Alexis Faizeau
a3fd891530
Fix linting errors
2022-04-13 15:32:25 +02:00
David Négrier
6920836e47
Merge branch 'master' of github.com:thecodingmachine/workadventure into develop
2022-04-13 15:12:06 +02:00
Alexis Faizeau
d1e8243c47
Zod EVERYWHERE ( #2027 )
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* Zod EVERYWHERE
* Add no-unused-vars rule to eslint in front
* Add no-unused-vars rule to eslint in pusher
* Add no-unused-vars rule to eslint in back
* Remove unused PlayerTexture guards
* Fix data providing on room connection
Co-authored-by: Alexis Faizeau <a.faizeau@workadventu.re >
2022-04-12 14:21:19 +02:00
Piotr Hanusiak
02f06a913b
Availability indicator ( #2044 )
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* status indicators changing properly
* away status wip
* updating away status on connection
* remove obsolete logs
* fix typecheck
* minor adjustments
* darker outline
* Trying darker outline
* Apply suggestions from code review
* Update pusher/src/Model/Zone.ts
* Making the dot smaller
* Marking onleavezone as deprecated
Co-authored-by: Piotr 'pwh' Hanusiak <p.hanusiak@workadventu.re >
Co-authored-by: David Négrier <d.negrier@thecodingmachine.com >
2022-04-07 14:23:53 +02:00
Piotr Hanusiak
7e84ac5454
Global voice-indicators ( #2020 )
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* make use of well known types for PlayerDetailsUpdated message
* show voice-chat indicator of people from other groups too
* cleanup
* check for outline value
* do not send outline color if undefined
* revert removing LocalVolumeStore
* use auto-generated type instead
Co-authored-by: Piotr 'pwh' Hanusiak <p.hanusiak@workadventu.re >
2022-04-04 13:47:23 +02:00
David Négrier
2ff7bf54ae
Making 2 properties readonly
2022-04-04 13:41:53 +02:00
grégoire parant
003bc86262
Release 1.9.6 ( #2021 )
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* Change accès token with query privateAccessToken in the url
Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com >
* Add play uri param
Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com >
* PlayUri parameter
Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com >
* removed unused imports
* send group userIds to players
* sending info about group lock state. wip
* listening to lockGroupMessage on front
* cleanup
* Updating GroupDescriptors on LockGroupMessage
* remove console logs
* group circles with color fill
* fix GameRoom text
* remove obsolete check
* cr fixes #1 wip
* much cleaner approach to group lock update
* fix compilation error
* well-known values wip
* Removing old unused images
Just a bit of cleanup!
* update with dan suggest
Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com >
* Change roomId by playUri
Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com >
* hide voice indicator for player leaving still existing bubble conversation
* Refactor access by token
Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com >
* Refactor connexion manager
Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com >
* Adds settings options and localUser functions
* PrivacyShutdownStore modifies constraints according to the user's setting
* switches dropdown for checkboxes and adjusts wording
* Adds the todo about German translation
* Adds test map
* Makes the default setting: camera off and mic on
* Add z-index on embeds screens and action menu
* Fixes tileset import
* Adds settings options and localUser functions
* PrivacyShutdownStore modifies constraints according to the user's setting
* switches dropdown for checkboxes and adjusts wording
* Adds the todo about German translation
* Adds test map
* Makes the default setting: camera off and mic on
* Fixes tileset import
* Applying German translation, thanks to @Lurkars
* removed obsolete console.log
* fix linter issues
* make use of proto well knows types
* fixed types for RoomConnection
* fix locking bubble when returning from away mode
* Fix run pretty
Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com >
* prevent actions menu from appearing when inserting space key on chat
* Bump ansi-regex from 4.1.0 to 4.1.1 in /maps
Bumps [ansi-regex](https://github.com/chalk/ansi-regex ) from 4.1.0 to 4.1.1.
- [Release notes](https://github.com/chalk/ansi-regex/releases )
- [Commits](https://github.com/chalk/ansi-regex/compare/v4.1.0...v4.1.1 )
---
updated-dependencies:
- dependency-name: ansi-regex
dependency-type: indirect
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Signed-off-by: dependabot[bot] <support@github.com >
* Bump minimist from 1.2.5 to 1.2.6 in /desktop/local-app
Bumps [minimist](https://github.com/substack/minimist ) from 1.2.5 to 1.2.6.
- [Release notes](https://github.com/substack/minimist/releases )
- [Commits](https://github.com/substack/minimist/compare/1.2.5...1.2.6 )
---
updated-dependencies:
- dependency-name: minimist
dependency-type: indirect
...
Signed-off-by: dependabot[bot] <support@github.com >
* Bump ansi-regex from 4.1.0 to 4.1.1 in /desktop/electron
Bumps [ansi-regex](https://github.com/chalk/ansi-regex ) from 4.1.0 to 4.1.1.
