Gregoire Parant
da00fa7868
Update escapeHtml
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Update escapeHtml in HtmlUtils class to create paragraphe when user have \r\n in popup text
Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com>
2021-08-23 09:16:22 +02:00
grégoire parant
c7fdfed00c
Improve mobile camera shown ( #1354 )
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- Add new store to send mobile size
- Update style to show video for mobile size
2021-08-10 22:35:26 +02:00
Gregoire Parant
af613f5b5b
Merge branch 'master' into develop
2021-08-06 15:53:33 +02:00
GRL78
e0fb31fc58
WIP: Migrate AudioManager in Svelte ( #1325 )
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* Migrate AudioManager in Svelte
* use import type when needed
2021-08-06 09:11:17 +02:00
David Négrier
87e4367455
Refactoring layoutManagerActionStore. It now supports an uuid field.
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layoutManagerVisibilityStore is now a derived field from layoutManagerActionStore.
2021-08-05 11:19:28 +02:00
Gregoire Parant
190007a21f
Fix joystick postion
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- Aply new size after open and close iframe and permit to keep the good position of the joystick on the WorkAdventure screen
2021-08-04 18:07:04 +02:00
GRL
1436b15328
Migrate layoutManager in Svelte
2021-08-03 11:13:08 +02:00
Gregoire Parant
4b4356e7ff
Merge branch 'master' into develop
2021-07-28 12:37:14 +02:00
Stefan Weil
64065b2798
Fix some typos (found by codespell) ( #1316 )
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Signed-off-by: Stefan Weil <sw@weilnetz.de>
2021-07-27 14:29:09 +02:00
GRL78
95af568653
Link will now be white and underline + Click on the game to lose focus of input field ( #1315 )
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* Link will now be white and underline
Click on the game to lose focus of input field
* Use bind:this instead of querySelector
Add isClickedInside and isClickedOutside to HtmlUtils to know if the user click inside/outside an element targeted
2021-07-27 14:28:35 +02:00
David Négrier
f435cecfdc
Merge branch 'develop' of github.com:thecodingmachine/workadventure into scripting_api_room_metadata
2021-07-21 15:37:53 +02:00
kharhamel
f840034d9c
FEATURE: chat tweak
2021-07-16 14:25:59 +02:00
David Négrier
5c7ea7b258
Merge branch 'develop' of github.com:thecodingmachine/workadventure into scripting_api_room_metadata
2021-07-16 11:22:36 +02:00
kharhamel
285079cae2
FIX: VideoPeer destroy could be called twice
2021-07-15 16:31:43 +02:00
kharhamel
18a65651f3
FIX: media box should always have a height
2021-07-15 16:08:37 +02:00
kharhamel
3983d0c5bc
FEATURE: improved the notification system
2021-07-13 16:54:11 +02:00
Kharhamel
41a1f56bd5
Merge pull request #1111 from thecodingmachine/svelteChat
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FEATURE: migrated the chat window to svelte
2021-07-13 11:25:38 +02:00
GRL
b9a2433283
Upgrade graphic of the chat
2021-07-12 11:59:05 +02:00
kharhamel
3cfbcc6b02
FEATURE: migrated the chat window to svelte
2021-07-07 18:07:58 +02:00
grégoire parant
17525e1e15
Return at the new line into the Pop-up ( #1267 )
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Add regex to replace "\r\n" or "\r" or "\n" by <br/>
2021-07-07 16:42:26 +02:00
David Négrier
34cb0ebf39
Users blocking now rely on UUID rather than ID
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This way, if a user A blocks another user B, if user B refreshes the browser or leaves and re-enters the room, user B will still be blocked.
As a side effect, this allows us to completely remove the "sockets" property in the SocketManager on the Pusher.
2021-07-07 11:24:51 +02:00
David Négrier
46e6917df6
Adding a playersStore
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The playerStore can be useful to get the details of a given player from its ID.
