Commit Graph

1326 Commits

Author SHA1 Message Date
kharhamel 52fe79df47 FEATURE: improved the mediaStore code to disable tracks instead of deleting them 2021-09-01 17:14:05 +02:00
_Bastler 29b790ec32 Merge branch 'develop' of github.com:thecodingmachine/workadventure 2021-09-01 14:58:52 +02:00
jonny 0272e4f691 merged in develop again 2021-09-01 14:55:29 +02:00
jonny 7971daa27f openTabPropertyKey (create new props in own file) 2021-09-01 14:50:48 +02:00
Kharhamel ad60993b9a Merge pull request #1398 from tabascoeye/develop
add possibility to set size of coWebsite and Jitsis via map property
2021-09-01 14:42:41 +02:00
_Bastler 9e459748bf Merge branch 'develop' of github.com:thecodingmachine/workadventure 2021-09-01 12:05:30 +02:00
GRL78 19baf7f582 fix ReportMenu (#1397) 2021-09-01 10:11:12 +02:00
TabascoEye da03e60de4 Update GameScene.ts
typo fixed
2021-08-30 19:42:18 +02:00
¯\_(ツ)_/¯ ae3e2a09d9 add possibility to set size of coWebsite and Jitsis via map property 2021-08-30 19:32:02 +02:00
_Bastler a633f79dd7 Merge branch 'develop' of github.com:thecodingmachine/workadventure 2021-08-27 20:19:30 +02:00
David Négrier d2816220eb Merge pull request #1395 from thecodingmachine/triggerOnSetLayer
Properties changed via the Iframe API now trigger changes directly
2021-08-27 17:41:58 +02:00
David Négrier 4536a63e69 Properties changed via the Iframe API now trigger changes directly
Changes performed in WA.room.setPropertyLayer now have a real-time impact.
If the property is changed on a layer the current player is on, the changes will be triggered.
2021-08-27 15:05:14 +02:00
_Bastler e806325da9 Merge branch 'develop' of github.com:thecodingmachine/workadventure 2021-08-27 10:40:30 +02:00
GRL78 7c956d1481 REVIEW : Migration Menu and Report Menu in Svelte (#1363)
* WIP: svelte menu

* temp

* temp

* New menu svelte

* Migration of report menu in svelte

* Migration of registerCustomMenu for Menu in Svelte
Refactor subMenuStore
Suppression of old MenuScene and ReportMenu

* Suppression of HTML files that aren't use anymore

* fix deeployer

* First pass on css

* First pass on css

* Second pass on css and reportMenu

* Second pass on css and reportMenu

* Second pass on css and reportMenu

* Third pass on css and reportMenu

* Correction following test

* Contact page only if environment variable exist

* Update service worker

Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com>

* Change requested

* Change requested

Co-authored-by: kharhamel <oognic@gmail.com>
Co-authored-by: Gregoire Parant <g.parant@thecodingmachine.com>
2021-08-26 12:01:07 +02:00
_Bastler 2ce9451f2f Merge branch 'develop' of github.com:thecodingmachine/workadventure 2021-08-23 19:31:49 +02:00
David Négrier 8c43c2e6e8 Rollback on createPromise switched to public 2021-08-23 18:54:00 +02:00
GRL ad95fa5e11 Execute scripts of the map after creating gameScene 2021-08-23 18:53:59 +02:00
GRL c2b3d23ec0 Player return a the same position when after editing his profile (same as reconnection) 2021-08-20 09:49:37 +02:00
GRL 0c796dff90 Player return a the same position when after editing his profile 2021-08-19 17:22:16 +02:00
_Bastler 6ff4f4f52e Merge branch 'develop' of github.com:thecodingmachine/workadventure 2021-08-19 10:36:23 +02:00
David Négrier 8a64491952 Improving popup
If a popup message is empty, only the buttons will be displayed (not the container)

Unrelated: the Sound.play method in the API now accepts 0 arguments.
2021-08-18 11:53:41 +02:00
_Bastler 123d6fd535 Merge branch 'develop' of github.com:thecodingmachine/workadventure 2021-08-17 11:40:32 +02:00
David Négrier 06be65c12f Merge pull request #1368 from thecodingmachine/fix_zone_enter_exit
Fixing enter/leave event not properly sent on adjacent zones
2021-08-17 10:08:51 +02:00
David Négrier 1d45bab46d Fixing enter/leave event not properly sent on adjacent zones
On adjacent zones, the zone leave event was not properly triggered when leaving a zone for the zone next to it.
Closes #1366
2021-08-17 10:04:11 +02:00
_Bastler 1958449178 Merge branch 'develop' of github.com:thecodingmachine/workadventure 2021-08-16 19:21:09 +02:00
GRL d2413896c7 GameManager has an attribute scenePlugin 2021-08-16 11:50:09 +02:00
_Bastler 1fd5c146e0 Merge branch 'develop' of github.com:thecodingmachine/workadventure 2021-08-15 17:46:54 +02:00
grégoire parant 02a21209ec Exit scene acess denied detected (#1369)
* Add auth token user to get right in admin and check if user have right

Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com>

* Update error show

Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com>
2021-08-15 08:51:35 +02:00
_Bastler 27d331ea37 Merge branch 'develop' of github.com:thecodingmachine/workadventure into main 2021-08-10 10:25:24 +02:00
_Bastler 73a2cec4df merge 2021-08-08 15:47:53 +02:00
Gregoire Parant af613f5b5b Merge branch 'master' into develop 2021-08-06 15:53:33 +02:00
GRL78 e0fb31fc58 WIP: Migrate AudioManager in Svelte (#1325)
* Migrate AudioManager in Svelte

* use import type when needed
2021-08-06 09:11:17 +02:00
_Bastler e9e96c9e30 Merge branch 'develop' of github.com:thecodingmachine/workadventure into main 2021-08-05 20:46:42 +02:00
David Négrier ac282db1ac Removing pointless console.log 2021-08-05 17:21:55 +02:00
David Négrier 6b9b999996 Making embedded iframes scriptable using the WA.room.website namespace. 2021-08-05 12:37:05 +02:00
David Négrier 5bb29e99ba Adding a "allowApi" property to authorize the API in a website. 2021-08-05 12:30:07 +02:00
David Négrier ce3c53ae3f Adding the ability to inject websites directly inside maps
This PR adds the ability to inject a website INSIDE a map (as an iframe inside a Phaser HTML object)
The iFrame will be rendered transparently, unless you set a background-color on the body, which opens a number of cool possibilities.

Needs to be done: allowing the iframe API in those iframes.
2021-08-05 12:30:05 +02:00
David Négrier 570110f831 Fixing openWebsiteTriggerMessage not hidden when moving out of zone. 2021-08-05 12:07:12 +02:00
David Négrier bc1c6a4986 Refactoring displayActionMessage signature. Now accepting an options object. This should allow for more options in the future. 2021-08-05 12:02:00 +02:00
David Négrier 87e4367455 Refactoring layoutManagerActionStore. It now supports an uuid field.
layoutManagerVisibilityStore is now a derived field from layoutManagerActionStore.
2021-08-05 11:19:28 +02:00
David Négrier 92fee33b64 Merge branch 'develop' of github.com:thecodingmachine/workadventure into trigger-message-refv3 2021-08-05 09:24:05 +02:00
David Négrier d1e5d57459 Changing the method name from "triggerMessage" to "displayActionMessage".
Generally speaking, I like to call the message at the bottom an "action message".
And things can "trigger" it, but in the case of a method that actually proactively displays the message, I find "displayActionMessage" to be a better name.

Also, removing package-lock files and improving code style
2021-08-05 09:17:33 +02:00
Gregoire Parant 190007a21f Fix joystick postion
- Aply new size after open and close iframe and permit to keep the good position of the joystick on the WorkAdventure screen
2021-08-04 18:07:04 +02:00
_Bastler d046460d76 Merge branch 'develop' of github.com:thecodingmachine/workadventure into main 2021-08-04 18:02:49 +02:00
David Négrier 4713010929 Merge branch 'develop' of github.com:thecodingmachine/workadventure into trigger-message-refv3 2021-08-03 19:01:16 +02:00
GRL 2d8098b06d Merge branch 'develop' of github.com:thecodingmachine/workadventure into layoutManagerSvelte 2021-08-03 11:40:51 +02:00
GRL 1436b15328 Migrate layoutManager in Svelte 2021-08-03 11:13:08 +02:00
Gregoire Parant 14b4229019 Merge branch 'develop' into GlobalMessageToWorld
# Conflicts:
#	CHANGELOG.md
#	front/src/Api/Events/IframeEvent.ts
#	front/src/Components/App.svelte
#	pusher/src/Services/SocketManager.ts
2021-08-02 23:07:39 +02:00
Gregoire Parant 2480d13f58 Merge branch 'master' into develop 2021-08-02 22:26:34 +02:00
Gregoire Parant f2d382681b Merge branch 'develop' into loadTileset
# Conflicts:
#	CHANGELOG.md
#	front/src/Phaser/Game/GameScene.ts
2021-08-02 22:16:05 +02:00