commit41748a4036Merge:3b1d4d634991a70bAuthor: grégoire parant <g.parant@thecodingmachine.com> Date: Mon Aug 2 21:38:37 2021 +0200 Merge pull request #1327 from thecodingmachine/hotFixErrorCardBack Fix error generated commit4991a70bbaAuthor: Gregoire Parant <g.parant@thecodingmachine.com> Date: Mon Aug 2 21:34:03 2021 +0200 Fix error generated Don't generate error if file is Invalid commit3b1d4d630cMerge:f52b459802e5860eAuthor: grégoire parant <g.parant@thecodingmachine.com> Date: Mon Aug 2 21:03:18 2021 +0200 Merge pull request #1326 from thecodingmachine/HotFixCreateMapFeature Hot fix create map feature commit02e5860e43Author: Gregoire Parant <g.parant@thecodingmachine.com> Date: Mon Aug 2 20:59:13 2021 +0200 HotFix redirect on production domain of WorkAdventure - Update domain `ADMIN_URL` by `workadventu.re` commitf52b459872Merge:3d657b4a3ab069d6Author: grégoire parant <g.parant@thecodingmachine.com> Date: Mon Aug 2 11:23:16 2021 +0200 Merge pull request #1324 from thecodingmachine/develop Release v1.4.11 commit3ab069d650Merge:2b7481389d4ffe54Author: Kharhamel <Kharhamel@users.noreply.github.com> Date: Fri Jul 30 15:51:07 2021 +0200 Merge pull request #1323 from thecodingmachine/openIDPoc FIX: bomp the node version of pusher commit9d4ffe542cAuthor: kharhamel <oognic@gmail.com> Date: Fri Jul 30 15:50:30 2021 +0200 FIX: bomp the node version of pusher commit2b7481383fMerge:74975ac99c803a69Author: Kharhamel <Kharhamel@users.noreply.github.com> Date: Fri Jul 30 15:48:56 2021 +0200 Merge pull request #1251 from thecodingmachine/openIDPoc POC for the openID connect commit9c803a69ffAuthor: kharhamel <oognic@gmail.com> Date: Tue Jul 27 16:37:01 2021 +0200 FEATURE: users can now login via an openID client commit74975ac9d8Merge:315fe7caebdcf880Author: Kharhamel <Kharhamel@users.noreply.github.com> Date: Fri Jul 30 14:54:33 2021 +0200 Merge pull request #1322 from thecodingmachine/improveCapacityWarning FEATURE: improved the room capacity warning visuals commitebdcf8804dAuthor: kharhamel <oognic@gmail.com> Date: Fri Jul 30 14:08:27 2021 +0200 added admin link to the warning container commit41ac51f291Author: kharhamel <oognic@gmail.com> Date: Thu Jul 29 18:02:36 2021 +0200 FEATURE: improved the room capacity warning visuals commit315fe7ca82Author: David Négrier <d.negrier@thecodingmachine.com> Date: Thu Jul 29 17:49:51 2021 +0200 Adding a "font-family" property for text objects. (#1311) - Tiled displays your system fonts. - Computers have different sets of fonts. Therefore, browsers never rely on system fonts - Which means if you select a font in Tiled, it is quite unlikely it will render properly in WorkAdventure To circumvent this problem, in your text object in Tiled, you can now add an additional property: `font-family`. The `font-family` property can contain any "web-font" that can be loaded by your browser. This allows us to use the "Press Start 2P" 8px font in text objects, which renders way better than the default "Sans serif" font of your browser. commit7ffe564e8eAuthor: GRL78 <80678534+GRL78@users.noreply.github.com> Date: Thu Jul 29 17:42:16 2021 +0200 Graphic upgrade of the global message console (#1287) * Graphic upgrade of the global message console Fix: error if LoginScene doesn't exist * Rework graphic of global message console * Rework graphic of global message console * Remove console.log commit2a1af2a131Author: grégoire parant <g.parant@thecodingmachine.com> Date: Thu Jul 29 16:42:31 2021 +0200 PWA service workers (#1319) * PWA services worker - [x] Register service worker of PWA to install WorkAdventure application on desktop and mobile - [x] Create webpage specifique for PWA - [ ] Add register service to save and redirect on a card - [ ] Add possibilities to install PWA for one World (with register token if existing) * Finish PWA strategy to load last map visited * Fix feedback @Kharhamel * Fix feedback @Kharhamel
Load testing
Load testing is performed with Artillery.
Install:
cd benchmark
npm install
Running the tests (on one core):
cd benchmark
npm run start
You can adapt the socketio-load-test.yaml file to increase/decrease load.
Default settings are:
phases:
- duration: 20
arrivalRate: 2
which means: during 20 seconds, 2 users will be added every second (peaking at 40 simultaneous users).
Important: don't go above 40 simultaneous users for Artillery, otherwise, it is Artillery that will fail to run the tests properly. To know, simply run "top". The "node" process for Artillery should never reach 100%.
Reports are generated in artillery_output.html.
Multicore tests
You will want to test with Artillery running on multiple cores.
You can use
./artillery_multi_core.sh
This will trigger 4 Artillery instances in parallel.
Beware, the report generated is generated for only one instance.
How to test, what to track?
While testing, you can check:
- CPU load of WorkAdventure API node process (it should not reach 100%)
- Get metrics at the end of the run:
http://api.workadventure.localhost/metrics
In particular, look for:This is the maximum time it took Node to process an event (you need to restart node after each test to reset this counter)# HELP nodejs_eventloop_lag_max_seconds The maximum recorded event loop delay. # TYPE nodejs_eventloop_lag_max_seconds gauge nodejs_eventloop_lag_max_seconds 23.991418879 - Generate a profiling using "node --prof" by switching the command in docker-compose.yaml:
Read https://nodejs.org/en/docs/guides/simple-profiling/ on how to generate a profile.
#command: yarn dev command: yarn run profile