David Négrier
e34c49fd49
Fixing tests
2021-12-23 10:44:46 +01:00
David Négrier
35463930a0
Sending color outline on connect
2021-12-23 10:22:19 +01:00
David Négrier
482ba9690a
Sharing outline color changes in real time
2021-12-22 18:34:36 +01:00
PizZaKatZe
f2e37b8cff
Clean up now unused function in group model
2021-12-20 16:49:41 +01:00
PizZaKatZe
329f721998
Update back/src/Model/Group.ts
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Co-authored-by: David Négrier <d.negrier@thecodingmachine.com>
2021-12-20 16:46:16 +01:00
Alban Bruder
d185c0ee24
fix code styling
2021-12-20 15:14:49 +01:00
Alban Bruder
4ffcebb2e4
Use specified type in admin message
2021-12-20 13:53:54 +01:00
PizZaKatZe
5c385c520a
Cleanup; pretty
2021-12-18 11:45:17 +01:00
David Négrier
c96b65549f
Performing proper cleanup when a user leaves
2021-12-18 11:34:20 +01:00
David Négrier
cd805fab31
Refactoring following code to make a distinction beween followed and following users.
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Also, moving sending messages to the User class.
2021-12-18 11:34:20 +01:00
David Négrier
fd9cb09de6
Checking if a user should leave a group when someone moves in the group every time.
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This fixes a long standing issue.
2021-12-18 11:34:20 +01:00
David Négrier
44ff9e30d5
Using id instead of name to identify other Wokas
2021-12-18 11:34:20 +01:00
PizZaKatZe
ab994183e5
Fix not following users getting "stuck" in groups
2021-12-16 21:26:30 +01:00
PizZaKatZe
2bd71790b5
Use user IDs instead of names
2021-12-15 18:42:24 +01:00
PizZaKatZe
e528682403
Use User.group instead of iterating over groups
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Thanks @moufmouf for pointing this out.
2021-12-15 18:42:24 +01:00
PizZaKatZe
7bff782f7f
Improve follow abort message; avoid having to change it in backend
2021-12-15 18:42:24 +01:00
PizZaKatZe
c2f5501236
Do not leave group when following is active
2021-12-15 18:42:24 +01:00
PizZaKatZe
0a410d289d
Implement follow request / confirmation UI
2021-12-15 18:42:22 +01:00
PizZaKatZe
d6ef60a3d8
Send request to group members only
2021-12-15 18:41:37 +01:00
PizZaKatZe
1fca99c0d1
Send follow me request to all players
2021-12-15 18:41:36 +01:00
David Négrier
0a705eadf9
Merge pull request #1616 from Waclaw-I/feature-camera-zone-focus
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Focusable zones
2021-12-14 15:43:45 +01:00
David Négrier
8a96ff8ee4
Merge pull request #1614 from ValdoTR/user-room-token
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Added the user-room token created from admin when we access a room
2021-12-13 17:50:49 +01:00
Hanusiak Piotr
e97fd1d38c
Merge branch 'develop' into feature-camera-zone-focus
2021-12-07 13:20:15 +01:00
David Négrier
b9840cfa3d
Fix CI
2021-12-06 18:34:09 +01:00
Hanusiak Piotr
3d3ca45921
ran prettier for back
2021-12-06 11:37:55 +01:00
Hanusiak Piotr
eb95e2e483
detecting zoe enter and leave events
2021-12-04 17:11:49 +01:00
David Négrier
6427d85c24
Fixing warning in lint
2021-12-03 18:29:36 +01:00
David Négrier
bf830a67cb
Fixing debug controller in back
2021-12-03 09:23:31 +01:00
Valdo Romao
dd79f7d0f4
Added the user-room token created from admin when we access a room
2021-12-01 15:50:14 +00:00
David Négrier
94959e2e91
Merge branch 'develop' of github.com:thecodingmachine/workadventure into HotFixCleanTokenParamUrl
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# Conflicts:
# back/src/Services/Logger.ts
2021-11-24 17:03:29 +01:00
David Négrier
d1122d75ec
Fixing CI
2021-11-24 16:59:22 +01:00
David Négrier
6e6cdc7bde
Revert "Improving log messages"
2021-11-24 16:20:07 +01:00
David Négrier
a1107bd20e
Merge branch 'develop' of github.com:thecodingmachine/workadventure into improve_logging
2021-11-24 15:36:35 +01:00
David Négrier
a82f4e1813
Adding end-to-end tests
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The first test is testing a tricky cache scenario with the back when testing variables.
The end-to-end package used is testcafe.