- [Release notes](https://github.com/chalk/ansi-regex/releases )
- [Commits](https://github.com/chalk/ansi-regex/compare/v4.1.0...v4.1.1 )
---
updated-dependencies:
- dependency-name: ansi-regex
dependency-type: indirect
...
Signed-off-by: dependabot[bot] <support@github.com >
* Bump ansi-regex from 4.1.0 to 4.1.1 in /uploader
Bumps [ansi-regex](https://github.com/chalk/ansi-regex ) from 4.1.0 to 4.1.1.
- [Release notes](https://github.com/chalk/ansi-regex/releases )
- [Commits](https://github.com/chalk/ansi-regex/compare/v4.1.0...v4.1.1 )
---
updated-dependencies:
- dependency-name: ansi-regex
dependency-type: indirect
...
Signed-off-by: dependabot[bot] <support@github.com >
* Bump plist from 3.0.4 to 3.0.5 in /desktop/electron
Bumps [plist](https://github.com/TooTallNate/node-plist ) from 3.0.4 to 3.0.5.
- [Release notes](https://github.com/TooTallNate/node-plist/releases )
- [Changelog](https://github.com/TooTallNate/plist.js/blob/master/History.md )
- [Commits](https://github.com/TooTallNate/node-plist/commits )
---
updated-dependencies:
- dependency-name: plist
dependency-type: indirect
...
Signed-off-by: dependabot[bot] <support@github.com >
Co-authored-by: Hanusiak Piotr <piotr@ltmp.co >
Co-authored-by: David Négrier <d.negrier@thecodingmachine.com >
Co-authored-by: Piotr 'pwh' Hanusiak <p.hanusiak@workadventu.re >
Co-authored-by: Benedicte Quimbert <b.quimbert@workadventu.re >
Co-authored-by: Alexis Faizeau <a.faizeau@workadventu.re >
Co-authored-by: Bénédicte Q <37311765+HimeShaman@users.noreply.github.com >
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2022-03-30 11:13:27 +02:00
Piotr 'pwh' Hanusiak
6230bb1657
fix linter issues
2022-03-28 14:35:21 +02:00
Piotr 'pwh' Hanusiak
b95d5f1d10
merged develop
2022-03-28 13:16:29 +02:00
David Négrier
6540f15c5b
Refactoring Woka management ( #1810 )
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* Wrap websockets with HyperExpress
* Add endpoints on pusher to resolve wokas
* getting textures urls from pusher
* Adding OpenAPI documentation for the pusher.
The pusher now exposes a "/openapi" endpoint and a "/swagger-ui/" endpoint.
* revert FRONT_URL
* playerTextures metadata is being loaded via Phaser.Loader
* fetch textures every time character or customize scene is open
* Heavy changes: refactoring the pusher to always send the textures (and the front to accept them)
* Sending character layer details to admin
* Cleaning commented code
* Fixing regex
* Fix woka endpoints on pusher
* Change error wording on pusher
* Working on integration of the woka-list with the new admin endpoint.
* Switching from "name" to "id" in texture object + using zod for woka/list validation
* Add position on default woka data
* Remove async on pusher option method
* Fix woka list url
* add options for /register
* Fxiing loading the Woka list
* Actually returning something in logout-callback
* Copying messages to back too
* remove customize button if no body parts are available (#1952 )
* remove customize button if no body parts are available
* remove unused position field from PlayerTexturesCollection interface
* removed unused label field
* fix LocalUser test
* little PlayerTextures class refactor
* Fixing linting
* Fixing missing Openapi packages in prod
* Fixing back build
Co-authored-by: Hanusiak Piotr <piotr@ltmp.co >
Co-authored-by: David Négrier <d.negrier@thecodingmachine.com >
* Add returns on pusher endpoints
Co-authored-by: Alexis Faizeau <a.faizeau@workadventu.re >
Co-authored-by: Hanusiak Piotr <piotr@ltmp.co >
Co-authored-by: Piotr Hanusiak <wacneg@gmail.com >
2022-03-11 17:02:58 +01:00
David Négrier
d3862a3afd
Better e2e tests ( #1959 )
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* Adding a timeout to wait for old map to be correctly loaded
* Adding an exception for E2E tests to load a local map as if it was remote.
