Commit Graph

396 Commits

Author SHA1 Message Date
kharhamel
285079cae2 FIX: VideoPeer destroy could be called twice 2021-07-15 16:31:43 +02:00
kharhamel
18a65651f3 FIX: media box should always have a height 2021-07-15 16:08:37 +02:00
_Bastler
b9e8c970f2 Merge branch 'develop' of github.com:thecodingmachine/workadventure into main 2021-07-14 19:36:16 +02:00
kharhamel
3983d0c5bc FEATURE: improved the notification system 2021-07-13 16:54:11 +02:00
_Bastler
304c3e8906 Merge branch 'develop' of github.com:thecodingmachine/workadventure into main 2021-07-13 16:48:34 +02:00
Kharhamel
41a1f56bd5
Merge pull request #1111 from thecodingmachine/svelteChat
FEATURE: migrated the chat window to svelte
2021-07-13 11:25:38 +02:00
GRL
b9a2433283 Upgrade graphic of the chat 2021-07-12 11:59:05 +02:00
_Bastler
bcab6ae1f1 Merge branch 'develop' of github.com:thecodingmachine/workadventure into main 2021-07-08 08:20:42 +02:00
kharhamel
3cfbcc6b02 FEATURE: migrated the chat window to svelte 2021-07-07 18:07:58 +02:00
grégoire parant
17525e1e15
Return at the new line into the Pop-up (#1267)
Add regex to replace "\r\n" or "\r" or "\n" by <br/>
2021-07-07 16:42:26 +02:00
_Bastler
303aef3e68 Merge branch 'develop' of github.com:thecodingmachine/workadventure into main 2021-07-07 12:20:28 +02:00
David Négrier
34cb0ebf39 Users blocking now rely on UUID rather than ID
This way, if a user A blocks another user B, if user B refreshes the browser or leaves and re-enters the room, user B will still be blocked.
As a side effect, this allows us to completely remove the "sockets" property in the SocketManager on the Pusher.
2021-07-07 11:24:51 +02:00
David Négrier
46e6917df6 Adding a playersStore
The playerStore can be useful to get the details of a given player from its ID.
2021-07-06 17:13:08 +02:00
_Bastler
74823177f5 Merge branch 'develop' of github.com:thecodingmachine/workadventure into main 2021-07-02 20:59:39 +02:00
jonny
7f61e9addd Merge remote-tracking branch 'remotes/upstream/develop' into tiles-start-positions 2021-06-25 18:14:40 +02:00
_Bastler
f4d2897957 Merge branch 'develop' of github.com:thecodingmachine/workadventure into main 2021-06-24 13:02:41 +02:00
David Négrier
2f282e3469 peerStore loading order caused issues. Fixed in GameScene (+ extracted a few stores in their files) 2021-06-24 11:54:09 +02:00
David Négrier
e4708149e0 Merge branch 'develop' of github.com:thecodingmachine/workadventure into svelte_video_overlay
# Conflicts:
#	front/package.json
#	front/src/Components/App.svelte
#	front/src/Phaser/Game/GameScene.ts
#	front/src/Phaser/Menu/MenuScene.ts
#	front/src/WebRtc/MediaManager.ts
2021-06-24 10:49:55 +02:00
David Négrier
8d59680de5 Removing useless code 2021-06-24 10:36:47 +02:00
David Négrier
5ed61012f0 Created a PeerStatus type instead of "connecting" | "connected" | "error" | "closed" 2021-06-24 10:34:36 +02:00
_Bastler
ab20a074fe Merge branch 'develop' of github.com:thecodingmachine/workadventure into main 2021-06-24 09:47:16 +02:00