2021-11-23 15:43:34 +01:00
David Négrier
d8ecae64f0
Moving lastLoad initialization before we start loading to avoid loading several times
2021-11-23 09:34:39 +01:00
David Négrier
82a1a5fc1e
Retry loading map on variable error
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If the back is getting an error (because the user has no right to set a variable),
instead of failing directly, let's try to reload the map (maybe we have cached a wrong version of the map).
2021-11-22 18:43:56 +01:00
Alexis Faizeau
6a195be814
Implement logger on back
2021-11-08 17:44:57 +01:00
Alexis Faizeau
c573e9fbaf
Implement no floating promises on eslint rules
2021-11-08 14:45:25 +01:00
David Négrier
6c6a7e6fe4
Improving log messages
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Signed-off-by: David Négrier <d.negrier@thecodingmachine.com>
2021-11-08 14:30:54 +01:00
David Négrier
b201165b81
Upgrading @workadventure/tiled-map-type-guard to 1.0.3
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This will fix the issue with maps containing group layers.
2021-10-18 14:11:24 +02:00
Kharhamel
5255847452
FIX: if a conversion group move to another user, this user will be added to the group
2021-10-08 11:02:58 +02:00
dependabot[bot]
16d45c921f
Bump axios from 0.21.1 to 0.21.2 in /back
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Bumps [axios](https://github.com/axios/axios ) from 0.21.1 to 0.21.2.
- [Release notes](https://github.com/axios/axios/releases )
- [Changelog](https://github.com/axios/axios/blob/master/CHANGELOG.md )
- [Commits](https://github.com/axios/axios/compare/v0.21.1...v0.21.2 )
---
updated-dependencies:
- dependency-name: axios
dependency-type: direct:production
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Signed-off-by: dependabot[bot] <support@github.com>
2021-09-20 12:34:04 +00:00
David Négrier
05646718a9
Fix disconnects after 5 minutes in Chrome
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This commit increases idle timeout for websocket connection
Issue: after 5 minutes of inactive tab (hidden tab) in Chrome, WorkAdventure was disconnected.
I believe Google was going in "intensive throttling" mode (see https://developer.chrome.com/blog/timer-throttling-in-chrome-88/#intensive-throttling )
This means setTimeouts are run only once per minute.
And I believe the "keep alive" must be implemented with a "setTimeout" (one way or another even if I can't find a trace of this in the code). This would mean that the browser would send keep alive requests only once per minute.
But the pusher is configured to shut the connection after 30 seconds of idle activity.
Therefore, the pusher disconnects inactive Chrome tabs. By raising the Pusher idle timer to 2 minutes, we give a chance to Chrome to send a ping to the server in time (since Chrome won't send more than 1 ping per minute).
2021-09-10 18:30:36 +02:00
David Négrier
68a4772627
Allowing variables nested in group layers
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Up until this commit, variables nested in object layers inside group layers where not found by the front nor the back.
This PR changes analysis so that variables can be detected.
2021-09-02 18:05:55 +02:00
dependabot[bot]
1b5042ef6a
Bump path-parse from 1.0.6 to 1.0.7 in /back
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Bumps [path-parse](https://github.com/jbgutierrez/path-parse ) from 1.0.6 to 1.0.7.
- [Release notes](https://github.com/jbgutierrez/path-parse/releases )
- [Commits](https://github.com/jbgutierrez/path-parse/commits/v1.0.7 )
---
updated-dependencies:
- dependency-name: path-parse
dependency-type: indirect
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Signed-off-by: dependabot[bot] <support@github.com>
2021-09-01 13:10:28 +00:00
Kharhamel
c0547637b5
Merge pull request #1404 from thecodingmachine/dependabot/npm_and_yarn/back/tar-4.4.19
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Bump tar from 4.4.15 to 4.4.19 in /back
2021-09-01 14:33:57 +02:00
dependabot[bot]
df0546a2f3
Bump tar from 4.4.15 to 4.4.19 in /back
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Bumps [tar](https://github.com/npm/node-tar ) from 4.4.15 to 4.4.19.
- [Release notes](https://github.com/npm/node-tar/releases )
- [Changelog](https://github.com/npm/node-tar/blob/main/CHANGELOG.md )
- [Commits](https://github.com/npm/node-tar/compare/v4.4.15...v4.4.19 )
---
updated-dependencies:
- dependency-name: tar
dependency-type: indirect
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Signed-off-by: dependabot[bot] <support@github.com>
2021-09-01 12:28:03 +00:00
kharhamel
bc9131119f
remove the package systeminformation from back
2021-09-01 14:21:26 +02:00
David Négrier
428fbaae02
Merge pull request #1338 from thecodingmachine/dependabot/npm_and_yarn/back/tar-4.4.15
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Bump tar from 4.4.13 to 4.4.15 in /back
2021-08-24 11:58:54 +02:00
dependabot[bot]
2e3489a489
Bump tar from 4.4.13 to 4.4.15 in /back
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Bumps [tar](https://github.com/npm/node-tar ) from 4.4.13 to 4.4.15.
