David Négrier
9c9f046b16
Merge pull request #668 from piitaya/fix_game_not_centered
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Use canvas instead of div container for calculating the game size
2021-02-03 14:06:09 +01:00
David Négrier
246174c365
Removing useless file
2021-02-03 12:29:56 +01:00
David Négrier
4efa308473
Moving docker-compose prod file to contrib/docker
2021-02-03 12:29:41 +01:00
grégoire parant
f2b9f6c92a
Merge pull request #686 from thecodingmachine/publicReportedUser
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Permit puiblic report
2021-02-02 18:09:25 +01:00
David Négrier
8572959cb0
Merge pull request #690 from thecodingmachine/newLogo
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Update Loading page
2021-02-02 17:26:48 +01:00
David Négrier
3f274df813
Redesigning loading bar
2021-02-02 17:17:00 +01:00
David Négrier
6665317f63
Merge pull request #696 from mstock/cowebsite-background-color
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Improve display of websites not specifying background color
2021-02-02 12:07:34 +01:00
David Négrier
e757d63924
Switching Phaser to pixelart mode
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To be honest, I'm not sure what it does exactly (it is supposed to prevent antialiasing and it is rounding coordinates for rendering sprites, but I don't see a difference yet.
2021-02-02 12:04:50 +01:00
David Négrier
cc53023586
Using locally built images
2021-02-02 11:34:29 +01:00
David Négrier
274f5eba4c
Reworking docker-compose.prod.yaml to make it generic while still having a front container configurable
2021-02-02 11:19:24 +01:00
Manfred Stock
0afbb5412e
Improve display of websites not specifying background color
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The `index.html` of the front-end specifies `#000` as background color,
however, it seems like various websites found 'in the wild' don't
specify their own background color and thus default to `transparent`. As
a result of this, they tend to become mostly unreadable when displayed
using `openWebsite` since they often assume that they get displayed on a
white background. Setting white as background color on the container
element of the `<iframe>` works around this issue.
2021-02-01 22:48:10 +01:00
Gregoire Parant
788e22e8b0
Fix loading logo of WorkAdventure
2021-02-01 16:52:28 +01:00
David Négrier
686427f6fe
Merge branch 'develop' of github.com:thecodingmachine/workadventure into fix/deploy-cleanup
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# Conflicts:
# front/Dockerfile
2021-02-01 14:00:07 +01:00
David Négrier
cc1e3bbe0e
Merge pull request #692 from thecodingmachine/develop
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Deploy 2021-02-01
2021-02-01 07:16:18 +01:00
Gregoire Parant
f99db4856f
Add WorkAdventure logo
2021-01-30 20:33:31 +01:00
Gregoire Parant
ac2bc76239
change style report button
2021-01-30 14:08:11 +01:00
Gregoire Parant
7eb38fae83
Permit puiblic report
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- Create report html
- Add report flag
2021-01-29 21:09:10 +01:00
David Négrier
3a046cb450
Removing admin from develop branch because of issue with SSL certificate
2021-01-28 23:18:12 +01:00
David Négrier
2f01677849
Merge pull request #681 from thecodingmachine/downgradephaser3.24
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Downgraded phaser version to 3.24.1
2021-01-28 23:08:47 +01:00
kharhamel
f2c3d6f158
downgraded phaser version to 3.24.1
2021-01-28 23:03:06 +01:00
David Négrier
8d8d0cb1b7
Merge pull request #680 from thecodingmachine/revert-677-phaserDowngrade
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Revert "downgraded phaser version to 3.22"
2021-01-28 22:45:45 +01:00
David Négrier
ce56a5cba1
Revert "downgraded phaser version to 3.22"
2021-01-28 22:38:20 +01:00
David Négrier
755fc44dd9
Merge pull request #677 from thecodingmachine/phaserDowngrade
