Commit Graph

979 Commits

Author SHA1 Message Date
_Bastler
7bdbc191b5 merge latest dev 2021-05-26 19:14:18 +02:00
_Bastler
7e07279c88 character hotifxes 2021-05-26 18:46:25 +02:00
David Négrier
870f16f9c6 Merge branch 'develop' of github.com:thecodingmachine/workadventure into SoundInMapScript 2021-05-26 16:15:33 +02:00
David Négrier
54e300443b Fixing Typing 2021-05-26 16:11:22 +02:00
David Négrier
fac6574cb5 Removing console.log and unused files 2021-05-26 16:08:43 +02:00
David Négrier
4f1cab5afe Fixing comments 2021-05-26 12:19:58 +02:00
David Négrier
4c4f310b79 The share screen button is now displayed only when screen sharing makes sense.
Also, fixed the button not aligned bug
2021-05-26 12:12:47 +02:00
David Négrier
dd428bc1e1 Migrating screen sharing to using a store 2021-05-26 12:12:47 +02:00
David Négrier
d32df13f1b Camera now show up when someone is moving and hides 5 seconds after we stop moving.
Also, added an animation to show/hide the webcam.
2021-05-26 12:12:46 +02:00
David Négrier
8af8ccd54b Migrating MediaManager game part to Svelte store 2021-05-26 12:12:18 +02:00
David Négrier
28d78a7988 Switching MediaManager to using a Svelte store
This allows cleaner and more expressive code, especially regarding whether the webcam should be on or off.
2021-05-26 12:11:16 +02:00
David Négrier
4f4d2532b7
Merge pull request #1082 from thecodingmachine/disabling_physics_optim
Moving Physics optim to DirtyScene
2021-05-26 12:08:57 +02:00
David Négrier
bc19cbd525 Moving Physics optim to DirtyScene
The Physics engine is now disabled only if no sprites are moving (if they have no velocity).
Also, if a sprite is moving (if it has a velocity), the dirty state is set.
2021-05-26 12:00:27 +02:00
kharhamel
595c5ca64d now use custom emotes with tweens instead of transistions 2021-05-25 16:37:24 +02:00
DESKTOP-FMM8UI0\CLV
0c3b9ccfbf Merge branch 'develop' of https://github.com/thecodingmachine/workadventure into SoundInMapScript
# Conflicts:
#	front/src/Api/IframeListener.ts
#	front/src/Phaser/Game/GameScene.ts
#	front/src/iframe_api.ts
#	maps/Tuto/scriptTuto.js
#	maps/Village/Village.json
2021-05-21 17:45:26 +02:00
kharhamel
d93b30f982 improved radial menu 2021-05-19 18:11:51 +02:00
kharhamel
35b37a6a88 Added a radial menu to run emotes 2021-05-19 15:17:50 +02:00
kharhamel
a1d52b4265 FEATURE: added the possibility toplay emotes 2021-05-19 15:17:03 +02:00
_Bastler
5538a511c7 merge latest dev 2021-05-18 15:04:35 +02:00
kharhamel
20ec609535 FIX: rejected map axios promises are now catched 2021-05-18 11:45:07 +02:00
David Négrier
2ea731beeb
Merge pull request #1057 from thecodingmachine/physics_flag
Making sure Physics is not enabled several times
2021-05-18 10:26:32 +02:00
David Négrier
c9eb5691b5
Merge pull request #1045 from thecodingmachine/svelte
Installing Svelte in front container
2021-05-18 10:25:54 +02:00
_Bastler
d133bf17ea Merge branch 'develop' of github.com:thecodingmachine/workadventure into main 2021-05-18 09:54:08 +02:00
David Négrier
6128f1e431 Making sure Physics is not enabled several times
As part of an energy saving measure, we started disabling physics when the character is not moving and enabling physics again only when the character moves.
However, we enabled Physics on each frame the characeter was moving.
As a result, the Physics system would run several times, slowly slowing the computer down.

This fixes this issue by adding a flag to only enable Physics once.
2021-05-18 09:42:01 +02:00
David Négrier
24dfa2703d Set a global dirty flag on resize
This adds a global "Dirty" flag at the Game level and sets it each time the ScaleManager is modified.
This fixes a bug where the game was not redrawn when a CoWebsite was opening/closing.
2021-05-18 09:20:38 +02:00
_Bastler
777987600f update 2021-05-18 07:58:47 +02:00
David Négrier
54e9e5656b Commenting menu display (for now) 2021-05-17 16:50:35 +02:00
David Négrier
7cc1e5b2c6 Moving styles out of the "dist/" directory 2021-05-17 16:41:40 +02:00
David Négrier
5cb58d98a0 Adding correct SCSS file integration with Svelte 2021-05-17 16:41:09 +02:00
David Négrier
1885ea42a4 First working example with Svelte (the menu icon shows up on entering the game) 2021-05-17 16:39:56 +02:00
David Négrier
62cc1f73ca Tryig to fix webpack for Svelte 2021-05-17 16:39:56 +02:00
David Négrier
9bc79c3ed3 Adding Svelte to the project 2021-05-17 16:39:55 +02:00
_Bastler
6d1b82974d Merge branch 'develop' of github.com:thecodingmachine/workadventure into dev_main_merge 2021-05-17 16:17:50 +02:00
kharhamel
a66d42e158 FEATURE: we now allow a global zoom level of 1.5 2021-05-17 16:11:38 +02:00
_Bastler
d03f277061 Merge branch 'develop' of github.com:thecodingmachine/workadventure into dev_main_merge 2021-05-17 15:25:11 +02:00
_Bastler
cad36a7e40 updates 2021-05-17 15:24:56 +02:00
_Bastler
16aa859844 merge develop into main 2021-05-17 14:49:18 +02:00
kharhamel
a23e72454d FEATURE: added the env variable DISABLE_DIRTY_CHECKS 2021-05-17 14:47:34 +02:00
_Bastler
aac5676765 hotfix 2021-05-17 12:50:15 +02:00
_Bastler
3e66a541e3 add website focus overlay 2021-05-16 18:48:48 +02:00
_Bastler
6ebec9ce68 add exitUrl script 2021-05-16 14:52:07 +02:00
_Bastler
c7623300f2 add input popup 2021-05-16 14:04:45 +02:00
_Bastler
c6eee39057 cowebsite 2021-05-16 10:50:57 +02:00
_Bastler
f5d0c27193 fix cowebsite 2021-05-16 10:42:05 +02:00
_Bastler
b4fc8c6d27 Added discussion scripting 2021-05-16 10:22:05 +02:00
_Bastler
9c392856eb Merge branch 'develop' of github.com:thecodingmachine/workadventure into develop 2021-05-15 18:57:25 +02:00
_Bastler
e7727e122e storage + nes.css 2021-05-14 16:41:41 +02:00
_Bastler
d6e99d5f4d fix overlay + typing focus 2021-05-14 11:59:38 +02:00
David Négrier
fe573893a1
Merge pull request #1039 from thecodingmachine/importsNotUsedAsValues
Setting "importsNotUsedAsValues": "error"
2021-05-13 19:43:34 +02:00
_Bastler
19a56f9d3b fix joystick 2021-05-13 19:07:04 +02:00