commit41748a4036Merge:3b1d4d634991a70bAuthor: grégoire parant <g.parant@thecodingmachine.com> Date: Mon Aug 2 21:38:37 2021 +0200 Merge pull request #1327 from thecodingmachine/hotFixErrorCardBack Fix error generated commit4991a70bbaAuthor: Gregoire Parant <g.parant@thecodingmachine.com> Date: Mon Aug 2 21:34:03 2021 +0200 Fix error generated Don't generate error if file is Invalid commit3b1d4d630cMerge:f52b459802e5860eAuthor: grégoire parant <g.parant@thecodingmachine.com> Date: Mon Aug 2 21:03:18 2021 +0200 Merge pull request #1326 from thecodingmachine/HotFixCreateMapFeature Hot fix create map feature commit02e5860e43Author: Gregoire Parant <g.parant@thecodingmachine.com> Date: Mon Aug 2 20:59:13 2021 +0200 HotFix redirect on production domain of WorkAdventure - Update domain `ADMIN_URL` by `workadventu.re` commitf52b459872Merge:3d657b4a3ab069d6Author: grégoire parant <g.parant@thecodingmachine.com> Date: Mon Aug 2 11:23:16 2021 +0200 Merge pull request #1324 from thecodingmachine/develop Release v1.4.11 commit3ab069d650Merge:2b7481389d4ffe54Author: Kharhamel <Kharhamel@users.noreply.github.com> Date: Fri Jul 30 15:51:07 2021 +0200 Merge pull request #1323 from thecodingmachine/openIDPoc FIX: bomp the node version of pusher commit9d4ffe542cAuthor: kharhamel <oognic@gmail.com> Date: Fri Jul 30 15:50:30 2021 +0200 FIX: bomp the node version of pusher commit2b7481383fMerge:74975ac99c803a69Author: Kharhamel <Kharhamel@users.noreply.github.com> Date: Fri Jul 30 15:48:56 2021 +0200 Merge pull request #1251 from thecodingmachine/openIDPoc POC for the openID connect commit9c803a69ffAuthor: kharhamel <oognic@gmail.com> Date: Tue Jul 27 16:37:01 2021 +0200 FEATURE: users can now login via an openID client commit74975ac9d8Merge:315fe7caebdcf880Author: Kharhamel <Kharhamel@users.noreply.github.com> Date: Fri Jul 30 14:54:33 2021 +0200 Merge pull request #1322 from thecodingmachine/improveCapacityWarning FEATURE: improved the room capacity warning visuals commitebdcf8804dAuthor: kharhamel <oognic@gmail.com> Date: Fri Jul 30 14:08:27 2021 +0200 added admin link to the warning container commit41ac51f291Author: kharhamel <oognic@gmail.com> Date: Thu Jul 29 18:02:36 2021 +0200 FEATURE: improved the room capacity warning visuals commit315fe7ca82Author: David Négrier <d.negrier@thecodingmachine.com> Date: Thu Jul 29 17:49:51 2021 +0200 Adding a "font-family" property for text objects. (#1311) - Tiled displays your system fonts. - Computers have different sets of fonts. Therefore, browsers never rely on system fonts - Which means if you select a font in Tiled, it is quite unlikely it will render properly in WorkAdventure To circumvent this problem, in your text object in Tiled, you can now add an additional property: `font-family`. The `font-family` property can contain any "web-font" that can be loaded by your browser. This allows us to use the "Press Start 2P" 8px font in text objects, which renders way better than the default "Sans serif" font of your browser. commit7ffe564e8eAuthor: GRL78 <80678534+GRL78@users.noreply.github.com> Date: Thu Jul 29 17:42:16 2021 +0200 Graphic upgrade of the global message console (#1287) * Graphic upgrade of the global message console Fix: error if LoginScene doesn't exist * Rework graphic of global message console * Rework graphic of global message console * Remove console.log commit2a1af2a131Author: grégoire parant <g.parant@thecodingmachine.com> Date: Thu Jul 29 16:42:31 2021 +0200 PWA service workers (#1319) * PWA services worker - [x] Register service worker of PWA to install WorkAdventure application on desktop and mobile - [x] Create webpage specifique for PWA - [ ] Add register service to save and redirect on a card - [ ] Add possibilities to install PWA for one World (with register token if existing) * Finish PWA strategy to load last map visited * Fix feedback @Kharhamel * Fix feedback @Kharhamel
Demo here : https://workadventu.re/.
Work Adventure
Work Adventure is a web-based collaborative workspace for small to medium teams (2-100 people) presented in the form of a 16-bit video game.
In Work Adventure, you can move around your office and talk to your colleagues (using a video-chat feature that is triggered when you move next to a colleague).
Setting up a development environment
Install Docker.
Run:
docker-compose up -d
The environment will start.
You should now be able to browse to http://play.workadventure.localhost/ and see the application. You can view the dashboard at http://workadventure.localhost:8080/
Note: on some OSes, you will need to add this line to your /etc/hosts file:
/etc/hosts
127.0.0.1 workadventure.localhost
MacOS developers, your environment with Vagrant
If you are using MacOS, you can increase Docker performance using Vagrant. If you want more explanations, you can read this medium article.
Prerequisites
- VirtualBox* 5.x Latest version https://www.virtualbox.org/wiki/Downloads
- Vagrant 2.2.7 Latest version https://www.vagrantup.com/downloads.html
First steps
Create a config file Vagrantfile from Vagrantfile.template
cp Vagrantfile.template Vagrantfile
In Vagrantfile, update VM_HOST_PATH with the local project path of your machine.
#VM_HOST_PATH# => your local machine path to the project
(run pwd and copy the path in this variable)
To start your VM Vagrant, run:
Vagrant up
To connect to your VM, run:
Vagrant ssh
To start project environment, run
docker-compose up
You environment runs in you VM Vagrant. When you want stop your VM, you can run:
Vagrant halt
If you want to destroy, you can run
Vagrant destroy
Available commands
Vagrant up: start your VM Vagrant.Vagrant reload: reload your VM Vagrant when you change Vagrantfile.Vagrant ssh: connect on your VM Vagrant.Vagrant halt: stop your VM Vagrant.Vagrant destroy: delete your VM Vagrant.
Setting up a production environment
The way you set up your production environment will highly depend on your servers.
We provide a production ready docker-compose file that you can use as a good starting point in the contrib/docker directory.
