David Négrier
aaaa192b71
Merge branch 'develop' of github.com:thecodingmachine/workadventure into iframe_api
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# Conflicts:
# front/dist/.gitignore
# front/dist/index.tmpl.html
# front/src/Phaser/Game/GameScene.ts
# front/src/WebRtc/CoWebsiteManager.ts
2021-03-28 16:53:15 +02:00
David Négrier
f9a2097bc9
Merge pull request #828 from thecodingmachine/develop
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Deploy 2021-03-22
2021-03-22 16:42:28 +01:00
GRL
1cfb22f695
Creation of the HelpCameraSettingsScene
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Update of GameManager and index to include the new scene
Change title of helpCameraSettings
Suppression function reset
2021-03-19 15:40:07 +01:00
kharhamel
32fdfaab35
edited CoWebsiteManager to manage vertical resizing
2021-03-18 16:11:22 +01:00
kharhamel
0701e607fa
added sass loader to the project and put the cowebsite style in its own sass file
2021-03-18 12:37:05 +01:00
kharhamel
272be3eba0
improve the visual of the cowebsite
2021-03-17 18:35:19 +01:00
kharhamel
3f6c61633a
FEATURE: complete control over the iframe size
2021-03-17 18:34:12 +01:00
David Négrier
ffb5823b2a
Adding the ability to specify a custom Jitsi URL directly in the map
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This feature allows to add a "jitsiUrl" property in the map.
As a result, you can use for a given Jitsi room a custom instance of Jitsi.
Using "jitsiUrl" will only work with public Jitsi instances (authentication is not supported when "jitsiUrl" property is provided)
The Jitsi external_api.js script is now lazily loaded.
2021-03-16 20:37:12 +01:00
David Négrier
eb93a04341
Adding an API for inter-iframe communication
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Adds a first version of an API to communicate between an iFrame opened by WorkAdventure and WorkAdventure itself.
The first API method is a method allowing to add messages in the chat, from the iFrame.
Comes with a test file.
2021-03-04 19:00:00 +01:00
David Négrier
e757d63924
Switching Phaser to pixelart mode
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To be honest, I'm not sure what it does exactly (it is supposed to prevent antialiasing and it is rounding coordinates for rendering sprites, but I don't see a difference yet.
2021-02-02 12:04:50 +01:00
Kharhamel
9849e70613
Merge pull request #670 from thecodingmachine/httpCypress
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Removed cypress from the project
2021-01-28 15:03:12 +01:00
kharhamel
ca231eee4a
remove cypress from the project :(
2021-01-28 14:56:24 +01:00
David Négrier
8eebed1829
Removing pipeline related code
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This code is broken since Phaser 3.50 and we are facing weird issues with MacOS memory leaks and crashes.
Removing this code will remove one potential suspect.
2021-01-27 11:18:07 +01:00
David Négrier
c2c8680dae
Fix linting
2021-01-25 12:02:00 +01:00
David Négrier
8609cda0d0
Add a parameter to allow changing phaser renderer
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Recently, some Macs have been crashing running WorkAdventure.
Hard to say if this is related to Phaser 3.50 upgrade or to the new MacOS version.
It happens mostly on Mac Air and might be related to WebGL rendering.
This commit allows to switch to CANVAS renderer by adding `?phaserMode=canvas` in the URL
2021-01-25 11:18:48 +01:00
David Négrier
adca51f6de
Replacing FourOFourScene with more generic ErrorScene
2021-01-17 20:42:45 +01:00
David Négrier
8cf481ec49
Fixing bug when no WebGL is available
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The switch to Phaser 3.50 introduced a bug when WebGL is not available in a browser.
The changes in this commit prevent calls to the WebGL pipeline if the pipeline is not available.