GRL
95d8cf9257 Change requested 2021-06-23 14:54:06 +02:00
GRL
ca3f5c599a Merge branch 'develop' of github.com:thecodingmachine/workadventure into metadataScriptingApi 2021-06-22 14:00:19 +02:00
David Négrier
cddade059f Removing commented code 2021-06-21 14:49:41 +02:00
David Négrier
227575043b Removing dead code 2021-06-17 18:56:30 +02:00
David Négrier
d6ec0d22d3 Code cleanup 2021-06-17 10:35:08 +02:00
David Négrier
d533894a74 Fixing warnings and moving biggest area compute in store 2021-06-17 10:13:23 +02:00
David Négrier
3b278d0498 Removing dead code 2021-06-17 10:07:27 +02:00
David Négrier
5cf5e0ce2b Changing the way we focus a video element.
Now, only one video element can be important.
2021-06-17 10:07:27 +02:00
David Négrier
ac7fa164b6 Adding importance handling 2021-06-17 10:07:27 +02:00
David Négrier
e7b0f859a5 Migrating the video overlay in Svelte (WIP) 2021-06-17 10:07:27 +02:00
_Bastler
59ab1cdbae remove focus (unneccesary) 2021-06-16 12:06:23 +02:00
_Bastler
b3c58bd5d4 Merge branch 'develop' of github.com:thecodingmachine/workadventure into main 2021-06-15 15:24:00 +02:00
kharhamel
a5779095f8 FIX: cowebsite resize now works on touchscreens 2021-06-15 10:55:18 +02:00
_Bastler
7a10f4ecb6 Merge branch 'develop' of github.com:thecodingmachine/workadventure into main 2021-06-08 16:46:32 +02:00
David Négrier
ac911cff4b Properly escaping name in discussion manager 2021-06-07 10:42:08 +02:00
_Bastler
d20ca2f15b Merge branch 'develop' of github.com:thecodingmachine/workadventure into main 2021-06-04 21:08:43 +02:00
David Négrier
9f09dc9df2 Adding a special error message for non Safari browsers on iOS < 14.3 2021-06-04 16:19:41 +02:00
David Négrier
469cac9656 Making sure the "stopped screensharing" log is not displayed on startup 2021-06-04 16:08:02 +02:00
GRL
a58d6353cd Merge branch 'develop' of github.com:thecodingmachine/workadventure into iphoneCompatibility 2021-06-04 16:02:46 +02:00
David Négrier
fd4f09588e Adding "playsinline" tag in remote <video> tags for iPhone compatibility (test) 2021-06-04 14:16:21 +02:00
_Bastler
eee3956b60 merge latest dev + fix font 2021-06-04 11:14:49 +02:00
David Négrier
a8b91561dc Merge branch 'master' of github.com:thecodingmachine/workadventure into develop 2021-06-04 10:07:57 +02:00
David Négrier
b7ac3b8fad Generating HTML link using DOM manipulation rather that string manipulation 2021-06-04 10:07:12 +02:00
_Bastler
f24a547814 merge dev 2021-06-04 08:53:45 +02:00
Gregoire Parant
e190c3b8d6 Merge branch 'master' into develop
# Conflicts:
#	front/src/WebRtc/MediaManager.ts
2021-06-03 20:15:50 +02:00
grégoire parant
eec15b38bb
Hot Fix open & close iframe (#1115) 2021-06-03 20:05:39 +02:00
David Négrier
50e994c674 Attempt to switch bubble sound playing into Phaser
In iOS, we cannot trigger a playing sound if it does not start from a user gesture.
This is a huge bummer for a notification sound!