2022-03-11 10:29:42 +01:00
Hanusiak Piotr
767e3b94e3
fix compilation error
2022-03-10 13:19:23 +01:00
Hanusiak Piotr
5a8cba24fa
much cleaner approach to group lock update
2022-03-10 12:20:53 +01:00
Hanusiak Piotr
3a5aa3c3c5
cr fixes #1 wip
2022-03-09 16:51:11 +01:00
Hanusiak Piotr
a0535ed4a8
Updating GroupDescriptors on LockGroupMessage
2022-03-03 12:22:16 +01:00
Hanusiak Piotr
a0205bf682
cleanup
2022-03-02 17:00:43 +01:00
Hanusiak Piotr
ef22d4ba20
listening to lockGroupMessage on front
2022-03-02 10:44:26 +01:00
Hanusiak Piotr
d43c8d181a
sending info about group lock state. wip
2022-03-01 11:36:45 +01:00
Hanusiak Piotr
724dbc8efa
send group userIds to players
2022-02-28 13:47:08 +01:00
David Négrier
12d6d9a50d
Disabling completely routes if admin token not configured
2022-01-27 18:38:33 +01:00
Alexis Faizeau
cd566e43a7
Change group radius management
2022-01-14 11:53:33 +01:00
David Négrier
6bd9a998f9
Removing unused messages
2022-01-03 16:26:52 +01:00
David Négrier
d6e8bd522f
Fixing issue if group was deleted when out of bounds.
2021-12-24 14:07:29 +01:00
David Négrier
05bedf0c22
Adding an "out-of-bounds" notion for a group.
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This allows hiding a group when some players are out of the radius but the group still exists because of the "follow" feature.
2021-12-24 13:21:44 +01:00
David Négrier
368a115b4c
Merge branch 'develop' of github.com:thecodingmachine/workadventure into feat/follow-woka
2021-12-23 16:04:59 +01:00
David Négrier
3e91a79078
Upgrading eslint
2021-12-23 15:33:19 +01:00
David Négrier
220c9433d1
Updating back component to Typescript 4.5
2021-12-23 14:26:49 +01:00
David Négrier
35463930a0
Sending color outline on connect
2021-12-23 10:22:19 +01:00
David Négrier
482ba9690a
Sharing outline color changes in real time
2021-12-22 18:34:36 +01:00
PizZaKatZe
f2e37b8cff
Clean up now unused function in group model
2021-12-20 16:49:41 +01:00
PizZaKatZe
329f721998
Update back/src/Model/Group.ts
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Co-authored-by: David Négrier <d.negrier@thecodingmachine.com >
2021-12-20 16:46:16 +01:00
Alban Bruder
d185c0ee24
fix code styling
2021-12-20 15:14:49 +01:00
Alban Bruder
4ffcebb2e4
Use specified type in admin message
2021-12-20 13:53:54 +01:00
PizZaKatZe
5c385c520a
Cleanup; pretty
2021-12-18 11:45:17 +01:00
David Négrier
c96b65549f
Performing proper cleanup when a user leaves
2021-12-18 11:34:20 +01:00
David Négrier
cd805fab31
Refactoring following code to make a distinction beween followed and following users.
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Also, moving sending messages to the User class.
2021-12-18 11:34:20 +01:00
David Négrier
fd9cb09de6
Checking if a user should leave a group when someone moves in the group every time.
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This fixes a long standing issue.
2021-12-18 11:34:20 +01:00
David Négrier
44ff9e30d5
Using id instead of name to identify other Wokas
2021-12-18 11:34:20 +01:00
PizZaKatZe
ab994183e5
Fix not following users getting "stuck" in groups
2021-12-16 21:26:30 +01:00
PizZaKatZe
2bd71790b5
Use user IDs instead of names
2021-12-15 18:42:24 +01:00
PizZaKatZe
e528682403
Use User.group instead of iterating over groups
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Thanks @moufmouf for pointing this out.
2021-12-15 18:42:24 +01:00
PizZaKatZe
7bff782f7f
Improve follow abort message; avoid having to change it in backend
2021-12-15 18:42:24 +01:00
PizZaKatZe
c2f5501236
Do not leave group when following is active
2021-12-15 18:42:24 +01:00
PizZaKatZe
0a410d289d
Implement follow request / confirmation UI
2021-12-15 18:42:22 +01:00
PizZaKatZe
d6ef60a3d8
Send request to group members only
2021-12-15 18:41:37 +01:00
PizZaKatZe
1fca99c0d1
Send follow me request to all players
2021-12-15 18:41:36 +01:00
David Négrier
0a705eadf9
Merge pull request #1616 from Waclaw-I/feature-camera-zone-focus
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Focusable zones
2021-12-14 15:43:45 +01:00
David Négrier
8a96ff8ee4
Merge pull request #1614 from ValdoTR/user-room-token
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Added the user-room token created from admin when we access a room
2021-12-13 17:50:49 +01:00
Hanusiak Piotr
e97fd1d38c
Merge branch 'develop' into feature-camera-zone-focus
2021-12-07 13:20:15 +01:00
David Négrier
b9840cfa3d
Fix CI
2021-12-06 18:34:09 +01:00