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downgraded phaser version to 3.22
2021-01-28 22:31:46 +01:00
Paul Bottein
a8b5e8599f
use HTMLCanvasElement
2021-01-28 21:09:41 +01:00
Paul Bottein
608a9ad347
use type guard
2021-01-28 21:07:17 +01:00
Paul Bottein
b52c546a8c
Use canvas instead of div container for calculating the game size
2021-01-28 21:04:43 +01:00
kharhamel
e7120317c1
downgraded phaser version to 3.22
2021-01-28 19:15:34 +01:00
David Négrier
b7b2934106
Merge pull request #672 from Amirault/tam_use_type_guard_on_html_element
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Use type guard for html element subtype
2021-01-28 17:13:02 +01:00
Tony Amirault
72799d4f0e
added end of line
2021-01-28 15:31:09 +01:00
Tony Amirault
3a05ef6640
package.lock removed
2021-01-28 15:30:20 +01:00
Kharhamel
9849e70613
Merge pull request #670 from thecodingmachine/httpCypress
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Removed cypress from the project
2021-01-28 15:03:12 +01:00
kharhamel
ca231eee4a
remove cypress from the project :(
2021-01-28 14:56:24 +01:00
Kharhamel
a6a66c7789
Merge pull request #666 from thecodingmachine/disablepipeline
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Removing pipeline related code
2021-01-28 14:53:33 +01:00
Tony Amirault
cdbae5fa43
use type guard on html element
2021-01-27 18:33:40 +01:00
David Négrier
8eebed1829
Removing pipeline related code
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This code is broken since Phaser 3.50 and we are facing weird issues with MacOS memory leaks and crashes.
Removing this code will remove one potential suspect.
2021-01-27 11:18:07 +01:00
grégoire parant
86f1099247
Merge pull request #648 from thecodingmachine/customCharacterLadyLoading
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Fix custom character lazy loading
2021-01-26 15:27:46 +01:00
Gregoire Parant
45b355f780
Refactor lazy loading
2021-01-26 15:21:23 +01:00
Kharhamel
556d5a4695
Merge pull request #658 from thecodingmachine/lockUserBanned
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Lock user banned
2021-01-26 14:06:35 +01:00
Gregoire Parant
1dd2858424
Fix feadback @Kharhamel
2021-01-26 14:04:42 +01:00
Gregoire Parant
e2695c58af
Verify existing texture
2021-01-26 09:16:39 +01:00
Gregoire Parant
803be36def
Merge branch 'develop' into customCharacterLadyLoading
2021-01-26 09:02:17 +01:00
Gregoire Parant
c6903cc4c5
Use Error scene and add banned message
2021-01-26 08:57:10 +01:00
David Négrier
6432d2459b
Merge pull request #659 from thecodingmachine/develop
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Deploy 2020-01-25
2021-01-25 22:55:12 +01:00
David Négrier
ab0fe63cb2
Adding start room url to develop env
2021-01-25 22:42:44 +01:00
David Négrier
a4cb39eef3
Merge pull request #653 from thecodingmachine/maccrash
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Add a parameter to allow changing phaser renderer
2021-01-25 16:52:15 +01:00
Gregoire Parant
8de05c39c1
Lock user when he was banned
2021-01-25 14:10:16 +01:00
Gregoire Parant
beb53df364
Error problem open new map
2021-01-25 13:18:57 +01:00
Gregoire Parant
5f88a1a0b9
Exit trigger action
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- [x] Add trigger message custom
- [x] Add trigger for exit map
- [x] Update documentation
2021-01-25 12:21:40 +01:00
David Négrier
c2c8680dae
Fix linting
2021-01-25 12:02:00 +01:00
David Négrier
8609cda0d0
Add a parameter to allow changing phaser renderer
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Recently, some Macs have been crashing running WorkAdventure.
Hard to say if this is related to Phaser 3.50 upgrade or to the new MacOS version.
It happens mostly on Mac Air and might be related to WebGL rendering.
This commit allows to switch to CANVAS renderer by adding `?phaserMode=canvas` in the URL
2021-01-25 11:18:48 +01:00