David Négrier
88f2bfdf39
Taking into account persist property
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The "persist" property was not taken into account and all variables were stored in DB. This change makes sure only variables tagged with "persist" are actually persisted.
2021-07-23 12:19:47 +02:00
David Négrier
2aba6b1c27
Fixing loop when setting variables
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Setting a variable would makes the application enter in an infinite loop of events (between all the scripts and the back)
This fix makes sure a variable does not emit any event if it is changed to a value it already has.
2021-07-23 11:51:01 +02:00
David Négrier
756a495ac6
Fixing CI
2021-07-22 17:14:15 +02:00
David Négrier
ae5617f3a0
Simplifying promises
2021-07-22 10:41:45 +02:00
David Négrier
6d4c2cfd39
Simplifying error handling
2021-07-22 10:33:07 +02:00
David Négrier
ddabda1c4b
Adding error case in test
2021-07-21 18:49:25 +02:00
David Négrier
1435ec89c9
Adding unit test and fixing an issue with DNS solving
2021-07-21 18:42:20 +02:00
David Négrier
1bb6d893e0
Simplifying promises
2021-07-21 18:23:03 +02:00
David Négrier
3cfb74be54
Removing useless console log
2021-07-21 16:55:34 +02:00
David Négrier
181545e6b7
Removing dead code
2021-07-21 16:33:56 +02:00
David Négrier
aa19e8a7cd
Adding a warning when editing a map locally.
2021-07-21 16:29:38 +02:00
David Négrier
fe59b4512b
Fixing CI
2021-07-20 09:33:01 +02:00
David Négrier
ac3d1240ae
Setting a variable to undefined now removes it from server-side storage.
2021-07-19 18:46:33 +02:00
David Négrier
d955ddfe82
Adding support to persist variables in Redis
2021-07-19 16:23:16 +02:00
David Négrier
18e4d2ba4e
Setting a timeout to map loading
2021-07-19 10:32:31 +02:00
David Négrier
dbd5b80636
Adding support for "readableBy" and "writableBy" in back
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This means that we are now loading maps from server side.
2021-07-19 10:16:43 +02:00
David Négrier
5c7ea7b258
Merge branch 'develop' of github.com:thecodingmachine/workadventure into scripting_api_room_metadata
2021-07-16 11:22:36 +02:00
David Négrier
c9fa9b9a92
Migrating away from the notion of public/private URL in WorkAdventure Github repository
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The notion of public/private repositories (with /_/ and /@/ URLs) is specific to the SAAS version of WorkAdventure.
It would be better to avoid leaking the organization/world/room structure of the private SAAS URLs inside the WorkAdventure Github project.
Rather than sending http://admin_host/api/map?organizationSlug=...&worldSlug=...&roomSlug= ...., we are now sending /api/map&playUri=...
where playUri is the full URL of the current game.
This allows the backend to act as a complete router.
The front (and the pusher) will be able to completely ignore the specifics of URL building (with /@/ and /_/ URLs, etc...)
Those details will live only in the admin server, which is way cleaner (and way more powerful).
2021-07-15 17:07:47 +02:00
kharhamel
3cfbcc6b02
FEATURE: migrated the chat window to svelte
2021-07-07 18:07:58 +02:00
David Négrier
e65e8b2097
First version with variables that actually work
2021-07-07 17:17:28 +02:00
David Négrier
5116b82e77
Merge branch 'develop' of github.com:thecodingmachine/workadventure into scripting_api_room_metadata
2021-07-07 11:55:00 +02:00
David Négrier
34cb0ebf39
Users blocking now rely on UUID rather than ID
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This way, if a user A blocks another user B, if user B refreshes the browser or leaves and re-enters the room, user B will still be blocked.
As a side effect, this allows us to completely remove the "sockets" property in the SocketManager on the Pusher.
2021-07-07 11:24:51 +02:00
David Négrier
19bd1045e1
Merge branch 'develop' of github.com:thecodingmachine/workadventure into scripting_api_room_metadata
2021-07-06 17:24:16 +02:00
David Négrier
46e6917df6
Adding a playersStore
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The playerStore can be useful to get the details of a given player from its ID.
