Gregoire Parant
23f7d6f08f
Update CoWebsite Jitsi
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- Change Jitsi meeting icon
- Add Jitsi meeting information
Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com>
2022-02-20 23:28:27 +01:00
David Négrier
9bfce8412a
Adding a missing translation for "Visiting card"
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Also, changing "Visiting Card" to "Business Card" in English
2022-02-14 16:00:53 +01:00
Hanusiak Piotr
c29ce6e9a9
prettier
2022-02-07 14:23:34 +01:00
Hanusiak Piotr
bf0d2eb412
directional shift for current player when trying to activate entities
2022-02-07 11:08:52 +01:00
Hanusiak Piotr
72b4438d1e
outline color is decided from particular system level
2022-02-07 10:39:03 +01:00
Alexis Faizeau
4a9cc57d60
Cancelable companion resource
2022-02-03 11:17:11 +01:00
David Négrier
9696b0ab04
Merge pull request #1818 from thecodingmachine/fix-character-collider
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applied proper offset for circle collider of Character
2022-02-03 10:25:42 +01:00
Hanusiak Piotr
010c176708
applied proper offset for circle collider of Character
2022-02-03 10:13:17 +01:00
Hanusiak Piotr
be60d0ef03
fixed actions-menu not appearing
2022-02-03 09:50:52 +01:00
Hanusiak Piotr
45a7e9331b
ran prettier
2022-02-02 13:30:49 +01:00
Hanusiak Piotr
0eaeaf7cfb
Merge branch 'develop' into feature-options-menu
2022-02-02 09:31:10 +01:00
Alexis Faizeau
1124ed5a5e
Implement cancelable woka resource
2022-02-01 15:17:04 +01:00
Hanusiak Piotr
c3d04efe9b
removed mock action from RemotePlayer
2022-01-31 13:01:47 +01:00
Hanusiak Piotr
989897cb01
added isActivatable() method to implement through interface
2022-01-31 13:00:14 +01:00
Hanusiak Piotr
2322f5f76d
some improvements with registering menu actions
2022-01-31 12:26:37 +01:00
Hanusiak Piotr
099d573296
cleanup
2022-01-27 16:50:25 +01:00
Hanusiak Piotr
68c4a5f5ce
different approach
2022-01-27 14:05:30 +01:00
Hanusiak Piotr
2781b72799
wip with handling outlines for activitable objects
2022-01-26 17:14:22 +01:00
Hanusiak Piotr
dbd06bda4e
changing the way Outline is handled
2022-01-26 14:59:23 +01:00
Hanusiak Piotr
3af6461c01
Activatable objects handling WIP
2022-01-26 12:57:10 +01:00
Hanusiak Piotr
5ae039b987
little cleanup
2022-01-26 10:54:51 +01:00
Hanusiak Piotr
06d403ebe3
simplify actionsMenu
2022-01-26 10:40:13 +01:00
Hanusiak Piotr
58227a39f8
destroy actionsMenu on RemotePlayer destroy()
2022-01-25 17:13:52 +01:00
Hanusiak Piotr
88f3032298
do not move player if clicked on Player or RemotePlayer. Close actionsMenu on second click
2022-01-25 15:47:21 +01:00
Hanusiak Piotr
67627637aa
added store with actions for actionsMenu
2022-01-25 13:42:41 +01:00
Hanusiak Piotr
69a2379e53
Merge branch 'develop' into feature-options-menu
2022-01-25 10:33:30 +01:00
Alexis Faizeau
4829964127
Display correctly the username on Brave browser
2022-01-24 16:55:58 +01:00
Hanusiak Piotr
fd012d6c69
ActionsMenu WIP
2022-01-24 16:27:57 +01:00
David Négrier
ab0f5e9837
Stopping sending literal errors
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Errors now must be of "Error" type.
Rule added in eslint.
2022-01-06 10:52:06 +01:00
David Négrier
368a115b4c
Merge branch 'develop' of github.com:thecodingmachine/workadventure into feat/follow-woka
2021-12-23 16:04:59 +01:00
David Négrier
482ba9690a
Sharing outline color changes in real time
2021-12-22 18:34:36 +01:00
David Négrier
90f7287860
Adding the ability to set the player's color outline via the scripting API
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(currently not shared with the other players yet)
2021-12-21 17:02:53 +01:00
PizZaKatZe
290e5131e9
Clean up follow implementation; stop following when leader leaves the scene
2021-12-15 18:42:24 +01:00
David Négrier
0e68490e75
Refactoring with a MapStore
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A great deal of the complexity of the current code is that we must chain
2 reactive values (one in the map "GameScene.MapPlayersByKey" and one in
the snapshot store).
The new generic MapStore class can be used to listen to stores inside a map.
When the store inside the map, or the map itself is modified, the
resulting store is updated.
2021-12-14 14:47:25 +01:00
Hanusiak Piotr
bbe539b785
moved gettingSnapshot logic into TexturesHelper
2021-12-10 12:02:14 +01:00
Hanusiak Piotr
8eaacdf2e5
companion pictures store
2021-12-07 16:37:24 +01:00
Hanusiak Piotr
8016cf3c1a
fallback in case of CanvasRenderer
2021-12-04 16:29:28 +01:00
Hanusiak Piotr
ed8d6855b1
fixed bug with woka picture snapshot taking current frame and not front
2021-12-04 15:36:11 +01:00
Hanusiak Piotr
642d3bb301
Changed the way WOKA's are stored
2021-12-04 15:36:11 +01:00
Hanusiak Piotr
2ea54fd243
use Prettier to fix style issues
2021-12-04 15:36:11 +01:00
Hanusiak Piotr
913a07350d
little cleanup, added reject for Character snapshot
2021-12-04 15:36:11 +01:00
Hanusiak Piotr
f4ce82481e
avatar as a menu button
2021-12-04 15:36:11 +01:00
Hanusiak Piotr
b8eeb3c8ab
saving players avatar textures to the texturesManager
2021-12-04 15:36:11 +01:00
Alexis Faizeau
5c3036e18b
Display a default skin on remote player entity
2021-11-24 15:43:01 +01:00
Alexis Faizeau
624593e425
Implement twemoji on emote
2021-11-10 16:55:20 +01:00
David Négrier
1efcbb4529
Merge pull request #1521 from thecodingmachine/change-player-depth
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Change character depth to 0
2021-10-25 15:11:09 +02:00
Alexis Faizeau
c13839ce8d
Display the real sprite direction on character loaded
2021-10-15 16:35:42 +02:00
Alexis Faizeau
cdf4023928
Change character depth to 0
2021-10-14 17:32:27 +02:00
Kharhamel
02108ce977
FIX: fixes for the emnote menu
2021-10-04 14:43:19 +02:00
Kharhamel
8b099e5725
FIX: added another catch case for default model
2021-09-21 14:29:15 +02:00