kharhamel
285079cae2
FIX: VideoPeer destroy could be called twice
2021-07-15 16:31:43 +02:00
kharhamel
18a65651f3
FIX: media box should always have a height
2021-07-15 16:08:37 +02:00
_Bastler
b9e8c970f2
Merge branch 'develop' of github.com:thecodingmachine/workadventure into main
2021-07-14 19:36:16 +02:00
kharhamel
3983d0c5bc
FEATURE: improved the notification system
2021-07-13 16:54:11 +02:00
_Bastler
304c3e8906
Merge branch 'develop' of github.com:thecodingmachine/workadventure into main
2021-07-13 16:48:34 +02:00
Kharhamel
41a1f56bd5
Merge pull request #1111 from thecodingmachine/svelteChat
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FEATURE: migrated the chat window to svelte
2021-07-13 11:25:38 +02:00
GRL
b9a2433283
Upgrade graphic of the chat
2021-07-12 11:59:05 +02:00
_Bastler
bcab6ae1f1
Merge branch 'develop' of github.com:thecodingmachine/workadventure into main
2021-07-08 08:20:42 +02:00
kharhamel
3cfbcc6b02
FEATURE: migrated the chat window to svelte
2021-07-07 18:07:58 +02:00
grégoire parant
17525e1e15
Return at the new line into the Pop-up ( #1267 )
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Add regex to replace "\r\n" or "\r" or "\n" by <br/>
2021-07-07 16:42:26 +02:00
_Bastler
303aef3e68
Merge branch 'develop' of github.com:thecodingmachine/workadventure into main
2021-07-07 12:20:28 +02:00
David Négrier
34cb0ebf39
Users blocking now rely on UUID rather than ID
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This way, if a user A blocks another user B, if user B refreshes the browser or leaves and re-enters the room, user B will still be blocked.
As a side effect, this allows us to completely remove the "sockets" property in the SocketManager on the Pusher.
2021-07-07 11:24:51 +02:00
David Négrier
46e6917df6
Adding a playersStore
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The playerStore can be useful to get the details of a given player from its ID.
2021-07-06 17:13:08 +02:00
_Bastler
74823177f5
Merge branch 'develop' of github.com:thecodingmachine/workadventure into main
2021-07-02 20:59:39 +02:00
jonny
7f61e9addd
Merge remote-tracking branch 'remotes/upstream/develop' into tiles-start-positions
2021-06-25 18:14:40 +02:00
_Bastler
f4d2897957
Merge branch 'develop' of github.com:thecodingmachine/workadventure into main
2021-06-24 13:02:41 +02:00
David Négrier
2f282e3469
peerStore loading order caused issues. Fixed in GameScene (+ extracted a few stores in their files)
2021-06-24 11:54:09 +02:00
David Négrier
e4708149e0
Merge branch 'develop' of github.com:thecodingmachine/workadventure into svelte_video_overlay
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# Conflicts:
# front/package.json
# front/src/Components/App.svelte
# front/src/Phaser/Game/GameScene.ts
# front/src/Phaser/Menu/MenuScene.ts
# front/src/WebRtc/MediaManager.ts
2021-06-24 10:49:55 +02:00
David Négrier
8d59680de5
Removing useless code
2021-06-24 10:36:47 +02:00
David Négrier
5ed61012f0
Created a PeerStatus type instead of "connecting" | "connected" | "error" | "closed"
2021-06-24 10:34:36 +02:00
_Bastler
ab20a074fe
Merge branch 'develop' of github.com:thecodingmachine/workadventure into main
2021-06-24 09:47:16 +02:00
GRL
95d8cf9257
Change requested
2021-06-23 14:54:06 +02:00
GRL
ca3f5c599a
Merge branch 'develop' of github.com:thecodingmachine/workadventure into metadataScriptingApi
2021-06-22 14:00:19 +02:00
David Négrier
cddade059f
Removing commented code
2021-06-21 14:49:41 +02:00
David Négrier
227575043b
Removing dead code
2021-06-17 18:56:30 +02:00
David Négrier
d6ec0d22d3
Code cleanup
2021-06-17 10:35:08 +02:00
David Négrier
d533894a74
Fixing warnings and moving biggest area compute in store
2021-06-17 10:13:23 +02:00
David Négrier
3b278d0498
Removing dead code
2021-06-17 10:07:27 +02:00
David Négrier
5cf5e0ce2b
Changing the way we focus a video element.