2021-07-06 17:13:08 +02:00
jonny
7f61e9addd
Merge remote-tracking branch 'remotes/upstream/develop' into tiles-start-positions
2021-06-25 18:14:40 +02:00
David Négrier
2f282e3469
peerStore loading order caused issues. Fixed in GameScene (+ extracted a few stores in their files)
2021-06-24 11:54:09 +02:00
David Négrier
e4708149e0
Merge branch 'develop' of github.com:thecodingmachine/workadventure into svelte_video_overlay
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# Conflicts:
# front/package.json
# front/src/Components/App.svelte
# front/src/Phaser/Game/GameScene.ts
# front/src/Phaser/Menu/MenuScene.ts
# front/src/WebRtc/MediaManager.ts
2021-06-24 10:49:55 +02:00
David Négrier
8d59680de5
Removing useless code
2021-06-24 10:36:47 +02:00
David Négrier
5ed61012f0
Created a PeerStatus type instead of "connecting" | "connected" | "error" | "closed"
2021-06-24 10:34:36 +02:00
GRL
95d8cf9257
Change requested
2021-06-23 14:54:06 +02:00
GRL
ca3f5c599a
Merge branch 'develop' of github.com:thecodingmachine/workadventure into metadataScriptingApi
2021-06-22 14:00:19 +02:00
David Négrier
cddade059f
Removing commented code
2021-06-21 14:49:41 +02:00
David Négrier
227575043b
Removing dead code
2021-06-17 18:56:30 +02:00
David Négrier
d6ec0d22d3
Code cleanup
2021-06-17 10:35:08 +02:00
David Négrier
d533894a74
Fixing warnings and moving biggest area compute in store
2021-06-17 10:13:23 +02:00
David Négrier
3b278d0498
Removing dead code
2021-06-17 10:07:27 +02:00
David Négrier
5cf5e0ce2b
Changing the way we focus a video element.
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Now, only one video element can be important.
2021-06-17 10:07:27 +02:00
David Négrier
ac7fa164b6
Adding importance handling
2021-06-17 10:07:27 +02:00
David Négrier
e7b0f859a5
Migrating the video overlay in Svelte (WIP)
2021-06-17 10:07:27 +02:00
kharhamel
a5779095f8
FIX: cowebsite resize now works on touchscreens
2021-06-15 10:55:18 +02:00
David Négrier
ac911cff4b
Properly escaping name in discussion manager
2021-06-07 10:42:08 +02:00
David Négrier
9f09dc9df2
Adding a special error message for non Safari browsers on iOS < 14.3
2021-06-04 16:19:41 +02:00
David Négrier
469cac9656
Making sure the "stopped screensharing" log is not displayed on startup
2021-06-04 16:08:02 +02:00
GRL
a58d6353cd
Merge branch 'develop' of github.com:thecodingmachine/workadventure into iphoneCompatibility
2021-06-04 16:02:46 +02:00
David Négrier
fd4f09588e
Adding "playsinline" tag in remote <video> tags for iPhone compatibility (test)
2021-06-04 14:16:21 +02:00
David Négrier
a8b91561dc
Merge branch 'master' of github.com:thecodingmachine/workadventure into develop
2021-06-04 10:07:57 +02:00
David Négrier
b7ac3b8fad
Generating HTML link using DOM manipulation rather that string manipulation
2021-06-04 10:07:12 +02:00
Gregoire Parant
e190c3b8d6
Merge branch 'master' into develop
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# Conflicts:
# front/src/WebRtc/MediaManager.ts
2021-06-03 20:15:50 +02:00
grégoire parant
eec15b38bb
Hot Fix open & close iframe ( #1115 )
2021-06-03 20:05:39 +02:00
David Négrier
50e994c674
Attempt to switch bubble sound playing into Phaser
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In iOS, we cannot trigger a playing sound if it does not start from a user gesture.
This is a huge bummer for a notification sound!
This is an attempt to switch sound playing to Phaser, which is using under the hood the WebAudio API.
This might solve the issue.
2021-06-03 15:40:44 +02:00
David Négrier
80a698d891
Preventing crash on iOS
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On iOS, audio elements must be triggered by a user gesture.
We are catching exceptions thrown in order not to crash.
In the future, we need to find another way to play sounds.
2021-06-03 14:53:58 +02:00
David Négrier
25f4adc7ad
Fixing Safari on MacOS compatibility
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The null safe operator is not recognized and was not encoded by Webpack in Svelte expressions (inside {})
+ The Notification API of Safari is old and broken and we need to account for that.
2021-06-03 10:17:38 +02:00