_Bastler
39561b315c
Twemoji Picker
2021-07-21 18:54:43 +02:00
_Bastler
086243b92f
twemoji emote menu
2021-06-29 09:52:13 +02:00
_Bastler
ab20a074fe
Merge branch 'develop' of github.com:thecodingmachine/workadventure into main
2021-06-24 09:47:16 +02:00
David Négrier
1ef1a1cb22
Removing useless import
2021-06-22 17:47:54 +02:00
David Négrier
dc0f3feabf
Putting an outline on the character name
...
In the future, we might want to put an outline on the whole character body but this is harder as the body is actually a container and so we would need to turn this container into a sprite first.
2021-06-22 17:15:18 +02:00
_Bastler
39dbd56207
Merge branch 'develop' of github.com:thecodingmachine/workadventure into main
2021-06-15 08:18:39 +02:00
David Négrier
dcd44f283f
Making code more robust regarding scene being null in Character class
...
Not sure how this can happen but it does.
Closes #1167
2021-06-14 16:40:33 +02:00
_Bastler
7a10f4ecb6
Merge branch 'develop' of github.com:thecodingmachine/workadventure into main
2021-06-08 16:46:32 +02:00
kharhamel
dd45996f9c
FIX: improved the visit card, cleanup the code
2021-06-08 16:39:22 +02:00
kharhamel
1264b286b2
FIX: trying to start a emote after a scene is desotryed should not crash the game
2021-06-07 15:11:54 +02:00
kharhamel
12da6ddd6c
FEATURE: improved the display of player names, with the font-family 'Press start 2P' and gray outlines
2021-05-28 15:33:10 +02:00
_Bastler
05e18e0568
merge betterNameText
2021-05-26 20:31:33 +02:00
kharhamel
595c5ca64d
now use custom emotes with tweens instead of transistions
2021-05-25 16:37:24 +02:00
kharhamel
d93b30f982
improved radial menu
2021-05-19 18:11:51 +02:00
kharhamel
35b37a6a88
Added a radial menu to run emotes
2021-05-19 15:17:50 +02:00
kharhamel
a1d52b4265
FEATURE: added the possibility toplay emotes
2021-05-19 15:17:03 +02:00
Johannes Berthel
8d4e0c3e88
added companion compatibility with phaser 3.54.0
2021-04-09 18:30:30 +02:00
Johannes Berthel
187e21eed9
load texture inside game scene instead inside of inside companion class
2021-04-06 19:10:18 +02:00
Johannes Berthel
c07079051a
transmit companion to remote players
2021-04-02 21:21:11 +02:00
Johannes Berthel
2ad712807b
add companion only on local player
2021-04-02 17:14:34 +02:00
Johannes Berthel
5a91e15580
add companion to remote player
2021-04-01 18:51:51 +02:00
kharhamel
fe8c75610d
FIX: player anims correctly stop on the idle frame
2021-03-11 16:21:02 +01:00
kharhamel
472fbb1de0
All player textures are now lazy-loaded
2021-01-08 11:44:41 +01:00
kharhamel
3ce8427378
fixed a game crashed because of lack of animations and improved the character class
2021-01-07 12:46:13 +01:00
kharhamel
1359fbe977
updated phaser to version 3.51 and fixed the BC
2021-01-06 15:00:54 +01:00
Gregoire Parant
323fa6abba
Create exception error
2020-12-18 14:30:46 +01:00
Gregoire Parant
f5dd5efc0e
Manage Local Storage customers player error
2020-12-18 13:56:25 +01:00
David Négrier
78a4bf3189
Adding custom character textures
2020-10-20 17:42:36 +02:00
David Négrier
c75f1edc40
Merge branch 'develop' of github.com:thecodingmachine/workadventure into player-report
...
# Conflicts:
# back/src/Controller/AuthenticateController.ts
2020-10-15 18:01:44 +02:00
arp
67a9bd2520
improved textField component and allowed 8 caracter names
2020-10-15 14:23:39 +02:00
Gregoire Parant
aeced0c648
create message to report
2020-10-12 11:22:41 +02:00
Gregoire Parant
c63fb6ed6f
Add image to report and to teleport player
2020-10-06 23:56:27 +02:00
David Négrier
bc929615d1
Fixing problem when switching scenes with container
2020-07-29 11:42:18 +02:00
David Négrier
84529d6e99
Propagating customized sprites all over the game
2020-07-28 17:45:55 +02:00
David Négrier
e2be99490b
Finishing removing any reference to "any" in the front.
2020-06-19 16:36:40 +02:00
David Négrier
500dc83a85
Completely resetting GameScene on disconnect
2020-06-10 15:43:22 +02:00
David Négrier
b82b13e351
Finalizing strict mode fixes
2020-06-04 18:56:59 +02:00