Commit Graph

234 Commits

Author SHA1 Message Date
_Bastler
2d469eda5d Merge branch 'develop' of github.com:thecodingmachine/workadventure into develop 2022-05-11 11:51:32 +02:00
Piotr 'pwh' Hanusiak
a566f8d661 availabilityStatus info from websocket 2022-05-11 11:27:52 +02:00
_Bastler
47e5e360df Merge branch 'develop' of github.com:thecodingmachine/workadventure into develop 2022-05-05 12:25:09 +02:00
Lukas
9e0f43d542
lazy load locales (#1940)
* lazy load locales

* fix translation getter

* prettier ignore all generated i18n files

* fix menu translation reactivity

* put language and country translations into namespace

* use Intl.DisplayNames to provide language and region translations

* update typesafe-i18n

* fix newly added translations

* remove unused translations

* add fallback to locale code when Intl.DisplayNames is unavailable
2022-04-25 16:45:02 +02:00
_Bastler
73ef14bfc0 Merge branch 'develop' of github.com:thecodingmachine/workadventure into develop 2022-04-25 14:57:17 +02:00
_Bastler
70888e6baf Merge branch 'develop' of github.com:thecodingmachine/workadventure into develop 2022-04-25 14:50:09 +02:00
Piotr Hanusiak
bb3f52df37
New select woka scene (#1997)
* animated grid tiles
* change woka's category with arrow buttons
* added some dynamic effects to woka's list
* add some drag distance treshold
* do not show arrows if only one collection
* WSAD and arrow keys movement through WOKA models
* Adapting end to end tests

Co-authored-by: Piotr 'pwh' Hanusiak <p.hanusiak@workadventu.re>
Co-authored-by: David Négrier <d.negrier@thecodingmachine.com>
2022-04-22 17:56:28 +02:00
Piotr 'pwh' Hanusiak
7385ce522f removed silentStore 2022-04-14 16:49:05 +02:00
Piotr 'pwh' Hanusiak
91f299ba82 change status when entering silent zone 2022-04-14 12:37:31 +02:00
Piotr 'pwh' Hanusiak
99854e2d62 removed silent message 2022-04-14 11:41:01 +02:00
_Bastler
12bc22236f Merge branch 'develop' of github.com:thecodingmachine/workadventure into develop 2022-04-13 15:35:28 +02:00
Piotr 'pwh' Hanusiak
45e254b931 visible indicator for hero. Using images in order to fix graphic circles glitching out during movement 2022-04-13 14:31:18 +02:00
Alexis Faizeau
d1e8243c47
Zod EVERYWHERE (#2027)
* Zod EVERYWHERE

* Add no-unused-vars rule to eslint in front

* Add no-unused-vars rule to eslint in pusher

* Add no-unused-vars rule to eslint in back

* Remove unused PlayerTexture guards

* Fix data providing on room connection

Co-authored-by: Alexis Faizeau <a.faizeau@workadventu.re>
2022-04-12 14:21:19 +02:00
Piotr Hanusiak
02f06a913b
Availability indicator (#2044)
* status indicators changing properly

* away status wip

* updating away status on connection

* remove obsolete logs

* fix typecheck

* minor adjustments

* darker outline

* Trying darker outline

* Apply suggestions from code review

* Update pusher/src/Model/Zone.ts

* Making the dot smaller

* Marking onleavezone as deprecated

Co-authored-by: Piotr 'pwh' Hanusiak <p.hanusiak@workadventu.re>
Co-authored-by: David Négrier <d.negrier@thecodingmachine.com>
2022-04-07 14:23:53 +02:00
_Bastler
6c3c3f8d44 Merge branch 'develop' of github.com:thecodingmachine/workadventure into develop 2022-04-04 16:25:33 +02:00
Piotr 'pwh' Hanusiak
81c5876a66 grid shadow and animations 2022-03-28 12:29:31 +02:00
Piotr 'pwh' Hanusiak
f656702bb9 merged develop 2022-03-24 14:56:42 +01:00
Piotr 'pwh' Hanusiak
fcf8659829 cleanup 2022-03-22 16:53:23 +01:00
_Bastler
92af014e0f Merge branch 'develop' of github.com:thecodingmachine/workadventure into develop 2022-03-22 08:37:18 +01:00
David Négrier
705c75e3c7 Adding wokalist type checking on front
Additionally, we are making superLoad.json accept a new "immediateCallback" parameter that resolves during the event handler (and not after)
2022-03-21 11:29:18 +01:00
David Négrier
9f79e595a5 Migrating Loader bar to SuperLoad and fixing Resize issue on loader 2022-03-18 18:11:32 +01:00
David Négrier
c529658ef4 Adding first version of SuperLoader
This class is the Phaser loader as it should be: it comes with promises,
can be easily run out of the "preload" phase and won't crash if the
scene is destroyed before textures are loaded.
2022-03-18 18:11:32 +01:00
David Négrier
153bffd521 Wait for main character to be loaded to display the GameScene
This change makes sure the character of the current player is fully loaded before we display the game scene.
Otherwise, you could have a glitch for 0.5-2 seconds between the GameScene being displayed and the actual character being displayed.
2022-03-15 13:51:36 +01:00
David Négrier
b6b6c7f15f Adding error case when texture is empty 2022-03-14 14:28:42 +01:00
_Bastler
9eec503215 Merge branch 'develop' of github.com:thecodingmachine/workadventure into develop 2022-03-14 10:33:34 +01:00
Piotr Hanusiak
d4dcd0d5ce
Actions menu api (#1862)
* wip

* wip

* random action on click

* removing actions

* register single key per command use

* change removeActionsMenu action name

* fixed actions menu not hiding content properly:

* actions menu fix

* added mock Block Player action

* ActionsMenu buttons styling

* added displaying priority for menu actions

* moved utils actionMenu features to the UI

* import as a type:

* more object oriented style for API

* removed registered actions from RemotePlayer instance

* readme update

* Fixing typos / Improving wording

* added instructions on AlterActionsMenu test map

Co-authored-by: Hanusiak Piotr <piotr@ltmp.co>
Co-authored-by: David Négrier <d.negrier@thecodingmachine.com>
2022-03-14 10:15:10 +01:00
_Bastler
0e1ba49a3e Merge branch 'develop' of github.com:thecodingmachine/workadventure into develop 2022-03-13 09:25:25 +01:00
David Négrier
6540f15c5b
Refactoring Woka management (#1810)
* Wrap websockets with HyperExpress

* Add endpoints on pusher to resolve wokas

* getting textures urls from pusher

* Adding OpenAPI documentation for the pusher.

The pusher now exposes a "/openapi" endpoint and a "/swagger-ui/" endpoint.

* revert FRONT_URL

* playerTextures metadata is being loaded via Phaser.Loader

* fetch textures every time character or customize scene is open

* Heavy changes: refactoring the pusher to always send the textures (and the front to accept them)

* Sending character layer details to admin

* Cleaning commented code

* Fixing regex

* Fix woka endpoints on pusher

* Change error wording on pusher

* Working on integration of the woka-list with the new admin endpoint.

* Switching from "name" to "id" in texture object + using zod for woka/list validation

* Add position on default woka data

* Remove async on pusher option method

* Fix woka list url

* add options for /register

* Fxiing loading the Woka list

* Actually returning something in logout-callback

* Copying messages to back too

* remove customize button if no body parts are available (#1952)

* remove customize button if no body parts are available

* remove unused position field from PlayerTexturesCollection interface

* removed unused label field

* fix LocalUser test

* little PlayerTextures class refactor

* Fixing linting

* Fixing missing Openapi packages in prod

* Fixing back build

Co-authored-by: Hanusiak Piotr <piotr@ltmp.co>
Co-authored-by: David Négrier <d.negrier@thecodingmachine.com>

* Add returns on pusher endpoints

Co-authored-by: Alexis Faizeau <a.faizeau@workadventu.re>
Co-authored-by: Hanusiak Piotr <piotr@ltmp.co>
Co-authored-by: Piotr Hanusiak <wacneg@gmail.com>
2022-03-11 17:02:58 +01:00
Piotr 'pwh' Hanusiak
6d50d15630 different approach for displaying preview 2022-03-11 15:21:51 +01:00
Piotr 'pwh' Hanusiak
138e8aece4 better woka preview, wip 2022-03-11 13:36:55 +01:00
Hanusiak Piotr
9f823506b9 little PlayerTextures class refactor 2022-03-10 16:18:47 +01:00
Hanusiak Piotr
b3e896d9fc removed unused label field 2022-03-10 09:24:31 +01:00
Hanusiak Piotr
fb05037594 remove unused position field from PlayerTexturesCollection interface 2022-03-09 14:11:15 +01:00
Hanusiak Piotr
e5095db048 remove customize button if no body parts are available 2022-03-09 12:45:04 +01:00
David Négrier
08fffab410 Switching from "name" to "id" in texture object + using zod for woka/list validation 2022-02-25 17:05:34 +01:00
David Négrier
378a95962a Heavy changes: refactoring the pusher to always send the textures (and the front to accept them) 2022-02-23 21:13:11 +01:00
Hanusiak Piotr
063de6d1ca playerTextures metadata is being loaded via Phaser.Loader 2022-02-23 19:53:55 +01:00
Hanusiak Piotr
52e15eccfa revert FRONT_URL 2022-02-23 19:53:54 +01:00
Hanusiak Piotr
80761804a7 getting textures urls from pusher 2022-02-23 19:53:54 +01:00
_Bastler
ac4f16ad03 Merge branch 'develop' of github.com:thecodingmachine/workadventure into develop_vite 2022-02-23 17:07:14 +01:00
Gregoire Parant
658781e02e Merge branch 'master' into develop
Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com>

# Conflicts:
#	front/public/resources/logos/meet.svg
2022-02-22 23:40:48 +01:00
Gregoire Parant
0943ec8991 Define color text by brightness
Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com>
2022-02-21 01:09:53 +01:00
Gregoire Parant
23f7d6f08f Update CoWebsite Jitsi
- Change Jitsi meeting icon
 - Add Jitsi meeting information

Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com>
2022-02-20 23:28:27 +01:00
_Bastler
b1728b7b8c Merge branch 'develop' of github.com:thecodingmachine/workadventure into develop 2022-02-16 20:25:12 +01:00
Hanusiak Piotr
e590cee753 forcing close talkIcon indicator when leaving bubble conversation 2022-02-16 15:55:07 +01:00
Hanusiak Piotr
dea5784c9b Merge branch 'develop' into feature-voice-chat-indicator 2022-02-16 14:37:01 +01:00
_Bastler
9cfe75f4d1 Merge branch 'develop' of github.com:thecodingmachine/workadventure into develop 2022-02-15 08:14:24 +01:00
David Négrier
9bfce8412a Adding a missing translation for "Visiting card"
Also, changing "Visiting Card" to "Business Card" in English
2022-02-14 16:00:53 +01:00
Hanusiak Piotr
e34a72c865 merged develop 2022-02-07 15:09:18 +01:00
_Bastler
8a8abd2961 Merge branch 'develop' of github.com:thecodingmachine/workadventure into develop 2022-02-07 14:40:09 +01:00