This is an attempt to switch sound playing to Phaser, which is using under the hood the WebAudio API.
This might solve the issue.
2021-06-03 15:40:44 +02:00
David Négrier
80a698d891 Preventing crash on iOS
On iOS, audio elements must be triggered by a user gesture.
We are catching exceptions thrown in order not to crash.

In the future, we need to find another way to play sounds.
2021-06-03 14:53:58 +02:00
David Négrier
25f4adc7ad Fixing Safari on MacOS compatibility
The null safe operator is not recognized and was not encoded by Webpack in Svelte expressions (inside {})

+ The Notification API of Safari is old and broken and we need to account for that.
2021-06-03 10:17:38 +02:00
David Négrier
9d6b597552 Starting working towards migrating the help camera popup 2021-06-01 09:08:02 +02:00
David Négrier
11fb0aa1d8 Fixing typo 2021-05-31 17:53:27 +02:00
David Négrier
13d3227323 Migrating LoginScene to Svelte 2021-05-31 17:03:29 +02:00
GRL
b8873d1277 selectCompanionScene work with svelte 2021-05-31 12:06:11 +02:00
_Bastler
e43fe7cebd fix action+add html 2021-05-30 20:00:41 +02:00
_Bastler
85c9393962 merged latest dev 2021-05-30 15:29:28 +02:00
David Négrier
90176da888 MediaManager cleanup
- Removing the last reference to the local video stream. Everything is now fetched from the store.
- Remvoing commented code
2021-05-29 22:34:38 +02:00
David Négrier
b7f1461405 Removing listeners from MediaManager.
SimplePeer now reacts only to stores.
2021-05-29 22:04:08 +02:00
David Négrier
b3aa8975e9 Switching the video feedback in Svelte 2021-05-28 16:20:02 +02:00
David Négrier
4b77e8c577 Switching Camera controls in Svelte
Moving Camera controls out of HTML + MediaManager and into Svelte components
2021-05-28 09:31:04 +02:00
_Bastler
7bdbc191b5 merge latest dev 2021-05-26 19:14:18 +02:00
GRL
5565ddd3f4 Merge branch 'develop' of github.com:thecodingmachine/workadventure into metadataScriptingApi 2021-05-26 17:22:37 +02:00
David Négrier
4c4f310b79 The share screen button is now displayed only when screen sharing makes sense.
Also, fixed the button not aligned bug
2021-05-26 12:12:47 +02:00
David Négrier
dd428bc1e1 Migrating screen sharing to using a store 2021-05-26 12:12:47 +02:00
David Négrier
d32df13f1b Camera now show up when someone is moving and hides 5 seconds after we stop moving.
Also, added an animation to show/hide the webcam.
2021-05-26 12:12:46 +02:00
David Négrier
8af8ccd54b Migrating MediaManager game part to Svelte store 2021-05-26 12:12:18 +02:00
David Négrier
28d78a7988 Switching MediaManager to using a Svelte store
This allows cleaner and more expressive code, especially regarding whether the webcam should be on or off.
2021-05-26 12:11:16 +02:00
GRL
201fcf6afa Merge branch 'gamestate-api-read' of github.com:jonnytest1/workadventure into metadataScriptingApi 2021-05-18 15:18:35 +02:00
_Bastler
d03f277061 Merge branch 'develop' of github.com:thecodingmachine/workadventure into dev_main_merge 2021-05-17 15:25:11 +02:00
_Bastler
16aa859844 merge develop into main 2021-05-17 14:49:18 +02:00
kharhamel
a23e72454d FEATURE: added the env variable DISABLE_DIRTY_CHECKS 2021-05-17 14:47:34 +02:00
_Bastler
3e66a541e3 add website focus overlay 2021-05-16 18:48:48 +02:00
_Bastler
c6eee39057 cowebsite 2021-05-16 10:50:57 +02:00
_Bastler
f5d0c27193 fix cowebsite 2021-05-16 10:42:05 +02:00
_Bastler
b4fc8c6d27 Added discussion scripting 2021-05-16 10:22:05 +02:00
_Bastler
9c392856eb Merge branch 'develop' of github.com:thecodingmachine/workadventure into develop 2021-05-15 18:57:25 +02:00
_Bastler
e7727e122e storage + nes.css 2021-05-14 16:41:41 +02:00
David Négrier
fe573893a1
Merge pull request #1039 from thecodingmachine/importsNotUsedAsValues
Setting "importsNotUsedAsValues": "error"
2021-05-13 19:43:34 +02:00
_Bastler
e329c39741 fix perfomance 2021-05-13 15:56:51 +02:00
_Bastler
6e9b2e8d31 merge develop, add animated tiles 2021-05-13 15:09:02 +02:00
David Négrier
8c1e01566a Upgrading all dependencies in front
Upgrading to Webpack 5, Typescript 4, ...
2021-05-12 10:35:14 +02:00
David Négrier
4d4f845b9e Setting "importsNotUsedAsValues": "error"
Turning the "importsNotUsedAsValues" TS config value to "error".
This will require us to use `import type` instead of `import` when we are importing a value that is only used as a type (and therefore that is dropped by the Typescript compiler).

