint.

* revert FRONT_URL

* playerTextures metadata is being loaded via Phaser.Loader

* fetch textures every time character or customize scene is open

* Heavy changes: refactoring the pusher to always send the textures (and the front to accept them)

* Sending character layer details to admin

* Cleaning commented code

* Fixing regex

* Fix woka endpoints on pusher

* Change error wording on pusher

* Working on integration of the woka-list with the new admin endpoint.

* Switching from "name" to "id" in texture object + using zod for woka/list validation

* Add position on default woka data

* Remove async on pusher option method

* Fix woka list url

* add options for /register

* Fxiing loading the Woka list

* Actually returning something in logout-callback

* Copying messages to back too

* remove customize button if no body parts are available (#1952)

* remove customize button if no body parts are available

* remove unused position field from PlayerTexturesCollection interface

* removed unused label field

* fix LocalUser test

* little PlayerTextures class refactor

* Fixing linting

* Fixing missing Openapi packages in prod

* Fixing back build

Co-authored-by: Hanusiak Piotr <piotr@ltmp.co>
Co-authored-by: David Négrier <d.negrier@thecodingmachine.com>

* Add returns on pusher endpoints

Co-authored-by: Alexis Faizeau <a.faizeau@workadventu.re>
Co-authored-by: Hanusiak Piotr <piotr@ltmp.co>
Co-authored-by: Piotr Hanusiak <wacneg@gmail.com>
2022-03-11 17:02:58 +01:00
David Négrier
d3862a3afd
Better e2e tests (#1959)
* Adding a timeout to wait for old map to be correctly loaded

* Adding an exception for E2E tests to load a local map as if it was remote.
2022-03-11 10:29:42 +01:00
Piotr Hanusiak
0196eae055
async call for recalculating tiles costs (#1890)
* async call for recalculating tiles costs

* fixed setWalkingCostGrid still being a blocking process

* set exits tiles cost from the start

* removed typing error from code

Co-authored-by: Hanusiak Piotr <piotr@ltmp.co>
2022-03-08 16:28:54 +01:00
Lukas
7b26d16868
lazy load EmoteMenu (#1938) 2022-03-08 11:56:34 +01:00
Lukas
2938aba484
Multi-platform images (#1924)
* base front production image on official nginx

* build multi-platform docker images

* build message types outside docker

* set docker build context to path

* build message types before running e2e tests

* add build for arm/v7

* remove build for arm/v7

* increase yarn network timeout

* set front port to 80

* add git labels to images

https://github.com/docker/build-push-action/blob/master/UPGRADE.md#tags-with-ref-and-git-labels

* add images input

* Adding back commented code in the Dockerfile (the protobuf message building).

This way, when node-grpc supports ARM64, we can uncomment the code again.

Co-authored-by: David Négrier <d.negrier@thecodingmachine.com>
Co-authored-by: Lukas Hass @lukashass
2022-03-08 11:21:17 +01:00
David Négrier
7114be9a65
Merge pull request #1947 from thecodingmachine/parallel-build
Using parallel build in end to end tests
2022-03-07 19:02:18 +01:00
David Négrier
79aa417d10
Merge pull request #1946 from thecodingmachine/electron
Marking Electron app as alpha
2022-03-07 18:50:55 +01:00
David Négrier
560be9b0d6 Using parallel build in end to end tests
The docker-compose build used in E2E tests was running builds sequentially.
This is an attempt to run the builds in parallel to optimize the E2E startup time.
Before this commit, the "Start WorkAdventure" step takes 7m11 on GitHub
2022-03-07 18:50:17 +01:00
David Négrier
07a4df8ad4 Importing Window object back in Iframe API 2022-03-07 18:35:17 +01:00
David Négrier
ace7a684dc Adding "alpha" to the window Title 2022-03-07 18:10:26 +01:00
Anton Bracke
4535a8ae96
Merge remote-tracking branch 'upstream/develop' into electron 2022-03-03 14:43:33 +01:00
Valdo Romao
1181187271 Fixed discord links 2022-02-28 21:07:36 +01:00
grégoire parant
9173a30f04
Merge pull request #1934 from thecodingmachine/oidcProfile
add OIDC username + locale
2022-02-28 15:18:47 +01:00