PizZaKatZe
e3e7fba539
Rename InteractMenu/-Store => FollowMenu/-Store
2021-12-15 18:50:59 +01:00
PizZaKatZe
2bd71790b5
Use user IDs instead of names
2021-12-15 18:42:24 +01:00
PizZaKatZe
e528682403
Use User.group instead of iterating over groups
...
Thanks @moufmouf for pointing this out.
2021-12-15 18:42:24 +01:00
PizZaKatZe
1ab8165951
Process input events in follow mode as well
2021-12-15 18:42:24 +01:00
PizZaKatZe
290e5131e9
Clean up follow implementation; stop following when leader leaves the scene
2021-12-15 18:42:24 +01:00
PizZaKatZe
7bff782f7f
Improve follow abort message; avoid having to change it in backend
2021-12-15 18:42:24 +01:00
PizZaKatZe
c2f5501236
Do not leave group when following is active
2021-12-15 18:42:24 +01:00
PizZaKatZe
0a410d289d
Implement follow request / confirmation UI
2021-12-15 18:42:22 +01:00
PizZaKatZe
d6ef60a3d8
Send request to group members only
2021-12-15 18:41:37 +01:00
PizZaKatZe
1fca99c0d1
Send follow me request to all players
2021-12-15 18:41:36 +01:00
PizZaKatZe
b30d0989c8
Fix indentation in messages.proto
2021-12-15 18:36:12 +01:00
PizZaKatZe
e7f1395809
Stop before running into followed Avatar; stop sprite animation
2021-12-15 18:36:12 +01:00
danb
372dda792f
Fix issue of interrupted conversation in follow-mode
2021-12-15 18:36:12 +01:00
danb
7c7144527c
Add minimum distance to enable following
2021-12-15 18:36:12 +01:00
danb
f340e8114d
Implement automatic following of other players.
...
* initiate following by reacting to the interact event
* subscribe to remote player and update positions in relation to them
instead of reacting to user input
* cancel following if the user moves actively again
2021-12-15 18:36:12 +01:00
PizZaKatZe
f65491e709
Remove unused import
2021-12-15 18:36:11 +01:00
David Négrier
e3cb6d73ca
Merge pull request #1649 from ValdoTR/fix/test-skins
...
Added some skins to test the woka related code
2021-12-15 17:43:35 +01:00
David Négrier
e2afb6ec02
Merge pull request #1626 from workadventure-xce/fix/mapProperties
...
Display link to map in map credits if provided in map properties
2021-12-15 17:12:34 +01:00
Valdo Romao
be0c70f9ac
Added some skins to test the woka related code
2021-12-15 11:11:37 +00:00
David Négrier
94dcf54675
Merge pull request #1648 from thecodingmachine/feature-picture-of-user-merge
...
User's WOKA used in UI (3)
2021-12-14 16:36:06 +01:00
David Négrier
7ec8cd2a5b
Fixing CI
2021-12-14 16:16:42 +01:00
David Négrier
ea7fc62c00
Merge branch 'feature-picture-of-user' into feature-picture-of-user-merge
2021-12-14 16:06:35 +01:00
David Négrier
08eab8dedb
Merge pull request #1647 from thecodingmachine/feature-picture-of-user-merge
...
User's WOKA used in UI (2)
2021-12-14 16:05:01 +01:00
David Négrier
8efeab97c6
Merge branch 'develop' of github.com:thecodingmachine/workadventure into feature-picture-of-user-merge
2021-12-14 15:50:24 +01:00
David Négrier
0a705eadf9
Merge pull request #1616 from Waclaw-I/feature-camera-zone-focus
...
Focusable zones
2021-12-14 15:43:45 +01:00
Piotr Hanusiak
e4b1055e36
Merge pull request #1 from thecodingmachine/feature-picture-of-user-refactor
...
Refactoring with a MapStore
2021-12-14 15:18:51 +01:00
David Négrier
0e68490e75
Refactoring with a MapStore
...
