Commit Graph

371 Commits

Author SHA1 Message Date
David Négrier
8cf481ec49 Fixing bug when no WebGL is available
The switch to Phaser 3.50 introduced a bug when WebGL is not available in a browser.
The changes in this commit prevent calls to the WebGL pipeline if the pipeline is not available.
2021-01-13 18:39:28 +01:00
grégoire parant
8ffba3157a
Merge pull request #588 from thecodingmachine/customiseCharacters
Customise characters with admin console
2021-01-13 16:47:13 +01:00
Gregoire Parant
512be7acd2 New basic characters 2021-01-13 16:46:24 +01:00
Gregoire Parant
993c58cf8e Fix select rectangle for customize scene 2021-01-12 19:49:48 +01:00
Gregoire Parant
987c80c9c4 Fix menu 2021-01-12 19:48:48 +01:00
Gregoire Parant
123ee4bc43 Fix responsive and limite select cursor 2021-01-12 15:29:26 +01:00
Gregoire Parant
f8d4b696e8 Customise characters with admin console
- Add new characters choise
 - Display on 3 line of 6 pers
 - Add custom characters from admin console wilth level -1
2021-01-12 13:19:51 +01:00
kharhamel
472fbb1de0 All player textures are now lazy-loaded 2021-01-08 11:44:41 +01:00
kharhamel
3ce8427378 fixed a game crashed because of lack of animations and improved the character class 2021-01-07 12:46:13 +01:00
kharhamel
fbb44af369 added a basic loader 2021-01-06 17:08:48 +01:00
kharhamel
1359fbe977 updated phaser to version 3.51 and fixed the BC 2021-01-06 15:00:54 +01:00
David Négrier
dea7d6dba7
Merge pull request #541 from Informatic/feature/map-sounds
[rC3] front: implement map sounds
2021-01-05 13:42:50 +01:00
David Négrier
e02e051f91
Merge pull request #544 from thecodingmachine/updateMenu
Update menu design
2021-01-04 18:10:27 +01:00
Gregoire Parant
ac92cbc8f7 Crate share menu and fix menu design 2021-01-04 17:13:41 +01:00
Piotr Dobrowolski
28d687e338 front: implement map sounds 2021-01-04 16:57:31 +01:00
Dariusz Niemczyk
640d994dda
Properly fix the CustomizeScene by limiting input
When left/right arrow is being held on chrome the Phaser gets into infinite rendering loop that doesn't crash the browser but makes it slow to a crawl.
2020-12-27 11:00:23 +01:00
Dariusz Niemczyk
c9250c08f3
Fix CustomizeScene killing CPU
Fixes #518
2020-12-27 10:47:56 +01:00
David Négrier
e5138e1c03
Merge pull request #505 from thecodingmachine/fixFrameLocalStorage
Manage Local Storage customers player error
2020-12-18 16:33:36 +01:00
Gregoire Parant
a1fd209578 Fix catch error 2020-12-18 16:30:22 +01:00
David Négrier
36f886aed6 Fixing cat running too fast on reconnect scene because animations were duplicated 2020-12-18 16:08:04 +01:00
David Négrier
df114bc1ce Fixing broken reconnection 2020-12-18 15:59:07 +01:00
Gregoire Parant
323fa6abba Create exception error 2020-12-18 14:30:46 +01:00
Gregoire Parant
f5dd5efc0e Manage Local Storage customers player error 2020-12-18 13:56:25 +01:00
David Négrier
0984e7eaad Fix linting 2020-12-17 22:35:38 +01:00
Gregoire Parant
ed8232b0f5 Fix style menu 2020-12-17 21:58:18 +01:00
Gregoire Parant
e77eb6d5be Typo fixes 2020-12-17 18:19:47 +01:00
David Négrier
055131ac66 Typo fixes 2020-12-17 15:20:42 +01:00
Gregoire Parant
faf32bfa01 Fix event click listner 2020-12-17 14:16:10 +01:00
Gregoire Parant
2d4193a917 Merge branch 'develop' into notifOutSound 2020-12-17 13:56:21 +01:00
kharhamel
9fbcf0dc12 FIX: spark button open in a new window 2020-12-16 19:02:10 +01:00
Gregoire Parant
a2d56ef56a Update admin menu 2020-12-16 18:52:11 +01:00
Gregoire Parant
1a27b7d2ee Update menu 2020-12-16 17:17:31 +01:00
kharhamel
eb88db92be FIX: going back a 2nd time to SelectCharacterScene used to crash the game 2020-12-16 15:09:58 +01:00
kharhamel
f5e77ad749 FIX: menu flicker 2020-12-16 12:49:34 +01:00
kharhamel
de9d6756b4 FIX: going to loginScene or customizeScene and then clicking next bring you back directly to the gameScene 2020-12-15 18:00:04 +01:00
kharhamel
069f2f1cec FEAT: prototype game menu using html elements, better icon for text chat 2020-12-15 16:37:57 +01:00
David Négrier
855b55903b
Merge pull request #440 from psy/develop
center spawn position in the middle of a tile
2020-12-11 17:36:10 +01:00
David Négrier
2122014947 Merge branch 'develop' of github.com:thecodingmachine/workadventure into scaling
# Conflicts:
#	front/src/Phaser/Game/GameScene.ts
2020-12-11 13:06:10 +01:00
David Négrier
6f2c319785 Merge branch 'master' of github.com:thecodingmachine/workadventure into scaling
# Conflicts:
#	back/src/Services/SocketManager.ts
#	deeployer.libsonnet
#	docker-compose.yaml
#	front/src/Connexion/RoomConnection.ts
#	front/src/Enum/EnvironmentVariable.ts
#	front/src/Phaser/Game/GameScene.ts
#	front/webpack.config.js
#	pusher/src/Controller/IoSocketController.ts
2020-12-11 13:00:11 +01:00
Kharhamel
57a59cba8e
Merge pull request #473 from thecodingmachine/master
hotfixes from master
2020-12-03 18:48:43 +01:00
David Négrier
a19edd4dc1 Fixing reconnection to server on back failure 2020-12-03 16:39:44 +01:00
Kharhamel
95665a28d5
Merge pull request #456 from thecodingmachine/performance
Performance settings
2020-12-03 14:33:12 +01:00
kharhamel
1971d26dc0 FIX: couldn't access to an anonymous private map 2020-12-01 19:34:36 +01:00
Kharhamel
5f372e485d
Merge pull request #468 from thecodingmachine/master
hotfixes from master
2020-11-30 13:49:35 +01:00
Gregoire Parant
27634a61ee Create menu to set your quality video and game 2020-11-27 16:24:07 +01:00
David Négrier
4c1e566a6c Adding a Pusher container as a middleware/dispatcher between front and back 2020-11-26 17:53:30 +01:00
Kharhamel
17e633ae45
Merge pull request #442 from cbluoss/develop
Adding more clothing options
2020-11-26 10:30:54 +01:00
kharhamel
65785240e1 FIX: room id is now pushed to the url 2020-11-25 17:17:48 +01:00
psy
f08aec28c0 use tilewidth and tileheight to center spawn position dynamically 2020-11-25 15:58:10 +01:00
yourcoke
8ff24c38b0
added: engelbert hose + mask 2020-11-24 20:23:20 +01:00