Commit Graph

26 Commits

Author SHA1 Message Date
David Négrier
5c7ea7b258 Merge branch 'develop' of github.com:thecodingmachine/workadventure into scripting_api_room_metadata 2021-07-16 11:22:36 +02:00
David Négrier
c9fa9b9a92 Migrating away from the notion of public/private URL in WorkAdventure Github repository
The notion of public/private repositories (with /_/ and /@/ URLs) is specific to the SAAS version of WorkAdventure.
It would be better to avoid leaking the organization/world/room structure of the private SAAS URLs inside the WorkAdventure Github project.

Rather than sending http://admin_host/api/map?organizationSlug=...&worldSlug=...&roomSlug=...., we are now sending /api/map&playUri=...
where playUri is the full URL of the current game.
This allows the backend to act as a complete router.
The front (and the pusher) will be able to completely ignore the specifics of URL building (with /@/ and /_/ URLs, etc...)
Those details will live only in the admin server, which is way cleaner (and way more powerful).
2021-07-15 17:07:47 +02:00
kharhamel
3cfbcc6b02 FEATURE: migrated the chat window to svelte 2021-07-07 18:07:58 +02:00
David Négrier
e65e8b2097 First version with variables that actually work 2021-07-07 17:17:28 +02:00
David Négrier
a1f1927b6d Starting adding variables server-side 2021-07-06 15:30:49 +02:00
David Négrier
10c3d6dee2 Applying Prettier on pusher and back 2021-06-24 10:09:10 +02:00
kharhamel
dd45996f9c FIX: improved the visit card, cleanup the code 2021-06-08 16:39:22 +02:00
kharhamel
c5f3cfe87c FEATURE: clicking on another player show a contact card when possible 2021-06-03 17:58:21 +02:00
kharhamel
a1d52b4265 FEATURE: added the possibility toplay emotes 2021-05-19 15:17:03 +02:00
Johannes Berthel
4aa082d83b Merge branch 'develop' into feature/player-companion 2021-04-02 23:40:30 +02:00
Johannes Berthel
c07079051a transmit companion to remote players 2021-04-02 21:21:11 +02:00
kharhamel
88cc15cd02 FEATURE: editing a room in the admin trigger a refresh system 2021-04-02 15:22:02 +02:00
kharhamel
fe8c75610d FIX: player anims correctly stop on the idle frame 2021-03-11 16:21:02 +01:00
David Négrier
d1222e4440 Refactoring admin messages 2021-01-18 15:07:40 +01:00
Gregoire Parant
b1f8522c05 Create ban feature by admin console 2021-01-15 03:19:58 +01:00
David Négrier
ea3aa3d128 Reimplementing ban/unban/messages 2020-12-11 12:23:50 +01:00
David Négrier
24cb85cc7c Adapting admin connection to pusher.
Done: onUserLeave / onUserEnter
To be done: ban / unban
2020-12-10 17:46:15 +01:00
David Négrier
5d188e51b2 Cleanup of useless files 2020-12-04 17:26:12 +01:00
David Négrier
a19edd4dc1 Fixing reconnection to server on back failure 2020-12-03 16:39:44 +01:00
David Négrier
4c1e566a6c Adding a Pusher container as a middleware/dispatcher between front and back 2020-11-26 17:53:30 +01:00
kharhamel
b1d2543631 improvment: added prometheus metrics for the number of groups in a room 2020-10-30 15:23:50 +01:00
David Négrier
b7854dfb90 When a user moves, do not trigger group creation
In order to avoid triggering group creation when walking next to someone we should avoid creating a group unless the user stops next to the other members of the group.
2020-10-22 16:15:30 +02:00
Gregoire Parant
3a565362a2 Simple limit connexion in room 2020-10-21 23:45:08 +02:00
arp
75d9ed8dfa implemented the admin websocket
now send data
2020-10-19 14:23:50 +02:00
arp
a6a51caa93 now fetch the tags from the admin into the nodejs back 2020-10-14 16:50:42 +02:00
arp
0b78eb6277 temp 2020-10-06 15:37:00 +02:00