A great deal of the complexity of the current code is that we must chain
2 reactive values (one in the map "GameScene.MapPlayersByKey" and one in
the snapshot store).
The new generic MapStore class can be used to listen to stores inside a map.
When the store inside the map, or the map itself is modified, the
resulting store is updated.
2021-12-14 14:47:25 +01:00
Hanusiak Piotr
960c247b20
added documentation for Focusable Zones
2021-12-14 12:03:05 +01:00
Hanusiak Piotr
0f1378c069
PR fixes
2021-12-14 10:28:41 +01:00
David Négrier
8a96ff8ee4
Merge pull request #1614 from ValdoTR/user-room-token
...
Added the user-room token created from admin when we access a room
2021-12-13 17:50:49 +01:00
Valdo Romao
d523eee5bd
Fixed pusher lint error
2021-12-13 16:22:59 +00:00
Valdo Romao
592e07bc4f
Fixed linter errors
2021-12-13 16:19:47 +00:00
Valdo Romao
dbbfdfb66b
Updated API doc
2021-12-13 16:08:44 +00:00
PizZaKatZe
80794975aa
Add new layer property audioCopyright
2021-12-11 22:24:28 +01:00
PizZaKatZe
aad582df70
Display map link in map credits if provided
2021-12-11 22:23:54 +01:00
Hanusiak Piotr
bbe539b785
moved gettingSnapshot logic into TexturesHelper
2021-12-10 12:02:14 +01:00
David Négrier
27aa3c51d3
Merge pull request #1642 from thecodingmachine/add_link_awesome
...
Adding links to awesome-workadventure
2021-12-09 18:11:29 +01:00
David Négrier
ac2a7e3672
Adding a reference to awesome-workadventure in README
2021-12-09 18:10:30 +01:00
David Négrier
525ca16968
Adding a reference to awesome-workadventure in CONTRIBUTING
2021-12-09 18:08:04 +01:00
David Négrier
1b982588e4
Merge pull request #1641 from thecodingmachine/doc_contrib_scripting
...
Developer documentation regarding scripting API
2021-12-09 12:17:18 +01:00
David Négrier
bef81edb84
Merge pull request #1639 from tabascoeye/develop
...
adding map properties to documentation
2021-12-09 12:17:02 +01:00
David Négrier
d7d77dd7d6
Developer documentation regarding scripting API
...
This PR adds a first developer documentation regarding how to extend the scripting API.
2021-12-09 12:13:16 +01:00
TabascoEye
0cb17c7fd1
adding map properties to documentation
...
* screenshot of the result of the map properties
* first try at documenting map properties
2021-12-08 16:41:22 +01:00
David Négrier
15bdb0eb56
Merge pull request #1636 from thecodingmachine/no_retry_on_token_decrypted_error
...
Don't retry Axios if a token decryption failed
2021-12-08 15:32:43 +01:00
David Négrier
598c7412a2
When sending an invalid token, the HTTP API from the Pusher now returns a 401 instead of an HTTP 500.
2021-12-08 14:46:23 +01:00
Hanusiak Piotr
b12fb228af
fixed typos
2021-12-08 13:25:54 +01:00
Hanusiak Piotr
4d473480cf
enter and leave zone events
2021-12-08 13:18:06 +01:00
Hanusiak Piotr
03cf5c05ff
added zoom_margin optional property for zone definition
2021-12-08 13:03:25 +01:00
Hanusiak Piotr
082b33cf02
more subtle zone leaving camera work
2021-12-08 11:31:49 +01:00
David Négrier
ff77a18262
Don't retry Axios if a token decryption failed
...
If a token decryption failed, it will emit a HTTP 500.
We should not retry Axios in this case but rather fail.
Note: a token decryption failed should not throw a HTTP 500 but another error code (HTTP 401?)
So maybe this fix is plainly wrong.
2021-12-08 11:16:39 +01:00