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Now, only one video element can be important.
2021-06-17 10:07:27 +02:00
David Négrier
ac7fa164b6
Adding importance handling
2021-06-17 10:07:27 +02:00
David Négrier
e7b0f859a5
Migrating the video overlay in Svelte (WIP)
2021-06-17 10:07:27 +02:00
_Bastler
59ab1cdbae
remove focus (unneccesary)
2021-06-16 12:06:23 +02:00
_Bastler
b3c58bd5d4
Merge branch 'develop' of github.com:thecodingmachine/workadventure into main
2021-06-15 15:24:00 +02:00
kharhamel
a5779095f8
FIX: cowebsite resize now works on touchscreens
2021-06-15 10:55:18 +02:00
_Bastler
7a10f4ecb6
Merge branch 'develop' of github.com:thecodingmachine/workadventure into main
2021-06-08 16:46:32 +02:00
David Négrier
ac911cff4b
Properly escaping name in discussion manager
2021-06-07 10:42:08 +02:00
_Bastler
d20ca2f15b
Merge branch 'develop' of github.com:thecodingmachine/workadventure into main
2021-06-04 21:08:43 +02:00
David Négrier
9f09dc9df2
Adding a special error message for non Safari browsers on iOS < 14.3
2021-06-04 16:19:41 +02:00
David Négrier
469cac9656
Making sure the "stopped screensharing" log is not displayed on startup
2021-06-04 16:08:02 +02:00
GRL
a58d6353cd
Merge branch 'develop' of github.com:thecodingmachine/workadventure into iphoneCompatibility
2021-06-04 16:02:46 +02:00
David Négrier
fd4f09588e
Adding "playsinline" tag in remote <video> tags for iPhone compatibility (test)
2021-06-04 14:16:21 +02:00
_Bastler
eee3956b60
merge latest dev + fix font
2021-06-04 11:14:49 +02:00
David Négrier
a8b91561dc
Merge branch 'master' of github.com:thecodingmachine/workadventure into develop
2021-06-04 10:07:57 +02:00
David Négrier
b7ac3b8fad
Generating HTML link using DOM manipulation rather that string manipulation
2021-06-04 10:07:12 +02:00
_Bastler
f24a547814
merge dev
2021-06-04 08:53:45 +02:00
Gregoire Parant
e190c3b8d6
Merge branch 'master' into develop
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# Conflicts:
# front/src/WebRtc/MediaManager.ts
2021-06-03 20:15:50 +02:00
grégoire parant
eec15b38bb
Hot Fix open & close iframe ( #1115 )
2021-06-03 20:05:39 +02:00
David Négrier
50e994c674
Attempt to switch bubble sound playing into Phaser
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In iOS, we cannot trigger a playing sound if it does not start from a user gesture.
This is a huge bummer for a notification sound!
This is an attempt to switch sound playing to Phaser, which is using under the hood the WebAudio API.
This might solve the issue.
2021-06-03 15:40:44 +02:00
David Négrier
80a698d891
Preventing crash on iOS
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On iOS, audio elements must be triggered by a user gesture.
We are catching exceptions thrown in order not to crash.
In the future, we need to find another way to play sounds.
2021-06-03 14:53:58 +02:00
David Négrier
25f4adc7ad
Fixing Safari on MacOS compatibility
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The null safe operator is not recognized and was not encoded by Webpack in Svelte expressions (inside {})
+ The Notification API of Safari is old and broken and we need to account for that.
2021-06-03 10:17:38 +02:00
David Négrier
9d6b597552
Starting working towards migrating the help camera popup
2021-06-01 09:08:02 +02:00
David Négrier
11fb0aa1d8
Fixing typo
2021-05-31 17:53:27 +02:00
David Négrier
13d3227323
Migrating LoginScene to Svelte
2021-05-31 17:03:29 +02:00
GRL
b8873d1277
selectCompanionScene work with svelte
2021-05-31 12:06:11 +02:00
_Bastler
e43fe7cebd
fix action+add html
2021-05-30 20:00:41 +02:00
_Bastler
85c9393962
merged latest dev
2021-05-30 15:29:28 +02:00
David Négrier
90176da888
MediaManager cleanup
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- Removing the last reference to the local video stream. Everything is now fetched from the store.