2021-07-06 17:13:08 +02:00
David Négrier
a1f1927b6d
Starting adding variables server-side
2021-07-06 15:30:49 +02:00
jonny
65cefb3584
fixed invalid unauathorized handler
2021-07-01 15:50:40 +02:00
David Négrier
3e464580ea
Fixing eslint ignore broken by Prettier
2021-06-24 10:23:32 +02:00
David Négrier
10c3d6dee2
Applying Prettier on pusher and back
2021-06-24 10:09:10 +02:00
David Négrier
0828dd8af3
Making max line length to 120
2021-06-23 16:58:57 +02:00
David Négrier
3f0ef2d31a
Fixing prettier run command
2021-06-23 16:56:33 +02:00
David Négrier
f6d3783f6c
Removing git add from lint-staged since it is not necessary since v10
2021-06-23 16:50:00 +02:00
David Négrier
3eab074e2a
Setting up lint-staged on front and back
2021-06-23 16:45:38 +02:00
David Négrier
4cac260f81
Adding prettier on back and pusher (not running them right now)
2021-06-23 16:23:16 +02:00
Kharhamel
5159f69a59
Merge pull request #576 from Informatic/fix/dependencies-cleanup
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back,pusher,uploader: cleanup dependencies
2021-06-17 11:24:26 +02:00
kharhamel
dd45996f9c
FIX: improved the visit card, cleanup the code
2021-06-08 16:39:22 +02:00
kharhamel
c5f3cfe87c
FEATURE: clicking on another player show a contact card when possible
2021-06-03 17:58:21 +02:00
David Négrier
f67ca05147
Merge pull request #1020 from thecodingmachine/dependabot/npm_and_yarn/back/hosted-git-info-2.8.9
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Bump hosted-git-info from 2.8.8 to 2.8.9 in /back
2021-05-26 15:49:03 +02:00
kharhamel
595c5ca64d
now use custom emotes with tweens instead of transistions
2021-05-25 16:37:24 +02:00
kharhamel
d93b30f982
improved radial menu
2021-05-19 18:11:51 +02:00
kharhamel
a1d52b4265
FEATURE: added the possibility toplay emotes
2021-05-19 15:17:03 +02:00
dependabot[bot]
3b6daa99c0
Bump hosted-git-info from 2.8.8 to 2.8.9 in /back
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Bumps [hosted-git-info](https://github.com/npm/hosted-git-info ) from 2.8.8 to 2.8.9.
- [Release notes](https://github.com/npm/hosted-git-info/releases )
- [Changelog](https://github.com/npm/hosted-git-info/blob/v2.8.9/CHANGELOG.md )
- [Commits](https://github.com/npm/hosted-git-info/compare/v2.8.8...v2.8.9 )
Signed-off-by: dependabot[bot] <support@github.com>
2021-05-10 11:50:12 +00:00
dependabot[bot]
b141da1475
Bump lodash from 4.17.20 to 4.17.21 in /back
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Bumps [lodash](https://github.com/lodash/lodash ) from 4.17.20 to 4.17.21.
- [Release notes](https://github.com/lodash/lodash/releases )
- [Commits](https://github.com/lodash/lodash/compare/4.17.20...4.17.21 )
Signed-off-by: dependabot[bot] <support@github.com>
2021-05-07 13:45:33 +00:00
kharhamel
ce2c5e0cb5
FEATURE: added the env variable MAX_PER_GROUP
2021-04-15 15:50:51 +02:00
kharhamel
5ebb0c94e6
FIX: calling emitPlayGlobalMessage in pusher without the admin tag will throw an error
2021-04-14 11:56:54 +02:00
Piotr Dobrowolski
603fc0a591
Merge branch 'develop' into fix/dependencies-cleanup
2021-04-13 21:33:56 +02:00
Johannes Berthel
e5a196a42b
implemented feedback
2021-04-06 18:54:45 +02:00
Johannes Berthel
4aa082d83b
Merge branch 'develop' into feature/player-companion
2021-04-02 23:40:30 +02:00
Johannes Berthel
c07079051a
transmit companion to remote players
2021-04-02 21:21:11 +02:00
kharhamel
88cc15cd02
FEATURE: editing a room in the admin trigger a refresh system
2021-04-02 15:22:02 +02:00
David Négrier
cd7a332b4c
Improving error throwing and handling in pusher/admin/front
2021-03-31 15:49:01 +02:00