- [Release notes](https://github.com/npm/node-tar/releases )
- [Changelog](https://github.com/npm/node-tar/blob/main/CHANGELOG.md )
- [Commits](https://github.com/npm/node-tar/compare/v4.4.13...v4.4.15 )
---
updated-dependencies:
- dependency-name: tar
dependency-type: indirect
...
Signed-off-by: dependabot[bot] <support@github.com>
2021-08-05 03:09:10 +00:00
David Négrier
4293ea320d
Hotfix: if an error occurs while loading the map (because the map is not accessible from the WorkAdventure servers), the application does not prevent users from connecting.
2021-08-03 10:08:53 +02:00
Gregoire Parant
14b4229019
Merge branch 'develop' into GlobalMessageToWorld
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# Conflicts:
# CHANGELOG.md
# front/src/Api/Events/IframeEvent.ts
# front/src/Components/App.svelte
# pusher/src/Services/SocketManager.ts
2021-08-02 23:07:39 +02:00
Gregoire Parant
4991a70bba
Fix error generated
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Don't generate error if file is Invalid
2021-08-02 21:34:03 +02:00
GRL
bd96a32d5b
Merge branch 'develop' of github.com:thecodingmachine/workadventure into GlobalMessageToWorld
2021-07-30 09:38:28 +02:00
kharhamel
41ac51f291
FEATURE: improved the room capacity warning visuals
2021-07-29 18:27:53 +02:00
Gregoire Parant
4b4356e7ff
Merge branch 'master' into develop
2021-07-28 12:37:14 +02:00
grégoire parant
3d657b4a18
HotFix ban user ( #1318 )
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* HotFix ban user
- Fix to permit to ban user with more sub tab openned
- Fix to permit to send message ban to the user with more sub tab oppened
* Fix CI
* Run pretty
2021-07-27 14:42:32 +02:00
Stefan Weil
64065b2798
Fix some typos (found by codespell) ( #1316 )
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Signed-off-by: Stefan Weil <sw@weilnetz.de>
2021-07-27 14:29:09 +02:00
GRL
ba6e6235d6
Merge branch 'develop' of github.com:thecodingmachine/workadventure into GlobalMessageToWorld
2021-07-23 14:10:43 +02:00
David Négrier
88f2bfdf39
Taking into account persist property
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The "persist" property was not taken into account and all variables were stored in DB. This change makes sure only variables tagged with "persist" are actually persisted.
2021-07-23 12:19:47 +02:00
David Négrier
2aba6b1c27
Fixing loop when setting variables
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Setting a variable would makes the application enter in an infinite loop of events (between all the scripts and the back)
This fix makes sure a variable does not emit any event if it is changed to a value it already has.
2021-07-23 11:51:01 +02:00
GRL
9fa7c7aac0
Merge branch 'develop' of github.com:thecodingmachine/workadventure into GlobalMessageToWorld
2021-07-22 17:29:00 +02:00
David Négrier
756a495ac6
Fixing CI
2021-07-22 17:14:15 +02:00
GRL
68ff1b9e17
Merge branch 'develop' of github.com:thecodingmachine/workadventure into GlobalMessageToWorld
2021-07-22 16:26:01 +02:00
GRL
9e16bfc366
playGlobalMessage are receive as adminRoomMessage
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Suppression of GlobalMessageManager and TypeMessage
Migrating message to svelte
2021-07-22 16:14:27 +02:00
David Négrier
ae5617f3a0
Simplifying promises
2021-07-22 10:41:45 +02:00
David Négrier
6d4c2cfd39
Simplifying error handling
2021-07-22 10:33:07 +02:00
David Négrier
ddabda1c4b
Adding error case in test
2021-07-21 18:49:25 +02:00
David Négrier
1435ec89c9
Adding unit test and fixing an issue with DNS solving
2021-07-21 18:42:20 +02:00
David Négrier
1bb6d893e0
Simplifying promises
2021-07-21 18:23:03 +02:00
David Négrier
3cfb74be54
Removing useless console log
2021-07-21 16:55:34 +02:00
David Négrier
181545e6b7
Removing dead code
2021-07-21 16:33:56 +02:00
David Négrier
aa19e8a7cd
Adding a warning when editing a map locally.
