Adding support for custom logos
The admin can now set custom logos for the login scene and for the loading screen.
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@ -13,6 +13,8 @@
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let name = gameManager.getPlayerName() || "";
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let startValidating = false;
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let logo = gameManager.currentStartedRoom.loginSceneLogo ?? logoImg;
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function submit() {
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startValidating = true;
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@ -25,7 +27,7 @@
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<form class="loginScene" on:submit|preventDefault={submit}>
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<section class="text-center">
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<img src={logoImg} alt="WorkAdventure logo" />
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<img src={logo} alt="" />
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</section>
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<section class="text-center">
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<h2>{$LL.login.input.name.placeholder()}</h2>
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@ -31,6 +31,8 @@ export class Room {
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private _group: string | null = null;
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private _expireOn: Date | undefined;
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private _canReport: boolean = false;
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private _loadingLogo: string | undefined;
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private _loginSceneLogo: string | undefined;
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private constructor(private roomUrl: URL) {
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this.id = roomUrl.pathname;
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@ -126,6 +128,8 @@ export class Room {
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this._expireOn = new Date(data.expireOn);
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}
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this._canReport = data.canReport ?? false;
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this._loadingLogo = data.loadingLogo ?? undefined;
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this._loginSceneLogo = data.loginSceneLogo ?? undefined;
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return new MapDetail(data.mapUrl);
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} else {
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throw new Error("Data received by the /map endpoint of the Pusher is not in a valid format.");
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@ -233,4 +237,12 @@ export class Room {
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get canReport(): boolean {
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return this._canReport;
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}
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get loadingLogo(): string | undefined {
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return this._loadingLogo;
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}
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get loginSceneLogo(): string | undefined {
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return this._loginSceneLogo;
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}
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}
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@ -1,9 +1,8 @@
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import ImageFrameConfig = Phaser.Types.Loader.FileTypes.ImageFrameConfig;
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import { DirtyScene } from "../Game/DirtyScene";
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import { gameManager } from "../Game/GameManager";
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const LogoNameIndex: string = "logoLoading";
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const TextName: string = "Loading...";
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const LogoResource: string = "static/images/logo.png";
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const LogoFrame: ImageFrameConfig = { frameWidth: 310, frameHeight: 60 };
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const loadingBarHeight: number = 16;
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@ -15,6 +14,7 @@ export class Loader {
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private progressAmount: number = 0;
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private logo: Phaser.GameObjects.Image | undefined;
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private loadingText: Phaser.GameObjects.Text | null = null;
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private logoNameIndex!: string;
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public constructor(private scene: Phaser.Scene) {}
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@ -24,15 +24,18 @@ export class Loader {
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return;
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}
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const logoResource = gameManager.currentStartedRoom.loadingLogo ?? "static/images/logo.png";
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this.logoNameIndex = "logoLoading" + logoResource;
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const loadingBarWidth: number = Math.floor(this.scene.game.renderer.width / 3);
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const promiseLoadLogoTexture = new Promise<Phaser.GameObjects.Image>((res) => {
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if (this.scene.load.textureManager.exists(LogoNameIndex)) {
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if (this.scene.load.textureManager.exists(this.logoNameIndex)) {
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return res(
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(this.logo = this.scene.add.image(
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this.scene.game.renderer.width / 2,
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this.scene.game.renderer.height / 2 - 150,
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LogoNameIndex
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this.logoNameIndex
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))
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);
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} else {
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@ -43,8 +46,8 @@ export class Loader {
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TextName
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);
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}
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this.scene.load.spritesheet(LogoNameIndex, LogoResource, LogoFrame);
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this.scene.load.once(`filecomplete-spritesheet-${LogoNameIndex}`, () => {
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this.scene.load.spritesheet(this.logoNameIndex, logoResource, LogoFrame);
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this.scene.load.once(`filecomplete-spritesheet-${this.logoNameIndex}`, () => {
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if (this.loadingText) {
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this.loadingText.destroy();
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}
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@ -52,7 +55,7 @@ export class Loader {
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(this.logo = this.scene.add.image(
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this.scene.game.renderer.width / 2,
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this.scene.game.renderer.height / 2 - 150,
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LogoNameIndex
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this.logoNameIndex
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))
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);
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});
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@ -86,8 +89,8 @@ export class Loader {
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}
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public removeLoader(): void {
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if (this.scene.load.textureManager.exists(LogoNameIndex)) {
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this.scene.load.textureManager.remove(LogoNameIndex);
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if (this.scene.load.textureManager.exists(this.logoNameIndex)) {
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this.scene.load.textureManager.remove(this.logoNameIndex);
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}
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}
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@ -22,6 +22,10 @@ export const isMapDetailsData = new tg.IsInterface()
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expireOn: tg.isString,
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// Whether the "report" feature is enabled or not on this room
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canReport: tg.isBoolean,
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// The URL of the logo image on the loading screen
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loadingLogo: tg.isNullable(tg.isString),
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// The URL of the logo image on "LoginScene"
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loginSceneLogo: tg.isNullable(tg.isString),
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})
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.get();
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@ -88,6 +88,14 @@ export class MapController extends BaseHttpController {
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* type: boolean|undefined
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* description: Whether the "report" feature is enabled or not on this room
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* example: true
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* loadingLogo:
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* type: string
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* description: The URL of the image to be used on the loading page
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* example: https://example.com/logo.png
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* loginSceneLogo:
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* type: string
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* description: The URL of the image to be used on the LoginScene
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* example: https://example.com/logo_login.png
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*
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*/
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this.app.get("/map", (req, res) => {
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@ -1,7 +1,7 @@
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import { ADMIN_API_TOKEN, ADMIN_API_URL, ADMIN_URL, OPID_PROFILE_SCREEN_PROVIDER } from "../Enum/EnvironmentVariable";
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import Axios, { AxiosResponse } from "axios";
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import { MapDetailsData } from "../Messages/JsonMessages/MapDetailsData";
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import { RoomRedirect } from "../Messages/JsonMessages/RoomRedirect";
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import { isMapDetailsData, MapDetailsData } from "../Messages/JsonMessages/MapDetailsData";
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import { isRoomRedirect, RoomRedirect } from "../Messages/JsonMessages/RoomRedirect";
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import { AdminApiData, isAdminApiData } from "../Messages/JsonMessages/AdminApiData";
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import * as tg from "generic-type-guard";
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import { isNumber } from "generic-type-guard";
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@ -46,10 +46,16 @@ class AdminApi {
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userId,
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};
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const res = await Axios.get(ADMIN_API_URL + "/api/map", {
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const res = await Axios.get<unknown, AxiosResponse<unknown>>(ADMIN_API_URL + "/api/map", {
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headers: { Authorization: `${ADMIN_API_TOKEN}` },
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params,
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});
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if (!isMapDetailsData(res.data) && !isRoomRedirect(res.data)) {
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throw new Error(
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"Invalid answer received from the admin for the /api/map endpoint. Received: " +
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JSON.stringify(res.data)
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);
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}
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return res.data;
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}
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