Commit Graph

2917 Commits

Author SHA1 Message Date
David Négrier
7e506c5cbd Starting splitting the doc in several pages. 2021-06-17 18:05:16 +02:00
Guy Sheffer
3e54e75040
Add workaround for #932 2021-06-17 15:14:54 +03:00
jonny
702f4fe4c0 converted goToRoom to typed call 2021-06-17 11:32:59 +02:00
jonny
318749e5a8 develop merge 2021-06-17 11:30:16 +02:00
jonny
d416deec5e Merge branch 'iframe-api-refactor' of github.com:jonnytest1/workadventure into iframe-api-refactor 2021-06-17 11:30:05 +02:00
Kharhamel
3a569ec0d6
Merge pull request #1095 from thecodingmachine/dependabot/npm_and_yarn/benchmark/ws-7.4.6
Bump ws from 7.3.1 to 7.4.6 in /benchmark
2021-06-17 11:29:33 +02:00
dependabot[bot]
47008c015e
Bump ws from 7.3.1 to 7.4.6 in /benchmark
Bumps [ws](https://github.com/websockets/ws) from 7.3.1 to 7.4.6.
- [Release notes](https://github.com/websockets/ws/releases)
- [Commits](https://github.com/websockets/ws/compare/7.3.1...7.4.6)

Signed-off-by: dependabot[bot] <support@github.com>
2021-06-17 09:25:14 +00:00
Kharhamel
5159f69a59
Merge pull request #576 from Informatic/fix/dependencies-cleanup
back,pusher,uploader: cleanup dependencies
2021-06-17 11:24:26 +02:00
David Négrier
f6554a1082 Merge branch 'develop' of github.com:thecodingmachine/workadventure into iframe-api-refactor
# Conflicts:
#	front/src/iframe_api.ts
2021-06-17 11:23:56 +02:00
jonny
efa1e52ce1 Merge remote-tracking branch 'remotes/workadventure-main/develop' into iframe-api-refactor 2021-06-17 11:19:21 +02:00
David Négrier
d6ec0d22d3 Code cleanup 2021-06-17 10:35:08 +02:00
David Négrier
d533894a74 Fixing warnings and moving biggest area compute in store 2021-06-17 10:13:23 +02:00
David Négrier
d3544e2d97 Ignoring "no tracks" warning (cause really, we cannot add tracks to live streams) 2021-06-17 10:07:27 +02:00
David Négrier
d888b694cc Adding button to change layout 2021-06-17 10:07:27 +02:00
David Négrier
3b278d0498 Removing dead code 2021-06-17 10:07:27 +02:00
David Négrier
76261de805 Enabling back the open report feature 2021-06-17 10:07:27 +02:00
David Négrier
ca56a78814 Limiting the max height of video elements 2021-06-17 10:07:27 +02:00
David Négrier
5cf5e0ce2b Changing the way we focus a video element.
Now, only one video element can be important.
2021-06-17 10:07:27 +02:00
David Négrier
ac7fa164b6 Adding importance handling 2021-06-17 10:07:27 +02:00
David Négrier
e7b0f859a5 Migrating the video overlay in Svelte (WIP) 2021-06-17 10:07:27 +02:00
David Négrier
e6264948b1
Merge pull request #946 from jonnytest1/load-page-api
Load page iframe-api
2021-06-16 18:10:10 +02:00
jonny
8d2baa8d1a added workadventure specific url 2021-06-16 17:36:52 +02:00
jonny
1147a21dde fixed documentation 2021-06-16 17:34:00 +02:00
jonny
c1e202b7b1 renamed to goToRoom 2021-06-16 17:16:00 +02:00
David Négrier
a910ec1639
Merge pull request #1190 from thecodingmachine/svelte_check
Adding svelte-check to the build process
2021-06-15 18:40:14 +02:00
David Négrier
0afdbf7040 Fixing Svelte-check errors 2021-06-15 18:34:11 +02:00
David Négrier
085a4d41fd Adding svelte-check to the build process
Type checking in Svelte was not enabled (because we were not running svelte-check).
This PR adds:

- run svelte-check in watch mode in development
- run svelte-check in CI
2021-06-15 18:08:16 +02:00
David Négrier
39a7b95e32
Merge pull request #1189 from thecodingmachine/develop
Deploy 2021-06-15
2021-06-15 17:20:19 +02:00
Kharhamel
7e9506874c
Merge pull request #1188 from thecodingmachine/sceneCleanup
scene cleanup
2021-06-15 17:01:57 +02:00
kharhamel
c559b2104b scene cleanup 2021-06-15 15:32:40 +02:00
jonny
7712bd685b fixed merge errors 2021-06-15 15:19:45 +02:00
jonny
238f333b81 Merge remote-tracking branch 'remotes/workadventure-main/develop' into load-page-api
# Conflicts:
#	front/src/Api/Events/IframeEvent.ts
#	front/src/Api/IframeListener.ts
#	front/src/Phaser/Game/GameScene.ts
#	front/src/iframe_api.ts
2021-06-15 15:05:49 +02:00
Kharhamel
407f46f248
Merge pull request #1187 from thecodingmachine/touchIframeResize
FIX: fixed the cowebsite aside dom not being visible on some browser
2021-06-15 14:40:26 +02:00
kharhamel
40e2ba196d FIX: fixed the cowebsite aside dom not being visible on some browser 2021-06-15 14:35:29 +02:00
David Négrier
eb895ceb58
Merge pull request #1178 from thecodingmachine/touchIframeResize
FIX: cowebsite resize now works on touchscreens
2021-06-15 11:42:41 +02:00
David Négrier
cbc80391d8
Merge pull request #1186 from thecodingmachine/customSceneNewArrow
CustomizeScene buttons use moveHorizontally and moveVertically
2021-06-15 11:38:48 +02:00
GRL
09da69c24a CustomizeScene buttons use moveHorizontally and moveVertically 2021-06-15 11:16:44 +02:00
kharhamel
a5779095f8 FIX: cowebsite resize now works on touchscreens 2021-06-15 10:55:18 +02:00
David Négrier
1880022971
Merge pull request #1154 from thecodingmachine/gameSizeFix
Display Game
2021-06-15 09:16:00 +02:00
GRL
b04016f30f Merge branch 'develop' of github.com:thecodingmachine/workadventure into gameSizeFix 2021-06-15 09:06:47 +02:00
David Négrier
9c14bd9c90
Merge pull request #1183 from thecodingmachine/develop
Deploy 2021-06-14
2021-06-14 22:19:02 +02:00
David Négrier
0172d7dc3b
Merge pull request #1182 from thecodingmachine/fix_viewport_on_resize
Fixing size of camera on resize
2021-06-14 18:49:37 +02:00
David Négrier
6bca3469b6 Removing useless import 2021-06-14 18:44:20 +02:00
David Négrier
1fa03e44df Fixing size of camera on resize
The size of the Camera after a change in zoom is only computed on the "render" step.
Therefore, we should wait the "render" step to call GameScene.onResize.

Closes #1180
2021-06-14 18:40:58 +02:00
David Négrier
9f9584633c
Merge pull request #1181 from thecodingmachine/disable_screensharing_button_on_error
Disable screensharing button if user refuses rights
2021-06-14 18:22:20 +02:00
David Négrier
6af9b5d0fc Disable screensharing button if user refuses rights
If the user refuses the popup to screen-share, we should switch back the button to gray.

Closes #1179
2021-06-14 18:18:57 +02:00
David Négrier
f16514db21
Merge pull request #1177 from thecodingmachine/bugfix/1167
Making code more robust regarding scene being null in Character class
2021-06-14 16:54:12 +02:00
David Négrier
a8ef43ca84
Merge pull request #1176 from thecodingmachine/fix_character_scene_slow
Fixing bug slowing down the CustomizeScene a lot
2021-06-14 16:41:55 +02:00
David Négrier
dcd44f283f Making code more robust regarding scene being null in Character class
Not sure how this can happen but it does.
Closes #1167
2021-06-14 16:40:33 +02:00
David Négrier
e3ee66527a Fixing bug slowing down the CustomizeScene a lot
By forcing the containers to be updated only in the "update" method, we seem to be solving some bugs regarding the way sprites are handled.
There is still an issue though. Some times, for some reasons, the update list seems to be growing a lot.
The more we click the left/right arrow to choose a character, the slower it gets (but with this commit, it does not lock anymore)
2021-06-14 16:32:09 +02:00