2021-01-13 18:39:28 +01:00
kharhamel
1359fbe977
updated phaser to version 3.51 and fixed the BC
2021-01-06 15:00:54 +01:00
kharhamel
069f2f1cec
FEAT: prototype game menu using html elements, better icon for text chat
2020-12-15 16:37:57 +01:00
Gregoire Parant
27634a61ee
Create menu to set your quality video and game
2020-11-27 16:24:07 +01:00
Gregoire Parant
26b81cc788
Decrease fps
2020-11-27 12:44:32 +01:00
Gregoire Parant
961e4d3f57
Decrease fps
2020-11-27 12:13:46 +01:00
Gregoire Parant
f596f613e8
Try to decrease phaser config fps
2020-11-25 01:35:42 +01:00
Gregoire Parant
4aca04d03a
Try to decrease phaser config fps
2020-11-25 01:19:19 +01:00
Gregoire Parant
08d8222ed5
level up fps to decrease GPU use in the browser
2020-11-25 00:47:21 +01:00
kharhamel
67aa2f4b6c
opening and closing jitsi windows now trigger some transitions
2020-10-27 17:44:57 +01:00
David Négrier
0731bd39e5
Moving back to using ScenePlugin and adding EntryScene
2020-10-12 18:59:49 +02:00
arp
02c193a262
rewrote the authorisation flow: give more responsability to gameManager and less to gameScene
2020-10-12 16:45:09 +02:00
David Négrier
79b5c5de93
Making login scene responsive
2020-10-07 18:03:34 +02:00
arp
af4611ed29
rewrote the login workflow
2020-09-25 19:23:33 +02:00
arp
a19f09bef2
improve the register workflow
2020-09-21 10:51:48 +02:00
arp
ed9552b62b
added a register route via token
2020-09-17 18:21:49 +02:00
David Négrier
3a9196fb82
Merge
2020-09-16 11:41:03 +02:00
David Négrier
0a8ba37049
Adding Jitsi meet support
2020-08-31 12:18:00 +02:00
David Négrier
6b970adc6c
Merge branch 'develop' of github.com:thecodingmachine/workadventure into outline
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# Conflicts:
# front/src/Phaser/Game/GameScene.ts
# front/src/Phaser/Player/Player.ts
# front/src/index.ts
# front/yarn.lock
2020-08-17 22:51:37 +02:00
David Négrier
9f6c6e0ce1
Adding CoWebsiteManager + first working version of flex video
2020-08-13 18:21:48 +02:00
David Négrier
7232bbaef9
Adding LayoutManager to position videos as cleverly as possible
2020-08-11 22:32:55 +02:00
David Négrier
6d0bccc0e1
Making a nice "customize" button
2020-07-28 15:53:44 +02:00
David Perez
90c56ca683
merge
2020-07-28 11:29:21 +02:00
David Perez
21d2a7939b
custome characters
2020-07-28 11:24:34 +02:00
David Négrier
d48d5b0285
Fix CS
2020-07-23 18:47:28 +02:00
David Négrier
f7466994c5
Playing with pipeline to display outline
2020-07-15 23:44:01 +02:00
David Négrier
6879418098
Adding a 404 page when resources loading fails
2020-07-07 22:52:22 +02:00
David Négrier
3de37bafed
Adding a scene to configure the webcam
2020-06-24 15:35:07 +02:00
David Négrier
8348d13bfe
Fixing use const instead of let
2020-06-19 14:30:34 +02:00
David Négrier
04a1f90ed5
Adding communication between LoginScene and SelectCharacterScene
2020-05-26 17:25:29 +02:00
David Négrier
da0d9fed87
Adding a new SelectCharacterScene
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Taking what was done in the LoginScene regarding character selection and putting it in its own scene.
Also, making character selection possible via the keyboard.
2020-05-25 23:26:27 +02:00
David Négrier
1fa39b0781
Fixing typos.
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Replaced connexion with connection and LogincScene with LoginScene
2020-05-24 23:14:12 +02:00
David Négrier
36858f8747
Adding a special scene to wait for server reconnection
2020-05-23 15:43:26 +02:00
David Négrier
dd5a0c9933
Fixing domain name
2020-05-13 16:17:58 +02:00