- Remvoing commented code
2021-05-29 22:34:38 +02:00
David Négrier
b7f1461405
Removing listeners from MediaManager.
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SimplePeer now reacts only to stores.
2021-05-29 22:04:08 +02:00
David Négrier
b3aa8975e9
Switching the video feedback in Svelte
2021-05-28 16:20:02 +02:00
David Négrier
4b77e8c577
Switching Camera controls in Svelte
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Moving Camera controls out of HTML + MediaManager and into Svelte components
2021-05-28 09:31:04 +02:00
_Bastler
7bdbc191b5
merge latest dev
2021-05-26 19:14:18 +02:00
GRL
5565ddd3f4
Merge branch 'develop' of github.com:thecodingmachine/workadventure into metadataScriptingApi
2021-05-26 17:22:37 +02:00
David Négrier
4c4f310b79
The share screen button is now displayed only when screen sharing makes sense.
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Also, fixed the button not aligned bug
2021-05-26 12:12:47 +02:00
David Négrier
dd428bc1e1
Migrating screen sharing to using a store
2021-05-26 12:12:47 +02:00
David Négrier
d32df13f1b
Camera now show up when someone is moving and hides 5 seconds after we stop moving.
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Also, added an animation to show/hide the webcam.
2021-05-26 12:12:46 +02:00
David Négrier
8af8ccd54b
Migrating MediaManager game part to Svelte store
2021-05-26 12:12:18 +02:00
David Négrier
28d78a7988
Switching MediaManager to using a Svelte store
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This allows cleaner and more expressive code, especially regarding whether the webcam should be on or off.
2021-05-26 12:11:16 +02:00
GRL
201fcf6afa
Merge branch 'gamestate-api-read' of github.com:jonnytest1/workadventure into metadataScriptingApi
2021-05-18 15:18:35 +02:00
_Bastler
d03f277061
Merge branch 'develop' of github.com:thecodingmachine/workadventure into dev_main_merge
2021-05-17 15:25:11 +02:00
_Bastler
16aa859844
merge develop into main
2021-05-17 14:49:18 +02:00
kharhamel
a23e72454d
FEATURE: added the env variable DISABLE_DIRTY_CHECKS
2021-05-17 14:47:34 +02:00
_Bastler
3e66a541e3
add website focus overlay
2021-05-16 18:48:48 +02:00
_Bastler
c6eee39057
cowebsite
2021-05-16 10:50:57 +02:00
_Bastler
f5d0c27193
fix cowebsite
2021-05-16 10:42:05 +02:00
_Bastler
b4fc8c6d27
Added discussion scripting
2021-05-16 10:22:05 +02:00
_Bastler
9c392856eb
Merge branch 'develop' of github.com:thecodingmachine/workadventure into develop
2021-05-15 18:57:25 +02:00
_Bastler
e7727e122e
storage + nes.css
2021-05-14 16:41:41 +02:00
David Négrier
fe573893a1
Merge pull request #1039 from thecodingmachine/importsNotUsedAsValues
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Setting "importsNotUsedAsValues": "error"
2021-05-13 19:43:34 +02:00
_Bastler
e329c39741
fix perfomance
2021-05-13 15:56:51 +02:00
_Bastler
6e9b2e8d31
merge develop, add animated tiles
2021-05-13 15:09:02 +02:00
David Négrier
8c1e01566a
Upgrading all dependencies in front
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Upgrading to Webpack 5, Typescript 4, ...
2021-05-12 10:35:14 +02:00
David Négrier
4d4f845b9e
Setting "importsNotUsedAsValues": "error"
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Turning the "importsNotUsedAsValues" TS config value to "error".
This will require us to use `import type` instead of `import` when we are importing a value that is only used as a type (and therefore that is dropped by the Typescript compiler).