2021-07-21 16:29:38 +02:00
David Négrier
fe59b4512b
Fixing CI
2021-07-20 09:33:01 +02:00
David Négrier
ac3d1240ae
Setting a variable to undefined now removes it from server-side storage.
2021-07-19 18:46:33 +02:00
David Négrier
d955ddfe82
Adding support to persist variables in Redis
2021-07-19 16:23:16 +02:00
David Négrier
18e4d2ba4e
Setting a timeout to map loading
2021-07-19 10:32:31 +02:00
David Négrier
dbd5b80636
Adding support for "readableBy" and "writableBy" in back
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This means that we are now loading maps from server side.
2021-07-19 10:16:43 +02:00
David Négrier
5c7ea7b258
Merge branch 'develop' of github.com:thecodingmachine/workadventure into scripting_api_room_metadata
2021-07-16 11:22:36 +02:00
David Négrier
c9fa9b9a92
Migrating away from the notion of public/private URL in WorkAdventure Github repository
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The notion of public/private repositories (with /_/ and /@/ URLs) is specific to the SAAS version of WorkAdventure.
It would be better to avoid leaking the organization/world/room structure of the private SAAS URLs inside the WorkAdventure Github project.
Rather than sending http://admin_host/api/map?organizationSlug=...&worldSlug=...&roomSlug= ...., we are now sending /api/map&playUri=...
where playUri is the full URL of the current game.
This allows the backend to act as a complete router.
The front (and the pusher) will be able to completely ignore the specifics of URL building (with /@/ and /_/ URLs, etc...)
Those details will live only in the admin server, which is way cleaner (and way more powerful).
2021-07-15 17:07:47 +02:00
kharhamel
3cfbcc6b02
FEATURE: migrated the chat window to svelte
2021-07-07 18:07:58 +02:00
David Négrier
e65e8b2097
First version with variables that actually work
2021-07-07 17:17:28 +02:00
David Négrier
5116b82e77
Merge branch 'develop' of github.com:thecodingmachine/workadventure into scripting_api_room_metadata
2021-07-07 11:55:00 +02:00
David Négrier
34cb0ebf39
Users blocking now rely on UUID rather than ID
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This way, if a user A blocks another user B, if user B refreshes the browser or leaves and re-enters the room, user B will still be blocked.
As a side effect, this allows us to completely remove the "sockets" property in the SocketManager on the Pusher.
2021-07-07 11:24:51 +02:00
David Négrier
19bd1045e1
Merge branch 'develop' of github.com:thecodingmachine/workadventure into scripting_api_room_metadata
2021-07-06 17:24:16 +02:00
David Négrier
46e6917df6
Adding a playersStore
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The playerStore can be useful to get the details of a given player from its ID.
2021-07-06 17:13:08 +02:00
David Négrier
a1f1927b6d
Starting adding variables server-side
2021-07-06 15:30:49 +02:00
jonny
65cefb3584
fixed invalid unauathorized handler
2021-07-01 15:50:40 +02:00
David Négrier
3e464580ea
Fixing eslint ignore broken by Prettier
2021-06-24 10:23:32 +02:00
David Négrier
10c3d6dee2
Applying Prettier on pusher and back
2021-06-24 10:09:10 +02:00
David Négrier
0828dd8af3
Making max line length to 120
2021-06-23 16:58:57 +02:00
David Négrier
3f0ef2d31a
Fixing prettier run command
2021-06-23 16:56:33 +02:00
David Négrier
f6d3783f6c
Removing git add from lint-staged since it is not necessary since v10
2021-06-23 16:50:00 +02:00
David Négrier
3eab074e2a
Setting up lint-staged on front and back
2021-06-23 16:45:38 +02:00
David Négrier
4cac260f81
Adding prettier on back and pusher (not running them right now)
2021-06-23 16:23:16 +02:00
Kharhamel
5159f69a59
Merge pull request #576 from Informatic/fix/dependencies-cleanup
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back,pusher,uploader: cleanup dependencies
2021-06-17 11:24:26 +02:00
kharhamel
dd45996f9c
FIX: improved the visit card, cleanup the code
2021-06-08 16:39:22 +02:00
kharhamel
c5f3cfe87c
FEATURE: clicking on another player show a contact card when possible
2021-06-03 17:58:21 +02:00
David Négrier
f67ca05147
Merge pull request #1020 from thecodingmachine/dependabot/npm_and_yarn/back/hosted-git-info-2.8.9
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Bump hosted-git-info from 2.8.8 to 2.8.9 in /back
2021-05-26 15:49:03 +02:00
kharhamel
595c5ca64d
now use custom emotes with tweens instead of transistions
2021-05-25 16:37:24 +02:00