Why this change?
This is a requirement to be able to use Svelte in the future. See https://github.com/sveltejs/svelte-preprocess/issues/206#issuecomment-663193798
2021-05-12 09:13:25 +02:00
_Bastler
e9baef5963 merge 2021-05-11 20:18:12 +02:00
TabascoEye
2d8997c6d7 turning noise suppresion back on
turning AGC off was a good idea, disabling noise suppresion with it was not.
=> should all end up in the "settings" menu in the end
2021-05-11 18:14:42 +02:00
TabascoEye
627db30410
turning noise suppresion back on
turning AGC off was a good idea, disabling noise suppresion with it was not.
=> should all end up in the "settings" menu in the end
2021-05-11 17:38:28 +02:00
David Négrier
0c279750be Merge branch 'master' of github.com:thecodingmachine/workadventure into develop
# Conflicts:
#	front/src/Phaser/Game/GameScene.ts
2021-05-11 16:43:34 +02:00
David Négrier
ad39b43df3 Closing game webcame in Jitsi
When stepping in Jitsi, the game webcam (from mediaManager) was not shut down.
And when enabling/disabling the webcam in Jitsi, the webcam in mediaManager was also
enabled/disabled. This PR fixes those issues.

It also fixes a race condition when closing a Jitsi where the mic/cam would be enabled at the same time.
2021-05-11 14:52:51 +02:00
David Négrier
23bf78a026 Refactoring code to use the "visibilitychange" event
Using the "visiblitychange" event instead of relying on a "trick" related to RAF being disabled when a window is not open allows us to have cleaner code.
Bonus: the recursive call to "setTimeout" is gone, so the stacktrace growing indefinitely is gone too.
This should make the application a bit more stable.
2021-05-11 10:56:50 +02:00
Gregoire Parant
52b1c6733b Notification & Camera
- Notification when user is first and not focus on the tab
- Camera focus when user is in discussion circle and back on tab with previous config camera settings
- Camera stay blur if user is in discussion circle and not back on the tab

# Conflicts:
#	front/src/WebRtc/MediaManager.ts
2021-05-11 10:13:38 +02:00
jonny
8cef4f6e90 Merge remote-tracking branch 'remotes/workadventure-main/develop' into gamestate-api-read
# Conflicts:
#	front/src/Api/IframeListener.ts
2021-05-10 21:48:11 +02:00
grégoire parant
0fd743bcac
HotFix sound meter (#1029) 2021-05-10 20:49:17 +02:00
_Bastler
deac58ebc7 merge into develop 2021-05-08 20:05:08 +02:00
David Négrier
6b4d064f19 Merge branch 'develop' of github.com:thecodingmachine/workadventure into skiprender2
# Conflicts:
#	front/src/Phaser/Game/GameScene.ts
#	front/src/index.ts
2021-05-06 16:25:13 +02:00
grégoire parant
71eb3f3b69
Improvement feature circle discussion (#977)
* Improvment circle discussion
 - Change to lissen start event of WebRTC connection

* Update help allow navigator and waring message
 - Show warning message.
 - Use help camera allow setting to show modal and help user.
 - Change feature to show the modal only when user have need the information on allow navigator access

* Create soud for video discussion
2021-05-05 01:49:04 +02:00
_Bastler
b60e73d0f1 update nes.css style 2021-04-29 08:48:06 +02:00
_Bastler
92122a3272 nes.css style 2021-04-28 07:07:51 +02:00
David Négrier
84bd5eff50 Bump Phaser version
This reverts commit f2c3d6f158.
Also, updates all dependencies to their latest allowed version.

# Conflicts:
#	front/package.json
#	front/yarn.lock
2021-04-21 10:35:38 +02:00
_Bastler
e03cf9dc26 trigger + audioplayer improvements 2021-04-21 07:44:12 +02:00
David Négrier
06f6b3153c
Merge pull request #913 from ClementVieilly75/FTUEPopup
Ftue popup
2021-04-19 16:24:02 +02:00
DESKTOP-FMM8UI0\CLV
7e6a8b477d Debug state of share Screen button 2021-04-19 15:16:56 +02:00