Why this change?
This is a requirement to be able to use Svelte in the future. See https://github.com/sveltejs/svelte-preprocess/issues/206#issuecomment-663193798
2021-05-12 09:13:25 +02:00
_Bastler
e9baef5963
merge
2021-05-11 20:18:12 +02:00
TabascoEye
2d8997c6d7
turning noise suppresion back on
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turning AGC off was a good idea, disabling noise suppresion with it was not.
=> should all end up in the "settings" menu in the end
2021-05-11 18:14:42 +02:00
TabascoEye
627db30410
turning noise suppresion back on
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turning AGC off was a good idea, disabling noise suppresion with it was not.
=> should all end up in the "settings" menu in the end
2021-05-11 17:38:28 +02:00
David Négrier
0c279750be
Merge branch 'master' of github.com:thecodingmachine/workadventure into develop
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# Conflicts:
# front/src/Phaser/Game/GameScene.ts
2021-05-11 16:43:34 +02:00
David Négrier
ad39b43df3
Closing game webcame in Jitsi
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When stepping in Jitsi, the game webcam (from mediaManager) was not shut down.
And when enabling/disabling the webcam in Jitsi, the webcam in mediaManager was also
enabled/disabled. This PR fixes those issues.
It also fixes a race condition when closing a Jitsi where the mic/cam would be enabled at the same time.
2021-05-11 14:52:51 +02:00
David Négrier
23bf78a026
Refactoring code to use the "visibilitychange" event
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Using the "visiblitychange" event instead of relying on a "trick" related to RAF being disabled when a window is not open allows us to have cleaner code.
Bonus: the recursive call to "setTimeout" is gone, so the stacktrace growing indefinitely is gone too.
This should make the application a bit more stable.
2021-05-11 10:56:50 +02:00
Gregoire Parant
52b1c6733b
Notification & Camera
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- Notification when user is first and not focus on the tab
- Camera focus when user is in discussion circle and back on tab with previous config camera settings
- Camera stay blur if user is in discussion circle and not back on the tab
# Conflicts:
# front/src/WebRtc/MediaManager.ts
2021-05-11 10:13:38 +02:00
jonny
8cef4f6e90
Merge remote-tracking branch 'remotes/workadventure-main/develop' into gamestate-api-read
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# Conflicts:
# front/src/Api/IframeListener.ts
2021-05-10 21:48:11 +02:00
grégoire parant
0fd743bcac
HotFix sound meter ( #1029 )
2021-05-10 20:49:17 +02:00
_Bastler
deac58ebc7
merge into develop
2021-05-08 20:05:08 +02:00
David Négrier
6b4d064f19
Merge branch 'develop' of github.com:thecodingmachine/workadventure into skiprender2
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# Conflicts:
# front/src/Phaser/Game/GameScene.ts
# front/src/index.ts
2021-05-06 16:25:13 +02:00
grégoire parant
71eb3f3b69
Improvement feature circle discussion ( #977 )
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* Improvment circle discussion
- Change to lissen start event of WebRTC connection
* Update help allow navigator and waring message
- Show warning message.
- Use help camera allow setting to show modal and help user.
- Change feature to show the modal only when user have need the information on allow navigator access
* Create soud for video discussion
2021-05-05 01:49:04 +02:00
_Bastler
b60e73d0f1
update nes.css style
2021-04-29 08:48:06 +02:00
_Bastler
92122a3272
nes.css style
2021-04-28 07:07:51 +02:00
David Négrier
84bd5eff50
Bump Phaser version
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This reverts commit f2c3d6f158
.
Also, updates all dependencies to their latest allowed version.
# Conflicts:
# front/package.json
# front/yarn.lock
2021-04-21 10:35:38 +02:00
_Bastler
e03cf9dc26
trigger + audioplayer improvements
2021-04-21 07:44:12 +02:00
David Négrier
06f6b3153c
Merge pull request #913 from ClementVieilly75/FTUEPopup
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Ftue popup
2021-04-19 16:24:02 +02:00
DESKTOP-FMM8UI0\CLV
7e6a8b477d
Debug state of share Screen button
2021-04-19 15:16:56 +02:00