Commit Graph

2901 Commits

Author SHA1 Message Date
David Négrier
755fc44dd9
Merge pull request #677 from thecodingmachine/phaserDowngrade
downgraded phaser version to 3.22
2021-01-28 22:31:46 +01:00
Paul Bottein
a8b5e8599f use HTMLCanvasElement 2021-01-28 21:09:41 +01:00
Paul Bottein
608a9ad347 use type guard 2021-01-28 21:07:17 +01:00
Paul Bottein
b52c546a8c Use canvas instead of div container for calculating the game size 2021-01-28 21:04:43 +01:00
kharhamel
e7120317c1 downgraded phaser version to 3.22 2021-01-28 19:15:34 +01:00
David Négrier
b7b2934106
Merge pull request #672 from Amirault/tam_use_type_guard_on_html_element
Use type guard for html element subtype
2021-01-28 17:13:02 +01:00
Tony Amirault
72799d4f0e added end of line 2021-01-28 15:31:09 +01:00
Tony Amirault
3a05ef6640 package.lock removed 2021-01-28 15:30:20 +01:00
Kharhamel
9849e70613
Merge pull request #670 from thecodingmachine/httpCypress
Removed cypress from the project
2021-01-28 15:03:12 +01:00
kharhamel
ca231eee4a remove cypress from the project :( 2021-01-28 14:56:24 +01:00
Kharhamel
a6a66c7789
Merge pull request #666 from thecodingmachine/disablepipeline
Removing pipeline related code
2021-01-28 14:53:33 +01:00
Tony Amirault
cdbae5fa43 use type guard on html element 2021-01-27 18:33:40 +01:00
David Négrier
8eebed1829 Removing pipeline related code
This code is broken since Phaser 3.50 and we are facing weird issues with MacOS memory leaks and crashes.
Removing this code will remove one potential suspect.
2021-01-27 11:18:07 +01:00
Thomas Alberola
5cd982f114
core(Readme) : Fix App url after installation 2021-01-26 17:19:32 +01:00
grégoire parant
86f1099247
Merge pull request #648 from thecodingmachine/customCharacterLadyLoading
Fix custom character lazy loading
2021-01-26 15:27:46 +01:00
Gregoire Parant
45b355f780 Refactor lazy loading 2021-01-26 15:21:23 +01:00
Kharhamel
556d5a4695
Merge pull request #658 from thecodingmachine/lockUserBanned
Lock user banned
2021-01-26 14:06:35 +01:00
Gregoire Parant
1dd2858424 Fix feadback @Kharhamel 2021-01-26 14:04:42 +01:00
Gregoire Parant
e2695c58af Verify existing texture 2021-01-26 09:16:39 +01:00
Gregoire Parant
803be36def Merge branch 'develop' into customCharacterLadyLoading 2021-01-26 09:02:17 +01:00
Gregoire Parant
c6903cc4c5 Use Error scene and add banned message 2021-01-26 08:57:10 +01:00
David Négrier
6432d2459b
Merge pull request #659 from thecodingmachine/develop
Deploy 2020-01-25
2021-01-25 22:55:12 +01:00
David Négrier
ab0fe63cb2 Adding start room url to develop env 2021-01-25 22:42:44 +01:00
David Négrier
a4cb39eef3
Merge pull request #653 from thecodingmachine/maccrash
Add a parameter to allow changing phaser renderer
2021-01-25 16:52:15 +01:00
Gregoire Parant
8de05c39c1 Lock user when he was banned 2021-01-25 14:10:16 +01:00
Gregoire Parant
beb53df364 Error problem open new map 2021-01-25 13:18:57 +01:00
Gregoire Parant
5f88a1a0b9 Exit trigger action
- [x] Add trigger message custom
- [x] Add trigger for exit map
- [x] Update documentation
2021-01-25 12:21:40 +01:00
David Négrier
c2c8680dae Fix linting 2021-01-25 12:02:00 +01:00
David Négrier
8609cda0d0 Add a parameter to allow changing phaser renderer
Recently, some Macs have been crashing running WorkAdventure.
Hard to say if this is related to Phaser 3.50 upgrade or to the new MacOS version.

It happens mostly on Mac Air and might be related to WebGL rendering.

This commit allows to switch to CANVAS renderer by adding `?phaserMode=canvas` in the URL
2021-01-25 11:18:48 +01:00
Kharhamel
18fb508828
Merge pull request #639 from thecodingmachine/betterLink
changed the color of the chat links and unit test
2021-01-25 10:42:32 +01:00
Kharhamel
39194b5531
Merge pull request #642 from tabascoeye/patch-1
cleanup when closing the scene
2021-01-25 10:35:01 +01:00
Kharhamel
d32fca9777
Merge pull request #597 from psy/feature_streams
add remote files and streams to playAudio
2021-01-25 10:33:43 +01:00
Gregoire Parant
232ac6d5d1 Error lazy loading
Update loader custom characters
2021-01-24 18:00:30 +01:00
Gregoire Parant
0133609770 clean 2021-01-24 16:06:52 +01:00
Gregoire Parant
75d8d46c62 clean 2021-01-24 16:02:10 +01:00
Gregoire Parant
d93a8da828 Fix custom character lazy loading 2021-01-24 15:57:47 +01:00
TabascoEye
39b433eef5
Update GameScene.ts
stop all the map specific stuff (Jitsi, coWebsite, Audio) when leaving the scene
Fixes #633
2021-01-23 01:16:13 +01:00
kharhamel
4ad7f4d5a3 changed the color of the chat links and unit test 2021-01-22 15:06:41 +01:00
David Négrier
3d84a9c8cd Turning French 'Moi' into English 'Me' 2021-01-21 10:16:08 +01:00
David Négrier
de7bf08de1
Merge pull request #632 from thecodingmachine/feat/url-room-started
Removed hard coded default map (2)
2021-01-21 10:10:22 +01:00
David Négrier
bbf9325396 Simplifying code and making START_ROOM_URL compatible with public (_) and private (@) paths 2021-01-21 09:40:11 +01:00
David Négrier
c568f32ff1
Merge pull request #631 from thecodingmachine/fixdockerstartup
Fixing docker-compose startup
2021-01-21 09:08:53 +01:00
David Négrier
ae48284460 Fixing docker-compose startup
With the addition of ./template.sh in #623, we now need to call the templater on each container startup, even in development environments.
2021-01-21 09:02:47 +01:00
Thomas Basler
d79a18ee81 Removed unused URL_ROOM_STARTED variable from pusher and back 2021-01-20 22:56:24 +01:00
Thomas Basler
14b328c733 Removed hard coded default map
You can apply local maps using the maps vhost as previously.
But it's also possible to specify external maps by prepending http or https.
2021-01-20 22:56:21 +01:00
David Négrier
84f85effe5
Merge pull request #628 from thecodingmachine/template-analytics
Template google analytics data (2)
2021-01-20 18:03:28 +01:00
David Négrier
f87f3889df Running templater in CI phase 2021-01-20 18:00:11 +01:00
David Négrier
9e469a4a8f Removing Google Analytics tracking from test environments 2021-01-20 17:30:26 +01:00
David Négrier
15b3e87bd1 Renaming TRACKING_NUMBER to GA_TRACKING_ID 2021-01-20 17:30:11 +01:00
David Négrier
fd89d54ed9 Adding GA tracking in test envs 2021-01-20 16:57:30 +01:00